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Try to make menusys a little more QSS-friendly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5727 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2020-07-13 21:11:22 +00:00
parent 474aaf68a2
commit d654854953
10 changed files with 300 additions and 123 deletions

View file

@ -1,5 +1,6 @@
#pragma progs_dat "../menu.dat"
//#pragma target fte
#define MENU //select the module
@ -21,6 +22,11 @@ menusys/mitem_bind.qc //key binding thingie
menusys/mitem_spinnymodel.qc //menu art
#endlist
enum
{
E_FTE,
E_QSS,
} engine; //For use ONLY with known possible cvar values.
//might as well put this here.
@ -112,6 +118,12 @@ var float autocvar_dp_workarounds_allow = TRUE;
var float autocvar_dp_workarounds_force = FALSE;
void() m_init =
{
string e = cvar_string("pr_engine");
if (!strncmp(e, "QSS ", 4))
engine = E_QSS;
else
engine = E_FTE;
desktop = spawn(mitem_desktop);
if (checkbuiltin(registercommand))
@ -166,3 +178,4 @@ void(string cstr) GameCommand =
}
items_updategrabs(TRUE);
};

View file

@ -48,7 +48,7 @@ nonstatic void(mitem_desktop desktop) M_Options =
{fr.add(spawn(mitem_text, item_text:"Hud", item_command:"m_pop;m_hud", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16;}
if (checkbuiltin2(buf_cvarlist, TRUE))
{fr.add(spawn(mitem_text, item_text:"Advanced Guru Settings", item_command:"m_pop;m_cvars", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16;}
if (checkcommand2("cvarreset", FALSE))
if (checkcommand2("cvarreset", FALSE) || checkcommand2("resetall", FALSE))
{fr.add(spawn(mitem_text, item_text:"Reset to Defaults", item_command:"m_reset", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16;}
if (checkcommand2("cfg_save", FALSE))
{fr.add(spawn(mitem_text, item_text:"Save Settings", item_command:"cfg_save", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16;}
@ -89,5 +89,8 @@ static void(mitem_desktop desktop, string question, string affirmitive, string a
nonstatic void(mitem_desktop desktop) M_Reset =
{
M_SimplePrompt(desktop, "Really Reset All Settings?", "Yes!", "m_pop;cvarreset *;exec default.cfg", "NOOOO! MY PRECIOUS!!!", "m_pop");
string cmd = "m_pop;cvarreset *;exec default.cfg";
if (!checkcommand2("cvarreset", FALSE))
cmd = "m_pop;resetall;exec default.cfg";
M_SimplePrompt(desktop, "Really Reset All Settings?", "Reset All", cmd, "Cancel", "m_pop");
};

