Committing this before I break it any more.
Massive terrain system rewrite. Added a Native Client port (sound is stereo 44khz only, rendering is gles2, networking is websockets only (sv_port_tcp supports acting as a qw websockets server with non-nacl servers, filesystem is downloads-only - no saves/configs). Blame Zalon. Grr. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4013 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
9657eb2637
commit
82542ae037
70 changed files with 5297 additions and 1068 deletions
|
@ -246,6 +246,7 @@ HTTP_DIR=$(BASE_DIR)/http
|
|||
LIBS_DIR?=.
|
||||
PROGS_DIR=$(BASE_DIR)/qclib
|
||||
SNDCODEC_DIR=$(BASE_DIR)/sndcodec
|
||||
NACL_DIR=$(BASE_DIR)/nacl
|
||||
BOTLIB_DIR=$(BASE_DIR)/botlib
|
||||
|
||||
RELEASE_DIR=$(BASE_DIR)/release
|
||||
|
@ -589,6 +590,27 @@ endif
|
|||
|
||||
|
||||
#specific targets override those defaults as needed.
|
||||
#google native client
|
||||
ifeq ($(FTE_TARGET),nacl)
|
||||
ifeq ($(shell uname -o 2>&1 | grep Cygwin),)
|
||||
CC=$(NACL_SDK_ROOT)/toolchain/linux_x86_newlib/bin/i686-nacl-gcc -DNACL -m$(BITS)
|
||||
STRIP=$(NACL_SDK_ROOT)/toolchain/linux_x86_newlib/bin/i686-nacl-strip
|
||||
else
|
||||
CC=$(NACL_SDK_ROOT)/toolchain/win_x86_newlib/bin/i686-nacl-gcc -DNACL -m$(BITS)
|
||||
STRIP=$(NACL_SDK_ROOT)/toolchain/win_x86_newlib/bin/i686-nacl-strip
|
||||
endif
|
||||
|
||||
BASELDFLAGS = -lm -lpthread -lppapi_gles2 -lnosys -lppapi
|
||||
IMAGELDFLAGS =
|
||||
|
||||
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) sys_ppapi.o cd_null.o gl_vidppapi.o in_generic.o fs_ppapi.o snd_ppapi.o
|
||||
|
||||
GLB_DIR=gl_nacl_x86_$(BITS)
|
||||
GL_EXE_NAME=../fteqw_x86_$(BITS).nexe
|
||||
GLCL_EXE_NAME=../fteqwcl_x86_$(BITS).nexe
|
||||
MINGL_DIR=mingl_nacl_x86_$(BITS)
|
||||
MINGL_EXE_NAME=../fteqw_mingl_x86_$(BITS).nexe
|
||||
endif
|
||||
|
||||
#FTE_TARGET=win32_SDL | FTE_TARGET=win64_SDL (MinGW32 + SDL | MinGW64 + SDL)
|
||||
ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win(32|64)_sdl$$"),)
|
||||
|
@ -948,7 +970,7 @@ ifneq ($(OUT_DIR),)
|
|||
endif
|
||||
|
||||
|
||||
VPATH = $(BASE_DIR) : $(CLIENT_DIR) : $(GL_DIR) : $(COMMON_DIR) : $(SERVER_DIR) : $(HTTP_DIR) : $(BASE_DIR)/irc : $(BASE_DIR)/email : $(QUX_DIR) : $(PROGS_DIR) : $(SNDCODEC_DIR) : $(D3D_DIR) : $(BOTLIB_DIR)
|
||||
VPATH = $(BASE_DIR) : $(CLIENT_DIR) : $(GL_DIR) : $(COMMON_DIR) : $(SERVER_DIR) : $(HTTP_DIR) : $(BASE_DIR)/irc : $(BASE_DIR)/email : $(QUX_DIR) : $(PROGS_DIR) : $(NACL_DIR) : $(SNDCODEC_DIR) : $(D3D_DIR) : $(BOTLIB_DIR)
|
||||
|
||||
# This is for linking the FTE icon to the MinGW target
|
||||
$(OUT_DIR)/resources.o : winquake.rc
|
||||
|
|
|
@ -162,7 +162,7 @@ extern player_t *mplayers;
|
|||
|
||||
void Master_SetupSockets(void);
|
||||
void CL_QueryServers(void);
|
||||
int NET_CheckPollSockets(void);
|
||||
int Master_CheckPollSockets(void);
|
||||
void MasterInfo_Request(master_t *mast, qboolean evenifwedonthavethefiles);
|
||||
serverinfo_t *Master_InfoForServer (netadr_t addr);
|
||||
serverinfo_t *Master_InfoForNum (int num);
|
||||
|
|
|
@ -764,6 +764,7 @@ static qintptr_t UI_SystemCalls(void *offset, quintptr_t mask, qintptr_t fn, con
|
|||
case UI_CMD_EXECUTETEXT:
|
||||
{
|
||||
char *cmdtext = VM_POINTER(arg[1]);
|
||||
#ifdef CL_MASTER
|
||||
if (!strncmp(cmdtext, "ping ", 5))
|
||||
{
|
||||
int i;
|
||||
|
@ -785,10 +786,8 @@ static qintptr_t UI_SystemCalls(void *offset, quintptr_t mask, qintptr_t fn, con
|
|||
{
|
||||
MasterInfo_Refresh();
|
||||
}
|
||||
/* else if (!strncmp(cmdtext, "r_vidmode", 12))
|
||||
{
|
||||
}
|
||||
*/ else
|
||||
else
|
||||
#endif
|
||||
Cbuf_AddText(cmdtext, RESTRICT_SERVER);
|
||||
}
|
||||
break;
|
||||
|
@ -987,6 +986,7 @@ static qintptr_t UI_SystemCalls(void *offset, quintptr_t mask, qintptr_t fn, con
|
|||
#endif
|
||||
break;
|
||||
|
||||
#ifdef CL_MASTER
|
||||
case UI_LAN_GETPINGQUEUECOUNT: //these four are master server polling.
|
||||
{
|
||||
int i;
|
||||
|
@ -1007,7 +1007,7 @@ static qintptr_t UI_SystemCalls(void *offset, quintptr_t mask, qintptr_t fn, con
|
|||
if ((int)arg[3] + sizeof(int) >= mask || VM_POINTER(arg[3]) < offset)
|
||||
break; //out of bounds.
|
||||
|
||||
NET_CheckPollSockets();
|
||||
Master_CheckPollSockets();
|
||||
if (VM_LONG(arg[0])>= 0 && VM_LONG(arg[0]) <= MAX_PINGREQUESTS)
|
||||
{
|
||||
char *buf = VM_POINTER(arg[1]);
|
||||
|
@ -1034,7 +1034,7 @@ static qintptr_t UI_SystemCalls(void *offset, quintptr_t mask, qintptr_t fn, con
|
|||
if ((int)arg[3] + sizeof(int) >= mask || VM_POINTER(arg[3]) < offset)
|
||||
break; //out of bounds.
|
||||
|
||||
NET_CheckPollSockets();
|
||||
Master_CheckPollSockets();
|
||||
if (VM_LONG(arg[0])>= 0 && VM_LONG(arg[0]) <= MAX_PINGREQUESTS)
|
||||
{
|
||||
char *buf = VM_POINTER(arg[1]);
|
||||
|
@ -1062,6 +1062,7 @@ static qintptr_t UI_SystemCalls(void *offset, quintptr_t mask, qintptr_t fn, con
|
|||
strcpy(buf, "");
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
|
||||
case UI_CVAR_REGISTER:
|
||||
if (VM_OOB(arg[0], sizeof(vmcvar_t)))
|
||||
|
@ -1100,6 +1101,7 @@ static qintptr_t UI_SystemCalls(void *offset, quintptr_t mask, qintptr_t fn, con
|
|||
VM_FLOAT(ret) = realtime;
|
||||
break;
|
||||
|
||||
#ifdef CL_MASTER
|
||||
case UI_LAN_GETSERVERCOUNT: //LAN Get server count
|
||||
//int (int source)
|
||||
VM_LONG(ret) = Master_TotalCount();
|
||||
|
@ -1136,6 +1138,7 @@ static qintptr_t UI_SystemCalls(void *offset, quintptr_t mask, qintptr_t fn, con
|
|||
case UI_LAN_SERVERISVISIBLE:
|
||||
return 1;
|
||||
break;
|
||||
#endif
|
||||
|
||||
case UI_VERIFY_CDKEY:
|
||||
VM_LONG(ret) = true;
|
||||
|
|
|
@ -923,7 +923,7 @@ int Con_DrawInput (int left, int right, int y)
|
|||
/*if its getting completed to something, show some help about the command that is going to be used*/
|
||||
if (!text[1])
|
||||
con_commandmatch = 0;
|
||||
if (con_commandmatch && Cmd_IsCommand(text+(text[1] == '/'?2:1)))
|
||||
if (con_commandmatch && fname && Cmd_IsCommand(text+(text[1] == '/'?2:1)))
|
||||
{
|
||||
cvar_t *var;
|
||||
char *desc = NULL;
|
||||
|
|
365
engine/client/in_generic.c
Normal file
365
engine/client/in_generic.c
Normal file
|
@ -0,0 +1,365 @@
|
|||
#include "quakedef.h"
|
||||
extern qboolean mouse_active;
|
||||
|
||||
cvar_t m_simtouch = CVARF("m_simtouch", "0", CVAR_ARCHIVE);
|
||||
cvar_t m_filter = CVARF("m_filter", "0", CVAR_ARCHIVE);
|
||||
cvar_t m_strafeonright = CVARFD("m_strafeonright", "1", CVAR_ARCHIVE, "If 1, touching the right half of the touchscreen will strafe/move, while the left side will turn.");
|
||||
|
||||
extern cvar_t _windowed_mouse;
|
||||
|
||||
int mousecursor_x, mousecursor_y; /*absolute position*/
|
||||
extern int mousemove_x, mousemove_y;
|
||||
static float mouse_x, mouse_y;
|
||||
static float mousestrafe_x, mousestrafe_y;
|
||||
static float old_mouse_x, old_mouse_y; /*for smoothing*/
|
||||
|
||||
|
||||
#define EVENTQUEUELENGTH 128
|
||||
struct eventlist_s
|
||||
{
|
||||
enum
|
||||
{
|
||||
IEV_KEYDOWN,
|
||||
IEV_KEYRELEASE,
|
||||
IEV_MOUSEABS,
|
||||
IEV_MOUSEDELTA
|
||||
} type;
|
||||
int devid;
|
||||
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
float x, y;
|
||||
} mouse;
|
||||
struct
|
||||
{
|
||||
int scancode, unicode;
|
||||
} keyboard;
|
||||
};
|
||||
} eventlist[EVENTQUEUELENGTH];
|
||||
volatile int events_avail; /*volatile to make sure the cc doesn't try leaving these cached in a register*/
|
||||
volatile int events_used;
|
||||
|
||||
static struct eventlist_s *in_newevent(void)
|
||||
{
|
||||
if (events_avail >= events_used + EVENTQUEUELENGTH)
|
||||
return NULL;
|
||||
return &eventlist[events_avail & (EVENTQUEUELENGTH-1)];
|
||||
}
|
||||
static struct eventlist_s *in_lastevent(void)
|
||||
{
|
||||
if (events_avail == events_used)
|
||||
return NULL;
|
||||
return &eventlist[(events_avail-1) & (EVENTQUEUELENGTH-1)];
|
||||
}
|
||||
|
||||
static void in_finishevent(void)
|
||||
{
|
||||
events_avail++;
|
||||
}
|
||||
|
||||
#define MAXPOINTERS 8
|
||||
struct
|
||||
{
|
||||
vec2_t oldpos;
|
||||
vec2_t downpos;
|
||||
float movedist;
|
||||
vec2_t move;
|
||||
enum
|
||||
{
|
||||
MT_UNPRESSED,
|
||||
MT_PRESSED,
|
||||
MT_DELTA
|
||||
} mtype;
|
||||
} ptr[MAXPOINTERS];
|
||||
|
||||
|
||||
|
||||
void IN_Shutdown(void)
|
||||
{
|
||||
}
|
||||
|
||||
void IN_ReInit()
|
||||
{
|
||||
Cvar_Register (&m_simtouch, "input controls");
|
||||
Cvar_Register (&m_filter, "input controls");
|
||||
Cvar_Register (&m_strafeonright, "input controls");
|
||||
}
|
||||
|
||||
void IN_Init(void)
|
||||
{
|
||||
IN_ReInit();
|
||||
}
|
||||
|
||||
/*on android, each 'pointer' is a separate touch location*/
|
||||
void IN_Commands(void)
|
||||
{
|
||||
struct eventlist_s *ev;
|
||||
while (events_used != events_avail)
|
||||
{
|
||||
ev = &eventlist[events_used & (EVENTQUEUELENGTH-1)];
|
||||
switch(ev->type)
|
||||
{
|
||||
case IEV_KEYDOWN:
|
||||
case IEV_KEYRELEASE:
|
||||
if (ev->keyboard.scancode == K_MOUSE1 && ev->devid < MAXPOINTERS && ptr[ev->devid].mtype != MT_DELTA)
|
||||
{
|
||||
if (Key_MouseShouldBeFree())
|
||||
ptr[ev->devid].mtype = MT_UNPRESSED;
|
||||
else
|
||||
{
|
||||
if (ev->type == IEV_KEYDOWN)
|
||||
{
|
||||
ptr[ev->devid].mtype = MT_PRESSED;
|
||||
ptr[ev->devid].movedist = 0;
|
||||
ptr[ev->devid].downpos[0] = ptr[ev->devid].oldpos[0];
|
||||
ptr[ev->devid].downpos[1] = ptr[ev->devid].oldpos[1];
|
||||
ptr[ev->devid].move[0] = 0;
|
||||
ptr[ev->devid].move[1] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ptr[ev->devid].mtype == MT_PRESSED)
|
||||
{
|
||||
if (ptr[ev->devid].movedist < 5)
|
||||
{
|
||||
/*if its on the right, make it a mouse2*/
|
||||
int key = (m_strafeonright.ival && ptr[ev->devid].downpos[0] > vid.pixelwidth/2)?K_MOUSE3:K_MOUSE1;
|
||||
Key_Event(ev->devid, key, 0, true);
|
||||
Key_Event(ev->devid, key, 0, false);
|
||||
}
|
||||
}
|
||||
ptr[ev->devid].mtype = MT_UNPRESSED;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
Key_Event(ev->devid, ev->keyboard.scancode, ev->keyboard.unicode, ev->type == IEV_KEYDOWN);
|
||||
break;
|
||||
case IEV_MOUSEABS:
|
||||
/*mouse cursors only really work with one pointer*/
|
||||
if (ev->devid == 0)
|
||||
{
|
||||
mousecursor_x = bound(0, ev->mouse.x, vid.width - 1);
|
||||
mousecursor_y = bound(0, ev->mouse.y, vid.height - 1);
|
||||
}
|
||||
|
||||
if (ev->devid < MAXPOINTERS)
|
||||
{
|
||||
if (ptr[ev->devid%MAXPOINTERS].mtype == MT_DELTA)
|
||||
ptr[ev->devid%MAXPOINTERS].mtype = MT_UNPRESSED;
|
||||
ptr[ev->devid].move[0] += ev->mouse.x - ptr[ev->devid].oldpos[0];
|
||||
ptr[ev->devid].move[1] += ev->mouse.y - ptr[ev->devid].oldpos[1];
|
||||
|
||||
ptr[ev->devid].movedist += fabs(ev->mouse.x - ptr[ev->devid].oldpos[0]) + fabs(ev->mouse.y - ptr[ev->devid].oldpos[1]);
|
||||
|
||||
ptr[ev->devid].oldpos[0] = ev->mouse.x;
|
||||
ptr[ev->devid].oldpos[1] = ev->mouse.y;
|
||||
}
|
||||
break;
|
||||
case IEV_MOUSEDELTA:
|
||||
/*unlike abs, we can combine the mice properly*/
|
||||
mousecursor_x += ev->mouse.x;
|
||||
mousecursor_y += ev->mouse.y;
|
||||
mousecursor_x = bound(0, mousecursor_x, vid.width - 1);
|
||||
mousecursor_y = bound(0, mousecursor_y, vid.height - 1);
|
||||
|
||||
ptr[ev->devid%MAXPOINTERS].move[0] += ev->mouse.x;
|
||||
ptr[ev->devid%MAXPOINTERS].move[1] += ev->mouse.y;
|
||||
|
||||
ptr[ev->devid%MAXPOINTERS].movedist += fabs(ev->mouse.x) + fabs(ev->mouse.y);
|
||||
|
||||
if (m_simtouch.ival)
|
||||
{
|
||||
if (ptr[ev->devid%MAXPOINTERS].mtype == MT_DELTA)
|
||||
ptr[ev->devid%MAXPOINTERS].mtype = MT_UNPRESSED;
|
||||
ptr[ev->devid].oldpos[0] = mousecursor_x;
|
||||
ptr[ev->devid].oldpos[1] = mousecursor_y;
|
||||
}
|
||||
else
|
||||
ptr[ev->devid%MAXPOINTERS].mtype = MT_DELTA;
|
||||
|
||||
break;
|
||||
}
|
||||
events_used++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void IN_Update(qboolean ingame)
|
||||
{
|
||||
int i;
|
||||
//strafing speed is absolute
|
||||
mousestrafe_x = 0;
|
||||
mousestrafe_y = 0;
|
||||
|
||||
for (i = 0; i < MAXPOINTERS; i++)
|
||||
{
|
||||
/*ignore if no action, to avoid phantom csqc input events*/
|
||||
if (ptr[i].mtype == MT_UNPRESSED && !ptr[i].move[0] && !ptr[i].move[1])
|
||||
continue;
|
||||
|
||||
if (ptr[i].mtype == MT_DELTA || !CSQC_MousePosition(ptr[i].oldpos[0], ptr[i].oldpos[1], i))
|
||||
{
|
||||
if (!CSQC_MouseMove(ptr[i].move[0], ptr[i].move[1], i))
|
||||
{
|
||||
switch(ptr[i].mtype)
|
||||
{
|
||||
case MT_UNPRESSED:
|
||||
break;
|
||||
case MT_PRESSED:
|
||||
if (m_strafeonright.ival && ptr[i].downpos[0] > vid.pixelwidth/2 && ingame)
|
||||
{
|
||||
mousestrafe_x += ptr[i].oldpos[0] - ptr[i].downpos[0];
|
||||
mousestrafe_y += ptr[i].oldpos[1] - ptr[i].downpos[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
mouse_x += ptr[i].move[0];
|
||||
mouse_y += ptr[i].move[1];
|
||||
}
|
||||
break;
|
||||
case MT_DELTA:
|
||||
mouse_x += ptr[i].move[0];
|
||||
mouse_y += ptr[i].move[1];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
ptr[i].move[0] = 0;
|
||||
ptr[i].move[1] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void IN_Move (float *movements, int pnum)
|
||||
{
|
||||
qboolean ingame;
|
||||
extern int mousecursor_x, mousecursor_y;
|
||||
|
||||
if (pnum != 0)
|
||||
return; //we're lazy today.
