stains are multiplicative instead of additive
get rid of infokey usage in cl_ignore reduce sw stainmaps from int to unsigned char git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1657 fc73d0e0-1445-4013-8a0c-d673dee63da5
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79d122b3cf
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4 changed files with 46 additions and 78 deletions
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@ -63,7 +63,7 @@ int Player_NametoSlot(char *name) {
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int i;
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for (i = 0; i < MAX_CLIENTS; i++) {
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if (cl.players[i].name[0] && !strncmp(Info_ValueForKey(cl.players[i].userinfo, "name"), name, 31))
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if (cl.players[i].name[0] && !strncmp(cl.players[i].name, name, MAX_SCOREBOARDNAME - 1))
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return i;
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}
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return PLAYER_NAME_NOMATCH;
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@ -74,7 +74,7 @@ int Player_SlottoId (int slot) {
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}
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char *Player_MyName (void) {
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return Info_ValueForKey(cls.demoplayback ? cls.userinfo : cl.players[cl.playernum[0]].userinfo, "name");
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return cl.players[cl.playernum[0]].name;
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}
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@ -395,7 +395,7 @@ void Ignore_Flood_Add(char *s) {
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qboolean Ignore_Message(char *s, int flags, int offset) {
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int slot, i, p, q, len;
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char name[32];
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char name[MAX_SCOREBOARDNAME];
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if (!ignore_mode.value && (flags & 2))
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return false;
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@ -84,25 +84,9 @@ void GLR_StainSurf (msurface_t *surf, float *parms)
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#define stain(x) \
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\
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change = amm*parms[4+x]; \
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if (change < 0) \
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{ if(change<-128)change=-128; \
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if (stainbase[(s)*3+x] < change) \
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{} \
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else if (stainbase[(s)*3+x] < 0) \
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stainbase[(s)*3+x] = change; \
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else \
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stainbase[(s)*3+x] += change; \
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} \
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else \
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{ if(change>127)change=127; \
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if (stainbase[(s)*3+x] > change) \
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{} \
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else if (stainbase[(s)*3+x] > 0) \
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stainbase[(s)*3+x] = change; \
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else \
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stainbase[(s)*3+x] += change; \
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}
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change = stainbase[(s)*3+x] + amm*parms[4+x]; \
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stainbase[(s)*3+x] = bound(0, change, 255);
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@ -292,7 +276,7 @@ void GLR_WipeStains(void)
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{
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if (!lightmap[i])
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break;
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memset(lightmap[i]->stainmaps, 0, sizeof(lightmap[i]->stainmaps));
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memset(lightmap[i]->stainmaps, 255, sizeof(lightmap[i]->stainmaps));
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}
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}
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@ -317,7 +301,7 @@ void GLR_LessenStains(void)
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return;
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time-=r_stainfadetime.value;
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ammount = r_stainfadeammount.value;
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ammount = 255 - r_stainfadeammount.value;
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surf = cl.worldmodel->surfaces;
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for (i=0 ; i<cl.worldmodel->numsurfaces ; i++, surf++)
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@ -342,18 +326,13 @@ void GLR_LessenStains(void)
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{
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for (s=0 ; s<smax ; s++)
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{
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if (*stain < -ammount) //negative values increase to 0
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if (*stain < ammount) //eventually decay to 255
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{
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*stain += ammount;
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surf->stained=true;
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}
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else if (*stain > ammount) //positive values reduce to 0
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{
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*stain -= ammount;
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surf->stained=true;
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}
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else //close to 0 or 0 already.
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*stain = 0;
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else //reset to 255
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*stain = 255;
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stain++;
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}
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@ -1030,11 +1009,11 @@ store:
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b = *blb++;
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b >>= 7;
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if (isstained) //do we need to add the stain?
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if (isstained) // merge in stain
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{
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r += *stain++;
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g += *stain++;
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b += *stain++;
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r = (128+r*(*stain++)) >> 8;
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g = (128+g*(*stain++)) >> 8;
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b = (128+b*(*stain++)) >> 8;
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}
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cr = 0;
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@ -1188,11 +1167,11 @@ store:
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b = *blb++;
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b >>= 7;
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if (isstained) //do we need to add the stain?
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if (isstained) // merge in stain
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{
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r += *stain++;
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g += *stain++;
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b += *stain++;
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r = (128+r*(*stain++)) >> 8;
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g = (128+g*(*stain++)) >> 8;
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b = (128+b*(*stain++)) >> 8;
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}
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cr = 0;
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@ -1383,11 +1362,11 @@ store:
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b = *blb++;
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b >>= 7;
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if (isstained) //do we need to add the stain?
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if (isstained) // merge in stain
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{
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r += *stain++;
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g += *stain++;
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b += *stain++;
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r = (128+r*(*stain++)) >> 8;
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g = (128+g*(*stain++)) >> 8;
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b = (128+b*(*stain++)) >> 8;
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}
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cr = 0;
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@ -1541,11 +1520,11 @@ store:
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b = *blb++;
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b >>= 7;
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if (isstained) //do we need to add the stain?