View file

@ -1,5 +1,11 @@
static class audiomenu : mitem_exmenu
{
virtual float(string key) isvalid =
{
if (key == "sndspeed")
return super::isvalid(key) && stof(super::get("snd_mixspeed"))==44100;
return super::isvalid(key);
};
virtual string(string key) get =
{
if (key == "s_device" || key == "cl_voip_capturedevice")
@ -44,55 +50,74 @@ nonstatic void(mitem_desktop desktop) M_Options_Audio =
//add the options
fr.add(spawn(mitem_text, item_text:_("Restart Sound"), item_command:"snd_restart", item_scale:8, item_flags:IF_RIGHTALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MID|RS_Y_MAX_OWN_MIN, [0, pos], [-8, 8]); pos += 8;
pos += 8;
if (engine!=E_QSS)
fr.add(menuitemcombo_spawn(_("Sound Device"), "s_device", '280 8', cvar_string("_s_device_opts")), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Master Volume"), "volume", '0.0 1 0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Ambient Volume"),"ambient_level", '0 0.5 0.05', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Self Volume"), "s_localvolume", '0 1 0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Music Volume"), "bgmvolume", '0 0.5 0.05', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Channels"), "s_numspeakers", '1 6 1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcombo_spawn(_("Audio Quality"), "s_khz", '280 8', _(
"8 \"8000hz (telephone quality)\" "
"11.025 \"11025hz (vanilla quake)\" "
"22.05 \"22050hz\" "
"44.1 \"44100hz (cd quality)\" "
"48 \"48000hz (dvd quality)\" "
fr.add(menuitemslider_spawn(_("Master Volume"), "volume", '0.0 1 0.1', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemslider_spawn(_("Ambient Volume"), "ambient_level", '0 0.5 0.05', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine!=E_QSS)
fr.add(menuitemslider_spawn(_("Self Volume"), "s_localvolume", '0 1 0.1', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemslider_spawn(_("Music Volume"), "bgmvolume", '0 0.5 0.05', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine!=E_QSS)
fr.add(menuitemcombo_spawn(_("Channels"), "s_numspeakers", '280 8', _(
"1 \"Mono\" "
"2 \"Stereo\" "
"4 \"Quad\" "
"6 \"Surround\" "
)), fl, [0, pos], [0, 8]), pos += 8;
if (engine==E_QSS)
fr.add(menuitemcombo_spawn(_("Audio Filtering"), "sndspeed", '280 8', _(
"\"\" \"Off\" "
"11025 \"On\" "
)), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemcombo_spawn(_("Audio Quality"), cv2("snd_mixspeed"/*qs*/, "s_khz"), '280 8', _(
"8000 \"8000hz (telephone quality)\" "
"11025 \"11025hz (vanilla quake)\" "
"22050 \"22050hz\" "
"44100 \"44100hz (cd quality)\" "
"48000 \"48000hz (dvd quality)\" "
//higher values are probably pointless when source data doesn't go that high, so not going to list them.
//"96 \"96000hz (blu-ray quality)\" "
//"192 \"192000hz (professional quality)\" "
)), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Doppler"), "s_doppler", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("8bit audio"), "s_loadas8bit", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Swap Speakers"), "s_swapstereo", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Latency"), "s_mixahead", '0.1 0.3 0.01', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Disable Sound"), "nosound", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
//"96000 \"96000hz (blu-ray quality)\" "
//"192000 \"192000hz (professional quality)\" "
)), fl, [0, pos], [0, 8]), pos += 8;
if (engine!=E_QSS)
fr.add(menuitemcheck_spawn(_("Doppler"), "s_doppler", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemcheck_spawn(_("8bit audio"), cv2("s_loadas8bit"/*fte*/, "loadas8bit"), '280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine!=E_QSS)
fr.add(menuitemcheck_spawn(_("Swap Speakers"), "s_swapstereo", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemslider_spawn(_("Latency"), cv2("s_mixahead"/*fte*/, "_snd_mixahead"), '0.1 0.3 0.01', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemcheck_spawn(_("Disable Sound"), "nosound", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
//ambient fade
fr.add(menuitemcheck_spawn(_("Static Sounds"), "cl_staticsounds", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Mix in Background"),"s_inactive", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
if (engine!=E_QSS)
fr.add(menuitemcheck_spawn(_("Static Sounds"), "cl_staticsounds", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine!=E_QSS)
fr.add(menuitemcheck_spawn(_("Mix in Background"), "s_inactive", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
pos += 8;
if (engine!=E_QSS)
fr.add(menuitemcombo_spawn(_("Microphone Device"), "cl_voip_capturedevice", '280 8', cvar_string("_cl_voip_capturedevice_opts")),
fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("VOIP Playback Vol"),"cl_voip_play", '0 2 0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("VOIP Test"), "cl_voip_test", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("VOIP Record Vol"), "cl_voip_micamp", '0 4 0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemslider_spawn(_("VOIP Playback Vol"), "cl_voip_play", '0 2 0.1', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemcheck_spawn(_("VOIP Test"), "cl_voip_test", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemslider_spawn(_("VOIP Record Vol"), "cl_voip_micamp", '0 4 0.1', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemcombo_spawn(_("VOIP Mode"), "cl_voip_send", '280 8', _(
"0 \"Push-To-Talk\" 1 "
"\"Voice Activation\" "
"2 \"Continuous\""
)), fl, [0, pos], [0, 8]); pos += 8;
)), fl, [0, pos], [0, 8]), pos += 8;
//VAD threshhold
//ducking
//noise cancelation
fr.add(menuitemcombo_spawn(_("VOIP Codec"), "cl_voip_codec", '280 8',_(
"\"\" \"Auto\" "
"0 \"speex (narrow 11khz)\" "
//"1 \"raw (wasteful)\" "
"2 \"opus\" "
"3 \"speex (narrow 8khz)\" "
"4 \"speex (wide 16khz)\" "
"5 \"speex (ultrawide 32khz)\" "
)), fl, [0, pos], [0, 8]); pos += 8;
)), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemslider_spawn(_("Opus bitrate"), "cl_voip_bitrate", '0.5 128 0.5','280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Opus bitrate"), "cl_voip_bitrate", '0.5 128 0.5','280 8'), fl, [0, pos], [0, 8]), pos += 8;
addmenuback(m);
};