|
||||
|
||||
ingame = movements != NULL && (key_dest == key_game);
|
||||
|
||||
IN_Update(ingame);
|
||||
|
||||
if (m_filter.value)
|
||||
{
|
||||
mouse_x = (mouse_x + old_mouse_x) * 0.5;
|
||||
mouse_y = (mouse_y + old_mouse_y) * 0.5;
|
||||
}
|
||||
old_mouse_x = mouse_x;
|
||||
old_mouse_y = mouse_y;
|
||||
|
||||
if(in_xflip.value) mouse_x *= -1;
|
||||
|
||||
mousemove_x += mouse_x;
|
||||
mousemove_y += mouse_y;
|
||||
|
||||
if (!ingame)
|
||||
{
|
||||
mouse_x = mouse_y = 0;
|
||||
#ifdef VM_UI
|
||||
UI_MousePosition(mousecursor_x, mousecursor_y);
|
||||
#endif
|
||||
}
|
||||
|
||||
/*if the look-mouse is set to always strafe instead...*/
|
||||
if ( (in_strafe.state[pnum] & 1) || (lookstrafe.value && (in_mlook.state[pnum] & 1) ))
|
||||
{
|
||||
mousestrafe_x += mouse_x;
|
||||
mouse_x = 0;
|
||||
}
|
||||
if ( (in_strafe.state[pnum] & 1) || !(in_mlook.state[pnum] & 1))
|
||||
{
|
||||
mousestrafe_y += mouse_y;
|
||||
mouse_y = 0;
|
||||
}
|
||||
|
||||
/*handle strafes*/
|
||||
if (movements)
|
||||
{
|
||||
float scale;
|
||||
|
||||
scale = m_side.value * sensitivity.value;
|
||||
movements[1] += mousestrafe_x * scale;
|
||||
|
||||
scale = m_forward.value * sensitivity.value;
|
||||
if ((in_strafe.state[pnum] & 1) && noclip_anglehack)
|
||||
movements[2] -= mousestrafe_y * scale;
|
||||
else
|
||||
movements[0] -= mousestrafe_y * scale;
|
||||
}
|
||||
|
||||
if (in_mlook.state[pnum] & 1)
|
||||
V_StopPitchDrift (pnum);
|
||||
|
||||
/*handle looks*/
|
||||
cl.viewanglechange[pnum][YAW] -= m_yaw.value * mouse_x * sensitivity.value;
|
||||
cl.viewanglechange[pnum][PITCH] += m_pitch.value * mouse_y * sensitivity.value;
|
||||
|
||||
mouse_x = mouse_y = 0.0;
|
||||
}
|
||||
|
||||
|
||||
/*regular key event*/
|
||||
void IN_QueueKey(int down, int keycode, int unicode)
|
||||
{
|
||||
struct eventlist_s *ev = in_newevent();
|
||||
if (!ev)
|
||||
return;
|
||||
ev->type = down?IEV_KEYDOWN:IEV_KEYRELEASE;
|
||||
ev->devid = 0;
|
||||
ev->keyboard.scancode = keycode;
|
||||
ev->keyboard.unicode = unicode;
|
||||
in_finishevent();
|
||||
}
|
||||
/*
|
||||
in ppapi, we have 'keycode' and 'char' events completely separately
|
||||
this doesn't match the rest of the system very well
|
||||
so we update the previous key event instead, where possible (IME can still trigger multiple chars at a time)
|
||||
|
||||
this is risky and may drop the key in rare situations
|
||||
*/
|
||||
void IN_AmmendUnicode(int unicode)
|
||||
{
|
||||
struct eventlist_s *ev = in_lastevent();
|
||||
if (ev && ev->type == IEV_KEYDOWN)
|
||||
{
|
||||
if (!ev->keyboard.unicode)
|
||||
{
|
||||
ev->keyboard.unicode = unicode;
|
||||
return;
|
||||
}
|
||||
}
|
||||
/*last command was already used? that makes things painful. maybe noone will notice*/
|
||||
IN_QueueKey(true, 0, unicode);
|
||||
IN_QueueKey(false, 0, unicode);
|
||||
}
|
||||
|
||||
void IN_QueueMouse(int act, int ptrid, float x, float y, int button)
|
||||
{
|
||||
struct eventlist_s *ev = in_newevent();
|
||||
if (!ev)
|
||||
return;
|
||||
ev->devid = ptrid;
|
||||
switch(act)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
ev->type = (act==0)?IEV_MOUSEABS:IEV_MOUSEDELTA;
|
||||
ev->mouse.x = x;
|
||||
ev->mouse.y = y;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
ev->type = (act==1)?IEV_KEYDOWN:IEV_KEYRELEASE;
|
||||
ev->keyboard.scancode = K_MOUSE1+button;
|
||||
ev->keyboard.unicode = 0;
|
||||
break;
|
||||
}
|
||||
in_finishevent();
|
||||
}
|
|
@ -674,13 +674,13 @@ void Key_Console (unsigned int unicode, int key)
|
|||
return;
|
||||
}
|
||||
|
||||
if (((key=='C' || key=='c') && keydown[K_CTRL]) || (keydown[K_CTRL] && key == K_INS))
|
||||
if (((unicode=='C' || unicode=='c') && keydown[K_CTRL]) || (keydown[K_CTRL] && key == K_INS))
|
||||
{
|
||||
Sys_SaveClipboard(key_lines[edit_line]+1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (((key=='V' || key=='v') && keydown[K_CTRL]) || (keydown[K_SHIFT] && key == K_INS))
|
||||
if (((unicode=='V' || unicode=='v') && keydown[K_CTRL]) || (keydown[K_SHIFT] && key == K_INS))
|
||||
{
|
||||
clipText = Sys_GetClipboard();
|
||||
if (clipText)
|
||||
|
@ -1587,9 +1587,9 @@ void Key_Event (int devid, int key, unsigned int unicode, qboolean down)
|
|||
}
|
||||
#endif
|
||||
|
||||
if ( (key_dest == key_menu && menubound[key])
|
||||
if (key && ((key_dest == key_menu && menubound[key])
|
||||
|| (key_dest == key_console && !consolekeys[key])
|
||||
|| (key_dest == key_game && ( cls.state == ca_active || !consolekeys[key] ) ) )
|
||||
|| (key_dest == key_game && ( cls.state == ca_active || !consolekeys[key] ) ) ))
|
||||
{
|
||||
/*don't auto-repeat binds as it breaks too many scripts*/
|
||||
if (key_repeats[key] > 1)
|
||||
|
@ -1649,7 +1649,7 @@ void Key_Event (int devid, int key, unsigned int unicode, qboolean down)
|
|||
#endif
|
||||
case key_game:
|
||||
case key_console:
|
||||
if ((key >= ' ' && key <= 127) || key == K_ENTER || key == K_TAB)
|
||||
if ((unicode) || key == K_ENTER || key == K_TAB)
|
||||
key_dest = key_console;
|
||||
Key_Console (unicode, key);
|
||||
break;
|
||||
|
|
|
@ -337,7 +337,7 @@ joinserver:
|
|||
static void SL_PreDraw (menu_t *menu)
|
||||
{
|
||||
serverlist_t *info = (serverlist_t*)(menu + 1);
|
||||
NET_CheckPollSockets();
|
||||
Master_CheckPollSockets();
|
||||
|
||||
CL_QueryServers();
|
||||
|
||||
|
@ -692,7 +692,7 @@ static void M_QuickConnect_PreDraw(menu_t *menu)
|
|||
serverinfo_t *s;
|
||||
char adr[MAX_ADR_SIZE];
|
||||
|
||||
NET_CheckPollSockets(); //see if we were told something important.
|
||||
Master_CheckPollSockets(); //see if we were told something important.
|
||||
CL_QueryServers();
|
||||
|
||||
if (Sys_DoubleTime() > quickconnecttimeout)
|
||||
|
|
|
@ -2283,7 +2283,7 @@ static void MSD_SetUnderWater(soundcardinfo_t *sc, qboolean underwater)
|
|||
{
|
||||
}
|
||||
|
||||
static void *MSD_Lock (soundcardinfo_t *sc)
|
||||
static void *MSD_Lock (soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
return sc->sn.buffer;
|
||||
}
|
||||
|
|
|
@ -860,7 +860,9 @@ void M_Init_Internal (void)
|
|||
Cmd_AddRemCommand ("menu_download", Menu_DownloadStuff_f);
|
||||
#endif
|
||||
|
||||
#ifdef CL_MASTER
|
||||
Cmd_AddRemCommand ("quickconnect", M_QuickConnect_f);
|
||||
#endif
|
||||
}
|
||||
|
||||
void M_DeInit_Internal (void)
|
||||
|
|
|
@ -862,7 +862,7 @@ void NET_SendPollPacket(int len, void *data, netadr_t to)
|
|||
}
|
||||
}
|
||||
|
||||
int NET_CheckPollSockets(void)
|
||||
int Master_CheckPollSockets(void)
|
||||
{
|
||||
int sock;
|
||||
SOCKET usesocket;
|
||||
|
|
|
@ -645,6 +645,7 @@ static qboolean CopyCSQCEdictToEntity(csqcedict_t *in, entity_t *out)
|
|||
}
|
||||
else
|
||||
{
|
||||
out->flags |= RF_FORCECOLOURMOD;
|
||||
out->shaderRGBAf[0] = in->xv->colormod[0];
|
||||
out->shaderRGBAf[1] = in->xv->colormod[1];
|
||||
out->shaderRGBAf[2] = in->xv->colormod[2];
|
||||
|
@ -2089,9 +2090,16 @@ static void QCBUILTIN PF_cs_getinputstate (progfuncs_t *prinst, struct globalvar
|
|||
G_FLOAT(OFS_RETURN) = false;
|
||||
return;
|
||||
}
|
||||
if (cl.paused)
|
||||
f = cls.netchan.outgoing_sequence;
|
||||
|
||||
/*outgoing_sequence says how many packets have actually been sent, but there's an extra pending packet which has not been sent yet - be warned though, its data will change in the coming frames*/
|
||||
if (f == cls.netchan.outgoing_sequence)
|
||||
{
|
||||
cmd = &independantphysics[csqc_lplayernum];
|
||||
for (f=0 ; f<3 ; f++)
|
||||
cmd->angles[f] = ((int)(cl.viewangles[csqc_lplayernum][f]*65536.0/360)&65535);
|
||||
}
|
||||
else
|
||||
cmd = &cl.frames[f&UPDATE_MASK].cmd[csqc_lplayernum];
|
||||
|
||||
|
@ -4721,7 +4729,17 @@ void CSQC_EntSpawn (struct edict_s *e, int loading)
|
|||
if (!ent->xv)
|
||||
ent->xv = (csqcextentvars_t *)(ent->v+1);
|
||||
#endif
|
||||
|
||||
if (1)
|
||||
{
|
||||
// ent->xv->dimension_see = 255;
|
||||
// ent->xv->dimension_seen = 255;
|
||||
// ent->xv->dimension_ghost = 0;
|
||||
ent->xv->dimension_solid = 255;
|
||||
ent->xv->dimension_hit = 255;
|
||||
}
|
||||
}
|
||||
|
||||
pbool CSQC_EntFree (struct edict_s *e)
|
||||
{
|
||||
struct csqcedict_s *ent = (csqcedict_t*)e;
|
||||
|
|
|
@ -999,12 +999,12 @@ void QCBUILTIN PF_M_gethostcachevalue (progfuncs_t *prinst, struct globalvars_s
|
|||
{
|
||||
case SLIST_HOSTCACHEVIEWCOUNT:
|
||||
CL_QueryServers();
|
||||
NET_CheckPollSockets();
|
||||
Master_CheckPollSockets();
|
||||
G_FLOAT(OFS_RETURN) = Master_NumSorted();
|
||||
return;
|
||||
case SLIST_HOSTCACHETOTALCOUNT:
|
||||
CL_QueryServers();
|
||||
NET_CheckPollSockets();
|
||||
Master_CheckPollSockets();
|
||||
G_FLOAT(OFS_RETURN) = Master_TotalCount();
|
||||
return;
|
||||
|
||||
|
@ -1653,8 +1653,13 @@ builtin_t menu_builtins[] = {
|
|||
PF_cl_getresolution,
|
||||
PF_cl_keynumtostring,
|
||||
PF_cl_findkeysforcommand,
|
||||
#ifdef CL_MASTER
|
||||
PF_M_gethostcachevalue,
|
||||
PF_M_gethostcachestring,
|
||||
#else
|
||||
skip1
|
||||
skip1
|
||||
#endif
|
||||
PF_parseentitydata, //void parseentitydata(entity ent, string data) = #613;
|
||||
|
||||
PF_cl_stringtokeynum,
|
||||
|
@ -1668,8 +1673,13 @@ builtin_t menu_builtins[] = {
|
|||
PF_M_gethostcachenumber,
|
||||
PF_M_gethostcacheindexforkey,
|
||||
PF_M_addwantedhostcachekey,
|
||||
#ifdef CL_MASTER
|
||||
PF_M_getextresponse, // #624
|
||||
PF_netaddress_resolve,
|
||||
#else
|
||||
skip1
|
||||
skip1
|
||||
#endif
|
||||
skip1 /*get gamedir info*/
|
||||
PF_sprintf, /*sprintf*/
|
||||
skip1 /*not listed in dp*/
|
||||
|
|
|
@ -1419,7 +1419,7 @@ start:
|
|||
if (node->visframe != r_visframecount)
|
||||
return;
|
||||
|
||||
for (c = 0, clipplane = frustum; c < 4; c++, clipplane++)
|
||||
for (c = 0, clipplane = frustum; c < FRUSTUMPLANES; c++, clipplane++)
|
||||
{
|
||||
if (!(clipflags & (1 << c)))
|
||||
continue; // don't need to clip against it
|
||||
|
@ -1640,7 +1640,7 @@ static void Surf_LeafWorldNode (void)
|
|||
// if (!r_nocull->value)
|
||||
{
|
||||
|
||||
for (i=0,clipplane=frustum ; i<4 ; i++,clipplane++)
|
||||
for (i=0,clipplane=frustum ; i<5 ; i++,clipplane++)
|
||||
{
|
||||
clipped = BoxOnPlaneSide (pleaf->minmaxs, pleaf->minmaxs+3, clipplane);
|
||||
if (clipped == 2)
|
||||
|
@ -2016,7 +2016,7 @@ void Surf_GenBrushBatches(batch_t **batches, entity_t *ent)
|
|||
b->firstmesh = 0;
|
||||
b->lightmap = s->lightmaptexturenum;
|
||||
b->mesh = NULL;
|
||||
b->vbo = NULL;
|
||||
b->vbo = &b->texture->vbo;
|
||||
}
|
||||
|
||||
b->surf_count++;
|
||||
|
@ -2120,7 +2120,7 @@ void Surf_DrawWorld (void)
|
|||
if (!(r_novis.ival & 2))
|
||||
VectorCopy (r_refdef.vieworg, modelorg);
|
||||
|
||||
Surf_RecursiveWorldNode (cl.worldmodel->nodes, 0xf);
|
||||
Surf_RecursiveWorldNode (cl.worldmodel->nodes, 0x1f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2154,7 +2154,7 @@ void Surf_DrawWorld (void)
|
|||
*/
|
||||
|
||||
// returns a texture number and the position inside it
|
||||
static int Surf_LM_AllocBlock (int w, int h, int *x, int *y, shader_t *shader)
|
||||
int Surf_LM_AllocBlock (int w, int h, int *x, int *y, shader_t *shader)
|
||||
{
|
||||
int i, j;
|
||||
int best, best2;
|
||||
|
@ -2711,6 +2711,11 @@ void Surf_BuildLightmaps (void)
|
|||
batch->mesh = BZ_Malloc(sizeof(*batch->mesh)*batch->maxmeshes*2);
|
||||
}
|
||||
BE_GenBrushModelVBO(m);
|
||||
for (sortid = 0; sortid < SHADER_SORT_COUNT; sortid++)
|
||||
for (batch = m->batches[sortid]; batch != NULL; batch = batch->next)
|
||||
{
|
||||
batch->vbo = &batch->texture->vbo;
|
||||
}
|
||||
}
|
||||
|
||||
BE_UploadAllLightmaps();
|
||||
|
|
|
@ -38,7 +38,7 @@ struct texture_s;
|
|||
static const texid_t r_nulltex = {{0}};
|
||||
|
||||
|
||||
#if defined(D3DQUAKE) || defined(ANDROID)
|
||||
#if 1 || defined(MINIMAL) || defined(D3DQUAKE) || defined(ANDROID)
|
||||
#define sizeof_index_t 2
|
||||
#endif
|
||||
#if sizeof_index_t == 2
|
||||
|
|
|
@ -332,6 +332,8 @@ cvar_t vid_hardwaregamma = SCVARF ("vid_hardwaregamma", "1",
|
|||
cvar_t vid_desktopgamma = SCVARF ("vid_desktopgamma", "0",
|
||||
CVAR_ARCHIVE | CVAR_RENDERERLATCH);
|
||||
|
||||
cvar_t r_fog_exp2 = CVARD ("r_fog_exp2", "1", "Expresses how fog fades with distance. 0 (matching DarkPlaces) is typically more realistic, while 1 (matching FitzQuake and others) is more common.");
|
||||
|
||||
extern cvar_t gl_dither;
|
||||
cvar_t gl_screenangle = SCVAR("gl_screenangle", "0");
|
||||
|
||||
|
@ -416,6 +418,7 @@ void GLRenderer_Init(void)
|
|||
Cvar_Register (&gl_overbright, GRAPHICALNICETIES);
|
||||
Cvar_Register (&gl_overbright_all, GRAPHICALNICETIES);
|
||||
Cvar_Register (&gl_dither, GRAPHICALNICETIES);
|
||||
Cvar_Register (&r_fog_exp2, GLRENDEREROPTIONS);
|
||||
|
||||
Cvar_Register (&gl_ati_truform, GRAPHICALNICETIES);
|
||||
Cvar_Register (&gl_ati_truform_type, GRAPHICALNICETIES);
|
||||
|
@ -1924,7 +1927,7 @@ qbyte *R_MarkLeaves_Q1 (void)
|
|||
}
|
||||
|
||||
|
||||
mplane_t frustum[4];
|
||||
mplane_t frustum[FRUSTUMPLANES];
|
||||
|
||||
|
||||
/*
|
||||
|
@ -1938,7 +1941,7 @@ qboolean R_CullBox (vec3_t mins, vec3_t maxs)
|
|||
{
|
||||
int i;
|
||||
|
||||
for (i=0 ; i<4 ; i++)
|
||||
for (i=0 ; i<FRUSTUMPLANES ; i++)
|
||||
if (BOX_ON_PLANE_SIDE (mins, maxs, &frustum[i]) == 2)
|
||||
return true;
|
||||
return false;
|
||||
|
@ -1950,7 +1953,7 @@ qboolean R_CullSphere (vec3_t org, float radius)
|
|||
int i;
|
||||
float d;
|
||||
|
||||
for (i=0 ; i<4 ; i++)
|
||||
for (i=0 ; i<FRUSTUMPLANES ; i++)
|
||||
{
|
||||
d = DotProduct(frustum[i].normal, org)-frustum[i].dist;
|
||||
if (d <= -radius)
|
||||
|
@ -2081,6 +2084,67 @@ void R_SetFrustum (float projmat[16], float viewmat[16])
|
|||
frustum[i].type = PLANE_ANYZ;
|
||||
frustum[i].signbits = SignbitsForPlane (&frustum[i]);
|
||||
}
|
||||
|
||||
#if FRUSTUMPLANES > 4
|
||||
//do far plane
|
||||
//fog will not logically not actually reach 0, though precision issues will force it. we cut off at an exponant of -500
|
||||
if (r_refdef.gfog_rgbd[3])
|
||||
{
|
||||
float culldist;
|
||||
float fog;
|
||||
extern cvar_t r_fog_exp2;
|
||||
|
||||
/*Documentation: the GLSL/GL will do this maths:
|
||||
float dist = 1024;
|
||||
if (r_fog_exp2.ival)
|
||||
fog = pow(2, -r_refdef.gfog_rgbd[3] * r_refdef.gfog_rgbd[3] * dist * dist * 1.442695);
|
||||
else
|
||||
fog = pow(2, -r_refdef.gfog_rgbd[3] * dist * 1.442695);
|
||||
*/
|
||||
|
||||
//the fog factor cut-off where its pointless to allow it to get closer to 0 (0 is technically infinite)
|
||||
fog = 2/255.0f;
|
||||
|
||||
//figure out the eyespace distance required to reach that fog value
|
||||
culldist = log(fog);
|
||||
if (r_fog_exp2.ival)
|
||||
culldist = sqrt(culldist / (-r_refdef.gfog_rgbd[3] * r_refdef.gfog_rgbd[3]));
|
||||
else
|
||||
culldist = culldist / (-r_refdef.gfog_rgbd[3]);
|
||||
//anything drawn beyond this point is fully obscured by fog
|
||||
|
||||
frustum[4].normal[0] = mvp[3] - mvp[2];
|
||||
frustum[4].normal[1] = mvp[7] - mvp[6];
|
||||
frustum[4].normal[2] = mvp[11] - mvp[10];
|
||||
frustum[4].dist = mvp[15] - mvp[14];
|
||||
|
||||
scale = 1/sqrt(DotProduct(frustum[4].normal, frustum[4].normal));
|
||||
frustum[4].normal[0] *= scale;
|
||||
frustum[4].normal[1] *= scale;
|
||||
frustum[4].normal[2] *= scale;
|
||||
// frustum[4].dist *= scale;
|
||||
frustum[4].dist = DotProduct(r_origin, frustum[4].normal)-culldist;
|
||||
|
||||
frustum[4].type = PLANE_ANYZ;
|
||||
frustum[4].signbits = SignbitsForPlane (&frustum[4]);
|
||||
}
|
||||
else
|
||||
{
|
||||
frustum[4].normal[0] = mvp[3] - mvp[2];
|
||||
frustum[4].normal[1] = mvp[7] - mvp[6];
|
||||
frustum[4].normal[2] = mvp[11] - mvp[10];
|
||||
frustum[4].dist = mvp[15] - mvp[14];
|
||||
|
||||
scale = 1/sqrt(DotProduct(frustum[4].normal, frustum[4].normal));
|
||||
frustum[4].normal[0] *= scale;
|
||||
frustum[4].normal[1] *= scale;
|
||||
frustum[4].normal[2] *= scale;
|
||||
frustum[4].dist *= -scale;
|
||||
|
||||
frustum[4].type = PLANE_ANYZ;
|
||||
frustum[4].signbits = SignbitsForPlane (&frustum[4]);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#else
|
||||
void R_SetFrustum (void)
|
||||
|
|
|
@ -581,7 +581,7 @@ static void OnChangeALDistanceModel (cvar_t *var, char *value)
|
|||
}
|
||||
|
||||
/*stub should not be called*/
|
||||
static void *OpenAL_LockBuffer (soundcardinfo_t *sc)
|
||||
static void *OpenAL_LockBuffer (soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
//Con_Printf("OpenAL: LockBuffer\n");
|
||||
return NULL;
|
||||
|
|
|
@ -170,7 +170,7 @@ static void ALSA_Shutdown (soundcardinfo_t *sc)
|
|||
free(sc->sn.buffer);
|
||||
}
|
||||
|
||||
static void *ALSA_LockBuffer(soundcardinfo_t *sc)
|
||||
static void *ALSA_LockBuffer(soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
return sc->sn.buffer;
|
||||
}
|
||||
|
|
|
@ -87,7 +87,7 @@ static void DSOUND_Restore(soundcardinfo_t *sc)
|
|||
}
|
||||
|
||||
DWORD dwSize;
|
||||
static void *DSOUND_Lock(soundcardinfo_t *sc)
|
||||
static void *DSOUND_Lock(soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
void *ret;
|
||||
int reps;
|
||||
|
|
|
@ -642,6 +642,7 @@ sounddriver pSDL_InitCard;
|
|||
sounddriver pWAV_InitCard;
|
||||
sounddriver pDroid_InitCard;
|
||||
sounddriver pAHI_InitCard;
|
||||
sounddriver pPPAPI_InitCard;
|
||||
|
||||
typedef struct {
|
||||
char *name;
|
||||
|
@ -655,6 +656,7 @@ sdriver_t drivers[] = {
|
|||
{"MacOS", &pMacOS_InitCard}, //prefered on mac
|
||||
{"Droid", &pDroid_InitCard}, //prefered on android (java thread)
|
||||
{"AHI", &pAHI_InitCard}, //prefered on morphos
|
||||
{"PPAPI", &pPPAPI_InitCard}, //google's native client
|
||||
|
||||
{"SDL", &pSDL_InitCard}, //prefered on linux
|
||||
{"ALSA", &pALSA_InitCard}, //pure shite
|
||||
|
@ -1600,6 +1602,7 @@ static void S_StopAllSounds_f (void)
|
|||
static void S_ClearBuffer (soundcardinfo_t *sc)
|
||||
{
|
||||
void *buffer;
|
||||
unsigned int dummy;
|
||||
|
||||
int clear;
|
||||
|
||||
|
@ -1611,7 +1614,8 @@ static void S_ClearBuffer (soundcardinfo_t *sc)
|
|||
else
|
||||
clear = 0;
|
||||
|
||||
buffer = sc->Lock(sc);
|
||||
dummy = 0;
|
||||
buffer = sc->Lock(sc, &dummy);
|
||||
if (buffer)
|
||||
{
|
||||
Q_memset(buffer, clear, sc->sn.samples * sc->sn.samplebits/8);
|
||||
|
|
|
@ -76,7 +76,7 @@ static void Droid_UnlockBuffer(soundcardinfo_t *sc, void *buffer)
|
|||
// pthread_mutex_unlock(&mutex);
|
||||
}
|
||||
|
||||
static void *Droid_LockBuffer(soundcardinfo_t *sc)
|
||||
static void *Droid_LockBuffer(soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
// pthread_mutex_lock(&mutex);
|
||||
return sc->sn.buffer;
|
||||
|
|
|
@ -110,7 +110,7 @@ static void OSS_Shutdown(soundcardinfo_t *sc)
|
|||
*sc->name = '\0';
|
||||
}
|
||||
|
||||
static void *OSS_Lock(soundcardinfo_t *sc)
|
||||
static void *OSS_Lock(soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
return sc->sn.buffer;
|
||||
}
|
||||
|
|
|
@ -101,7 +101,7 @@ static void MacOS_Submit(soundcardinfo_t *sc)
|
|||
{
|
||||
}
|
||||
|
||||
static void *MacOS_Lock(soundcardinfo_t *sc)
|
||||
static void *MacOS_Lock(soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
return sc->sn.buffer;
|
||||
}
|
||||
|
|
|
@ -31,7 +31,7 @@ short *snd_out;
|
|||
|
||||
void S_TransferPaintBuffer(soundcardinfo_t *sc, int endtime)
|
||||
{
|
||||
unsigned int startidx, out_idx;
|
||||
unsigned int out_idx;
|
||||
unsigned int count;
|
||||
unsigned int outlimit;
|
||||
int *p;
|
||||
|
@ -43,11 +43,11 @@ void S_TransferPaintBuffer(soundcardinfo_t *sc, int endtime)
|
|||
p = (int *) paintbuffer;
|
||||
count = (endtime - sc->paintedtime) * sc->sn.numchannels;
|
||||
outlimit = sc->sn.samples;
|
||||
startidx = out_idx = (sc->paintedtime * sc->sn.numchannels) % outlimit;
|
||||
out_idx = (sc->paintedtime * sc->sn.numchannels) % outlimit;
|
||||
snd_vol = (volume.value*voicevolumemod)*256;
|
||||
numc = sc->sn.numchannels;
|
||||
|
||||
pbuf = sc->Lock(sc);
|
||||
pbuf = sc->Lock(sc, &out_idx);
|
||||
if (!pbuf)
|
||||
return;
|
||||
|
||||
|
|
|
@ -106,7 +106,7 @@ static void AHI_UnlockBuffer(soundcardinfo_t *sc, void *buffer)
|
|||
{
|
||||
}
|
||||
|
||||
static void *AHI_LockBuffer(soundcardinfo_t *sc)
|
||||
static void *AHI_LockBuffer(soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
return sc->sn.buffer;
|
||||
}
|
||||
|
|
|
@ -53,7 +53,7 @@ static void VARGS SSDL_Paint(void *userdata, qbyte *stream, int len)
|
|||
sc->snd_sent += len;
|
||||
}
|
||||
|
||||
static void *SSDL_LockBuffer(soundcardinfo_t *sc)
|
||||
static void *SSDL_LockBuffer(soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
SDL_LockAudio();
|
||||
|
||||
|
|
|
@ -75,7 +75,7 @@ void S_UnblockSound (void)
|
|||
}
|
||||
|
||||
|
||||
static void *WAV_Lock (soundcardinfo_t *sc)
|
||||
static void *WAV_Lock (soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
return sc->sn.buffer;
|
||||
}
|
||||
|
|
|
@ -285,7 +285,7 @@ struct soundcardinfo_s { //windows has one defined AFTER directsound
|
|||
int samplequeue; //this is the number of samples the device can enqueue. if set, DMAPos returns the write point (rather than hardware read point) (in samplepairs).
