Fixes the recent prediction bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2395 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 2 additions and 2 deletions
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@ -1617,10 +1617,10 @@ void SV_WritePlayersToClient (client_t *client, edict_t *clent, qbyte *pvs, size
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for (j=0,cl=svs.clients ; j<sv.allocated_client_slots ; j++,cl++)
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for (j=0,cl=svs.clients ; j<sv.allocated_client_slots ; j++,cl++)
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{
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{
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if (cl->state != cs_spawned) //this includes bots
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if (cl->state != cs_spawned || (cl->state == cs_free && cl->name[0])) //this includes bots, and nq bots
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continue;
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continue;
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isbot = (cl->name[0] || cl->protocol == SCP_BAD);
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isbot = (!cl->name[0] || cl->protocol == SCP_BAD);
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ent = cl->edict;
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ent = cl->edict;
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if (cl->viewent && ent == clent)
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if (cl->viewent && ent == clent)
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{
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{
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