View file

@ -5,7 +5,7 @@ class mitem_playerpreview : mitem_spinnymodel
if (checkbuiltin2(setcustomskin, FALSE))
{
//if you wanted to get more advanced, you could use q3 skins here.
if (cvar("noskins"))
if (cvar("noskins")==1)
setcustomskin(self, "", sprintf("q1upper \"%s\"\nq1lower \"%s\"\n\n", cvar_string("topcolor"), cvar_string("bottomcolor")));
else if (cvar_string("cl_teamskin") != "")
setcustomskin(self, "", sprintf("q1upper \"%s\"\nq1lower \"%s\"\nqwskin \"%s\"\n", cvar_string("topcolor"), cvar_string("bottomcolor"), cvar_string("cl_teamskin")));
@ -20,13 +20,30 @@ class mitem_playerpreview : mitem_spinnymodel
static string() skinopts =
{
string opts = "";
float s = search_begin("skins/*.pcx", TRUE, TRUE);
float s = search_begin("skins/*.*", TRUE, TRUE);
if (s < 0)
return opts;
float n = search_getsize(s);
for (float i = 0; i < n; i++)
{
string f = substring(search_getfilename(s, i), 6, -5);
//urgh!
if (strstrofs(f, "_pants") >= 0)
continue;
if (strstrofs(f, "_shirt") >= 0)
continue;
if (strstrofs(f, "_bump") >= 0)
continue;
if (strstrofs(f, "_norm") >= 0)
continue;
if (strstrofs(f, "_luma") >= 0)
continue;
if (strstrofs(f, "_glow") >= 0)
continue;
if (strstrofs(f, "_gloss") >= 0)
continue;
opts = strcat(opts, "\"", f, "\" \"", f, "\" ");
}
return opts;
@ -41,6 +58,13 @@ class options_basic : mitem_exmenu
return TRUE;
if (key == "cl_run")
return TRUE;
if (engine == E_QSS)
{
if (key == "topcolor")
return super::isvalid("_cl_color");
if (key == "bottomcolor")
return super::isvalid("_cl_color");
}
return super::isvalid(key);
};
virtual string(string key) get =
@ -49,6 +73,13 @@ class options_basic : mitem_exmenu
return (autocvar_m_pitch<0)?"1":"0";
if (key == "cl_run")
return (stof(super::get("cl_forwardspeed")) > 200)?"1":"0";
if (engine == E_QSS)
{
if (key == "topcolor")
return ftos(floor(stof(super::get("_cl_color"))/16));
if (key == "bottomcolor")
return ftos(stof(super::get("_cl_color"))&15);
}
return super::get(key);
};
virtual void(string key, string newval) set =
@ -84,6 +115,15 @@ class options_basic : mitem_exmenu
super::set("cl_movespeedkey", "2.0");
}
}
else if (engine == E_QSS && (key == "topcolor" || key == "bottomcolor"))
{
float c = stof(super::get("_cl_color"));
if (key == "topcolor")
c = (c&~0xf0)|(stof(newval)*16);
else
c = (c&~0x0f)|stof(newval);
super::set("_cl_color", ftos(c));
}
else
super::set(key, newval);
};
@ -107,24 +147,34 @@ nonstatic void(mitem_desktop desktop) M_Options_Basic =
float pos = 0;
fr.add(menuitemeditt_spawn(_("Player Name"), cv2("_cl_name", "name"), '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemeditt_spawn(_("Player Team"), "team", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcombo_spawn(_("Player Skin"), "skin", '280 8', skinopts()), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemeditt_spawn(_("Player Name"), cv2("_cl_name"/*nq*/, "name"), '280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine!=E_QSS)
fr.add(menuitemeditt_spawn(_("Player Team"), "team", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine!=E_QSS)