|
||||
|
||||
//callbacks
|
||||
void *(*Lock) (soundcardinfo_t *sc);
|
||||
void *(*Lock) (soundcardinfo_t *sc, unsigned int *startoffset);
|
||||
void (*Unlock) (soundcardinfo_t *sc, void *buffer);
|
||||
void (*Submit) (soundcardinfo_t *sc, int start, int end);
|
||||
void (*Shutdown) (soundcardinfo_t *sc);
|
||||
|
|
|
@ -48,8 +48,9 @@ JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_frame(JNIEnv *env, jobject
|
|||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_init(JNIEnv *env, jobject obj,
|
||||
jint width, jint height, jstring path)
|
||||
jint width, jint height, jstring japkpath, jstring jusrpath)
|
||||
{
|
||||
char *tmp;
|
||||
vid.pixelwidth = width;
|
||||
vid.pixelheight = height;
|
||||
if (sys_running)
|
||||
|
@ -60,13 +61,14 @@ JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_init(JNIEnv *env, jobject o
|
|||
{
|
||||
"ftedroid",
|
||||
"-basepack",
|
||||
(*env)->GetStringUTFChars(env, path, NULL),
|
||||
NULL, /*filled in later*/
|
||||
"",
|
||||
""
|
||||
//we should do this somewhere... (*env)->ReleaseStringUTFChars(env, path, parms.basedir);
|
||||
};
|
||||
quakeparms_t parms;
|
||||
parms.basedir = "/sdcard/fte";
|
||||
if (sys_memheap)
|
||||
free(sys_memheap);
|
||||
parms.basedir = NULL; /*filled in later*/
|
||||
parms.argc = 3;
|
||||
parms.argv = args;
|
||||
parms.memsize = 16*1024*1024;
|
||||
|
@ -77,7 +79,23 @@ JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_init(JNIEnv *env, jobject o
|
|||
return;
|
||||
}
|
||||
|
||||
Sys_Printf("Starting up (%s)\n", args[2]);
|
||||
|
||||
args[2] = parms.membase;
|
||||
tmp = (*env)->GetStringUTFChars(env, japkpath, NULL);
|
||||
strcpy(args[2], tmp);
|
||||
(*env)->ReleaseStringUTFChars(env, japkpath, tmp);
|
||||
parms.membase += strlen(args[2])+1;
|
||||
parms.memsize -= strlen(args[2])+1;
|
||||
|
||||
parms.basedir = parms.membase;
|
||||
tmp = (*env)->GetStringUTFChars(env, jusrpath, NULL);
|
||||
strcpy(parms.basedir, tmp);
|
||||
(*env)->ReleaseStringUTFChars(env, jusrpath, tmp);
|
||||
parms.membase += strlen(parms.basedir)+1;
|
||||
parms.memsize -= strlen(parms.basedir)+1;
|
||||
|
||||
|
||||
Sys_Printf("Starting up (apk=%s, usr=%s)\n", args[2], parms.basedir);
|
||||
|
||||
COM_InitArgv(parms.argc, parms.argv);
|
||||
TL_InitLanguages();
|
||||
|
|
|
@ -51,6 +51,13 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#define NO_OGG
|
||||
#endif
|
||||
|
||||
#ifdef NACL
|
||||
#define NO_PNG
|
||||
#define NO_JPEG
|
||||
#define NO_OGG
|
||||
#define NO_ZLIB
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CONFIG_H //if it was configured properly, then we have a more correct list of features we want to use.
|
||||
#include "config.h"
|
||||
#else
|
||||
|
@ -229,6 +236,15 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#undef VOICECHAT
|
||||
#undef TEXTEDITOR
|
||||
#endif
|
||||
#ifdef NACL
|
||||
#undef CL_MASTER //no sockets support
|
||||
#undef SV_MASTER //noone uses this anyway
|
||||
#undef VOICECHAT //not going to compile a speex library - I'm too lazy, but it can be done.
|
||||
#undef WEBSERVER //no sockets support (certainly no servers)
|
||||
#undef WEBCLIENT //no sockets support (could use a different method, but that is non-trivial)
|
||||
#undef TCPCONNECT
|
||||
#undef IRCCONNECT
|
||||
#endif
|
||||
|
||||
|
||||
//fix things a little...
|
||||
|
@ -272,7 +288,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#undef WEBCLIENT
|
||||
#undef TEXTEDITOR
|
||||
#undef RUNTIMELIGHTING
|
||||
#undef TERRAIN //not supported
|
||||
|
||||
#undef PSET_SCRIPT
|
||||
#undef PSET_CLASSIC
|
||||
|
@ -298,10 +313,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#undef Q3CLIENT
|
||||
#endif
|
||||
|
||||
#if !defined(GLQUAKE)
|
||||
#undef TERRAIN
|
||||
#endif
|
||||
|
||||
// undefine things not supported yet for D3D
|
||||
#if defined(D3DQUAKE) && !defined(GLQUAKE)
|
||||
#undef DDS // this is dumb
|
||||
|
|
|
@ -3352,7 +3352,6 @@ void COM_Init (void)
|
|||
Cmd_AddCommand ("version", COM_Version_f); //prints the pak or whatever where this file can be found.
|
||||
|
||||
Cmd_AddCommand ("crashme", (void*)1); //debugging feature, makes it jump to an invalid address
|
||||
|
||||
COM_InitFilesystem ();
|
||||
|
||||
COM_CheckRegistered ();
|
||||
|
|
|
@ -364,6 +364,7 @@ enum fs_relative{
|
|||
FS_GAME, //standard search (not generally valid for save/rename/delete/etc)
|
||||
FS_ROOT, //./
|
||||
FS_GAMEONLY, //$gamedir/
|
||||
FS_GAMEDOWNLOADCACHE, //typically the same as FS_GAMEONLY
|
||||
FS_CONFIGONLY, //fte/ (should still be part of the game path)
|
||||
FS_SKINS //qw/skins/
|
||||
};
|
||||
|
|
|
@ -2513,7 +2513,7 @@ COM_InitFilesystem
|
|||
*/
|
||||
void COM_InitFilesystem (void)
|
||||
{
|
||||
FILE *f;
|
||||
vfsfile_t *f;
|
||||
int i, j;
|
||||
|
||||
char *ev;
|
||||
|
@ -2562,10 +2562,10 @@ void COM_InitFilesystem (void)
|
|||
{
|
||||
if (!gamemode_info[i].auniquefile[j])
|
||||
continue; //no more
|
||||
f = fopen(va("%s%s", com_quakedir, gamemode_info[i].auniquefile[j]), "rb");
|
||||
f = VFSOS_Open(va("%s%s", com_quakedir, gamemode_info[i].auniquefile[j]), "rb");
|
||||
if (f)
|
||||
{
|
||||
fclose(f);
|
||||
VFS_CLOSE(f);
|
||||
gamenum = i;
|
||||
break;
|
||||
}
|
||||
|
@ -2589,11 +2589,11 @@ void COM_InitFilesystem (void)
|
|||
{
|
||||
if (gamemode_info[gamenum].auniquefile[j])
|
||||
{
|
||||
f = fopen(va("%s%s", com_quakedir, gamemode_info[i].auniquefile[j]), "rb");
|
||||
f = VFSOS_Open(va("%s%s", com_quakedir, gamemode_info[i].auniquefile[j]), "rb");
|
||||
if (f)
|
||||
{
|
||||
//we found it, its all okay
|
||||
fclose(f);
|
||||
VFS_CLOSE(f);
|
||||
break;
|
||||
}
|
||||
if (autobasedir)
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
#include "fs.h"
|
||||
#include "errno.h"
|
||||
|
||||
#ifndef NACL
|
||||
|
||||
#ifdef WEBSVONLY
|
||||
#define Z_Free free
|
||||
#define Z_Malloc malloc
|
||||
|
@ -294,3 +296,4 @@ searchpathfuncs_t stdiofilefuncs = {
|
|||
FSSTDIO_OpenVFS
|
||||
};
|
||||
#endif
|
||||
#endif
|
|
@ -21,7 +21,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#define PORT_ANY -1
|
||||
|
||||
typedef enum {NA_INVALID, NA_LOOPBACK, NA_IP, NA_IPV6, NA_IPX, NA_BROADCAST_IP, NA_BROADCAST_IP6, NA_BROADCAST_IPX, NA_TCP, NA_TCPV6, NA_IRC} netadrtype_t;
|
||||
#ifdef NACL
|
||||
#define HAVE_WEBSOCKCL
|
||||
#endif
|
||||
|
||||
typedef enum {NA_INVALID, NA_LOOPBACK, NA_IP, NA_IPV6, NA_IPX, NA_BROADCAST_IP, NA_BROADCAST_IP6, NA_BROADCAST_IPX, NA_TCP, NA_TCPV6, NA_IRC, NA_WEBSOCKET} netadrtype_t;
|
||||
|
||||
typedef enum {NS_CLIENT, NS_SERVER} netsrc_t;
|
||||
|
||||
|
@ -40,6 +44,9 @@ typedef struct
|
|||
char user[32];
|
||||
char channel[12];
|
||||
} irc;
|
||||
#endif
|
||||
#ifdef HAVE_WEBSOCKCL
|
||||
char websocketurl[64];
|
||||
#endif
|
||||
} address;
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,6 +1,36 @@
|
|||
|
||||
#ifdef _WIN32
|
||||
#ifndef NACL
|
||||
#define HAVE_IPV4 //says we can set and receive AF_INET ipv4 udp packets.
|
||||
#define HAVE_TCP //says we can use tcp too (either ipv4 or ipv6)
|
||||
#define HAVE_PACKET //if we have the socket api at all...
|
||||
#endif
|
||||
|
||||
#ifdef NACL
|
||||
|
||||
struct sockaddr
|
||||
{
|
||||
short sa_family;
|
||||
};
|
||||
/* struct sockaddr_in
|
||||
{
|
||||
short sin_family;
|
||||
unsigned short sin_port;
|
||||
in_addr sin_addr;
|
||||
};*/
|
||||
#define AF_UNSPEC 0
|
||||
// #define AF_INET 1
|
||||
|
||||
/*NaCl engines cannot host servers. Regular FTE servers can use the same listening tcpconnect socket to host a websocket connection*/
|
||||
|
||||
#define AF_WEBSOCK 342
|
||||
|
||||
struct sockaddr_websocket
|
||||
{
|
||||
short sws_family;
|
||||
char url[64];
|
||||
};
|
||||
|
||||
#elif defined(_WIN32)
|
||||
#ifdef _MSC_VER
|
||||
#define USEIPX
|
||||
#endif
|
||||
|
|
|
@ -778,6 +778,7 @@ int Plug_NewStreamHandle(plugstream_e type)
|
|||
return i;
|
||||
}
|
||||
|
||||
#ifndef NACL
|
||||
//EBUILTIN(int, NET_TCPListen, (char *ip, int port, int maxcount));
|
||||
//returns a new socket with listen enabled.
|
||||
qintptr_t VARGS Plug_Net_TCPListen(void *offset, quintptr_t mask, const qintptr_t *arg)
|
||||
|
@ -1030,6 +1031,7 @@ qintptr_t VARGS Plug_Net_SetTLSClient(void *offset, unsigned int mask, const qin
|
|||
return 0;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
qintptr_t VARGS Plug_FS_Open(void *offset, quintptr_t mask, const qintptr_t *arg)
|
||||
{
|
||||
|
@ -1170,6 +1172,7 @@ qintptr_t VARGS Plug_Net_Recv(void *offset, quintptr_t mask, const qintptr_t *ar
|
|||
return -2;
|
||||
switch(pluginstreamarray[handle].type)
|
||||
{
|
||||
#ifndef NACL
|
||||
case STREAM_SOCKET:
|
||||
read = recv(pluginstreamarray[handle].socket, dest, destlen, 0);
|
||||
if (read < 0)
|
||||
|
@ -1182,6 +1185,8 @@ qintptr_t VARGS Plug_Net_Recv(void *offset, quintptr_t mask, const qintptr_t *ar
|
|||
else if (read == 0)
|
||||
return -2; //closed by remote connection.
|
||||
return read;
|
||||
#endif
|
||||
|
||||
#ifdef GNUTLS
|
||||
case STREAM_TLS:
|
||||
read = gnutls_record_recv(pluginstreamarray[handle].session, dest, destlen);
|
||||
|
@ -1223,6 +1228,7 @@ qintptr_t VARGS Plug_Net_Send(void *offset, quintptr_t mask, const qintptr_t *ar
|
|||
return -2;
|
||||
switch(pluginstreamarray[handle].type)
|
||||
{
|
||||
#ifndef NACL
|
||||
case STREAM_SOCKET:
|
||||
written = send(pluginstreamarray[handle].socket, src, srclen, 0);
|
||||
if (written < 0)
|
||||
|
@ -1235,6 +1241,8 @@ qintptr_t VARGS Plug_Net_Send(void *offset, quintptr_t mask, const qintptr_t *ar
|
|||
else if (written == 0)
|
||||
return -2; //closed by remote connection.
|
||||
return written;
|
||||
#endif
|
||||
|
||||
#ifdef GNUTLS
|
||||
case STREAM_TLS:
|
||||
written = gnutls_record_send(pluginstreamarray[handle].session, src, srclen);
|
||||
|
@ -1292,6 +1300,7 @@ qintptr_t VARGS Plug_Net_SendTo(void *offset, quintptr_t mask, const qintptr_t *
|
|||
return -2;
|
||||
switch(pluginstreamarray[handle].type)
|
||||
{
|
||||
#ifndef NACL
|
||||
case STREAM_SOCKET:
|
||||
written = sendto(pluginstreamarray[handle].socket, src, srclen, 0, (struct sockaddr*)&sockaddr, sizeof(sockaddr));
|
||||
if (written < 0)
|
||||
|
@ -1304,6 +1313,7 @@ qintptr_t VARGS Plug_Net_SendTo(void *offset, quintptr_t mask, const qintptr_t *
|
|||
else if (written == 0)
|
||||
return -2; //closed by remote connection.
