Fixing some warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1442 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2 changed files with 4 additions and 0 deletions
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@ -106,7 +106,10 @@ void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point,
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//used for crosshair stuff.
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void ML_Project (vec3_t in, vec3_t out, vec3_t viewangles, vec3_t vieworg, float wdivh, float fovy);
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void Matrix3_Multiply (vec3_t *in1, vec3_t *in2, vec3_t *out);
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void Matrix4_Multiply(float *a, float *b, float *out);
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void Matrix4_Transform3(float *matrix, float *vector, float *product);
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void Matrix4_Transform4(float *matrix, float *vector, float *product);
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void Matrix4x4_Invert_Simple (float *out, const float *in1);
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void ML_ModelViewMatrix(float *modelview, vec3_t viewangles, vec3_t vieworg);
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void ML_ProjectionMatrix2(float *proj, float fovx, float fovy);
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void ML_ModelViewMatrixFromAxis(float *modelview, vec3_t pn, vec3_t right, vec3_t up, vec3_t vieworg);
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@ -144,6 +144,7 @@ int P_AllocateParticleType(char *name); //find one if it exists, or create if it
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int P_FindParticleType(char *name); //checks if particle description 'name' exists, returns -1 if not.
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int P_DescriptionIsLoaded(char *name); //returns true if it's usable.
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qboolean P_TypeIsLoaded(int effect);
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void P_SkyTri(float *v1, float *v2, float *v3, struct msurface_s *surf);
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