Fixed a few Cygwin warnings: Removed/commented unused variables, added newline at end of crc.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2584 fc73d0e0-1445-4013-8a0c-d673dee63da5
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11 changed files with 8 additions and 17 deletions
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@ -1771,7 +1771,9 @@ qboolean SCR_ScreenShot (char *filename)
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int truewidth, trueheight;
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qbyte *buffer;
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int i, c, temp;
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#if defined(AVAIL_PNGLIB) || defined(AVAIL_JPEGLIB)
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extern cvar_t scr_sshot_compression;
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#endif
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#define MAX_PREPAD 128
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char *ext;
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@ -576,7 +576,6 @@ void Master_AddMasterHTTP (char *address, int mastertype, char *description)
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//build a linked list of masters. Doesn't duplicate addresses.
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qboolean Master_LoadMasterList (char *filename, int defaulttype, int depth)
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{
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extern char *com_basedir;
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vfsfile_t *f;
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char line[1024];
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char file[1024];
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@ -514,10 +514,8 @@ void PF_CL_drawresetcliparea (progfuncs_t *prinst, struct globalvars_s *pr_globa
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//void (float width, vector rgb, float alpha, float flags, vector pos1, ...) drawline;
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void PF_CL_drawline (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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float width = G_FLOAT(OFS_PARM0);
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float *rgb = G_VECTOR(OFS_PARM1);
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float alpha = G_FLOAT(OFS_PARM2);
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float flags = G_FLOAT(OFS_PARM3);
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float *pos = G_VECTOR(OFS_PARM4);
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int numpoints = *prinst->callargc-4;
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@ -1461,9 +1461,6 @@ void D3DSucks(void)
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qboolean R_ApplyRenderer (rendererstate_t *newr)
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{
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extern model_t *loadmodel;
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extern int host_hunklevel;
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if (newr->bpp == -1)
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return false;
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@ -1715,8 +1715,6 @@ qboolean Sbar_ShouldDraw (void)
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#endif
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qboolean headsup;
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int deadcount=0;
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if (scr_con_current == vid.height)
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return false; // console is full screen
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@ -1777,9 +1775,6 @@ Sbar_Draw
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*/
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void Sbar_Draw (void)
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{
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#ifdef TEXTEDITOR
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extern qboolean editoractive;
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#endif
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qboolean headsup;
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char st[512];
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int pnum;
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@ -63,7 +63,6 @@ static int OSS_InitCard(soundcardinfo_t *sc, int cardnum)
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int fmt;
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int tmp;
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int i;
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char *s;
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struct audio_buf_info info;
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int caps;
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char *snddev = NULL;
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@ -323,12 +323,12 @@ void Validation_CheckIfResponse(char *text)
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//now do the validation
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{
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f_query_t *query = NULL;
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//f_query_t *query = NULL;
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int itemp;
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char buffer[10];
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unsigned short query_crc = 0;
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unsigned long user_crc = 0;
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unsigned long auth_crc = 0;
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//unsigned long auth_crc = 0;
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//char auth_answer; //unreferenced
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//int slot; //unreferenced
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@ -1244,7 +1244,9 @@ entity_t *CL_EntityNum(int num)
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float CalcFov (float fov_x, float width, float height);
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void SCR_VRectForPlayer(vrect_t *vrect, int pnum)
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{
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#ifdef GLQUAKE
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extern int glwidth, glheight;
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#endif
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#if MAX_SPLITS > 4
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#pragma warning "Please change this function to cope with the new MAX_SPLITS value"
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#endif
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@ -2605,7 +2605,6 @@ void QCC_main (int argc, char **argv) //as part of the quake engine
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int p;
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#ifndef QCCONLY
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extern char qcc_gamedir[];
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char destfile2[1024], *s2;
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#endif
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char *s;
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@ -217,7 +217,7 @@ void SV_MVD_RunPendingConnections(void)
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}
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if (end)
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{ //we found the end of the header
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qboolean server = false, reverse = false;
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qboolean server = false;
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char *start, *lineend;
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int versiontouse = 0;
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int raw = 0;
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