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if (isstained) // merge in stain
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{
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r += *stain++;
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g += *stain++;
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b += *stain++;
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r = (128+r*(*stain++)) >> 8;
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g = (128+g*(*stain++)) >> 8;
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b = (128+b*(*stain++)) >> 8;
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}
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cr = 0;
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@ -349,7 +349,7 @@ int Mod_LoadBumpmapTexture(char *name, char *subpath);
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typedef struct glRect_s {
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unsigned char l,t,w,h;
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} glRect_t;
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typedef char stmap;
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typedef unsigned char stmap;
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typedef struct {
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qboolean modified;
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qboolean deluxmodified;
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@ -87,7 +87,8 @@ extern cvar_t r_stainfadeammount;
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#define LMBLOCK_HEIGHT 128
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#define MAX_LIGHTMAPS 64
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int stainmaps[MAX_LIGHTMAPS*LMBLOCK_WIDTH*LMBLOCK_HEIGHT]; //added to lightmap for added (hopefully) speed.
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typedef unsigned char stmap;
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stmap stainmaps[MAX_LIGHTMAPS*LMBLOCK_WIDTH*LMBLOCK_HEIGHT]; //added to lightmap for added (hopefully) speed.
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int allocated[MAX_LIGHTMAPS][LMBLOCK_WIDTH];
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//radius, x y z, a
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@ -102,7 +103,7 @@ void SWR_StainSurf (msurface_t *surf, float *parms)
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float amm;
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mtexinfo_t *tex;
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int *stainbase;
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stmap *stainbase;
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smax = (surf->extents[0]>>4)+1;
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tmax = (surf->extents[1]>>4)+1;
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@ -148,12 +149,8 @@ void SWR_StainSurf (msurface_t *surf, float *parms)
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dist = td + (sd>>1);
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if (dist < minlight)
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{
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amm = (rad - dist);
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if (stainbase[(s)]>0)
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amm *= (255-stainbase[(s)])/255.0;
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else
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amm *= (255+stainbase[(s)])/255.0;
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stainbase[(s)] += amm*parms[4];
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amm = stainbase[(s)] + (dist - rad)*parms[4];
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stainbase[(s)] = bound(0, amm, 255);
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surf->stained = true;
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}
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@ -246,7 +243,7 @@ void SWR_AddStain(vec3_t org, float red, float green, float blue, float radius)
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void SWR_WipeStains(void)
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{
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memset(stainmaps, 0, sizeof(stainmaps));
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memset(stainmaps, 255, sizeof(stainmaps));
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}
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void SWR_LessenStains(void)
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@ -256,7 +253,7 @@ void SWR_LessenStains(void)
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int smax, tmax;
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int s, t;
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int *stain;
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stmap *stain;
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int stride;
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int ammount;
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@ -273,7 +270,7 @@ void SWR_LessenStains(void)
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return;
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time-=r_stainfadetime.value;
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ammount = r_stainfadeammount.value;
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ammount = 255 - r_stainfadeammount.value;
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surf = cl.worldmodel->surfaces;
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for (i=0 ; i<cl.worldmodel->numsurfaces ; i++, surf++)
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@ -298,18 +295,13 @@ void SWR_LessenStains(void)
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{
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for (s=0 ; s<smax ; s++)
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{
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if (*stain < -ammount) //negative values increase to 0
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if (*stain < ammount)
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{
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*stain += ammount;
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surf->stained=true;
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}
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else if (*stain > ammount) //positive values reduce to 0
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{
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*stain -= ammount;
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surf->stained=true;
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}
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else //close to 0 or 0 already.
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*stain = 0;
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else //reset to 255.
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*stain = 255;
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stain++;
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}
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@ -812,10 +804,9 @@ void SWR_BuildLightMap (void)
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#ifdef SWSTAINS
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if (surf->stained)
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{
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int *stain;
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stmap *stain;
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int sstride;
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int x, y;
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int quant;
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stain = stainmaps + surf->lightmaptexturenum*LMBLOCK_WIDTH*LMBLOCK_HEIGHT;
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stain += (surf->light_t * LMBLOCK_WIDTH + surf->light_s);
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@ -828,10 +819,7 @@ void SWR_BuildLightMap (void)
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{
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for (y = 0; y < smax; y++, i++, stain++)
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{
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quant = (int)blocklights[i]+*stain*128;
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if (quant < 0)
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quant = 0;
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t = (255*256 - (quant)) >> (8 - VID_CBITS);
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t = (255*256*256-128*256-(int)blocklights[i]*(*stain)) >> (16 - VID_CBITS);
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if (t < (1 << 6))
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t = (1 << 6);
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@ -904,7 +892,7 @@ void SWR_BuildLightMapRGB (void)
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#ifdef SWSTAINS
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if (surf->stained)
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{
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int *stain;
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stmap *stain;
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int sstride;
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int x, y;
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{
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for (y = 0; y < smax; y++, i+=3, stain++)
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{
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r = (255*256-(int)blocklights[i]-*stain*128) >> (8 - VID_CBITS);
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g = (255*256-(int)blocklights[i+1]-*stain*128) >> (8 - VID_CBITS);
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b = (255*256-(int)blocklights[i+2]-*stain*128) >> (8 - VID_CBITS);
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r = (255*256*256-128*256-(int)blocklights[i]*(*stain)) >> 16 - VID_CBITS;
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g = (255*256*256-128*256-(int)blocklights[i+1]*(*stain)) >> 16 - VID_CBITS;
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b = (255*256*256-128*256-(int)blocklights[i+2]*(*stain)) >> 16 - VID_CBITS;
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#define MINL (1<<6)
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#define MAXL ((255*256) >> (8 - VID_CBITS))
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