Playing with valgrind and hexen2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3730 fc73d0e0-1445-4013-8a0c-d673dee63da5
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15 changed files with 74 additions and 31 deletions
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@ -1846,9 +1846,9 @@ void CL_InitInput (void)
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for (sp = 0; sp < MAX_SPLITS; sp++)
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{
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Cmd_AddRemCommand (vahunk("p%i", sp+1), CL_Split_f);
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Cmd_AddRemCommand (vahunk("+p%i", sp+1), CL_Split_f);
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Cmd_AddRemCommand (vahunk("-p%i", sp+1), CL_Split_f);
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Cmd_AddCommand (vahunk("p%i", sp+1), CL_Split_f);
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Cmd_AddCommand (vahunk("+p%i", sp+1), CL_Split_f);
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Cmd_AddCommand (vahunk("-p%i", sp+1), CL_Split_f);
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in_mlook.state[sp] = 1;
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}
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@ -3650,6 +3650,9 @@ void Host_Init (quakeparms_t *parms)
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#ifdef PLUGINS
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Plug_Init();
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#endif
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#ifdef VM_UI
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UI_Init();
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#endif
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#ifdef CL_MASTER
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Master_SetupSockets();
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@ -3748,7 +3751,7 @@ void Host_FinishInit(void)
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Renderer_Start();
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#ifdef VM_UI
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UI_Init();
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UI_Start();
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#endif
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#ifndef NOMEDIA
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@ -327,8 +327,8 @@ void CL_InitTEnts (void)
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*tentsfx[i].sfx = NULL;
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}
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Cmd_AddRemCommand("r_effect", CL_AssociateEffect_f);
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Cmd_AddRemCommand("r_trail", CL_AssociateEffect_f);
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Cmd_AddCommand("r_effect", CL_AssociateEffect_f);
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Cmd_AddCommand("r_trail", CL_AssociateEffect_f);
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Cvar_Register (&cl_expsprite, "Temporary entity control");
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Cvar_Register (&cl_truelightning, "Temporary entity control");
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@ -801,6 +801,10 @@ void CL_ParseStream (int type)
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b->model = Mod_ForName("models/stclrbm.mdl", true);
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b->particleeffect = P_FindParticleType("te_stream_colorbeam");
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break;
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case TEH2_STREAM_GAZE:
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b->model = Mod_ForName("stmedgaz.mdl", true);
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b->particleeffect = P_FindParticleType("te_stream_gaze");
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break;
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default:
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Con_Printf("CL_ParseStream: type %i\n", type);
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break;
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@ -1614,8 +1618,6 @@ void CL_ParseCustomTEnt(void)
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}
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t = &customtenttype[type];
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if (t->particleeffecttype < 0)
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Host_EndGame("Custom Temporary entity %i was not registered\n", type);
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if (t->netstyle & CTE_ISBEAM)
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{
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@ -1649,7 +1651,7 @@ void CL_ParseCustomTEnt(void)
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}
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if (failed)
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Con_Printf("Failed to create effect %s\n", t->name);
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Con_DPrintf("Failed to create effect %s\n", t->name);
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if (t->netstyle & CTE_STAINS)
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{ //added at pos2 - end of trail
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@ -1614,8 +1614,7 @@ qboolean UI_Command(void)
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void UI_Init (void)
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{
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Cmd_AddRemCommand("ui_restart", UI_Restart_f);
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UI_Start();
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Cmd_AddCommand("ui_restart", UI_Restart_f);
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}
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#endif
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@ -910,7 +910,7 @@ void M_DeInit_Internal (void)
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#ifdef CL_MASTER
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Cmd_RemoveCommand ("menu_servers");
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Cmd_RemoveCommand ("menu_servers2");
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Cmd_RemoveCommand ("menu_serversold");
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Cmd_RemoveCommand ("menu_slist");
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#endif
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Cmd_RemoveCommand ("menu_setup");
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@ -144,9 +144,6 @@ void P_InitParticleSystem(void)
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Cvar_Register(&r_particlesystem, "Particles");
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//particles
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Cvar_Register(&r_particledesc, particlecvargroupname);
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Cvar_Register(&r_bouncysparks, particlecvargroupname);
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@ -165,6 +162,15 @@ void P_InitParticleSystem(void)
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Cvar_Register (&gl_part_flame, particlecvargroupname);
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}
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void P_Shutdown(void)
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{
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if (pe)
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{
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pe->ShutdownParticles();
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}
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pe = NULL;
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}
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#ifdef Q2BSPS
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qboolean Q2TraceLineN (vec3_t start, vec3_t end, vec3_t impact, vec3_t normal)
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{
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@ -1400,6 +1400,9 @@ void R_ShutdownRenderer(void)
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CL_AllowIndependantSendCmd(false); //FIXME: figure out exactly which parts are going to affect the model loading.
