Add con_savehistory cvar, so the user can disable saving conhistory.txt all the time.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5702 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -76,6 +76,7 @@ cvar_t con_separatechat = CVAR("con_separatechat", "0");
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static cvar_t con_timestamps = CVAR("con_timestamps", "0");
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static cvar_t con_timeformat = CVAR("con_timeformat", "(%H:%M:%S) ");
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cvar_t con_textsize = CVARD("con_textsize", "8", "Resize the console text to be a different height, scaled separately from the hud. The value is the height in (virtual) pixels.");
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static cvar_t con_savehistory = CVARD("con_savehistory", "1", "Write/update conhistory.txt");
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extern cvar_t log_developer;
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void con_window_cb(cvar_t *var, char *oldval)
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@ -591,6 +592,9 @@ void Con_History_Save(void)
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if (!FS_GameIsInitialised())
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return;
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if (!con_savehistory.ival)
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return;
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file = FS_OpenVFS("conhistory.txt", "wb", FS_ROOT);
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if (file)
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{
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@ -826,6 +830,7 @@ void Con_Init (void)
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Cvar_Register (&con_timeformat, "Console controls");
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Cvar_Register (&con_textsize, "Console controls");
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Cvar_Register (&con_window, "Console controls");
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Cvar_Register (&con_savehistory, "Console controls");
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Cvar_ForceCallback(&con_window);
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Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
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