compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4077 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2 changed files with 8 additions and 1 deletions
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@ -515,7 +515,7 @@ batch_t *D3DBE_GetTempBatch(void);
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void D3DBE_GenBrushModelVBO(model_t *mod);
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void D3DBE_ClearVBO(vbo_t *vbo);
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void D3DBE_UploadAllLightmaps(void);
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void D3DBE_DrawWorld (qboolean drawworld, qbyte *vis)
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void D3DBE_DrawWorld (qboolean drawworld, qbyte *vis);
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qboolean D3DBE_LightCullModel(vec3_t org, model_t *model);
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void D3DBE_SelectEntity(entity_t *ent);
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void D3DBE_SelectDLight(dlight_t *dl, vec3_t colour);
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@ -1736,6 +1736,9 @@ qboolean Mod_LoadBrushModel (model_t *mod, void *buffer)
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int start;
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qboolean noerrors;
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qboolean longm = false;
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#ifdef TERRAIN
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model_t *lm = loadmodel;
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#endif
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start = Hunk_LowMark();
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@ -1871,6 +1874,10 @@ qboolean Mod_LoadBrushModel (model_t *mod, void *buffer)
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}
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}
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#ifdef TERRAIN
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lm->terrain = Mod_LoadTerrainInfo(lm, loadname);
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#endif
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return true;
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}
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