linker fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3718 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 2 additions and 2 deletions
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@ -2375,9 +2375,9 @@ static void BE_RenderMeshProgram(const shader_t *shader, const shaderpass_t *pas
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qglEnableClientState(GL_VERTEX_ARRAY);
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qglEnableClientState(GL_VERTEX_ARRAY);
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}
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}
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#ifdef RTLIGHTS
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qboolean GLBE_LightCullModel(vec3_t org, model_t *model)
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qboolean GLBE_LightCullModel(vec3_t org, model_t *model)
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{
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{
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#ifdef RTLIGHTS
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if ((shaderstate.mode == BEM_LIGHT || shaderstate.mode == BEM_STENCIL))
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if ((shaderstate.mode == BEM_LIGHT || shaderstate.mode == BEM_STENCIL))
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{
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{
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float dist;
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float dist;
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@ -2402,9 +2402,9 @@ qboolean GLBE_LightCullModel(vec3_t org, model_t *model)
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}
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}
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}
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}
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}
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}
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#endif
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return false;
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return false;
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}
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}
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#endif
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//Note: Be cautious about using BEM_LIGHT here.
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//Note: Be cautious about using BEM_LIGHT here.
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void GLBE_SelectMode(backendmode_t mode, unsigned int flags)
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void GLBE_SelectMode(backendmode_t mode, unsigned int flags)
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