updated dotnet 2003 project file for bloom stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2048 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
d8240c391a
commit
943ec0098e
2 changed files with 192 additions and 189 deletions
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@ -1,10 +1,18 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{173058C1-295E-4FA4-8C93-7CCA995E8B76}"
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}"
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||||
ProjectSection(ProjectDependencies) = postProject
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||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210} = {DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}
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{1722C3EE-4469-4757-9CE1-7B477A7A5E5B} = {1722C3EE-4469-4757-9CE1-7B477A7A5E5B}
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EndProjectSection
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||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gas2masm", "..\gas2masm\gas2masm.vcproj", "{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}"
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Project("{059D6162-CD51-11D0-AE1F-00A0C90FFFC3}") = "gas2masm", "..\gas2masm\gas2masm.dsp", "{1722C3EE-4469-4757-9CE1-7B477A7A5E5B}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Project("{059D6162-CD51-11D0-AE1F-00A0C90FFFC3}") = "qcc", "..\qclib\qcc.dsp", "{C3A7EAB8-C553-49E5-A2EC-7B4439671F84}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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@ -25,58 +33,32 @@ Global
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Release Dedicated Server = Release Dedicated Server
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||||
EndGlobalSection
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||||
GlobalSection(ProjectConfiguration) = postSolution
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||||
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug.ActiveCfg = Debug|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug.Build.0 = Debug|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug Dedicated Server.ActiveCfg = Debug Dedicated Server|Win32
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||||
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug Dedicated Server.Build.0 = Debug Dedicated Server|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug Dedicated ServerQ3.ActiveCfg = Debug Dedicated ServerQ3|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Debug Dedicated ServerQ3.Build.0 = Debug Dedicated ServerQ3|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLDebug.ActiveCfg = GLDebug|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLDebug.Build.0 = GLDebug|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLDebugQ3.ActiveCfg = GLDebugQ3|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLDebugQ3.Build.0 = GLDebugQ3|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLRelease.ActiveCfg = GLRelease|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.GLRelease.Build.0 = GLRelease|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MDebug.ActiveCfg = MDebug|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MDebug.Build.0 = MDebug|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinGLDebug.ActiveCfg = MinGLDebug|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinGLDebug.Build.0 = MinGLDebug|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinGLRelease.ActiveCfg = MinGLRelease|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinGLRelease.Build.0 = MinGLRelease|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinSW.ActiveCfg = MinSW|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MinSW.Build.0 = MinSW|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MRelease.ActiveCfg = MRelease|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.MRelease.Build.0 = MRelease|Win32
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Release.ActiveCfg = Release|Win32
|
||||
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Release.Build.0 = Release|Win32
|
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{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Release Dedicated Server.ActiveCfg = Release Dedicated Server|Win32
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||||
{173058C1-295E-4FA4-8C93-7CCA995E8B76}.Release Dedicated Server.Build.0 = Release Dedicated Server|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug.ActiveCfg = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug.Build.0 = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug Dedicated Server.ActiveCfg = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug Dedicated Server.Build.0 = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug Dedicated ServerQ3.ActiveCfg = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Debug Dedicated ServerQ3.Build.0 = Debug|Win32
|
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{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLDebug.ActiveCfg = Debug|Win32
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{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLDebug.Build.0 = Debug|Win32
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{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLDebugQ3.ActiveCfg = Debug|Win32
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||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLDebugQ3.Build.0 = Debug|Win32
|
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{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLRelease.ActiveCfg = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.GLRelease.Build.0 = Debug|Win32
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{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MDebug.ActiveCfg = Debug|Win32
|
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{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MDebug.Build.0 = Debug|Win32
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{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinGLDebug.ActiveCfg = Debug|Win32
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{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinGLDebug.Build.0 = Debug|Win32
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{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinGLRelease.ActiveCfg = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinGLRelease.Build.0 = Debug|Win32
|
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{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinSW.ActiveCfg = Debug|Win32
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||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MinSW.Build.0 = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MRelease.ActiveCfg = Debug|Win32
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||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.MRelease.Build.0 = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Release.ActiveCfg = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Release.Build.0 = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Release Dedicated Server.ActiveCfg = Debug|Win32
|
||||
{DF9D5237-75DD-45EE-9DDD-4DBFA24AA210}.Release Dedicated Server.Build.0 = Debug|Win32
|
||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug.ActiveCfg = GLRelease|Win32
|
||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug.Build.0 = GLRelease|Win32
|
||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug Dedicated Server.ActiveCfg = Debug Dedicated Server|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug Dedicated Server.Build.0 = Debug Dedicated Server|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug Dedicated ServerQ3.ActiveCfg = Debug Dedicated ServerQ3|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Debug Dedicated ServerQ3.Build.0 = Debug Dedicated ServerQ3|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLDebug.ActiveCfg = GLDebug|Win32
|
||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLDebug.Build.0 = GLDebug|Win32
|
||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLDebugQ3.ActiveCfg = GLDebugQ3|Win32
|
||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLDebugQ3.Build.0 = GLDebugQ3|Win32
|
||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLRelease.ActiveCfg = GLRelease|Win32
|
||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.GLRelease.Build.0 = GLRelease|Win32
|
