fixes for stuff that (probably) I broke.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5084 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -903,6 +903,7 @@ void QDECL R2D_Conback_Callback(struct cvar_s *var, char *oldvalue)
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}
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}
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#if defined(_WIN32) && !defined(FTE_SDL) && !defined(WINRT) && !defined(_XBOX)
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#if defined(_WIN32) && !defined(FTE_SDL) && !defined(WINRT) && !defined(_XBOX)
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#include <windows.h>
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qboolean R2D_Font_WasAdded(char *buffer, char *fontfilename)
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qboolean R2D_Font_WasAdded(char *buffer, char *fontfilename)
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{
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{
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char *match;
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char *match;
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@ -266,6 +266,9 @@ static void Mod_BlockTextureColour_f (void)
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#ifdef RUNTIMELIGHTING
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#ifdef RUNTIMELIGHTING
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#if defined(MULTITHREAD)
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#if defined(MULTITHREAD)
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#ifdef _WIN32
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#include <windows.h>
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#endif
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static void *relightthread[8];
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static void *relightthread[8];
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static unsigned int relightthreads;
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static unsigned int relightthreads;
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static volatile qboolean wantrelight;
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static volatile qboolean wantrelight;
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