From b56789be748a708b89af7fa7d383a21a42894e18 Mon Sep 17 00:00:00 2001 From: Molgrum Date: Tue, 6 Nov 2007 16:31:38 +0000 Subject: [PATCH] Set D3D9 as the D3D default renderer, just so it compiles for now and to see the bugs in the rendering. Plans are to fall back on D3D7 if it cannot find D3D9. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2780 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/renderer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/renderer.c b/engine/client/renderer.c index c851b4f36..ea80c2680 100644 --- a/engine/client/renderer.c +++ b/engine/client/renderer.c @@ -2010,7 +2010,7 @@ TRACE(("dbg: R_RestartRenderer_f\n")); #elif defined(RGLQUAKE) Cmd_ExecuteString("setrenderer gl\n", RESTRICT_LOCAL); #elif defined(D3DQUAKE) - Cmd_ExecuteString("setrenderer d3d\n", RESTRICT_LOCAL); + Cmd_ExecuteString("setrenderer d3d9\n", RESTRICT_LOCAL); #else Cmd_ExecuteString("setrenderer sw\n", RESTRICT_LOCAL); #endif