fr.add(menuitemcombo_spawn(_("Player Skin"), "skin", '280 8', skinopts()), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemcolour_spawn(_("Upper Colour"), "topcolor", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcolour_spawn(_("Lower Colour"), "bottomcolor", '280 8'), fl, [0, pos], [0, 8]); pos += 8; /*aka: arse colour*/
fr.add(menuitemcolour_spawn(_("Upper Colour"), "topcolor", engine==E_QSS, '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemcolour_spawn(_("Team Colour"), "bottomcolor", engine==E_QSS, '280 8'), fl, [0, pos], [0, 8]), pos += 8; /*aka: arse colour, used for .team field in nq*/
pos += 8;
fr.add(menuitemcheck_spawn (_("Always Run"), "cl_run", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn (_("Invert Mouse"), "m_pitchsign", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Sensitivity"), "sensitivity", '3 20 1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Fov"), "fov", '80 130 5', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Viewmodel Fov"), "r_viewmodel_fov", '80 130 5', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Gamma"), cv2("v_gamma", "gamma"), '0.4 1.3 0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Contrast"), cv2("v_contrast", "contrast"), '0.8 1.8 0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Brightness"), cv2("v_brightness", "brightness"),'0.0 0.5 0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Crosshair"), "crosshair", '0.0 19 1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn (_("Always Run"), "cl_run", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemcheck_spawn (_("Invert Mouse"), "m_pitchsign", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemslider_spawn(_("Sensitivity"), "sensitivity", '3 20 1', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemslider_spawn(_("Fov"), "fov", '80 130 5', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine!=E_QSS)
fr.add(menuitemslider_spawn(_("Viewmodel Fov"), "r_viewmodel_fov", '80 130 5', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemslider_spawn(_("Gamma"), cv2("v_gamma", "gamma"), '0.4 1.3 0.1', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemslider_spawn(_("Contrast"), cv2("v_contrast", "contrast"), '0.8 1.8 0.1', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine!=E_QSS)
fr.add(menuitemslider_spawn(_("Brightness"), cv2("v_brightness", "brightness"),'0.0 0.5 0.1','280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine==E_FTE)
fr.add(menuitemslider_spawn(_("Crosshair"), "crosshair", '0.0 19 1', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
else
fr.add(menuitemcheck_spawn(_("Crosshair"), "crosshair", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine==E_QSS) //lerps are kinda broken so don't do the running+shooting+spinning thing.
m.add(spawn (mitem_playerpreview, item_text: "progs/player.mdl", firstframe:12, framecount:5, angles_y:random(90,270)), RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [-200, 12*-16/2], [-40, 12*16/2]);
else
m.add(spawn (mitem_playerpreview, item_text: "progs/player.mdl", firstframe:0, framecount:6, shootframe:119, shootframes:6), RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [-200, 12*-16/2], [-40, 12*16/2]);
addmenuback(m);

