From e11a3da66ecb1839129c4045a35948bf152bac5a Mon Sep 17 00:00:00 2001 From: Eukara Date: Mon, 16 Mar 2020 03:47:01 +0000 Subject: [PATCH] Ignore vmap_ material prefixes git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5652 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/gl/gl_shader.c | 1 + 1 file changed, 1 insertion(+) diff --git a/engine/gl/gl_shader.c b/engine/gl/gl_shader.c index 75ecec350..a753ddd89 100644 --- a/engine/gl/gl_shader.c +++ b/engine/gl/gl_shader.c @@ -4753,6 +4753,7 @@ static qboolean Shader_Parsetok(parsestate_t *ps, shaderkey_t *keys, char *token else if (!Q_strncasecmp(token, "rscript", 7)) {prefix = token; token += 7; } else if (!Q_strncasecmp(token, "qer_", 4)) {prefix = token; token += 3; toolchainprefix = true; } else if (!Q_strncasecmp(token, "q3map_", 6)) {prefix = token; token += 5; toolchainprefix = true; } + else if (!Q_strncasecmp(token, "vmap_", 6)) {prefix = token; token += 4; toolchainprefix = true; } else prefix = NULL; if (prefix && *token == '_') token++;