|
||||
return written;
|
||||
#endif
|
||||
default:
|
||||
return -2;
|
||||
}
|
||||
|
@ -1327,7 +1337,9 @@ void Plug_Net_Close_Internal(int handle)
|
|||
case STREAM_OSFILE:
|
||||
break;
|
||||
case STREAM_SOCKET:
|
||||
#ifndef NACL
|
||||
closesocket(pluginstreamarray[handle].socket);
|
||||
#endif
|
||||
break;
|
||||
case STREAM_TLS:
|
||||
#ifdef GNUTLS
|
||||
|
@ -1451,6 +1463,7 @@ void Plug_Init(void)
|
|||
Plug_RegisterBuiltin("Cvar_GetString", Plug_Cvar_GetString, 0);
|
||||
Plug_RegisterBuiltin("Cvar_GetFloat", Plug_Cvar_GetFloat, 0);
|
||||
|
||||
#ifndef NACL
|
||||
Plug_RegisterBuiltin("Net_TCPListen", Plug_Net_TCPListen, 0);
|
||||
Plug_RegisterBuiltin("Net_Accept", Plug_Net_Accept, 0);
|
||||
Plug_RegisterBuiltin("Net_TCPConnect", Plug_Net_TCPConnect, 0);
|
||||
|
@ -1462,6 +1475,7 @@ void Plug_Init(void)
|
|||
Plug_RegisterBuiltin("Net_Send", Plug_Net_Send, 0);
|
||||
Plug_RegisterBuiltin("Net_SendTo", Plug_Net_SendTo, 0);
|
||||
Plug_RegisterBuiltin("Net_Close", Plug_Net_Close, 0);
|
||||
#endif
|
||||
|
||||
Plug_RegisterBuiltin("FS_Open", Plug_FS_Open, 0);
|
||||
Plug_RegisterBuiltin("FS_Read", Plug_Net_Recv, 0);
|
||||
|
|
|
@ -375,19 +375,18 @@ void QCBUILTIN PF_getsurfaceclippedpoint(progfuncs_t *prinst, struct globalvars_
|
|||
{
|
||||
}
|
||||
|
||||
#ifndef TERRAIN
|
||||
void QCBUILTIN PF_terrain_edit(progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||
{
|
||||
G_FLOAT(OFS_RETURN) = false;
|
||||
world_t *w = prinst->parms->user;
|
||||
int action = G_FLOAT(OFS_PARM0);
|
||||
float *pos = G_VECTOR(OFS_PARM1);
|
||||
float radius = G_FLOAT(OFS_PARM2);
|
||||
float quant = G_FLOAT(OFS_PARM3);
|
||||
#if defined(TERRAIN)
|
||||
G_FLOAT(OFS_RETURN) = Heightmap_Edit(w->worldmodel, action, pos, radius, quant);
|
||||
#else
|
||||
G_FLOAT(OFS_RETURN) = false;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
//end model functions
|
||||
////////////////////////////////////////////////////
|
||||
|
@ -3403,7 +3402,7 @@ nolength:
|
|||
o += strlen(o);
|
||||
break;
|
||||
case 'c':
|
||||
if(flags & PRINTF_ALTERNATE)
|
||||
// if(flags & PRINTF_ALTERNATE)
|
||||
{
|
||||
if(precision < 0) // not set
|
||||
Q_snprintfz(o, end - o, formatbuf, width, (isfloat ? (unsigned int) GETARG_FLOAT(thisarg) : (unsigned int) GETARG_INT(thisarg)));
|
||||
|
@ -3411,20 +3410,20 @@ nolength:
|
|||
Q_snprintfz(o, end - o, formatbuf, width, precision, (isfloat ? (unsigned int) GETARG_FLOAT(thisarg) : (unsigned int) GETARG_INT(thisarg)));
|
||||
o += strlen(o);
|
||||
}
|
||||
else
|
||||
/* else
|
||||
{
|
||||
unsigned int c = (isfloat ? (unsigned int) GETARG_FLOAT(thisarg) : (unsigned int) GETARG_INT(thisarg));
|
||||
// char charbuf16[16];
|
||||
// const char *buf = u8_encodech(c, NULL, charbuf16);
|
||||
// if(!buf)
|
||||
// buf = "";
|
||||
char charbuf16[16];
|
||||
const char *buf = u8_encodech(c, NULL, charbuf16);
|
||||
if(!buf)
|
||||
buf = "";
|
||||
if(precision < 0) // not set
|
||||
precision = end - o - 1;
|
||||
// o += u8_strpad(o, end - o, buf, (flags & PRINTF_LEFT) != 0, width, precision);
|
||||
o += u8_strpad(o, end - o, buf, (flags & PRINTF_LEFT) != 0, width, precision);
|
||||
}
|
||||
break;
|
||||
*/ break;
|
||||
case 's':
|
||||
if(flags & PRINTF_ALTERNATE)
|
||||
// if(flags & PRINTF_ALTERNATE)
|
||||
{
|
||||
if(precision < 0) // not set
|
||||
Q_snprintfz(o, end - o, formatbuf, width, GETARG_STRING(thisarg));
|
||||
|
@ -3432,13 +3431,13 @@ nolength:
|
|||
Q_snprintfz(o, end - o, formatbuf, width, precision, GETARG_STRING(thisarg));
|
||||
o += strlen(o);
|
||||
}
|
||||
else
|
||||
/* else
|
||||
{
|
||||
if(precision < 0) // not set
|
||||
precision = end - o - 1;
|
||||
// o += u8_strpad(o, end - o, GETARG_STRING(thisarg), (flags & PRINTF_LEFT) != 0, width, precision);
|
||||
o += u8_strpad(o, end - o, GETARG_STRING(thisarg), (flags & PRINTF_LEFT) != 0, width, precision);
|
||||
}
|
||||
break;
|
||||
*/ break;
|
||||
default:
|
||||
Con_Printf("PF_sprintf: invalid format string: %s\n", s0);
|
||||
goto finished;
|
||||
|
|
|
@ -1014,6 +1014,7 @@ typedef struct q1usercmd_s
|
|||
#define Q2RF_ADDITIVE 0x00080000
|
||||
#define RF_NOSHADOW 0x00100000
|
||||
#define RF_NODEPTHTEST 0x00200000
|
||||
#define RF_FORCECOLOURMOD 0x00400000
|
||||
|
||||
// player_state_t->refdef flags
|
||||
#define Q2RDF_UNDERWATER 1 // warp the screen as apropriate
|
||||
|
|
190
engine/common/sha1.c
Normal file
190
engine/common/sha1.c
Normal file
|
@ -0,0 +1,190 @@
|
|||
/*
|
||||
SHA-1 in C
|
||||
By Steve Reid <steve@edmweb.com>
|
||||
100% Public Domain
|
||||
|
||||
Test Vectors (from FIPS PUB 180-1)
|
||||
"abc"
|
||||
A9993E36 4706816A BA3E2571 7850C26C 9CD0D89D
|
||||
"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq"
|
||||
84983E44 1C3BD26E BAAE4AA1 F95129E5 E54670F1
|
||||
A million repetitions of "a"
|
||||
34AA973C D4C4DAA4 F61EEB2B DBAD2731 6534016F
|
||||
|
||||
This file came to FTE via EzQuake.
|
||||
*/
|
||||
|
||||
/* #define SHA1HANDSOFF * Copies data before messing with it. */
|
||||
|
||||
#include "quakedef.h"
|
||||
|
||||
|
||||
#define rol(value, bits) (((value) << (bits)) | ((value) >> (32 - (bits))))
|
||||
|
||||
#define blk0(i) (block->l[i] = BigLong(block->l[i]))
|
||||
|
||||
#define blk(i) (block->l[i&15] = rol(block->l[(i+13)&15]^block->l[(i+8)&15] \
|
||||
^block->l[(i+2)&15]^block->l[i&15],1))
|
||||
|
||||
/* (R0+R1), R2, R3, R4 are the different operations used in SHA1 */
|
||||
#define R0(v,w,x,y,z,i) z+=((w&(x^y))^y)+blk0(i)+0x5A827999+rol(v,5);w=rol(w,30);
|
||||
#define R1(v,w,x,y,z,i) z+=((w&(x^y))^y)+blk(i)+0x5A827999+rol(v,5);w=rol(w,30);
|
||||
#define R2(v,w,x,y,z,i) z+=(w^x^y)+blk(i)+0x6ED9EBA1+rol(v,5);w=rol(w,30);
|
||||
#define R3(v,w,x,y,z,i) z+=(((w|x)&y)|(w&x))+blk(i)+0x8F1BBCDC+rol(v,5);w=rol(w,30);
|
||||
#define R4(v,w,x,y,z,i) z+=(w^x^y)+blk(i)+0xCA62C1D6+rol(v,5);w=rol(w,30);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned int state[5];
|
||||
unsigned int count[2];
|
||||
unsigned char buffer[64];
|
||||
} SHA1_CTX;
|
||||
|
||||
#define DIGEST_SIZE 20
|
||||
void SHA1Transform(unsigned int state[5], unsigned char buffer[64]);
|
||||
void SHA1Init(SHA1_CTX* context);
|
||||
void SHA1Update(SHA1_CTX* context, unsigned char* data, unsigned int len);
|
||||
void SHA1Final(unsigned char digest[DIGEST_SIZE], SHA1_CTX* context);
|
||||
|
||||
|
||||
/* Hash a single 512-bit block. This is the core of the algorithm. */
|
||||
|
||||
void SHA1Transform(unsigned int state[5], unsigned char buffer[64])
|
||||
{
|
||||
unsigned int a, b, c, d, e;
|
||||
typedef union
|
||||
{
|
||||
unsigned char c[64];
|
||||
unsigned int l[16];
|
||||
} CHAR64LONG16;
|
||||
CHAR64LONG16* block;
|
||||
#ifdef SHA1HANDSOFF
|
||||
static unsigned char workspace[64];
|
||||
block = (CHAR64LONG16*)workspace;
|
||||
memcpy(block, buffer, 64);
|
||||
#else
|
||||
block = (CHAR64LONG16*)buffer;
|
||||
#endif
|
||||
/* Copy context->state[] to working vars */
|
||||
a = state[0];
|
||||
b = state[1];
|
||||
c = state[2];
|
||||
d = state[3];
|
||||
e = state[4];
|
||||
/* 4 rounds of 20 operations each. Loop unrolled. */
|
||||
R0(a,b,c,d,e, 0); R0(e,a,b,c,d, 1); R0(d,e,a,b,c, 2); R0(c,d,e,a,b, 3);
|
||||
R0(b,c,d,e,a, 4); R0(a,b,c,d,e, 5); R0(e,a,b,c,d, 6); R0(d,e,a,b,c, 7);
|
||||
R0(c,d,e,a,b, 8); R0(b,c,d,e,a, 9); R0(a,b,c,d,e,10); R0(e,a,b,c,d,11);
|
||||
R0(d,e,a,b,c,12); R0(c,d,e,a,b,13); R0(b,c,d,e,a,14); R0(a,b,c,d,e,15);
|
||||
R1(e,a,b,c,d,16); R1(d,e,a,b,c,17); R1(c,d,e,a,b,18); R1(b,c,d,e,a,19);
|
||||
R2(a,b,c,d,e,20); R2(e,a,b,c,d,21); R2(d,e,a,b,c,22); R2(c,d,e,a,b,23);
|
||||
R2(b,c,d,e,a,24); R2(a,b,c,d,e,25); R2(e,a,b,c,d,26); R2(d,e,a,b,c,27);
|
||||
R2(c,d,e,a,b,28); R2(b,c,d,e,a,29); R2(a,b,c,d,e,30); R2(e,a,b,c,d,31);
|
||||
R2(d,e,a,b,c,32); R2(c,d,e,a,b,33); R2(b,c,d,e,a,34); R2(a,b,c,d,e,35);
|
||||
R2(e,a,b,c,d,36); R2(d,e,a,b,c,37); R2(c,d,e,a,b,38); R2(b,c,d,e,a,39);
|
||||
R3(a,b,c,d,e,40); R3(e,a,b,c,d,41); R3(d,e,a,b,c,42); R3(c,d,e,a,b,43);
|
||||
R3(b,c,d,e,a,44); R3(a,b,c,d,e,45); R3(e,a,b,c,d,46); R3(d,e,a,b,c,47);
|
||||
R3(c,d,e,a,b,48); R3(b,c,d,e,a,49); R3(a,b,c,d,e,50); R3(e,a,b,c,d,51);
|
||||
R3(d,e,a,b,c,52); R3(c,d,e,a,b,53); R3(b,c,d,e,a,54); R3(a,b,c,d,e,55);
|
||||
R3(e,a,b,c,d,56); R3(d,e,a,b,c,57); R3(c,d,e,a,b,58); R3(b,c,d,e,a,59);
|
||||
R4(a,b,c,d,e,60); R4(e,a,b,c,d,61); R4(d,e,a,b,c,62); R4(c,d,e,a,b,63);
|
||||
R4(b,c,d,e,a,64); R4(a,b,c,d,e,65); R4(e,a,b,c,d,66); R4(d,e,a,b,c,67);
|
||||
R4(c,d,e,a,b,68); R4(b,c,d,e,a,69); R4(a,b,c,d,e,70); R4(e,a,b,c,d,71);
|
||||
R4(d,e,a,b,c,72); R4(c,d,e,a,b,73); R4(b,c,d,e,a,74); R4(a,b,c,d,e,75);
|
||||
R4(e,a,b,c,d,76); R4(d,e,a,b,c,77); R4(c,d,e,a,b,78); R4(b,c,d,e,a,79);
|
||||
/* Add the working vars back into context.state[] */
|
||||
state[0] += a;
|
||||
state[1] += b;
|
||||
state[2] += c;
|
||||
state[3] += d;
|
||||
state[4] += e;
|
||||
/* Wipe variables */
|
||||
a = b = c = d = e = 0;
|
||||
}
|
||||
|
||||
|
||||
/* SHA1Init - Initialize new context */
|
||||
|
||||
void SHA1Init(SHA1_CTX* context)
|
||||
{
|
||||
/* SHA1 initialization constants */
|
||||
context->state[0] = 0x67452301;
|
||||
context->state[1] = 0xEFCDAB89;
|
||||
context->state[2] = 0x98BADCFE;
|
||||
context->state[3] = 0x10325476;
|
||||
context->state[4] = 0xC3D2E1F0;
|
||||
context->count[0] = context->count[1] = 0;
|
||||
}
|
||||
|
||||
|
||||
/* Run your data through this. */
|
||||
|
||||
void SHA1Update(SHA1_CTX* context, unsigned char* data, unsigned int len)
|
||||
{
|
||||
unsigned int i, j;
|
||||
|
||||
j = (context->count[0] >> 3) & 63;
|
||||
if ((context->count[0] += len << 3) < (len << 3)) context->count[1]++;
|
||||
context->count[1] += (len >> 29);
|
||||
if ((j + len) > 63)
|
||||
{
|
||||
memcpy(&context->buffer[j], data, (i = 64-j));
|
||||
SHA1Transform(context->state, context->buffer);
|
||||
for ( ; i + 63 < len; i += 64)
|
||||
{
|
||||
SHA1Transform(context->state, &data[i]);
|
||||
}
|
||||
j = 0;
|
||||
}
|
||||
else
|
||||
i = 0;
|
||||
memcpy(&context->buffer[j], &data[i], len - i);
|
||||
}
|
||||
|
||||
|
||||
/* Add padding and return the message digest. */
|
||||
|
||||
void SHA1Final(unsigned char digest[DIGEST_SIZE], SHA1_CTX* context)
|
||||
{
|
||||
unsigned int i, j;
|
||||
unsigned char finalcount[8];
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
finalcount[i] = (unsigned char)((context->count[(i >= 4 ? 0 : 1)] >> ((3-(i & 3)) * 8) ) & 255); /* Endian independent */
|
||||
}
|
||||
SHA1Update(context, (unsigned char *)"\200", 1);
|
||||
while ((context->count[0] & 504) != 448)
|
||||
{
|
||||
SHA1Update(context, (unsigned char *)"\0", 1);
|
||||
}
|
||||
SHA1Update(context, finalcount, 8); /* Should cause a SHA1Transform() */
|
||||
for (i = 0; i < DIGEST_SIZE; i++)
|
||||
{
|
||||
digest[i] = (unsigned char)
|
||||
((context->state[i>>2] >> ((3-(i & 3)) * 8) ) & 255);
|
||||
}
|
||||
/* Wipe variables */
|
||||
i = j = 0;
|
||||
memset(context->buffer, 0, 64);
|
||||
memset(context->state, 0, 20);
|
||||
memset(context->count, 0, 8);
|
||||
memset(&finalcount, 0, 8);
|
||||
#ifdef SHA1HANDSOFF /* make SHA1Transform overwrite it's own static vars */
|
||||
SHA1Transform(context->state, context->buffer);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
int SHA1(char *digest, int maxdigestsize, char *string)
|
||||
{
|
||||
SHA1_CTX context;
|
||||
if (maxdigestsize < DIGEST_SIZE)
|
||||
return 0;
|
||||
|
||||
SHA1Init(&context);
|
||||
SHA1Update(&context, (unsigned char*) string, strlen(string));
|
||||
SHA1Final(digest, &context);
|
||||
|
||||
return DIGEST_SIZE;
|
||||
}
|
|
@ -99,7 +99,7 @@ typedef struct q2trace_s
|
|||
#define FL_ONGROUND (1<<9)
|
||||
#define FL_PARTIALGROUND (1<<10) // not all corners are valid
|
||||
#define FL_WATERJUMP (1<<11) // player jumping out of water
|
||||
// FL_JUMPRELEASED //12
|
||||
#define FL_JUMPRELEASED (1<<12)
|
||||
//13
|
||||
#define FL_FINDABLE_NONSOLID (1<<14) //a cpqwsv feature
|
||||
#define FL_MOVECHAIN_ANGLE (1<<15) // hexen2 - when in a move chain, will update the angle
|
||||
|
|
|
@ -22,6 +22,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "qtvprox", "..\..\fteqtv\dot
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "droid", "droid\droid.vcproj", "{AA9D4AA8-2B98-42A8-9F63-B9E5A6221BB6}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nacl", "..\nacl\nacl.vcproj", "{4735677B-6D5A-4BE6-A945-CB32A7282F56}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
D3DDebug|Win32 = D3DDebug|Win32
|
||||
|
@ -321,6 +323,42 @@ Global
|
|||
{AA9D4AA8-2B98-42A8-9F63-B9E5A6221BB6}.Release Dedicated Server|x64.ActiveCfg = Release|Win32
|
||||
{AA9D4AA8-2B98-42A8-9F63-B9E5A6221BB6}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AA9D4AA8-2B98-42A8-9F63-B9E5A6221BB6}.Release|x64.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.D3DDebug|Win32.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.D3DDebug|Win32.Build.0 = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.D3DDebug|x64.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.D3DRelease|Win32.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.D3DRelease|Win32.Build.0 = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.D3DRelease|x64.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Debug Dedicated Server|Win32.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Debug Dedicated Server|Win32.Build.0 = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Debug Dedicated Server|x64.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.GLDebug|Win32.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.GLDebug|Win32.Build.0 = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.GLDebug|x64.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.GLRelease|Win32.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.GLRelease|Win32.Build.0 = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.GLRelease|x64.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MDebug|Win32.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MDebug|Win32.Build.0 = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MDebug|x64.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MinGLDebug|Win32.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MinGLDebug|Win32.Build.0 = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MinGLDebug|x64.ActiveCfg = Debug|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MinGLRelease|Win32.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MinGLRelease|Win32.Build.0 = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MinGLRelease|x64.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MRelease|Win32.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MRelease|Win32.Build.0 = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.MRelease|x64.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Release Dedicated Server|Win32.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Release Dedicated Server|Win32.Build.0 = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Release Dedicated Server|x64.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Release|Win32.Build.0 = Release|Win32
|
||||
{4735677B-6D5A-4BE6-A945-CB32A7282F56}.Release|x64.ActiveCfg = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -1681,7 +1681,7 @@
|
|||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="../libs/speex,..\client,../libs/freetype2/include,../common,../server,../gl,../sw,../qclib,../libs,../libs/dxsdk7/include"
|
||||
PreprocessorDefinitions="NDEBUG;GLQUAKE;WIN32;_WINDOWS"
|
||||
PreprocessorDefinitions="NDEBUG;GLQUAKE;WIN32;_WINDOWS;BOTLIB_STATIC"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="0"
|
||||
BufferSecurityCheck="false"
|
||||
|
@ -23218,6 +23218,194 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\gl\gl_ngraph.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\common\gl_q2bsp.c"
