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Hmm. Looks like that function wasn't used.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@698 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-12-29 03:22:49 +00:00
parent b49714565c
commit 925edaf345

View file

@ -634,6 +634,7 @@ R_TranslatePlayerSkin
Translates a skin texture by the per-player color lookup
===============
*/
/*
void R_TranslatePlayerSkin (int playernum)
{
int top, bottom;
@ -648,7 +649,7 @@ void R_TranslatePlayerSkin (int playernum)
qbyte *inrow;
unsigned frac, fracstep;
player_info_t *player;
extern qbyte *player_8bit_texels/*[320*200]*/;
extern qbyte *player_8bit_texels;
char s[512];
GL_DisableMultitexture();
@ -827,6 +828,7 @@ void R_TranslatePlayerSkin (int playernum)
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
}
}
*/
void R_LoadRTLights(void)