Fixed rotatevectorsbytag - I hope. :/
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1219 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 5 additions and 2 deletions
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@ -2509,10 +2509,13 @@ void PF_rotatevectorsbytag (progfuncs_t *prinst, struct globalvars_s *pr_globals
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if (Mod_GetTag(mod, tagnum, frame1, frame2, lerp, frame1time, frame2time, transforms))
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{
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VectorCopy(csqcg.forward, src+0);
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src[3] = 0;
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VectorNegate(csqcg.right, src+4);
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src[7] = 0;
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VectorCopy(csqcg.up, src+8);
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src[11] = 0;
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R_ConcatRotationsPad((void*)src, (void*)transforms, (void*)dest);
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R_ConcatRotationsPad((void*)transforms, (void*)src, (void*)dest);
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VectorCopy(dest+0, csqcg.forward);
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VectorNegate(dest+4, csqcg.right);
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@ -2572,7 +2575,7 @@ static void PF_rotatevectorsbymatrix (progfuncs_t *prinst, struct globalvars_s *
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VectorNegate(csqcg.right, src[1]);
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VectorCopy(csqcg.up, src[2]);
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R_ConcatRotations(src, trans, res);
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R_ConcatRotations(trans, src, res);
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VectorCopy(res[0], csqcg.forward);
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VectorNegate(res[1], csqcg.right);
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