|
||||
>
|
||||
|
@ -25497,194 +25685,6 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\gl\gl_ngraph.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\gl\gl_rmain.c"
|
||||
>
|
||||
|
@ -33057,6 +33057,10 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\common\sha1.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\server\sv_move.c"
|
||||
>
|
||||
|
|
|
@ -33,7 +33,7 @@ public class FTEDroidActivity extends Activity
|
|||
private class FTERenderer implements GLSurfaceView.Renderer
|
||||
{
|
||||
private boolean inited;
|
||||
private String basedir;
|
||||
private String basedir, userdir;
|
||||
FTEDroidActivity act;
|
||||
|
||||
FTERenderer(Context ctx, FTEDroidActivity parent)
|
||||
|
@ -48,8 +48,16 @@ public class FTEDroidActivity extends Activity
|
|||
{
|
||||
/*oh well, can just use the homedir instead*/
|
||||
}
|
||||
// try
|
||||
// {
|
||||
userdir = Environment.getExternalStorageDirectory().getPath();
|
||||
// }
|
||||
// catch(foo)
|
||||
// {
|
||||
// }
|
||||
|
||||
android.util.Log.i("FTEDroid", "Base dir is \"" + basedir + "\".");
|
||||
android.util.Log.i("FTEDroid", "User dir is \"" + userdir + "\".");
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -64,7 +72,7 @@ public class FTEDroidActivity extends Activity
|
|||
public void onSurfaceChanged(GL10 gl, int width, int height)
|
||||
{
|
||||
android.util.Log.i("FTEDroid", "Surface changed, now " + width + " by " + height + ".");
|
||||
FTEDroidEngine.init(width, height, basedir);
|
||||
FTEDroidEngine.init(width, height, basedir, userdir);
|
||||
inited = true;
|
||||
}
|
||||
@Override
|
||||
|
|
|
@ -2,7 +2,7 @@ package com.fteqw;
|
|||
|
||||
public class FTEDroidEngine
|
||||
{
|
||||
public static native void init(int w, int h, String basedir); /* init/reinit */
|
||||
public static native void init(int w, int h, String apkpath, String usrpath); /* init/reinit */
|
||||
public static native void frame(float ax, float ay, float az);
|
||||
public static native void keypress(int down, int qkey, int unicode);
|
||||
public static native void motion(int act, int pointerid, float x, float y);
|
||||
|
|
|
@ -1021,6 +1021,8 @@ void R_GAlias_GenerateBatches(entity_t *e, batch_t **batches)
|
|||
b->surf_first = surfnum;
|
||||
b->flags = 0;
|
||||
sort = shader->sort;
|
||||
if (e->flags & RF_FORCECOLOURMOD)
|
||||
b->flags |= BEF_FORCECOLOURMOD;
|
||||
if (e->flags & Q2RF_ADDITIVE)
|
||||
{
|
||||
b->flags |= BEF_FORCEADDITIVE;
|
||||
|
@ -1915,16 +1917,16 @@ void BE_GenModelBatches(batch_t **batches)
|
|||
for (i = 0; i < SHADER_SORT_COUNT; i++)
|
||||
batches[i] = NULL;
|
||||
|
||||
if (!r_drawentities.ival)
|
||||
return;
|
||||
|
||||
Alias_FlushCache();
|
||||
|
||||
#if defined(TERRAIN)
|
||||
if (cl.worldmodel && cl.worldmodel->type == mod_heightmap)
|
||||
GL_DrawHeightmapModel(batches, &r_worldentity);
|
||||
#endif
|
||||
|
||||
if (!r_drawentities.ival)
|
||||
return;
|
||||
|
||||
Alias_FlushCache();
|
||||
|
||||
// draw sprites seperately, because of alpha blending
|
||||
for (i=0 ; i<cl_numvisedicts ; i++)
|
||||
{
|
||||
|
|
|
@ -17,7 +17,13 @@
|
|||
#pragma warningmsg("FORCESTATE is active")
|
||||
#endif
|
||||
|
||||
#ifdef ANDROID
|
||||
/*android appears to have a bug, and requires f and not i*/
|
||||
#define qglTexEnvi qglTexEnvf
|
||||
#endif
|
||||
|
||||
extern cvar_t gl_overbright;
|
||||
extern cvar_t gl_ati_truform;
|
||||
|
||||
static const char LIGHTPASS_SHADER[] = "\
|
||||
{\n\
|
||||
|
@ -235,12 +241,7 @@ void GL_TexEnv(GLenum mode)
|
|||
if (mode != shaderstate.texenvmode[shaderstate.currenttmu])
|
||||
#endif
|
||||
{
|
||||
#ifdef ANDROID
|
||||
/*android appears to have a bug, and requires f and not i*/
|
||||
qglTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, mode);
|
||||
#else
|
||||
qglTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, mode);
|
||||
#endif
|
||||
shaderstate.texenvmode[shaderstate.currenttmu] = mode;
|
||||
}
|
||||
}
|
||||
|
@ -971,7 +972,7 @@ void GLBE_Init(void)
|
|||
shaderstate.shaderbits = ~0;
|
||||
BE_SendPassBlendDepthMask(0);
|
||||
|
||||
if (qglEnableClientState)
|
||||
if (qglEnableClientState && !gl_config.nofixedfunc)
|
||||
qglEnableClientState(GL_VERTEX_ARRAY);
|
||||
|
||||
currententity = &r_worldentity;
|
||||
|
@ -2017,6 +2018,7 @@ static void BE_SendPassBlendDepthMask(unsigned int sbits)
|
|||
qglDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
#ifdef GL_ALPHA_TEST //alpha test doesn't exist in gles2
|
||||
if (delta & SBITS_ATEST_BITS)
|
||||
{
|
||||
switch (sbits & SBITS_ATEST_BITS)
|
||||
|
@ -2038,6 +2040,7 @@ static void BE_SendPassBlendDepthMask(unsigned int sbits)
|
|||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (delta & SBITS_MISC_NODEPTHTEST)
|
||||
{
|
||||
|
@ -2081,6 +2084,13 @@ static void BE_SendPassBlendDepthMask(unsigned int sbits)
|
|||
(sbits&SBITS_MASK_ALPHA)?GL_FALSE:GL_TRUE
|
||||
);
|
||||
}
|
||||
if ((delta & SBITS_TRUFORM) && qglPNTrianglesiATI)
|
||||
{
|
||||
if ((sbits & SBITS_TRUFORM) && gl_ati_truform.ival)
|
||||
qglEnable(GL_PN_TRIANGLES_ATI);
|
||||
else
|
||||
qglDisable(GL_PN_TRIANGLES_ATI);
|
||||
}
|
||||
}
|
||||
|
||||
static void BE_SubmitMeshChain(void)
|
||||
|
@ -2262,16 +2272,10 @@ static unsigned int BE_Program_Set_Attributes(const program_t *prog, unsigned in
|
|||
if (shaderstate.sourcevbo->colours.gl.addr)
|
||||
{
|
||||
GL_SelectVBO(shaderstate.sourcevbo->colours.gl.vbo);
|
||||
qglVertexAttribPointer(p->handle[perm], 4, shaderstate.colourarraytype, GL_FALSE, 0, shaderstate.sourcevbo->colours.gl.addr);
|
||||
qglVertexAttribPointer(p->handle[perm], 4, shaderstate.colourarraytype, ((shaderstate.colourarraytype==GL_FLOAT)?GL_FALSE:GL_TRUE), 0, shaderstate.sourcevbo->colours.gl.addr);
|
||||
attr |= 1u<<p->handle[perm];
|
||||
break;
|
||||
}
|
||||
/* else if (shaderstate.sourcevbo->colours4ub)
|
||||
{
|
||||
GL_SelectVBO(shaderstate.sourcevbo->colours.gl.vbo);
|
||||
qglVertexAttribPointer(p->handle[perm], 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(byte_vec4_t), shaderstate.sourcevbo->colours.gl.addr);
|
||||
return 1u<<p->handle[perm];
|
||||
}*/
|
||||
break;
|
||||
case SP_ATTR_TEXCOORD:
|
||||
GL_SelectVBO(shaderstate.sourcevbo->texcoord.gl.vbo);
|
||||
|
@ -2582,6 +2586,7 @@ static void BE_RenderMeshProgram(const shader_t *shader, const shaderpass_t *pas
|
|||
BE_SendPassBlendDepthMask(pass->shaderbits);
|
||||
if (p->nofixedcompat)
|
||||
{
|
||||
if (!gl_config.nofixedfunc)
|
||||
qglDisableClientState(GL_COLOR_ARRAY);
|
||||
BE_EnableShaderAttributes(attr);
|
||||
for (i = 0; i < pass->numMergedPasses; i++)
|
||||
|
@ -3102,9 +3107,9 @@ void GLBE_SubmitBatch(batch_t *batch)
|
|||
{
|
||||
int lm;
|
||||
|
||||
if (batch->texture)
|
||||
if (batch->vbo)
|
||||
{
|
||||
shaderstate.sourcevbo = &batch->texture->vbo;
|
||||
shaderstate.sourcevbo = batch->vbo;
|
||||
shaderstate.colourarraytype = GL_FLOAT;
|
||||
lm = batch->lightmap;
|
||||
}
|
||||
|
@ -3112,6 +3117,7 @@ void GLBE_SubmitBatch(batch_t *batch)
|
|||
{
|
||||
shaderstate.dummyvbo.coord.gl.addr = batch->mesh[0]->xyz_array;
|
||||
shaderstate.dummyvbo.texcoord.gl.addr = batch->mesh[0]->st_array;
|
||||
shaderstate.dummyvbo.lmcoord.gl.addr = batch->mesh[0]->lmst_array;
|
||||
shaderstate.dummyvbo.indicies.gl.addr = batch->mesh[0]->indexes;
|
||||
shaderstate.dummyvbo.normals.gl.addr = batch->mesh[0]->normals_array;
|
||||
shaderstate.dummyvbo.svector.gl.addr = batch->mesh[0]->snormals_array;
|
||||
|
@ -3540,10 +3546,9 @@ void GLBE_DrawWorld (qbyte *vis)
|
|||
|
||||
BE_SelectEntity(&r_worldentity);
|
||||
|
||||
BE_UpdateLightmaps();
|
||||
if (vis)
|
||||
{
|
||||
BE_UpdateLightmaps();
|
||||
|
||||
if (gl_overbright.modified)
|
||||
{
|
||||
int i;
|
||||
|
|
|
@ -621,19 +621,6 @@ gltexture_t *GL_MatchTexture (char *identifier, int bits, int width, int height)
|
|||
glt = Hash_GetNext(&gltexturetable, identifier, glt);
|
||||
}
|
||||
|
||||
/*
|
||||
for (glt=gltextures ; glt ; glt=glt->next)
|
||||
{
|
||||
if (glt->bpp == bits && width == glt->width && height == glt->height)
|
||||
{
|
||||
if (!strcmp (identifier, glt->identifier))
|
||||
{
|
||||
return glt;
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -1138,7 +1125,7 @@ void GL_Upload32_Int (char *name, unsigned *data, int width, int height, unsigne
|
|||
GL_RoundDimensions(&scaled_width, &scaled_height, !(flags & IF_NOMIPMAP));
|
||||
|
||||
if (!(flags & IF_NOALPHA))
|
||||
{ //make sure it does actually have those alpha pixels
|
||||
{ //make sure it does actually have those alpha pixels (q3 compat)
|
||||
int i;
|
||||
flags |= IF_NOALPHA;
|
||||
for (i = 3; i < width*height*4; i+=4)
|
||||
|
@ -1370,7 +1357,7 @@ done:
|
|||
qglTexParameteri(targ, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
|
||||
|
||||
/*apply this flag after, so that we can safely change the base (to avoid drivers just not uploading lower mips)*/
|
||||
if (flags & IF_MIPCAP)
|
||||
if (!gl_config.gles && (flags & IF_MIPCAP))
|
||||
{
|
||||
qglTexParameteri(targ, GL_TEXTURE_BASE_LEVEL, gl_mipcap_min);
|
||||
qglTexParameteri(targ, GL_TEXTURE_MAX_LEVEL, gl_mipcap_max);
|
||||
|
@ -1999,7 +1986,7 @@ void GL_Upload8 (char *name, qbyte *data, int width, int height, unsigned int fl
|
|||
}
|
||||
for (i=s&~3 ; i<s ; i++) //wow, funky
|
||||
{
|
||||
trans[i] = d_8to24rgbtable[data[i]];
|
||||
trans[i] = d_8to24rgbtable[data[i]]|0xff000000;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2150,31 +2137,26 @@ GL_LoadTexture
|
|||
*/
|
||||
texid_t GL_LoadTexture (char *identifier, int width, int height, qbyte *data, unsigned int flags, unsigned int transtype)
|
||||
{
|
||||
gltexture_t *glt;
|
||||
gltexture_t *glt = NULL;
|
||||
|
||||
|
||||
// see if the texture is already present
|
||||
if (identifier[0])
|
||||
{
|
||||
glt = GL_MatchTexture(identifier, 8, width, height);
|
||||
if (glt)
|
||||
{
|
||||
|
||||
TRACE(("dbg: GL_LoadTexture: duplicate %s\n", identifier));
|
||||
if (glt && !(flags & IF_REPLACE))
|
||||
return glt->texnum;
|
||||
}
|
||||
}
|
||||
if (!glt)
|
||||
glt = GL_AllocNewGLTexture(identifier, width, height);
|
||||
|
||||
TRACE(("dbg: GL_LoadTexture: new %s\n", identifier));
|
||||
|
||||
glt = GL_AllocNewGLTexture(identifier, width, height);
|
||||
glt->bpp = 8;
|
||||
glt->flags = flags;
|
||||
|
||||
checkglerror();
|
||||
GL_MTBind(0, GL_TEXTURE_2D, glt->texnum);
|
||||
|
||||
GL_Upload8 ("8bit", data, width, height, flags, transtype);
|
||||
checkglerror();
|
||||
return glt->texnum;
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -359,6 +359,12 @@ void RMod_ClearAll (void)
|
|||
BE_ClearVBO(&mod->textures[t]->vbo);
|
||||
}
|
||||
}
|
||||
#ifdef TERRAIN
|
||||
if (mod->type == mod_heightmap)
|
||||
{
|
||||
HeightMap_Purge(mod);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (mod->type != mod_alias
|
||||
&& mod->type != mod_halflife
|
||||
|
|
|
@ -172,6 +172,7 @@ void R_NetgraphInit(void)
|
|||
TEXASSIGN(netgraphtexture, R_AllocNewTexture("***netgraph***", NET_TIMINGS, NET_GRAPHHEIGHT));
|
||||
netgraphshader = R_RegisterShader("netgraph",
|
||||
"{\n"
|
||||
"program default2d\n"
|
||||
"{\n"
|
||||
"map $diffuse\n"
|
||||
"blendfunc blend\n"
|
||||
|
|
|
@ -850,7 +850,7 @@ static void R_RenderMotionBlur(void)
|
|||
#ifdef warningmsg
|
||||
#pragma warningmsg("backend fixme")
|
||||
#endif
|
||||
#ifndef ANDROID
|
||||
#if !defined(ANDROID) && !defined(NACL)
|
||||
if (gl_config.arb_texture_non_power_of_two)
|
||||
{ //we can use any size, supposedly
|
||||
vwidth = vid.pixelwidth;
|
||||
|
|
|
@ -589,6 +589,7 @@ void GLR_TimeRefresh_f (void)
|
|||
else
|
||||
#endif
|
||||
{
|
||||
if (qglDrawBuffer)
|
||||
qglDrawBuffer (GL_FRONT);
|
||||
qglFinish ();
|
||||
|
||||
|
@ -606,6 +607,7 @@ void GLR_TimeRefresh_f (void)
|
|||
time = stop-start;
|
||||
Con_Printf ("%f seconds (%f fps)\n", time, frames/time);
|
||||
|
||||
if (qglDrawBuffer)
|
||||
qglDrawBuffer (GL_BACK);
|
||||
GL_EndRendering ();
|
||||
GL_DoSwap();
|
||||
|
|
|
@ -168,6 +168,7 @@ void GLSCR_UpdateScreen (void)
|
|||
V_RenderView ();
|
||||
else
|
||||
{
|
||||
GL_DoSwap();
|
||||
noworld = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -299,7 +299,13 @@ static qboolean Shader_EvaluateCondition(char **ptr)
|
|||
else
|
||||
{
|
||||
cv = Cvar_Get(token, "", 0, "Shader Conditions");
|
||||
if (!cv)
|
||||
{
|
||||
Con_Printf("Shader_EvaluateCondition: '%s' is not a cvar\n", token);
|
||||
return conditiontrue;
|
||||
}
|
||||
token = COM_ParseExt ( ptr, false );
|
||||
cv->flags |= CVAR_SHADERSYSTEM;
|
||||
if (*token)
|
||||
{
|
||||
float rhs;
|
||||
|
@ -1078,8 +1084,7 @@ struct sbuiltin_s
|
|||
|
||||
"void main ()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = fog4blend(texture2D(s_t0, tc) * vc);\n"
|
||||
" gl_FragColor = gl_FragColor * e_colourident;\n"
|
||||
" gl_FragColor = fog4blend(texture2D(s_t0, tc) * vc * e_colourident);\n"
|
||||
"}\n"
|
||||
"#endif\n"
|
||||
},
|
||||
|
@ -1108,8 +1113,7 @@ struct sbuiltin_s
|
|||
|
||||
"void main ()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = fog4additive(texture2D(s_t0, tc) * vc);\n"
|
||||
" gl_FragColor = gl_FragColor * e_colourident;\n"
|
||||
" gl_FragColor = fog4additive(texture2D(s_t0, tc) * vc * e_colourident);\n"
|
||||
"}\n"
|
||||
"#endif\n"
|
||||
},
|
||||
|
@ -1206,10 +1210,42 @@ struct sbuiltin_s
|
|||
"#ifdef FULLBRIGHT\n"
|
||||
" gl_FragColor.rgb += texture2D(s_t4, tc).rgb;\n"
|
||||
"#endif\n"
|
||||
"gl_FragColor = gl_FragColor * e_colourident;\n"
|
||||
"#ifdef FOG\n"
|
||||
"gl_FragColor = fog4(gl_FragColor);\n"
|
||||
"#endif\n"
|
||||
"gl_FragColor = gl_FragColor * e_colourident;\n"
|
||||
"}\n"
|
||||
"#endif\n"
|
||||
},
|
||||
{QR_OPENGL, 100, "drawflat_wall",
|
||||
"!!cvarv r_floorcolor\n"
|
||||
"!!cvarv r_wallcolor\n"
|
||||
"!!permu FOG\n"
|
||||
"#include \"sys/fog.h\"\n"
|
||||
"varying vec4 col;\n"
|
||||
"#ifdef VERTEX_SHADER\n"
|
||||
"attribute vec3 v_normal;\n"
|
||||
"attribute vec2 v_lmcoord;\n"
|
||||
"varying vec2 lm;\n"
|
||||
"uniform vec3 cvar_r_wallcolor;\n"
|
||||
"uniform vec3 cvar_r_floorcolor;\n"
|
||||
"uniform vec4 e_lmscale;\n"
|
||||
|
||||
"void main ()\n"
|
||||
"{\n"
|
||||
" col = vec4(e_lmscale.rgb/255.0 * ((v_normal.z < 0.73)?cvar_r_wallcolor:cvar_r_floorcolor), e_lmscale.a);\n"
|
||||
" lm = v_lmcoord;\n"
|
||||
" gl_Position = ftetransform();\n"
|
||||
"}\n"
|
||||
"#endif\n"
|
||||
|
||||
"#ifdef FRAGMENT_SHADER\n"
|
||||
"uniform sampler2D s_t0;\n" /*tex_lightmap*/
|
||||
"varying vec2 lm;\n"
|
||||
|
||||
"void main ()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = fog4(col * texture2D(s_t0, lm));\n"
|
||||
"}\n"
|
||||
"#endif\n"
|
||||
},
|
||||
|
@ -4370,10 +4406,10 @@ void Shader_Finish (shader_t *s)
|
|||
if (r_fastsky.ival)
|
||||
s->flags = 0;
|
||||
/*or if its purely a skybox and has missing textures*/
|
||||
if (!s->numpasses)
|
||||
for (i = 0; i < 6; i++)
|
||||
if (missing_texture.ref == s->skydome->farbox_textures[i].ref)
|
||||
s->flags = 0;
|
||||
// if (!s->numpasses)
|
||||
// for (i = 0; i < 6; i++)
|
||||
// if (missing_texture.ref == s->skydome->farbox_textures[i].ref)
|
||||
// s->flags = 0;
|
||||
if (!(s->flags & SHADER_SKY))
|
||||
{
|
||||
Shader_Reset(s);
|
||||
|
|
|
@ -468,7 +468,7 @@ void GL_CheckExtensions (void *(*getglfunction) (char *name), float ver)
|
|||
Con_DPrintf("Anisotropic filter extension found (%dx max).\n",gl_config.ext_texture_filter_anisotropic);
|
||||
}
|
||||
|
||||
if (GL_CheckExtension("GL_ARB_texture_non_power_of_two"))
|
||||
if (GL_CheckExtension("GL_ARB_texture_non_power_of_two") || GL_CheckExtension("GL_OES_texture_npot"))
|
||||
gl_config.arb_texture_non_power_of_two = true;
|
||||
// if (GL_CheckExtension("GL_SGIS_generate_mipmap")) //a suprising number of implementations have this broken.