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P_Shutdown();
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RMod_Shutdown();
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IN_Shutdown();
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if (R_DeInit)
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@ -165,6 +165,9 @@ static void ALSA_RW_Submit (soundcardinfo_t *sc, int start, int end)
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static void ALSA_Shutdown (soundcardinfo_t *sc)
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{
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psnd_pcm_close (sc->handle);
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if (sc->Submit == ALSA_RW_Submit);
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free(sc->sn.buffer);
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}
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static void *ALSA_LockBuffer(soundcardinfo_t *sc)
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@ -310,7 +310,7 @@ start:
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{
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i++;
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cmd_text[level].buf.cursize -= i;
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Q_memcpy (text, text+i, cmd_text[level].buf.cursize);
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memmove (text, text+i, cmd_text[level].buf.cursize);
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}
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// Con_Printf("Found \"%s\"\n", line);
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@ -2851,13 +2851,20 @@ void Cmd_Condump_f(void)
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void Cmd_Shutdown(void)
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{
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cmdalias_t *a;
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//make sure we get no other execution
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int level;
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for (level = 0; level < sizeof(cmd_text)/sizeof(cmd_text[0]); level++)
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SZ_Clear (&cmd_text[level].buf);
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cmd_functions = NULL;
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cmd_alias = NULL;
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while(cmd_alias)
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{
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a = cmd_alias;
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cmd_alias = a->next;
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Z_Free(a->value);
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Z_Free(a);
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}
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}
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/*
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@ -95,6 +95,7 @@ struct model_s;
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struct msurface_s;
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void P_InitParticleSystem(void);
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void P_Shutdown(void);
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void P_LoadedModel(struct model_s *mod); /*checks a model's various effects*/
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void P_DefaultTrail (struct model_s *model);
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void P_EmitEffect (vec3_t pos, int type, trailstate_t **tsk);//this is just a wrapper
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@ -318,14 +318,10 @@ void GLDraw_ReInit (void)
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int maxtexsize;
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gltexture_t *glt;
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TRACE(("dbg: GLDraw_ReInit: Closing old\n"));
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while(gltextures)
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if (gltextures)
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{
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glt = gltextures;
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gltextures = gltextures->next;
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BZ_Free(glt);
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Con_Printf("gl_draw didn't shut down cleanly\n");
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gltextures = NULL;
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}
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memset(gltexturetablebuckets, 0, sizeof(gltexturetablebuckets));
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@ -448,6 +444,15 @@ void GLDraw_DeInit (void)
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Sh_Shutdown();
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#endif
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Shader_Shutdown();
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while(gltextures)
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{
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gltexture_t *glt;
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glt = gltextures;
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gltextures = gltextures->next;
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BZ_Free(glt);
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}
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}
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#include "crosshairs.dat"
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@ -464,9 +464,8 @@ void GL_Font_Callback(struct cvar_s *var, char *oldvalue);
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void GLR_DeInit (void)
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{
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Cmd_RemoveCommand ("timerefresh");
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Cmd_RemoveCommand ("envmap");
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Cmd_RemoveCommand ("r_editlights_reload");
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Cmd_RemoveCommand ("pointfile");
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Cmd_RemoveCommand ("r_editlights_save");
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Cmd_RemoveCommand ("makewad");
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@ -608,6 +608,11 @@ void GLVID_Shutdown(void)
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if (vidmode_active)
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XF86VidModeSwitchToMode(vid_dpy, scrnum, vidmodes[0]);
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vidmode_active = false;
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if (vidmodes)
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XFree(vidmodes);
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vidmodes = NULL;
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num_vidmodes = 0;
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}
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#endif
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XCloseDisplay(vid_dpy);
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@ -907,6 +912,8 @@ qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
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/*put it somewhere*/
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XMoveWindow(vid_dpy, vid_window, 0, 0);
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//XFree(visinfo);
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#ifdef WITH_VMODE
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if (vidmode_active) {
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XRaiseWindow(vid_dpy, vid_window);
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@ -1099,10 +1099,18 @@ pbool ED_ParseEpair (progfuncs_t *progfuncs, void *base, ddefXX_t *key, char *s,
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{
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while (*v && *v != ' ')
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v++;
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if (!*v)
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{
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((float *)d)[i] = (float)atof (w);
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w = v;
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}
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else
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{
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*v = 0;
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((float *)d)[i] = (float)atof (w);
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w = v = v+1;
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}
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}
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break;
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case ev_entity:
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@ -3767,7 +3767,7 @@ static void QCBUILTIN PF_lightstylevalue (progfuncs_t *prinst, struct globalvars
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static void QCBUILTIN PF_lightstylestatic (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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int style;
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float num;
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int num;
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char *val;
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static char *styleDefs[] =
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num = 0;
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else if (num >= 'z'-'a')
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num = 'z'-'a'-1;
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val = styleDefs[(int)num];
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val = styleDefs[num];
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PF_applylightstyle(style, val, col);
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}
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