Add r_skyfog cvar.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5409 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2 changed files with 4 additions and 2 deletions
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@ -4497,6 +4497,7 @@ YOU SHOULD NOT EDIT THIS FILE BY HAND
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{QR_OPENGL, 110, "defaultskybox",
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"!!permu FOG\n"
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"!!samps reflectcube\n"
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"!!cvardf r_skyfog=0.5\n"
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"#include \"sys/defs.h\"\n"
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"#include \"sys/fog.h\"\n"
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@ -4515,7 +4516,7 @@ YOU SHOULD NOT EDIT THIS FILE BY HAND
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"void main ()\n"
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"{\n"
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"vec4 skybox = textureCube(s_reflectcube, pos);\n"
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"gl_FragColor = vec4(fog3(skybox.rgb), 1.0);\n"
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"gl_FragColor = vec4(mix(skybox.rgb, fog3(skybox.rgb), float(r_skyfog)), 1.0);\n"
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"}\n"
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"#endif\n"
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},
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@ -1,5 +1,6 @@
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!!permu FOG
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!!samps reflectcube
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!!cvardf r_skyfog=0.5
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#include "sys/defs.h"
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#include "sys/fog.h"
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@ -18,6 +19,6 @@ void main ()
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void main ()
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{
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vec4 skybox = textureCube(s_reflectcube, pos);
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gl_FragColor = vec4(fog3(skybox.rgb), 1.0);
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gl_FragColor = vec4(mix(skybox.rgb, fog3(skybox.rgb), float(r_skyfog)), 1.0);
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}
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#endif
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