|
||||
// gl_config.sgis_generate_mipmap = true;
|
||||
|
@ -479,6 +479,7 @@ void GL_CheckExtensions (void *(*getglfunction) (char *name), float ver)
|
|||
qglClientActiveTextureARB = (void *) getglext("glClientActiveTexture");
|
||||
qglSelectTextureSGIS = qglActiveTextureARB;
|
||||
mtexid0 = GL_TEXTURE0_ARB;
|
||||
if (!gl_config.nofixedfunc)
|
||||
qglGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &gl_mtexarbable);
|
||||
}
|
||||
else if (GL_CheckExtension("GL_ARB_multitexture") && !COM_CheckParm("-noamtex"))
|
||||
|
@ -584,7 +585,17 @@ void GL_CheckExtensions (void *(*getglfunction) (char *name), float ver)
|
|||
gl_config.arb_texture_cube_map = GL_CheckExtension("GL_ARB_texture_cube_map");
|
||||
|
||||
/*vbos*/
|
||||
if (GL_CheckExtension("GL_ARB_vertex_buffer_object"))
|
||||
if (gl_config.gles && gl_config.glversion >= 2)
|
||||
{
|
||||
qglGenBuffersARB = (void *)getglext("glGenBuffers");
|
||||
qglDeleteBuffersARB = (void *)getglext("glDeleteBuffers");
|
||||
qglBindBufferARB = (void *)getglext("glBindBuffer");
|
||||
qglBufferDataARB = (void *)getglext("glBufferData");
|
||||
qglBufferSubDataARB = (void *)getglext("glBufferSubData");
|
||||
qglMapBufferARB = (void *)getglext("glMapBuffer");
|
||||
qglUnmapBufferARB = (void *)getglext("glUnmapBuffer");
|
||||
}
|
||||
else if (GL_CheckExtension("GL_ARB_vertex_buffer_object"))
|
||||
{
|
||||
qglGenBuffersARB = (void *)getglext("glGenBuffersARB");
|
||||
qglDeleteBuffersARB = (void *)getglext("glDeleteBuffersARB");
|
||||
|
@ -799,21 +810,21 @@ static const char *glsl_hdrs[] =
|
|||
"uniform vec4 w_fog;\n"
|
||||
"vec3 fog3(in vec3 regularcolour)"
|
||||
"{"
|
||||
"float z = gl_FragCoord.z / gl_FragCoord.w;\n"
|
||||
"float fac = exp2(-("
|
||||
"w_fog.w * w_fog.w * "
|
||||
"z * z * "
|
||||
"1.442695));\n"
|
||||
"float z = w_fog.w * gl_FragCoord.z / gl_FragCoord.w;\n"
|
||||
"#if #include \"cvar/r_fog_exp2\"\n"
|
||||
"z *= z;\n"
|
||||
"#endif\n"
|
||||
"float fac = exp2(-(z * 1.442695));\n"
|
||||
"fac = clamp(fac, 0.0, 1.0);\n"
|
||||
"return mix(w_fog.rgb, regularcolour, fac);\n"
|
||||
"}\n"
|
||||
"vec3 fog3additive(in vec3 regularcolour)"
|
||||
"{"
|
||||
"float z = gl_FragCoord.z / gl_FragCoord.w;\n"
|
||||
"float fac = exp2(-("
|
||||
"w_fog.w * w_fog.w * "
|
||||
"z * z * "
|
||||
"1.442695));\n"
|
||||
"float z = w_fog.w * gl_FragCoord.z / gl_FragCoord.w;\n"
|
||||
"#if #include \"cvar/r_fog_exp2\"\n"
|
||||
"z *= z;\n"
|
||||
"#endif\n"
|
||||
"float fac = exp2(-(z * 1.442695));\n"
|
||||
"fac = clamp(fac, 0.0, 1.0);\n"
|
||||
"return regularcolour * fac;\n"
|
||||
"}\n"
|
||||
|
@ -823,21 +834,21 @@ static const char *glsl_hdrs[] =
|
|||
"}\n"
|
||||
"vec4 fog4additive(in vec4 regularcolour)"
|
||||
"{"
|
||||
"float z = gl_FragCoord.z / gl_FragCoord.w;\n"
|
||||
"float fac = exp2(-("
|
||||
"w_fog.w * w_fog.w * "
|
||||
"z * z * "
|
||||
"1.442695));\n"
|
||||
"float z = w_fog.w * gl_FragCoord.z / gl_FragCoord.w;\n"
|
||||
"#if #include \"cvar/r_fog_exp2\"\n"
|
||||
"z *= z;\n"
|
||||
"#endif\n"
|
||||
"float fac = exp2(-(z * 1.442695));\n"
|
||||
"fac = clamp(fac, 0.0, 1.0);\n"
|
||||
"return regularcolour * vec4(fac, fac, fac, 1.0);\n"
|
||||
"}\n"
|
||||
"vec4 fog4blend(in vec4 regularcolour)"
|
||||
"{"
|
||||
"float z = gl_FragCoord.z / gl_FragCoord.w;\n"
|
||||
"float fac = exp2(-("
|
||||
"w_fog.w * w_fog.w * "
|
||||
"z * z * "
|
||||
"1.442695));\n"
|
||||
"float z = w_fog.w * gl_FragCoord.z / gl_FragCoord.w;\n"
|
||||
"#if #include \"cvar/r_fog_exp2\"\n"
|
||||
"z *= z;\n"
|
||||
"#endif\n"
|
||||
"float fac = exp2(-(z * 1.442695));\n"
|
||||
"fac = clamp(fac, 0.0, 1.0);\n"
|
||||
"return regularcolour * vec4(1.0, 1.0, 1.0, fac);\n"
|
||||
"}\n"
|
||||
|
@ -900,6 +911,27 @@ qboolean GLSlang_GenerateIncludes(int maxstrings, int *strings, const GLchar *pr
|
|||
incline += 8;
|
||||
incline = COM_ParseOut (incline, incname, sizeof(incname));
|
||||
|
||||
if (!strncmp(incname, "cvar/", 5))
|
||||
{
|
||||
cvar_t *var = Cvar_Get(incname+5, "0", 0, "shader cvars");
|
||||
if (var)
|
||||
{
|
||||
var->flags |= CVAR_SHADERSYSTEM;
|
||||
if (!GLSlang_GenerateIncludes(maxstrings, strings, prstrings, length, var->string))
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
/*dump something if the cvar doesn't exist*/
|
||||
if (*strings == maxstrings)
|
||||
return false;
|
||||
prstrings[*strings] = "0";
|
||||
length[*strings] = strlen("0");
|
||||
*strings += 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; glsl_hdrs[i]; i += 2)
|
||||
{
|
||||
if (!strcmp(incname, glsl_hdrs[i]))
|
||||
|
@ -921,6 +953,7 @@ qboolean GLSlang_GenerateIncludes(int maxstrings, int *strings, const GLchar *pr
|
|||
FS_FreeFile(inc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*move the pointer past the include*/
|
||||
shadersource = incline;
|
||||
|
@ -1357,7 +1390,7 @@ void GL_Init(void *(*getglfunction) (char *name))
|
|||
Con_Printf ("end of list\n");
|
||||
}
|
||||
else
|
||||
Con_Printf ("GL_EXTENSIONS: %i extensions\n", gl_num_extensions);
|
||||
Con_DPrintf ("GL_EXTENSIONS: %i extensions\n", gl_num_extensions);
|
||||
gl_extensions = NULL;
|
||||
}
|
||||
else
|
||||
|
|
|
@ -80,6 +80,32 @@ void ClearBounds (vec3_t mins, vec3_t maxs);
|
|||
#elif defined(__MACOSX__)
|
||||
//apple, you suck.
|
||||
#include <AGL/agl.h>
|
||||
#elif defined(NACL)
|
||||
#include <GLES2/gl2.h>
|
||||
#define GLclampd GLclampf
|
||||
#define GLdouble GLfloat
|
||||
#define GL_CLAMP GL_CLAMP_TO_EDGE
|
||||
#define GL_POLYGON (Con_Printf("GL_POLYGON was used"),0)
|
||||
#define GL_QUAD_STRIP (Con_Printf("GL_QUAD_STRIP was used"),0)
|
||||
#define GL_QUADS (Con_Printf("GL_QUADS was used"),0)
|
||||
|
||||
|
||||
#define GL_PROJECTION (Con_Printf("GL_QUADS was used"),0)
|
||||
#define GL_MODELVIEW (Con_Printf("GL_QUADS was used"),0)
|
||||
#define GL_CLIP_PLANE0 (Con_Printf("GL_CLIP_PLANE0 was used"),0)
|
||||
#define GL_MODULATE (Con_Printf("GL_MODULATE was used"),0)
|
||||
#define GL_FLAT (Con_Printf("GL_FLAT was used"),0)
|
||||
#define GL_SMOOTH (Con_Printf("GL_SMOOTH was used"),0)
|
||||
#define GL_DECAL (Con_Printf("GL_DECAL was used"),0)
|
||||
#define GL_ADD (Con_Printf("GL_ADD was used"),0)
|
||||
#define GL_FILL (Con_Printf("GL_FILL was used"),0)
|
||||
#define GL_TEXTURE_ENV (Con_Printf("GL_TEXTURE_ENV was used"),0)
|
||||
#define GL_TEXTURE_ENV_MODE (Con_Printf("GL_TEXTURE_ENV_MODE was used"),0)
|
||||
#define GL_COLOR_ARRAY (Con_Printf("GL_COLOR_ARRAY was used"),0)
|
||||
#define GL_VERTEX_ARRAY (Con_Printf("GL_VERTEX_ARRAY was used"),0)
|
||||
#define GL_TEXTURE_COORD_ARRAY (Con_Printf("GL_TEXTURE_COORD_ARRAY was used"),0)
|
||||
|
||||
|
||||
#else
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
|
@ -240,7 +266,8 @@ extern vec3_t r_entorigin;
|
|||
extern entity_t *currententity;
|
||||
extern int r_visframecount; // ??? what difs?
|
||||
extern int r_framecount;
|
||||
extern mplane_t frustum[4];
|
||||
#define FRUSTUMPLANES 5
|
||||
extern mplane_t frustum[FRUSTUMPLANES];
|
||||
|
||||
extern float r_wateralphaval;
|
||||
extern qboolean r_loadbumpmapping;
|
||||
|
@ -384,6 +411,7 @@ void R_SaveRTLights_f(void);
|
|||
#ifdef GLQUAKE
|
||||
void GL_DrawHeightmapModel (batch_t **batch, entity_t *e);
|
||||
qboolean GL_LoadHeightmapModel (model_t *mod, void *buffer);
|
||||
void HeightMap_Purge(model_t *mod);
|
||||
#endif
|
||||
|
||||
//doom
|
||||
|
@ -844,7 +872,11 @@ void GL_SelectProgram(int program);
|
|||
|
||||
|
||||
#ifdef _DEBUG
|
||||
#ifdef __GNUC__
|
||||
#define checkglerror() do {int i=qglGetError(); if (i) Sys_Printf("GL Error %i detected at line %s:%i (caller %p)\n", i, __FILE__, __LINE__, __builtin_return_address(0));}while(0)
|
||||
#else
|
||||
#define checkglerror() do {int i=qglGetError(); if (i) Con_Printf("GL Error %i detected at line %s:%i\n", i, __FILE__, __LINE__);}while(0)
|
||||
#endif
|
||||
#else
|
||||
#define checkglerror()
|
||||
#endif
|
||||
|
|
|
@ -130,6 +130,8 @@ enum
|
|||
SBITS_MASK_BLUE = 0x00040000,
|
||||
SBITS_MASK_ALPHA = 0x00080000,
|
||||
#define SBITS_MASK_BITS 0x000f0000
|
||||
|
||||
SBITS_TRUFORM = 0x00100000,
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ FTPclientconn_t *FTP_CreateConnection(char *addy)
|
|||
|
||||
if ((con->controlsock = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP)) == -1)
|
||||
{
|
||||
Sys_Error ("FTP_UDP_OpenSocket: socket: %s\n", strerror(qerrno));
|
||||
Sys_Error ("FTP_CreateConnection: socket: %s\n", strerror(qerrno));
|
||||
}
|
||||
|
||||
|
||||
|
@ -158,14 +158,14 @@ int FTP_CL_makeconnectsocket(char *ftpdest)
|
|||
|
||||
if ((sock = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP)) == -1)
|
||||
{
|
||||
IWebWarnPrintf ("FTP_UDP_OpenSocket: socket: %s", strerror(qerrno));
|
||||
IWebWarnPrintf ("FTP_CL_makeconnectsocket: socket: %s", strerror(qerrno));
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
if (ioctlsocket (sock, FIONBIO, &_true) == -1)
|
||||
{
|
||||
closesocket(sock);
|
||||
IWebWarnPrintf ("FTTP_UDP_OpenSocket: ioctl FIONBIO: %s", strerror(qerrno));
|
||||
IWebWarnPrintf ("FTP_CL_makeconnectsocket: ioctl FIONBIO: %s", strerror(qerrno));
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
|
@ -179,7 +179,7 @@ int FTP_CL_makeconnectsocket(char *ftpdest)
|
|||
{
|
||||
closesocket(sock);
|
||||
|
||||
IWebWarnPrintf ("FTTP_UDP_OpenSocket: bind: %s", strerror(qerrno));
|
||||
IWebWarnPrintf ("FTP_CL_makeconnectsocket: bind: %s", strerror(qerrno));
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
|
@ -191,7 +191,7 @@ int FTP_CL_makeconnectsocket(char *ftpdest)
|
|||
/* {
|
||||
closesocket(sock);
|
||||
|
||||
Con_Printf ("FTTP_UDP_OpenSocket: ioctl FIONBIO: %s", strerror(qerrno));
|
||||
Con_Printf ("FTP_CL_makeconnectsocket: ioctl FIONBIO: %s", strerror(qerrno));
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
*/
|
||||
|
|
|
@ -485,12 +485,12 @@ iwboolean FTP_ServerThinkForConnection(FTPclient_t *cl)
|
|||
|
||||
if ((cl->datasock = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP)) == -1)
|
||||
{
|
||||
Sys_Error ("FTP_UDP_OpenSocket: socket: %s", strerror(qerrno));
|
||||
Sys_Error ("FTP_ServerThinkForConnection: socket: %s", strerror(qerrno));
|
||||
}
|
||||
|
||||
if (ioctlsocket (cl->datasock, FIONBIO, (u_long *)&_true) == -1)
|
||||
{
|
||||
Sys_Error ("FTTP_UDP_OpenSocket: ioctl FIONBIO: %s", strerror(qerrno));
|
||||
Sys_Error ("FTP_ServerThinkForConnection: ioctl FIONBIO: %s", strerror(qerrno));
|
||||
}
|
||||
|
||||
from.sin_family = AF_INET;
|
||||
|
|
|
@ -322,7 +322,7 @@ cont:
|
|||
|
||||
if (HTTPmarkup == 3 && !hostspecified) //1.1 requires the host to be specified... we ca,just ignore it as we're not routing or imitating two servers. (for complience we need to encourage the client to send - does nothing for compatability or anything, just compliance to spec. not always the same thing)
|
||||
{
|
||||
msg = "HTTP/1.1 400 Bad Request\r\n" "Content-Type: text/plain\r\n" "Content-Length: 69\r\n" "Server: "FULLENGINENAME"/0\r\n" "\r\n" "400 Bad Request\r\nYour client failed to provide the host header line";
|
||||
msg = "HTTP/1.1 400 Bad Request\r\n" /*"Content-Type: application/octet-stream\r\n"*/ "Content-Length: 69\r\n" "Server: "FULLENGINENAME"/0\r\n" "\r\n" "400 Bad Request\r\nYour client failed to provide the host header line";
|
||||
|
||||
ammount = strlen(msg);
|
||||
ExpandOutBuffer(cl, ammount, true);
|
||||
|
|
858
engine/nacl/fs_ppapi.c
Normal file
858
engine/nacl/fs_ppapi.c
Normal file
|
@ -0,0 +1,858 @@
|
|||
#include "quakedef.h"
|
||||
#include "fs.h"
|
||||
|
||||
#include <ppapi/c/pp_errors.h>
|
||||
#include <ppapi/c/ppb_core.h>
|
||||
#include <ppapi/c/pp_file_info.h>
|
||||
#include <ppapi/c/ppb_file_system.h>
|
||||
#include <ppapi/c/ppb_file_ref.h>
|
||||
#include <ppapi/c/ppb_url_request_info.h>
|
||||
#include <ppapi/c/ppb_url_response_info.h>
|
||||
#include <ppapi/c/pp_var.h>
|
||||
#include <ppapi/c/ppb_var.h>
|
||||
#include <ppapi/c/ppb_file_io.h>
|
||||
#include <ppapi/c/ppb_url_loader.h>
|
||||
|
||||
extern PPB_FileIO *ppb_fileio;
|
||||
extern PPB_FileRef *ppb_fileref;
|
||||
extern PPB_FileSystem *ppb_filesystem;
|
||||
extern PPB_Core *ppb_core;
|
||||
extern PPB_URLLoader *urlloader;
|
||||
extern PPB_URLRequestInfo *urlrequestinfo;
|
||||
extern PPB_URLResponseInfo *urlresponseinfo;
|
||||
extern PPB_Var *ppb_var_interface;
|
||||
extern PP_Instance pp_instance;
|
||||
|
||||
#define GOOGLE_DONT_KNOW_HOW_TO_CREATE_USABLE_APIS
|
||||
#ifdef GOOGLE_DONT_KNOW_HOW_TO_CREATE_USABLE_APIS
|
||||
//the pepper api is flawed. deeply flawed.
|
||||
//1: api calls (including various gl calls) may only be made on the main thread).
|
||||
//2: the main thread may not use non-asyncronous calls.
|
||||
//the recommendation to get around this is to run everything on a worker thread, but to make calls to the main thread to do the actual call, then signal the worker thread to wake up again in the main thread's callback.
|
||||
//which is impractical when you have 80+ different sorts of performance-dependant gl calls.
|
||||
//I can't easily put things requiring file access on another thread, if only because it would make alias/exec console commands non-synchronous
|
||||
//to get around this, I instead make my own memory-only 'filesystem', populating it at startup with downloads. I *really* hope your browser/server are set to enable file caching.
|
||||
//at some point I'll periodically write the data back to a persistant store/reload it at startup so saved games/configs can work
|
||||
|
||||
#define FSPPAPI_OpenTemp FS_OpenTemp
|
||||
#define VFSPPAPI_Open VFSOS_Open
|
||||
|
||||
typedef struct mfchunk_s
|
||||
{
|
||||
struct mfchunk_s *prev;
|
||||
struct mfchunk_s *next;
|
||||
unsigned long startpos;
|
||||
unsigned int len;
|
||||
char data[64];
|
||||
} mfchunk_t;
|
||||
typedef struct mfile_s
|
||||
{
|
||||
/*chunks can be trimmed only when there's no refs*/
|
||||
char name[MAX_QPATH];
|
||||
int refs;
|
||||
int unlinked:1;
|
||||
unsigned long length;
|
||||
|
||||
mfchunk_t *chunkhead;
|
||||
mfchunk_t *chunktail;
|
||||
|
||||
struct mfile_s *prev;
|
||||
struct mfile_s *next;
|
||||
} mfile_t;
|
||||
mfile_t *mfiles;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
vfsfile_t funcs;
|
||||
|
||||
mfile_t *file;
|
||||
unsigned long offset;
|
||||
mfchunk_t *cchunk;
|
||||
} vfsmfile_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
PP_Resource dl;
|
||||
char buffer[65536];
|
||||
char *fname;
|
||||
vfsfile_t *out;
|
||||
} dlfile_t;
|
||||
|
||||
static int activedls;
|
||||
static int availdlslots = 2;
|
||||
void readfinished(void* user_data, int32_t result)
|
||||
{
|
||||
dlfile_t *f = user_data;
|
||||
/*if there was a prior request that didn't finish yet...*/
|
||||
struct PP_CompletionCallback ccb = {readfinished, f, PP_COMPLETIONCALLBACK_FLAG_OPTIONAL};
|
||||
|
||||
// Sys_Printf("lastresult: %i\n", result);
|
||||
|
||||
if (result == PP_OK)
|
||||
{
|
||||
Sys_Printf("%s completed\n", f->fname);
|
||||
if (f->out)
|
||||
VFS_CLOSE(f->out);
|
||||
//ppb_core->ReleaseResource(f->dl);
|
||||
activedls--;
|
||||
availdlslots++;
|
||||
free(f);
|
||||
return;
|
||||
}
|
||||
|
||||
for (; result > 0; result = urlloader->ReadResponseBody(f->dl, f->buffer, sizeof(f->buffer), ccb))
|
||||
{
|
||||
if (!f->out)
|
||||
{
|
||||
Sys_Printf("Downloading %s\n", f->fname);
|
||||
f->out = VFSOS_Open(f->fname, "wb");
|
||||
}
|
||||
|
||||
// Sys_Printf("write: %i\n", result);
|
||||
VFS_WRITE(f->out, f->buffer, result);
|
||||
}
|
||||
|
||||
// Sys_Printf("result: %i\n", result);
|
||||
if (result != PP_OK_COMPLETIONPENDING)
|
||||
{
|
||||
Sys_Printf("file %s failed or something\n", f->fname);
|
||||
if (f->out)
|
||||
VFS_CLOSE(f->out);
|
||||
ppb_core->ReleaseResource(f->dl);
|
||||
activedls--;
|
||||
availdlslots++;
|
||||
free(f);
|
||||
}
|
||||
}
|
||||
void dlstarted(void* user_data, int32_t result)
|
||||
{
|
||||
dlfile_t *f = user_data;
|
||||
|
||||
struct PP_CompletionCallback ccb = {readfinished, f, PP_COMPLETIONCALLBACK_FLAG_OPTIONAL};
|
||||
readfinished(user_data, urlloader->ReadResponseBody(f->dl, f->buffer, sizeof(f->buffer), ccb));
|
||||
}
|
||||
qboolean FSPPAPI_Init(int *fileid)
|
||||
{
|
||||
dlfile_t *dlf;
|
||||
PP_Resource dlri;
|
||||
static char *dlnames[] =
|
||||
{
|
||||
"id1/pak0.pak",
|
||||
// "id1/gfx/conback.tga",
|
||||
// "id1/gfx/conchars.tga",
|
||||
"id1/pak1.pak",
|
||||
// "id1/bigass1.dem",
|
||||
// "id1/overkill.qwd",
|
||||
"id1/pak2.pak",
|
||||
"id1/pak3.pak",
|
||||
"id1/pak4.pak",
|
||||
NULL
|
||||
};
|
||||
if (availdlslots)
|
||||
{
|
||||
if (!dlnames[*fileid])
|
||||
{
|
||||
if (!activedls)
|
||||
return true; /*engine has all the content it needs*/
|
||||
return false; /*still downloading something, don't let it continue just yet*/
|
||||
}
|
||||
|
||||
dlf = malloc(sizeof(*dlf));
|
||||