View file

@ -17,18 +17,54 @@ nonstatic void(mitem_desktop desktop) M_Options_Effects =
float pos = 0;
fr.add(menuitemcheck_spawn(_("Show Framerate"), cv3("showfps", "scr_showfps", "show_fps"), '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("High Res Textures"), "gl_load24bit", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("High Res Textures"), "gl_load24bit", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcombo_spawn(_("Texture Mode"), "gl_texturemode", '280 8', _(
"GL_NEAREST \"Nearest\" "
"GL_NEAREST_MIPMAP_NEAREST \"Nearest (Nearest mips)\" "
"GL_NEAREST_MIPMAP_LINEAR \"Nearest (Linear mips)\" "
"GL_LINEAR \"Linear\" "
"GL_LINEAR_MIPMAP_NEAREST \"Linear (Nearest mips)\" "
"GL_LINEAR_MIPMAP_LINEAR \"Linear (Linear mips)\" "
"n.l \"Nearest (Smooth)\" "
//"l.n \"Linear (Unsmooth)\" "
//"nnl \"Nearest (Nearest mips, Smooth)\" "
//"lnn \"Linear (Nearest mips, Unsmooth)\" "
"nll \"Nearest (Smooth mips)\" "
//"lln \"Linear (Linear mips, Unsmooth)\" "
)), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcombo_spawn(_("Anistrophy"), "gl_texture_anisotropic_filtering", '280 8', _(
"0 \"Off\" "
"2 \"2\" "
"4 \"4\" "
"8 \"8\" "
"16 \"16\" "
)), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Lightmaps Only"), "r_lightmap", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
if (engine == E_QSS)
{
fr.add(menuitemcheck_spawn(_("Wireframe"), "r_showtris", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Simple DLights"), "gl_flashblend", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Stereo"), "r_stereo", '0 8 0.25', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
}
else
{
fr.add(menuitemcheck_spawn(_("Wireframe"), "r_wireframe", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Bloom"), "r_bloom", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Simple Textures"), "r_drawflat", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Paletted Rendering"), "r_softwarebanding", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("HDR"), "r_hdr_irisadaptation", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Coronas"), "r_coronas", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("High Res Textures"), "gl_load24bit", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Relief Mapping"), "r_glsl_offsetmapping", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Realtime Dynamic Lights"), "r_shadow_realtime_dlight", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("Realtime World Lighting"), "r_shadow_realtime_world", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Particle Density"), "r_part_density", '0.25 4 0.25', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("RT Dynamic Lights"), "r_shadow_realtime_dlight", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcheck_spawn(_("RT World Lighting"), "r_shadow_realtime_world", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcombo_spawn(_("Water Effects"), "r_waterstyle", '280 8', _(
"1 \"Classic\" "
@ -49,6 +85,8 @@ nonstatic void(mitem_desktop desktop) M_Options_Effects =
"270 \"270 degrees\" "
"360 \"360 degrees\" "
)), fl, [0, pos], [0, 8]); pos += 8;
}
fr.add(menuitemslider_spawn(_("Particle Density"), "r_part_density", '0.25 4 0.25', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(spawn(mitem_text, item_text:_("Apply"), item_command:"vid_restart", item_scale:8, item_flags:IF_RIGHTALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MID|RS_Y_MAX_OWN_MIN, [0, pos], [-8, 8]); pos += 8;

View file

@ -99,8 +99,11 @@ nonstatic void(mitem_desktop desktop) M_Options_Particles =
if (checkextension("FTE_PART_NAMESPACE_EFFECTINFO"))
{
fr.add(spawn(mitem_text, item_text:"Classic Particles", item_command:"classic", item_scale:8, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, y+=8], '0 8');
if (engine==E_FTE)
{
fr.add(spawn(mitem_text, item_text:"High Quality", item_command:"high", item_scale:8, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, y+=8], '0 8');
fr.add(spawn(mitem_text, item_text:"TimeServ's Shaft", item_command:"tsshaft", item_scale:8, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, y+=8], '0 8');
}
string efi = GetFirstLineComment("effectinfo.txt", "Effectinfo");
if (efi)