||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MDebug.ActiveCfg = MDebug|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MDebug.Build.0 = MDebug|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinGLDebug.ActiveCfg = MinGLDebug|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinGLDebug.Build.0 = MinGLDebug|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinGLRelease.ActiveCfg = MinGLRelease|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinGLRelease.Build.0 = MinGLRelease|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinSW.ActiveCfg = MinSW|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MinSW.Build.0 = MinSW|Win32
|
||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MRelease.ActiveCfg = MRelease|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.MRelease.Build.0 = MRelease|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Release.ActiveCfg = Release|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Release.Build.0 = Release|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Release Dedicated Server.ActiveCfg = Release Dedicated Server|Win32
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||||
{BE6B9C11-C7A6-45D4-8193-64682FDC6B1C}.Release Dedicated Server.Build.0 = Release Dedicated Server|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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@ -45,6 +45,8 @@
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateDebugInformation="TRUE"
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GenerateMapFile="TRUE"
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MapFileName=".\ftequake___Win32_MinGLDebug/fteminglqw_dbg.map"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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@ -112,6 +114,8 @@
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\ftequake___Win32_GLDebugQ3/fteglqw_dbg.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\ftequake___Win32_GLDebugQ3/fteglqw_dbg.map"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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@ -180,6 +184,8 @@
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Debug/fteswqw_dbg.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\Debug/fteswqw_dbg.map"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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@ -246,6 +252,8 @@
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateDebugInformation="TRUE"
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GenerateMapFile="TRUE"
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MapFileName=".\ftequake___Win32_MinSW/fteswqw_dbg.map"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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@ -315,6 +323,8 @@
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateMapFile="TRUE"
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MapFileName=".\ftequake___Win32_MinGLRelease/fteminglqw.map"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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@ -382,6 +392,8 @@
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\GLDebug/fteglqw_dbg.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\GLDebug/fteglqw_dbg.map"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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@ -589,6 +601,8 @@
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateMapFile="TRUE"
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MapFileName=".\Release/fteswqw.map"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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@ -656,6 +670,8 @@
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\DebugServer/fteqwsv.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\DebugServer/fteqwsv.map"
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SubSystem="1"
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TargetMachine="1"/>
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<Tool
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@ -722,6 +738,8 @@
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateDebugInformation="TRUE"
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GenerateMapFile="TRUE"
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MapFileName=".\ftequake___Win32_Debug_Dedicated_ServerQ3/fteqwsv.map"
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SubSystem="1"
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TargetMachine="1"/>
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<Tool
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@ -908,42 +926,42 @@
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="GLDebugQ3|Win32">
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|Win32">
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="MinSW|Win32">
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="MinGLRelease|Win32">
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="GLDebug|Win32">
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Dedicated Server|Win32"
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@ -951,21 +969,21 @@
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="MRelease|Win32">
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32">
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="MINIMAL"
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AdditionalIncludeDirectories="\source\fte\engine\client;\ftetgcvs\engine\client;\windows\J\ftetgcvs\engine\client;\ftetgcvs\source\client;\ftetgcvs\temp\client;\ftetgcvs\fte\QW\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client;\ftetgcvs\engine\client;\Projects\fteqw\engine\client;\windows\J\ftetgcvs\engine\client;\ftetgcvs\source\client;\ftetgcvs\temp\client;\ftetgcvs\fte\QW\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Dedicated Server|Win32"
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@ -973,7 +991,7 @@
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Dedicated ServerQ3|Win32"
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@ -981,21 +999,21 @@
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<Tool
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Name="VCResourceCompilerTool"
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||||
PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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||||
<FileConfiguration
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||||
Name="MDebug|Win32">
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||||
<Tool
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||||
Name="VCResourceCompilerTool"
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||||
PreprocessorDefinitions=""
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||||
AdditionalIncludeDirectories="\source\fte\engine\client"/>
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AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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<FileConfiguration
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Name="GLRelease|Win32">
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||||
<Tool
|
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions=""
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AdditionalIncludeDirectories="\source\fte\engine\client"/>
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||||
AdditionalIncludeDirectories="\source\fte\engine\dotnet2003\client"/>
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</FileConfiguration>
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</File>
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<Filter
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@ -10974,6 +10992,127 @@
|
|||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\gl\gl_bloom.c">
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebugQ3|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="TRUE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinSW|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="1"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated ServerQ3|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\gl\gl_draw.c">
|
||||
<FileConfiguration
|
||||
|
@ -24031,127 +24170,6 @@ del $(OUTDIR)\$(InputName).spp
|
|||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\irc\ircclient.c">
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebugQ3|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinSW|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="1"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated ServerQ3|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\http\iweb.h">
|
||||
</File>
|
||||
|
@ -25721,6 +25739,9 @@ del $(OUTDIR)\$(InputName).spp
|
|||
<File
|
||||
RelativePath="..\common\protocol.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\client\quakedef.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
|
|
Loading…
Reference in a new issue