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Add r_skyfog cvar.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5409 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2019-02-23 14:32:20 +00:00
parent 2b82c8d0a9
commit d6291b3ca7
2 changed files with 4 additions and 2 deletions

View file

@ -4497,6 +4497,7 @@ YOU SHOULD NOT EDIT THIS FILE BY HAND
{QR_OPENGL, 110, "defaultskybox",
"!!permu FOG\n"
"!!samps reflectcube\n"
"!!cvardf r_skyfog=0.5\n"
"#include \"sys/defs.h\"\n"
"#include \"sys/fog.h\"\n"
@ -4515,7 +4516,7 @@ YOU SHOULD NOT EDIT THIS FILE BY HAND
"void main ()\n"
"{\n"
"vec4 skybox = textureCube(s_reflectcube, pos);\n"
"gl_FragColor = vec4(fog3(skybox.rgb), 1.0);\n"
"gl_FragColor = vec4(mix(skybox.rgb, fog3(skybox.rgb), float(r_skyfog)), 1.0);\n"
"}\n"
"#endif\n"
},

View file

@ -1,5 +1,6 @@
!!permu FOG
!!samps reflectcube
!!cvardf r_skyfog=0.5
#include "sys/defs.h"
#include "sys/fog.h"
@ -18,6 +19,6 @@ void main ()
void main ()
{
vec4 skybox = textureCube(s_reflectcube, pos);
gl_FragColor = vec4(fog3(skybox.rgb), 1.0);
gl_FragColor = vec4(mix(skybox.rgb, fog3(skybox.rgb), float(r_skyfog)), 1.0);
}
#endif