View file

@ -77,9 +77,13 @@ nonstatic void(mitem_desktop desktop) M_Options_Video =
if (!dp_workarounds)
{
fr.add(menuitemcombo_spawn(_("Display Mode"), "vid_fullscreen", '280 8',
engine==E_FTE?
"0 \"Windowed\" "
"1 \"Fullscreen\" "
"2 \"Borderless Windowed\" "
:
"0 \"Windowed\" "
"1 \"Fullscreen\" "
), fl, [0, pos], [0, 8]); pos += 8;
}
else
@ -87,7 +91,7 @@ nonstatic void(mitem_desktop desktop) M_Options_Video =
fr.add(menuitemcheck_spawn(_("Fullscreen"), "vid_fullscreen", '280 8'), fl, [0, pos], [0, 8]); pos += 8;
}
if (cvar_type("vid_resizable")) fr.add(menuitemcheck_spawn(_("Resizable"), "vid_resizable", '280 8'), fl, [0, pos], [0, 8]), pos += 8;
fr.add(menuitemcombo_spawn(_("Anti-Aliasing"), cv2("vid_samples", "vid_multisample"), '280 8',
fr.add(menuitemcombo_spawn(_("MSAA"), cv3("vid_samples"/*dp*/, "vid_fsaa"/*qs*/, "vid_multisample"/*fte*/), '280 8',
"0 \"Off\" "
"2 \"2x\" "
"4 \"4x\" "
@ -124,16 +128,16 @@ static const string scaleoptions = _(
fr.add(menuitemcheck_spawn(_("Show Framerate"), cv3("showfps"/*dp*/, "scr_showfps"/*qs*/, "show_fps"/*id/qw*/), '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("View Size"), "viewsize", '50 120 10', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Field Of View"), "fov", '50 140 5', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Gamma"), "gamma", '1.3 0.5 -0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Contrast"), "contrast", '0.7 2 0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Brightness"), "brightness", '0 0.4 0.05', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemcombo_spawn(_("Hardware Gamma"), "vid_hardwaregamma", '280 8',
fr.add(menuitemslider_spawn(_("Gamma"), cv2("v_gamma"/*dp*/, "gamma"/*quake*/), '1.3 0.5 -0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
fr.add(menuitemslider_spawn(_("Contrast"), cv2("v_contrast"/*dp*/, "contrast"/*quake*/), '0.7 2 0.1', '280 8'), fl, [0, pos], [0, 8]); pos += 8;
if (engine!=E_QSS)fr.add(menuitemslider_spawn(_("Brightness"), cv2("v_brightness"/*dp*/, "brightness"/*quake*/), '0 0.4 0.05', '280 8'), fl, [0, pos], [0, 8]), pos += 8;
if (engine!=E_QSS)fr.add(menuitemcombo_spawn(_("Hardware Gamma"), "vid_hardwaregamma", '280 8',
"0 \"Off\" "
"1 \"Auto\" "
"2 \"Soft\" "
"3 \"Hard\" "
"4 \"Scene Only\" "
), fl, [0, pos], [0, 8]); pos += 8;
), fl, [0, pos], [0, 8]), pos += 8;
addmenuback(m);
};

View file

@ -6,6 +6,7 @@ Screw Quake colours, they're too brown!
*/
class mitem_colours : mitem
{
float quakecolours;
virtual void(vector pos) item_draw;
virtual float(vector pos, float scan, float char, float down) item_keypress;
@ -144,7 +145,6 @@ void(vector pos) mitem_colours::item_draw =
super::item_draw(pos);
//calculate the rgb from hue at each step across the colour block
#define STEPS 32
pos_x += item_size_x / 2;
if (ui.mgrabs == this)
@ -159,6 +159,31 @@ void(vector pos) mitem_colours::item_draw =
}
curval = get(item_command);
if (quakecolours)
{
#define STEPS 14
stride = (item_size_x / 2) / STEPS;
for (step = 0; step < STEPS; step++, pos_x += stride)
{
string v = ftos(step);
rgb = hextorgb(v);
if (!(item_flags & IF_SELECTABLE))
rgb *= 0.2;
rgb *= 0.5;
if (v == curval)
{
ui.drawfill(pos, [stride, item_size_y], rgb*2, item_alpha, 0);
rgb *= 1 + sin(time*4)*.2;
ui.drawfill(pos+[0,2], [stride, item_size_y-4], rgb, item_alpha, 0);
}
else
ui.drawfill(pos+[0,2], [stride, item_size_y-4], rgb, item_alpha, 0);
}
return;
#undef STEPS
}
#define STEPS 32
stride = (item_size_x / 2 - (item_size_y+4)) / STEPS;
ui.drawfill(pos, [item_size_y, item_size_y], hextorgb(curval), item_alpha, 0);
@ -204,20 +229,30 @@ float(vector pos, float scan, float char, float down) mitem_colours::item_keypre
ui.mgrabs = __NULL__;
return FALSE;
}
local float curval = rgbtohsv(hextorgb(get(item_command)))[0];
if (scan == K_MWHEELUP || scan == K_MWHEELDOWN)
{
if (mouseinbox(pos, item_size))
scan = ((scan == K_MWHEELDOWN)?K_LEFTARROW:K_RIGHTARROW);
}
local float curval = rgbtohsv(hextorgb(get(item_command)))[0];
if (scan == K_MOUSE1)
{
pos_x += item_size_x / 2;
float width = item_size_x / 2;
pos_x += width;
if (!quakecolours)
{
pos_x += item_size_y+4;
curval = (ui.mousepos[0] - pos_x) / (item_size_x / 2 - item_size_y+4);
width = width - item_size_y+4;
}
curval = (ui.mousepos[0] - pos_x) / width;
if (curval < 0 || curval > 1)
return FALSE;
curval = curval;
if (quakecolours)
set(item_command, ftos(floor(curval*14)));
else
set(item_command, rgbtohex(hsvtorgb([(curval), 1, 1])));
ui.mgrabs = this;
}
@ -233,13 +268,15 @@ float(vector pos, float scan, float char, float down) mitem_colours::item_keypre
return FALSE;
return TRUE;
};
mitem_colours(string text, string command, vector sz) menuitemcolour_spawn =
mitem_colours(string text, string command, float limited, vector sz) menuitemcolour_spawn =
{
mitem_colours n = spawn(mitem_colours);
n.item_scale = sz_y;
n.item_text = text;
n.item_size = sz;
n.quakecolours = limited;
n.item_command = command;
n.item_flags |= IF_SELECTABLE;
return n;

