Sorry, non-gl client builds will build again. Should do this properly though.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1036 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -395,6 +395,7 @@ void PF_CL_drawpic (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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float alpha = G_FLOAT(OFS_PARM4);
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float flag = G_FLOAT(OFS_PARM5);
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#ifdef RGLQUAKE
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if (qrenderer == QR_OPENGL)
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{
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if (flag == 1)
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@ -406,14 +407,17 @@ void PF_CL_drawpic (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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else
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qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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}
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#endif
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if (Draw_ImageColours)
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Draw_ImageColours(rgb[0], rgb[1], rgb[2], alpha);
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if (Draw_Image)
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Draw_Image(pos[0], pos[1], size[0], size[1], 0, 0, 1, 1, p);
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#ifdef RGLQUAKE
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if (qrenderer == QR_OPENGL)
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qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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#endif
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G_FLOAT(OFS_RETURN) = 1;
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}
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