Small harmless bugfix in SV_SpawnSpectator.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@373 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -1030,7 +1030,7 @@ void SV_SpawnSpectator (void)
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sv_player->v.movetype = MOVETYPE_NOCLIP;
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sv_player->v.movetype = MOVETYPE_NOCLIP;
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// search for an info_playerstart to spawn the spectator at
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// search for an info_playerstart to spawn the spectator at
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for (i=MAX_CLIENTS-1 ; i<sv.num_edicts ; i++)
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for (i=MAX_CLIENTS+1 ; i<sv.num_edicts ; i++)
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{
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{
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e = EDICT_NUM(svprogfuncs, i);
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e = EDICT_NUM(svprogfuncs, i);
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if (!strcmp(PR_GetString(svprogfuncs, e->v.classname), "info_player_start"))
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if (!strcmp(PR_GetString(svprogfuncs, e->v.classname), "info_player_start"))
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