View file

@ -263,10 +263,6 @@ void(vector pos) mitem_desktop::item_draw =
};
var string autocvar_cl_cursor = "gfx/cursor.lmp";
var float autocvar_cl_cursorsize = 32;
var float autocvar_cl_cursorbias = 4;
static var float oldgrabstate; //to work around a DP bug (as well as unnecessary spam)
void(float force) items_updategrabs =
@ -278,11 +274,14 @@ void(float force) items_updategrabs =
oldgrabstate = TRUE;
#ifdef MENU
setkeydest(2);
setmousetarget(2);
#else
setcursormode(TRUE);
//setcursormode(TRUE, autocvar_cl_cursor, autocvar_cl_cursorbias*'1 1', autocvar_cl_cursorscale);
if (!checkbuiltin(setcursormode))
setmousetarget(2); //legacy junk
else
#endif
if (checkextension("FTE_QC_HARDWARECURSORS"))
setcursormode(TRUE, autocvar(cl_cursor, "gfx/cursor.lmp"), autocvar(cl_cursorbias, 4.0)*'1 1', autocvar(cl_cursorscale, 1.0)); //because we can
else
setcursormode(TRUE); //because DP sucks.
}
}
else if (oldgrabstate || force)
@ -290,10 +289,11 @@ void(float force) items_updategrabs =
oldgrabstate = FALSE;
#ifdef MENU
setkeydest(0);
if (!checkbuiltin(setcursormode))
setmousetarget(1);
#else
setcursormode(FALSE);
else
#endif
setcursormode(FALSE);
}
};
@ -321,7 +321,7 @@ void(mitem_desktop desktop, vector screensize) items_draw =
items_updategrabs(FALSE);
if (dp_workarounds && oldgrabstate)
{
// //hopefully dp isn't broken and reports non-zero sizes for files that failed.
// //hopefully dp isn't broken and reports zero sizes for files that failed...
// if (drawgetimagesize(autocvar_cl_cursor) == '0 0')
// ui.drawpic(ui.mousepos - autocvar_cl_cursorbias*'1 1', autocvar_cl_cursor, autocvar_cl_cursorsize*'1 1', '1 1 1', 1, 0);
// else

View file

@ -57,6 +57,7 @@ class mitem_spinnymodel : mitem
float framecount;
float shootframe;
float shootframes;
float rotatespeed;
#ifndef EXT_CSQC
virtual void(vector pos) item_draw = {};
@ -74,7 +75,7 @@ class mitem_spinnymodel : mitem
origin_z += zbias;
// angles_y = cltime*90;//frametime*90;
angles_y += frametime*90;
angles_y += frametime*rotatespeed;
clearscene(); //wipe the scene, and apply the default rendering values.
setviewprop(VF_MIN, vtodpp(pos)); //min pos
@ -141,6 +142,9 @@ class mitem_spinnymodel : mitem
setmodel(this, item_text); //use the size information from the engine, woo for unreliability.
zbias += (mins_z - maxs_z)/2 - mins_z; //center the model on its z axis, so the whole thing is visible.
frame = firstframe;
if (!angles_y && !rotatespeed)
rotatespeed=90;
};
#endif
};