From 95875ecb10ad4f40faff733d000daab17c30f42e Mon Sep 17 00:00:00 2001 From: Spoike Date: Fri, 10 Dec 2004 21:31:53 +0000 Subject: [PATCH] Apparently I went for non-standard paths. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@617 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/cd_sdl.c | 2 +- engine/client/sys_sdl.c | 3 ++- engine/gl/gl_vidsdl.c | 2 +- 3 files changed, 4 insertions(+), 3 deletions(-) diff --git a/engine/client/cd_sdl.c b/engine/client/cd_sdl.c index 513c6501c..5cd1c8689 100644 --- a/engine/client/cd_sdl.c +++ b/engine/client/cd_sdl.c @@ -1,6 +1,6 @@ #include "quakedef.h" -#include +#include extern cvar_t bgmvolume; diff --git a/engine/client/sys_sdl.c b/engine/client/sys_sdl.c index 73192b638..930059609 100644 --- a/engine/client/sys_sdl.c +++ b/engine/client/sys_sdl.c @@ -1,6 +1,6 @@ #include "quakedef.h" -#include +#include #ifndef WIN32 #include @@ -121,6 +121,7 @@ void *Sys_GetGameAPI (void *parms) + //used to see if a file exists or not. int Sys_FileTime (char *path) { diff --git a/engine/gl/gl_vidsdl.c b/engine/gl/gl_vidsdl.c index 4947d9ab7..707d60af8 100644 --- a/engine/gl/gl_vidsdl.c +++ b/engine/gl/gl_vidsdl.c @@ -1,7 +1,7 @@ #include "quakedef.h" #include "glquake.h" -#include +#include SDL_Surface *sdlsurf;