if (!dlf)
|
||||
return false;
|
||||
dlf->out = NULL;
|
||||
|
||||
activedls++;
|
||||
availdlslots--;
|
||||
dlf->fname = dlnames[*fileid];
|
||||
*fileid+=1;
|
||||
dlf->dl = urlloader->Create(pp_instance);
|
||||
dlri = urlrequestinfo->Create(pp_instance);
|
||||
urlrequestinfo->SetProperty(dlri, PP_URLREQUESTPROPERTY_URL, ppb_var_interface->VarFromUtf8(dlf->fname, strlen(dlf->fname)));
|
||||
|
||||
struct PP_CompletionCallback ccb = {dlstarted, dlf, PP_COMPLETIONCALLBACK_FLAG_NONE};
|
||||
urlloader->Open(dlf->dl, dlri, ccb);
|
||||
ppb_core->ReleaseResource(dlri);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static int preparechunk(vfsmfile_t *f, int bytes, void **data)
|
||||
{
|
||||
int sz;
|
||||
mfchunk_t *cnk;
|
||||
if (!bytes)
|
||||
{
|
||||
*data = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!f->cchunk)
|
||||
cnk = f->file->chunkhead;
|
||||
else
|
||||
{
|
||||
cnk = f->cchunk;
|
||||
//rewind through the chunks
|
||||
while (cnk->startpos > f->offset)
|
||||
cnk = cnk->prev;
|
||||
}
|
||||
//find the chunk that contains our start offset
|
||||
while (!cnk || cnk->startpos+cnk->len <= f->offset)
|
||||
{
|
||||
if (!cnk)
|
||||
{
|
||||
sz = (bytes + sizeof(*cnk) - sizeof(cnk->data) + 4095) & ~4095;
|
||||
if (sz < 65536)
|
||||
sz = 65536;
|
||||
cnk = malloc(sz);
|
||||
memset(cnk, 0xcc, sz);
|
||||
if (!cnk)
|
||||
{
|
||||
*data = 0;
|
||||
return 0;
|
||||
}
|
||||
cnk->len = (sz + sizeof(cnk->data) - sizeof(*cnk));
|
||||
cnk->next = NULL;
|
||||
if (f->file->chunktail)
|
||||
{
|
||||
cnk->prev = f->file->chunktail;
|
||||
cnk->prev->next = cnk;
|
||||
cnk->startpos = cnk->prev->startpos + cnk->prev->len;
|
||||
}
|
||||
else
|
||||
{
|
||||
f->file->chunkhead = cnk;
|
||||
cnk->prev = NULL;
|
||||
cnk->startpos = 0;
|
||||
}
|
||||
// Sys_Printf("Allocated chunk %p: %u-%u\n", cnk, cnk->startpos, cnk->startpos + cnk->len);
|
||||
f->file->chunktail = cnk;
|
||||
}
|
||||
else
|
||||
cnk = cnk->next;
|
||||
}
|
||||
|
||||
// Sys_Printf("Returning offset %p, %i\n", cnk, (f->offset - cnk->startpos));
|
||||
// Sys_Printf("%u %u\n", f->offset, cnk->startpos);
|
||||
|
||||
*data = cnk->data + (f->offset - cnk->startpos);
|
||||
f->cchunk = cnk;
|
||||
|
||||
sz = cnk->startpos + cnk->len - f->offset;
|
||||
if (sz > bytes)
|
||||
{
|
||||
// Sys_Printf("Returning len %u\n", bytes);
|
||||
return bytes;
|
||||
}
|
||||
// Sys_Printf("Returning len %u\n", sz);
|
||||
return sz;
|
||||
|
||||
}
|
||||
|
||||
static int VFSMEM_ReadBytes (struct vfsfile_s *file, void *buffer, int bytestoread)
|
||||
{
|
||||
int total = 0;
|
||||
int chunklen;
|
||||
void *chunkdat;
|
||||
vfsmfile_t *f = (vfsmfile_t*)file;
|
||||
|
||||
if (bytestoread > f->file->length - f->offset)
|
||||
bytestoread = f->file->length - f->offset;
|
||||
|
||||
while ((chunklen = preparechunk(f, bytestoread, &chunkdat)) > 0)
|
||||
{
|
||||
// Sys_Printf("Read %i at %u\n", chunklen, f->offset);
|
||||
memcpy(buffer, chunkdat, chunklen);
|
||||
buffer = (char*)buffer + chunklen;
|
||||
bytestoread -= chunklen;
|
||||
total += chunklen;
|
||||
f->offset += chunklen;
|
||||
}
|
||||
|
||||
// Sys_Printf("%s", (char*)buffer-total);
|
||||
return total;
|
||||
}
|
||||
static int VFSMEM_WriteBytes (struct vfsfile_s *file, const void *buffer, int bytestoread)
|
||||
{
|
||||
int total = 0;
|
||||
int chunklen;
|
||||
void *chunkdat;
|
||||
vfsmfile_t *f = (vfsmfile_t*)file;
|
||||
|
||||
while ((chunklen = preparechunk(f, bytestoread, &chunkdat)) > 0)
|
||||
{
|
||||
// Sys_Printf("Write %i at %u\n", chunklen, f->offset);
|
||||
memcpy(chunkdat, buffer, chunklen);
|
||||
buffer = (char*)buffer + chunklen;
|
||||
bytestoread -= chunklen;
|
||||
total += chunklen;
|
||||
f->offset += chunklen;
|
||||
}
|
||||
|
||||
if (f->file->length < f->offset)
|
||||
f->file->length = f->offset;
|
||||
|
||||
// Sys_Printf("written: %i, file is now at %i\n", total, f->offset);
|
||||
return total;
|
||||
}
|
||||
static qboolean VFSMEM_Seek (struct vfsfile_s *file, unsigned long pos)
|
||||
{
|
||||
vfsmfile_t *f = (vfsmfile_t*)file;
|
||||
f->offset = pos;
|
||||
return true;
|
||||
}
|
||||
static unsigned long VFSMEM_Tell (struct vfsfile_s *file)
|
||||
{
|
||||
vfsmfile_t *f = (vfsmfile_t*)file;
|
||||
return f->offset;
|
||||
}
|
||||
static unsigned long VFSMEM_GetSize (struct vfsfile_s *file)
|
||||
{
|
||||
vfsmfile_t *f = (vfsmfile_t*)file;
|
||||
return f->file->length;
|
||||
}
|
||||
static void VFSMEM_Close(vfsfile_t *file)
|
||||
{
|
||||
vfsmfile_t *f = (vfsmfile_t*)file;
|
||||
f->file->refs -= 1;
|
||||
if (!f->file->refs)
|
||||
{
|
||||
if (f->file->unlinked)
|
||||
{
|
||||
mfchunk_t *cnk;
|
||||
while (f->file->chunkhead)
|
||||
{
|
||||
cnk = f->file->chunkhead->next;
|
||||
free(f->file->chunkhead);
|
||||
f->file->chunkhead = cnk;
|
||||
}
|
||||
free(f->file);
|
||||
}
|
||||
}
|
||||
free(f);
|
||||
}
|
||||
static void VFSMEM_Flush(struct vfsfile_s *file)
|
||||
{
|
||||
// vfsmfile_t *f = (vfsmfile_t*)file;
|
||||
}
|
||||
|
||||
|
||||
vfsfile_t *FSPPAPI_OpenTemp(void)
|
||||
{
|
||||
/*create a file which is already unlinked*/
|
||||
mfile_t *f;
|
||||
vfsmfile_t *r;
|
||||
f = malloc(sizeof(*f));
|
||||
if (!f)
|
||||
return NULL;
|
||||
|
||||
strcpy(f->name, "some temp file");
|
||||
f->refs = 0;
|
||||
f->unlinked = true;
|
||||
f->length = 0;
|
||||
f->next = NULL;
|
||||
f->prev = NULL;
|
||||
f->chunkhead = NULL;
|
||||
f->chunktail = NULL;
|
||||
|
||||
r = malloc(sizeof(*r));
|
||||
if (!r)
|
||||
return NULL;
|
||||
r->file = f;
|
||||
r->offset = 0;
|
||||
r->cchunk = NULL;
|
||||
f->refs++;
|
||||
|
||||
r->funcs.ReadBytes = VFSMEM_ReadBytes;
|
||||
r->funcs.WriteBytes = VFSMEM_WriteBytes;
|
||||
r->funcs.Seek = VFSMEM_Seek;
|
||||
r->funcs.Tell = VFSMEM_Tell;
|
||||
r->funcs.GetLen = VFSMEM_GetSize;
|
||||
r->funcs.Close = VFSMEM_Close;
|
||||
r->funcs.Flush = VFSMEM_Flush;
|
||||
|
||||
return &r->funcs;
|
||||
}
|
||||
|
||||
vfsfile_t *VFSPPAPI_Open(const char *osname, const char *mode)
|
||||
{
|
||||
mfile_t *f;
|
||||
vfsmfile_t *r;
|
||||
|
||||
if (strlen(osname) >= sizeof(f->name))
|
||||
return NULL;
|
||||
|
||||
for (f = mfiles; f; f = f->next)
|
||||
{
|
||||
if (!strcmp(f->name, osname))
|
||||
break;
|
||||
}
|
||||
if (!f && (*mode == 'w' || *mode == 'a'))
|
||||
{
|
||||
f = malloc(sizeof(*f));
|
||||
if (f)
|
||||
{
|
||||
strcpy(f->name, osname);
|
||||
f->refs = 0;
|
||||
f->unlinked = false;
|
||||
f->length = 0;
|
||||
f->next = mfiles;
|
||||
f->prev = NULL;
|
||||
if (mfiles)
|
||||
mfiles->prev = f;
|
||||
mfiles = f;
|
||||
f->chunkhead = NULL;
|
||||
f->chunktail = NULL;
|
||||
}
|
||||
}
|
||||
if (!f)
|
||||
return NULL;
|
||||
|
||||
r = malloc(sizeof(*r));
|
||||
if (!r)
|
||||
return NULL;
|
||||
r->file = f;
|
||||
r->offset = 0;
|
||||
r->cchunk = NULL;
|
||||
f->refs++;
|
||||
|
||||
r->funcs.ReadBytes = VFSMEM_ReadBytes;
|
||||
r->funcs.WriteBytes = VFSMEM_WriteBytes;
|
||||
r->funcs.Seek = VFSMEM_Seek;
|
||||
r->funcs.Tell = VFSMEM_Tell;
|
||||
r->funcs.GetLen = VFSMEM_GetSize;
|
||||
r->funcs.Close = VFSMEM_Close;
|
||||
r->funcs.Flush = VFSMEM_Flush;
|
||||
|
||||
return &r->funcs;
|
||||
}
|
||||
|
||||
static vfsfile_t *FSPPAPI_OpenVFS(void *handle, flocation_t *loc, const char *mode)
|
||||
{
|
||||
char diskname[MAX_OSPATH];
|
||||
|
||||
//path is already cleaned, as anything that gets a valid loc needs cleaning up first.
|
||||
|
||||
snprintf(diskname, sizeof(diskname), "%s/%s", (char*)handle, loc->rawname);
|
||||
|
||||
return VFSPPAPI_Open(diskname, mode);
|
||||
}
|
||||
|
||||
static void FSPPAPI_PrintPath(void *handle)
|
||||
{
|
||||
Con_Printf("%s\n", (char*)handle);
|
||||
}
|
||||
static void FSPPAPI_ClosePath(void *handle)
|
||||
{
|
||||
Z_Free(handle);
|
||||
}
|
||||
static int FSPPAPI_RebuildFSHash(const char *filename, int filesize, void *data)
|
||||
{
|
||||
if (filename[strlen(filename)-1] == '/')
|
||||
{ //this is actually a directory
|
||||
|
||||
char childpath[256];
|
||||
Q_snprintfz(childpath, sizeof(childpath), "%s*", filename);
|
||||
Sys_EnumerateFiles((char*)data, childpath, FSPPAPI_RebuildFSHash, data);
|
||||
return true;
|
||||
}
|
||||
if (!Hash_GetInsensative(&filesystemhash, filename))
|
||||
{
|
||||
bucket_t *bucket = (bucket_t*)BZ_Malloc(sizeof(bucket_t) + strlen(filename)+1);
|
||||
strcpy((char *)(bucket+1), filename);
|
||||
//#ifdef _WIN32
|
||||
// Q_strlwr((char *)(bucket+1));
|
||||
//#endif
|
||||
Hash_AddInsensative(&filesystemhash, (char *)(bucket+1), data, bucket);
|
||||
|
||||
fs_hash_files++;
|
||||
}
|
||||
else
|
||||
fs_hash_dups++;
|
||||
return true;
|
||||
}
|
||||
static void FSPPAPI_BuildHash(void *handle)
|
||||
{
|
||||
Sys_EnumerateFiles(handle, "*", FSPPAPI_RebuildFSHash, handle);
|
||||
}
|
||||
|
||||
/*
|
||||
void debugfs(void)
|
||||
{
|
||||
static qboolean firstrun = true;
|
||||
int len;
|
||||
FILE *f;
|
||||
vfsfile_t *v;
|
||||
char *buf;
|
||||
if (!firstrun)
|
||||
return;
|
||||
firstrun = false;
|
||||
f = fopen("C:/Games/Quake/fte_trunk/pub/id1/pak0.pak", "rb");
|
||||
fseek(f, 0, SEEK_END);
|
||||
len = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
buf = malloc(len);
|
||||
fread(buf, 1, len, f);
|
||||
fclose(f);
|
||||
v = VFSPPAPI_Open("C:\\Games\\Quake/id1/pak0.pak", "wb");
|
||||
VFS_WRITE(v, buf, len);
|
||||
free(buf);
|
||||
VFS_CLOSE(v);
|
||||
}
|
||||
*/
|
||||
|
||||
static qboolean FSPPAPI_FLocate(void *handle, flocation_t *loc, const char *filename, void *hashedresult)
|
||||
{
|
||||
int len;
|
||||
char netpath[MAX_OSPATH];
|
||||
|
||||
if (hashedresult && (void *)hashedresult != handle)
|
||||
return false;
|
||||
|
||||
/*
|
||||
if (!static_registered)
|
||||
{ // if not a registered version, don't ever go beyond base
|
||||
if ( strchr (filename, '/') || strchr (filename,'\\'))
|
||||
continue;
|
||||
}
|
||||
*/
|
||||
|
||||
// check a file in the directory tree
|
||||
snprintf (netpath, sizeof(netpath)-1, "%s/%s",(char*)handle, filename);
|
||||
|
||||
{
|
||||
vfsfile_t *f = VFSPPAPI_Open(netpath, "rb");
|
||||
if (!f)
|
||||
return false;
|
||||
len = VFS_GETLEN(f);
|
||||
VFS_CLOSE(f);
|
||||
}
|
||||
|
||||
if (loc)
|
||||
{
|
||||
loc->len = len;
|
||||
loc->offset = 0;
|
||||
loc->index = 0;
|
||||
Q_strncpyz(loc->rawname, filename, sizeof(loc->rawname));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
static void FSPPAPI_ReadFile(void *handle, flocation_t *loc, char *buffer)
|
||||
{
|
||||
vfsfile_t *f;
|
||||
size_t result;
|
||||
|
||||
f = VFSPPAPI_Open(loc->rawname, "rb");
|
||||
if (!f) //err...
|
||||
return;
|
||||
VFS_SEEK(f, loc->offset);
|
||||
result = VFS_READ(f, buffer, loc->len);
|
||||
|
||||
if (result != loc->len)
|
||||
Con_Printf("FSPPAPI_ReadFile() fread: Filename: %s, expected %i, result was %u\n",loc->rawname,loc->len,(unsigned int)result);
|
||||
|
||||
VFS_CLOSE(f);
|
||||
}
|
||||
static int FSPPAPI_EnumerateFiles (void *handle, const char *match, int (*func)(const char *, int, void *), void *parm)
|
||||
{
|
||||
return Sys_EnumerateFiles(handle, match, func, parm);
|
||||
}
|
||||
|
||||
searchpathfuncs_t osfilefuncs = {
|
||||
FSPPAPI_PrintPath,
|
||||
FSPPAPI_ClosePath,
|
||||
FSPPAPI_BuildHash,
|
||||
FSPPAPI_FLocate,
|
||||
FSPPAPI_ReadFile,
|
||||
FSPPAPI_EnumerateFiles,
|
||||
NULL,
|
||||
NULL,
|
||||
FSPPAPI_OpenVFS
|
||||
};
|
||||
|
||||
#else
|
||||
#define FSPPAPI_OpenTemp FS_OpenTemp
|
||||
#define VFSPPAPI_Open VFSOS_Open
|
||||
|
||||
extern PPB_FileIO *ppb_fileio;
|
||||
extern PPB_FileRef *ppb_fileref;
|
||||
extern PPB_FileSystem *ppb_filesystem;
|
||||
extern PPB_Core *ppb_core;
|
||||
extern PP_Instance pp_instance;
|
||||
static PP_Resource mainfilesystem;
|
||||
|
||||
|
||||
struct PP_CompletionCallback nullccb;
|
||||
|
||||
void FSPPAPI_Init(void)
|
||||
{
|
||||
mainfilesystem = ppb_filesystem->Create(pp_instance, PP_FILESYSTEMTYPE_LOCALPERSISTENT);
|
||||
ppb_filesystem->Open(mainfilesystem, 100*1024*1024, nullccb);
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
vfsfile_t funcs;
|
||||
PP_Resource handle;
|
||||
int64_t offset;
|
||||
} vfsppapifile_t;
|
||||
static int VFSPPAPI_ReadBytes (struct vfsfile_s *file, void *buffer, int bytestoread)
|
||||
{
|
||||
int res;
|
||||
vfsppapifile_t *intfile = (vfsppapifile_t*)file;
|
||||
|
||||
res = ppb_fileio->Read(intfile->handle, intfile->offset, buffer, bytestoread, nullccb);
|
||||
if (res > 0)
|
||||
intfile->offset += res;
|
||||
return res;
|
||||
}
|
||||
static int VFSPPAPI_WriteBytes (struct vfsfile_s *file, const void *buffer, int bytestoread)
|
||||
{
|
||||
int res;
|
||||
vfsppapifile_t *intfile = (vfsppapifile_t*)file;
|
||||
res = ppb_fileio->Write(intfile->handle, intfile->offset, buffer, bytestoread, nullccb);
|
||||
if (res > 0)
|
||||
intfile->offset += res;
|
||||
return res;
|
||||
}
|
||||
static qboolean VFSPPAPI_Seek (struct vfsfile_s *file, unsigned long pos)
|
||||
{
|
||||
vfsppapifile_t *intfile = (vfsppapifile_t*)file;
|
||||
intfile->offset = pos;
|
||||
return true;
|
||||
}
|
||||
static unsigned long VFSPPAPI_Tell (struct vfsfile_s *file)
|
||||
{
|
||||
vfsppapifile_t *intfile = (vfsppapifile_t*)file;
|
||||
return intfile->offset;
|
||||
}
|
||||
static void VFSPPAPI_Flush(struct vfsfile_s *file)
|
||||
{
|
||||
vfsppapifile_t *intfile = (vfsppapifile_t*)file;
|
||||
ppb_fileio->Flush(intfile->handle, nullccb);
|
||||
}
|
||||
static unsigned long VFSPPAPI_GetSize (struct vfsfile_s *file)
|
||||
{
|
||||
vfsppapifile_t *intfile = (vfsppapifile_t*)file;
|
||||
struct PP_FileInfo fileinfo;
|
||||
|
||||
fileinfo.size = 0;
|
||||
ppb_fileio->Query(intfile->handle, &fileinfo, nullccb);
|
||||
return fileinfo.size;
|
||||
}
|
||||
static void VFSPPAPI_Close(vfsfile_t *file)
|
||||
{
|
||||
vfsppapifile_t *intfile = (vfsppapifile_t*)file;
|
||||
ppb_fileio->Close(intfile->handle);
|
||||
ppb_core->ReleaseResource(intfile->handle);
|
||||
Z_Free(file);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
static void VFSPPAPI_CloseTemp(vfsfile_t *file)
|
||||
{
|
||||
vfsppapifile_t *intfile = (vfsppapifile_t*)file;
|
||||
char *fname = (char*)(intfile+1);
|
||||
ppb_fileio->Close(intfile->handle);
|
||||
ppb_core->ReleaseResource(intfile->handle);
|
||||
/*FIXME: add the remove somewhere*/
|
||||
// _unlink(fname);
|
||||
Z_Free(file);
|
||||
}
|
||||
#endif
|
||||
|
||||
vfsfile_t *FSPPAPI_OpenTemp(void)
|
||||
{
|
||||
return NULL;
|
||||
#if 0
|
||||
FILE *f;
|
||||
vfsppapifile_t *file;
|
||||
|
||||
f = tmpfile();
|
||||
if (!f)
|
||||
return NULL;
|
||||
|
||||
file = Z_Malloc(sizeof(vfsppapifile_t));
|
||||
file->funcs.Close = VFSPPAPI_Close;
|
||||
file->funcs.ReadBytes = VFSPPAPI_ReadBytes;
|
||||
file->funcs.WriteBytes = VFSPPAPI_WriteBytes;
|
||||
file->funcs.Seek = VFSPPAPI_Seek;
|
||||
file->funcs.Tell = VFSPPAPI_Tell;
|
||||
file->funcs.GetLen = VFSPPAPI_GetSize;
|
||||
file->funcs.Flush = VFSPPAPI_Flush;
|
||||
file->handle = f;
|
||||
|
||||
return (vfsfile_t*)file;
|
||||
#endif
|
||||
}
|
||||
|
||||
vfsfile_t *VFSPPAPI_Open(const char *osname, const char *mode)
|
||||
{
|
||||
int e;
|
||||
PP_Resource f;
|
||||
PP_Resource fsf;
|
||||
vfsppapifile_t *file;
|
||||
qboolean read = !!strchr(mode, 'r');
|
||||
qboolean write = !!strchr(mode, 'w');
|
||||
qboolean append = !!strchr(mode, 'a');
|
||||
int newmode = 0;
|
||||
|
||||
if (read)
|
||||
newmode |= PP_FILEOPENFLAG_READ;
|
||||
if (write)
|
||||
newmode |= PP_FILEOPENFLAG_WRITE|PP_FILEOPENFLAG_TRUNCATE|PP_FILEOPENFLAG_CREATE;
|
||||
if (append)
|
||||
newmode |= PP_FILEOPENFLAG_WRITE|PP_FILEOPENFLAG_CREATE;
|
||||
|
||||
/*should we support w+ or r+ */
|
||||
|
||||
fsf = ppb_fileref->Create(mainfilesystem, osname);
|
||||
f = ppb_fileio->Create(pp_instance);
|
||||
e = ppb_fileio->Open(f, fsf, newmode, nullccb);
|
||||
ppb_core->ReleaseResource(fsf);
|
||||
|
||||
if (e != PP_OK)
|
||||
{
|
||||
Con_Printf("unable to open %s. error %i\n", osname, e);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
file = Z_Malloc(sizeof(vfsppapifile_t));
|
||||
file->funcs.ReadBytes = strchr(mode, 'r')?VFSPPAPI_ReadBytes:NULL;
|
||||
file->funcs.WriteBytes = (strchr(mode, 'w')||strchr(mode, 'a'))?VFSPPAPI_WriteBytes:NULL;
|
||||
file->funcs.Seek = VFSPPAPI_Seek;
|
||||
file->funcs.Tell = VFSPPAPI_Tell;
|
||||
file->funcs.GetLen = VFSPPAPI_GetSize;
|
||||
file->funcs.Close = VFSPPAPI_Close;
|
||||
file->funcs.Flush = VFSPPAPI_Flush;
|
||||
file->handle = f;
|
||||
|
||||
if (append)
|
||||
file->offset = VFSPPAPI_GetSize((vfsfile_t*)file);
|
||||
else
|
||||
file->offset = 0;
|
||||
|
||||
return (vfsfile_t*)file;
|
||||
}
|
||||
|
||||
static vfsfile_t *FSPPAPI_OpenVFS(void *handle, flocation_t *loc, const char *mode)
|
||||
{
|
||||
char diskname[MAX_OSPATH];
|
||||
|
||||
//path is already cleaned, as anything that gets a valid loc needs cleaning up first.
