less debugging junk on screen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3440 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -2234,7 +2234,6 @@ static void VARGS nearCallback (void *data, dGeomID o1, dGeomID o2)
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void World_Physics_Frame(world_t *world, double frametime, double gravity)
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void World_Physics_Frame(world_t *world, double frametime, double gravity)
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{
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{
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SCR_CenterPrint(0, va("ft: %f\n", frametime), true);
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if (world->ode.ode)
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if (world->ode.ode)
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{
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{
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int i;
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int i;
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