|
||||
|
||||
snprintf(diskname, sizeof(diskname), "%s/%s", (char*)handle, loc->rawname);
|
||||
|
||||
return VFSPPAPI_Open(diskname, mode);
|
||||
}
|
||||
|
||||
static void FSPPAPI_PrintPath(void *handle)
|
||||
{
|
||||
Con_Printf("%s\n", (char*)handle);
|
||||
}
|
||||
static void FSPPAPI_ClosePath(void *handle)
|
||||
{
|
||||
Z_Free(handle);
|
||||
}
|
||||
static int FSPPAPI_RebuildFSHash(const char *filename, int filesize, void *data)
|
||||
{
|
||||
if (filename[strlen(filename)-1] == '/')
|
||||
{ //this is actually a directory
|
||||
|
||||
char childpath[256];
|
||||
Q_snprintfz(childpath, sizeof(childpath), "%s*", filename);
|
||||
Sys_EnumerateFiles((char*)data, childpath, FSPPAPI_RebuildFSHash, data);
|
||||
return true;
|
||||
}
|
||||
if (!Hash_GetInsensative(&filesystemhash, filename))
|
||||
{
|
||||
bucket_t *bucket = (bucket_t*)BZ_Malloc(sizeof(bucket_t) + strlen(filename)+1);
|
||||
strcpy((char *)(bucket+1), filename);
|
||||
//#ifdef _WIN32
|
||||
// Q_strlwr((char *)(bucket+1));
|
||||
//#endif
|
||||
Hash_AddInsensative(&filesystemhash, (char *)(bucket+1), data, bucket);
|
||||
|
||||
fs_hash_files++;
|
||||
}
|
||||
else
|
||||
fs_hash_dups++;
|
||||
return true;
|
||||
}
|
||||
static void FSPPAPI_BuildHash(void *handle)
|
||||
{
|
||||
Sys_EnumerateFiles(handle, "*", FSPPAPI_RebuildFSHash, handle);
|
||||
}
|
||||
static qboolean FSPPAPI_FLocate(void *handle, flocation_t *loc, const char *filename, void *hashedresult)
|
||||
{
|
||||
int len;
|
||||
char netpath[MAX_OSPATH];
|
||||
|
||||
Con_Printf("Locate %s\n", filename);
|
||||
|
||||
|
||||
if (hashedresult && (void *)hashedresult != handle)
|
||||
return false;
|
||||
|
||||
/*
|
||||
if (!static_registered)
|
||||
{ // if not a registered version, don't ever go beyond base
|
||||
if ( strchr (filename, '/') || strchr (filename,'\\'))
|
||||
continue;
|
||||
}
|
||||
*/
|
||||
|
||||
// check a file in the directory tree
|
||||
snprintf (netpath, sizeof(netpath)-1, "%s/%s",(char*)handle, filename);
|
||||
|
||||
{
|
||||
vfsfile_t *f = VFSPPAPI_Open(netpath, "rb");
|
||||
if (!f)
|
||||
return false;
|
||||
len = VFS_GETLEN(f);
|
||||
VFS_CLOSE(f);
|
||||
}
|
||||
|
||||
if (loc)
|
||||
{
|
||||
loc->len = len;
|
||||
loc->offset = 0;
|
||||
loc->index = 0;
|
||||
Q_strncpyz(loc->rawname, filename, sizeof(loc->rawname));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
static void FSPPAPI_ReadFile(void *handle, flocation_t *loc, char *buffer)
|
||||
{
|
||||
vfsfile_t *f;
|
||||
size_t result;
|
||||
|
||||
f = VFSPPAPI_Open(loc->rawname, "rb");
|
||||
if (!f) //err...
|
||||
return;
|
||||
VFS_SEEK(f, loc->offset);
|
||||
result = VFS_READ(f, buffer, loc->len);
|
||||
|
||||
if (result != loc->len)
|
||||
Con_Printf("FSPPAPI_ReadFile() fread: Filename: %s, expected %i, result was %u\n",loc->rawname,loc->len,(unsigned int)result);
|
||||
|
||||
VFS_CLOSE(f);
|
||||
}
|
||||
static int FSPPAPI_EnumerateFiles (void *handle, const char *match, int (*func)(const char *, int, void *), void *parm)
|
||||
{
|
||||
return Sys_EnumerateFiles(handle, match, func, parm);
|
||||
}
|
||||
|
||||
searchpathfuncs_t osfilefuncs = {
|
||||
FSPPAPI_PrintPath,
|
||||
FSPPAPI_ClosePath,
|
||||
FSPPAPI_BuildHash,
|
||||
FSPPAPI_FLocate,
|
||||
FSPPAPI_ReadFile,
|
||||
FSPPAPI_EnumerateFiles,
|
||||
NULL,
|
||||
NULL,
|
||||
FSPPAPI_OpenVFS
|
||||
};
|
||||
#endif
|
277
engine/nacl/gl_vidppapi.c
Normal file
277
engine/nacl/gl_vidppapi.c
Normal file
|
@ -0,0 +1,277 @@
|
|||
#include "quakedef.h"
|
||||
#include "glquake.h"
|
||||
#include "ppapi/c/pp_completion_callback.h"
|
||||
#include "ppapi/gles2/gl2ext_ppapi.h"
|
||||
#include "ppapi/c/ppb_graphics_3d.h"
|
||||
#include "ppapi/c/ppb_instance.h"
|
||||
|
||||
extern PPB_GetInterface sys_gbi;
|
||||
extern PPB_Graphics3D* graphics3d_interface;
|
||||
extern PP_Instance pp_instance;
|
||||
static PP_Resource glcontext;
|
||||
extern PPB_Instance* instance_interface;
|
||||
int delayedswap = false;
|
||||
|
||||
void swap_callback(void* user_data, int32_t result)
|
||||
{
|
||||
// printf("swap result: %d\n", result);
|
||||
}
|
||||
void GL_BeginRendering (void)
|
||||
{
|
||||
}
|
||||
void GL_EndRendering (void)
|
||||
{
|
||||
delayedswap = true;
|
||||
glFlush();
|
||||
}
|
||||
|
||||
void GL_DoSwap(void)
|
||||
{
|
||||
if (delayedswap)
|
||||
{
|
||||
struct PP_CompletionCallback ccb = { swap_callback, NULL, PP_COMPLETIONCALLBACK_FLAG_OPTIONAL};
|
||||
graphics3d_interface->SwapBuffers(glcontext, ccb);
|
||||
delayedswap = false;
|
||||
}
|
||||
}
|
||||
|
||||
void GLVID_SetPalette (unsigned char *palette)
|
||||
{
|
||||
qbyte *pal;
|
||||
unsigned int r,g,b;
|
||||
int i;
|
||||
unsigned *table1;
|
||||
extern qbyte gammatable[256];
|
||||
|
||||
pal = palette;
|
||||
table1 = d_8to24rgbtable;
|
||||
for (i=0 ; i<256 ; i++)
|
||||
{
|
||||
r = gammatable[pal[0]];
|
||||
g = gammatable[pal[1]];
|
||||
b = gammatable[pal[2]];
|
||||
pal += 3;
|
||||
|
||||
*table1++ = LittleLong((255<<24) + (r<<0) + (g<<8) + (b<<16));
|
||||
}
|
||||
d_8to24rgbtable[255] &= LittleLong(0xffffff); // 255 is transparent
|
||||
}
|
||||
|
||||
void GLVID_ShiftPalette (unsigned char *palette)
|
||||
{
|
||||
}
|
||||
|
||||
void *PPAPI_GetGLSymbol(char *symname)
|
||||
{
|
||||
int i;
|
||||
static struct {char *name; void *ptr;} funcs[] =
|
||||
{
|
||||
#define f(n) {#n , n},
|
||||
f(glActiveTexture)
|
||||
f(glAttachShader)
|
||||
f(glBindAttribLocation)
|
||||
f(glBindBuffer)
|
||||
f(glBindFramebuffer)
|
||||
f(glBindRenderbuffer)
|
||||
f(glBindTexture)
|
||||
f(glBlendColor)
|
||||
f(glBlendEquation)
|
||||
f(glBlendEquationSeparate)
|
||||
f(glBlendFunc)
|
||||
f(glBlendFuncSeparate)
|
||||
f(glBufferData)
|
||||
f(glBufferSubData)
|
||||
f(glCheckFramebufferStatus)
|
||||
f(glClear)
|
||||
f(glClearColor)
|
||||
f(glClearDepthf)
|
||||
f(glClearStencil)
|
||||
f(glColorMask)
|
||||
f(glCompileShader)
|
||||
f(glCompressedTexImage2D)
|
||||
f(glCompressedTexSubImage2D)
|
||||
f(glCopyTexImage2D)
|
||||
f(glCopyTexSubImage2D)
|
||||
f(glCreateProgram)
|
||||
f(glCreateShader)
|
||||
f(glCullFace)
|
||||
f(glDeleteBuffers)
|
||||
f(glDeleteFramebuffers)
|
||||
f(glDeleteProgram)
|
||||
f(glDeleteRenderbuffers)
|
||||
f(glDeleteShader)
|
||||
f(glDeleteTextures)
|
||||
f(glDepthFunc)
|
||||
f(glDepthMask)
|
||||
f(glDepthRangef)
|
||||
f(glDetachShader)
|
||||
f(glDisable)
|
||||
f(glDisableVertexAttribArray)
|
||||
f(glDrawArrays)
|
||||
f(glDrawElements)
|
||||
f(glEnable)
|
||||
f(glEnableVertexAttribArray)
|
||||
f(glFinish)
|
||||
f(glFlush)
|
||||
f(glFramebufferRenderbuffer)
|
||||
f(glFramebufferTexture2D)
|
||||
f(glFrontFace)
|
||||
f(glGenBuffers)
|
||||
f(glGenerateMipmap)
|
||||
f(glGenFramebuffers)
|
||||
f(glGenRenderbuffers)
|
||||
f(glGenTextures)
|
||||
f(glGetActiveAttrib)
|
||||
f(glGetActiveUniform)
|
||||
f(glGetAttachedShaders)
|
||||
f(glGetAttribLocation)
|
||||
f(glGetBooleanv)
|
||||
f(glGetBufferParameteriv)
|
||||
f(glGetError)
|
||||
f(glGetFloatv)
|
||||
f(glGetFramebufferAttachmentParameteriv)
|
||||
f(glGetIntegerv)
|
||||
f(glGetProgramiv)
|
||||
f(glGetProgramInfoLog)
|
||||
f(glGetRenderbufferParameteriv)
|
||||
f(glGetShaderiv)
|
||||
f(glGetShaderInfoLog)
|
||||
f(glGetShaderPrecisionFormat)
|
||||
f(glGetShaderSource)
|
||||
f(glGetString)
|
||||
f(glGetTexParameterfv)
|
||||
f(glGetTexParameteriv)
|
||||
f(glGetUniformfv)
|
||||
f(glGetUniformiv)
|
||||
f(glGetUniformLocation)
|
||||
f(glGetVertexAttribfv)
|
||||
f(glGetVertexAttribiv)
|
||||
f(glGetVertexAttribPointerv)
|
||||
f(glHint)
|
||||
f(glIsBuffer)
|
||||
f(glIsEnabled)
|
||||
f(glIsFramebuffer)
|
||||
f(glIsProgram)
|
||||
f(glIsRenderbuffer)
|
||||
f(glIsShader)
|
||||
f(glIsTexture)
|
||||
f(glLineWidth)
|
||||
f(glLinkProgram)
|
||||
f(glPixelStorei)
|
||||
f(glPolygonOffset)
|
||||
f(glReadPixels)
|
||||
f(glReleaseShaderCompiler)
|
||||
f(glRenderbufferStorage)
|
||||
f(glSampleCoverage)
|
||||
f(glScissor)
|
||||
f(glShaderBinary)
|
||||
f(glShaderSource)
|
||||
f(glStencilFunc)
|
||||
f(glStencilFuncSeparate)
|
||||
f(glStencilMask)
|
||||
f(glStencilMaskSeparate)
|
||||
f(glStencilOp)
|
||||
f(glStencilOpSeparate)
|
||||
f(glTexImage2D)
|
||||
f(glTexParameterf)
|
||||
f(glTexParameterfv)
|
||||
f(glTexParameteri)
|
||||
f(glTexParameteriv)
|
||||
f(glTexSubImage2D)
|
||||
f(glUniform1f)
|
||||
f(glUniform1fv)
|
||||
f(glUniform1i)
|
||||
f(glUniform1iv)
|
||||
f(glUniform2f)
|
||||
f(glUniform2fv)
|
||||
f(glUniform2i)
|
||||
f(glUniform2iv)
|
||||
f(glUniform3f)
|
||||
f(glUniform3fv)
|
||||
f(glUniform3i)
|
||||
f(glUniform3iv)
|
||||
f(glUniform4f)
|
||||
f(glUniform4fv)
|
||||
f(glUniform4i)
|
||||
f(glUniform4iv)
|
||||
f(glUniformMatrix2fv)
|
||||
f(glUniformMatrix3fv)
|
||||
f(glUniformMatrix4fv)
|
||||
f(glUseProgram)
|
||||
f(glValidateProgram)
|
||||
f(glVertexAttrib1f)
|
||||
f(glVertexAttrib1fv)
|
||||
f(glVertexAttrib2f)
|
||||
f(glVertexAttrib2fv)
|
||||
f(glVertexAttrib3f)
|
||||
f(glVertexAttrib3fv)
|
||||
f(glVertexAttrib4f)
|
||||
f(glVertexAttrib4fv)
|
||||
f(glVertexAttribPointer)
|
||||
f(glViewport)
|
||||
{NULL}
|
||||
};
|
||||
for (i = 0; funcs[i].name; i++)
|
||||
{
|
||||
if (!strcmp(funcs[i].name, symname))
|
||||
return funcs[i].ptr;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
|
||||
{
|
||||
int32_t attribs[] = {PP_GRAPHICS3DATTRIB_WIDTH, info->width,
|
||||
PP_GRAPHICS3DATTRIB_HEIGHT, info->height,
|
||||
PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 24,
|
||||
PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 8,
|
||||
PP_GRAPHICS3DATTRIB_NONE};
|
||||
|
||||
glcontext = graphics3d_interface->Create(pp_instance, 0, attribs);
|
||||
|
||||
glSetCurrentContextPPAPI(glcontext);
|
||||
|
||||
if (!instance_interface->BindGraphics(pp_instance, glcontext))
|
||||
{
|
||||
Con_Printf("failed to bind context\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
GL_EndRendering();
|
||||
GL_DoSwap();
|
||||
|
||||
vid.pixelwidth = info->width;
|
||||
vid.pixelheight = info->height;
|
||||
|
||||
GLVID_SetPalette (palette);
|
||||
GL_Init(PPAPI_GetGLSymbol);
|
||||
vid.recalc_refdef = 1;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLVID_Shutdown (void)
|
||||
{
|
||||
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
GL_EndRendering();
|
||||
GL_DoSwap();
|
||||
|
||||
glTerminatePPAPI();
|
||||
}
|
||||
void GLVID_DeInit (void)
|
||||
{
|
||||
GLVID_Shutdown();
|
||||
}
|
||||
|
||||
void GLVID_Crashed(void);
|
||||
|
||||
void GLVID_Update (vrect_t *rects);
|
||||
|
||||
int GLVID_SetMode (rendererstate_t *info, unsigned char *palette);
|
||||
|
||||
void GLVID_SetCaption(char *caption)
|
||||
{
|
||||
}
|
115
engine/nacl/snd_ppapi.c
Normal file
115
engine/nacl/snd_ppapi.c
Normal file
|
@ -0,0 +1,115 @@
|
|||
#include "quakedef.h"
|
||||
|
||||
#include <ppapi/c/ppb_core.h>
|
||||
#include <ppapi/c/ppb_audio.h>
|
||||
#include <ppapi/c/ppb_audio_config.h>
|
||||
extern PPB_Core *ppb_core;
|
||||
extern PPB_Audio *audio_interface;
|
||||
extern PPB_AudioConfig *audioconfig_interface;
|
||||
extern PP_Instance pp_instance;
|
||||
|
||||
static PPB_Audio_Callback audio_callback;
|
||||
|
||||
extern int GetSoundtime(soundcardinfo_t *sc);
|
||||
|
||||
static void PPAPI_audio_callback(void *sample_buffer, uint32_t len, void *user_data)
|
||||
{
|
||||
soundcardinfo_t *sc = user_data;
|
||||
unsigned int framesz;
|
||||
if (sc)
|
||||
{
|
||||
int curtime = GetSoundtime(sc);
|
||||
framesz = sc->sn.numchannels * sc->sn.samplebits/8;
|
||||
|
||||
//might as well dump it directly...
|
||||
sc->sn.buffer = sample_buffer;
|
||||
sc->sn.samples = len / (sc->sn.samplebits/8);
|
||||
S_PaintChannels (sc, curtime + (len / framesz));
|
||||
sc->sn.samples = 0;
|
||||
sc->sn.buffer = NULL;
|
||||
|
||||
sc->snd_sent += len;
|
||||
}
|
||||
}
|
||||
|
||||
static void PPAPI_Shutdown(soundcardinfo_t *sc)
|
||||
{
|
||||
audio_interface->StopPlayback((PP_Resource)sc->handle);
|
||||
ppb_core->ReleaseResource((PP_Resource)sc->handle);
|
||||
}
|
||||
|
||||
static unsigned int PPAPI_GetDMAPos(soundcardinfo_t *sc)
|
||||
{
|
||||
sc->sn.samplepos = sc->snd_sent / (sc->sn.samplebits/8);
|
||||
return sc->sn.samplepos;
|
||||
}
|
||||
|
||||
static void PPAPI_UnlockBuffer(soundcardinfo_t *sc, void *buffer)
|
||||
{
|
||||
}
|
||||
|
||||
static void *PPAPI_LockBuffer(soundcardinfo_t *sc, unsigned int *sampidx)
|
||||
{
|
||||
*sampidx = 0;
|
||||
return sc->sn.buffer;
|
||||
}
|
||||
|
||||
static void PPAPI_SetUnderWater(soundcardinfo_t *sc, qboolean uw)
|
||||
{
|
||||
}
|
||||
|
||||
static void PPAPI_Submit(soundcardinfo_t *sc, int start, int end)
|
||||
{
|
||||
}
|
||||
|
||||
int PPAPI_InitCard (soundcardinfo_t *sc, int cardnum)
|
||||
{
|
||||
PP_Resource config;
|
||||
int framecount;
|
||||
|
||||
/*I'm not aware of any limits on the number of 'devices' we can create, but virtual devices on the same physical device are utterly pointless, so don't load more than one*/
|
||||
if (cardnum != 0)
|
||||
return 2;
|
||||
|
||||
/*the docs say only two sample rates are allowed*/
|
||||
if (sc->sn.speed <= 44100)
|
||||
sc->sn.speed = 44100;
|
||||
else
|
||||
sc->sn.speed = 48000;
|
||||
/*we can't choose these two settings*/
|
||||
sc->sn.samplebits = 16;
|
||||
sc->sn.numchannels = 2;
|
||||
|
||||
framecount = audioconfig_interface->RecommendSampleFrameCount(sc->sn.speed, 2048);
|
||||
|
||||
/*the callback paints directly into the caller's buffer, so we don't need a separate 'dma' buffer*/
|
||||
sc->selfpainting = true;
|
||||
sc->sn.samples = 0; /*framecount*/
|
||||
sc->sn.buffer = NULL;
|
||||
|
||||
sc->snd_sent = 0;
|
||||
sc->sn.samplepos = 0;
|
||||
|
||||
sc->Submit = PPAPI_Submit;
|
||||
sc->GetDMAPos = PPAPI_GetDMAPos;
|
||||
sc->Lock = PPAPI_LockBuffer;
|
||||
sc->Unlock = PPAPI_UnlockBuffer;
|
||||
sc->SetWaterDistortion = PPAPI_SetUnderWater;
|
||||
sc->Shutdown = PPAPI_Shutdown;
|
||||
|
||||
|
||||
config = audioconfig_interface->CreateStereo16Bit(pp_instance, sc->sn.speed, framecount);
|
||||
if (config)
|
||||
{
|
||||
sc->handle = (void*)audio_interface->Create(pp_instance, config, PPAPI_audio_callback, sc);
|
||||
ppb_core->ReleaseResource(config);
|
||||
if (sc->handle)
|
||||
{
|
||||
if (audio_interface->StartPlayback((PP_Resource)sc->handle))
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int (*pPPAPI_InitCard) (soundcardinfo_t *sc, int cardnum) = &PPAPI_InitCard;
|
614
engine/nacl/sys_ppapi.c
Normal file
614
engine/nacl/sys_ppapi.c
Normal file
|
@ -0,0 +1,614 @@
|
|||
#include "quakedef.h"
|
||||
|
||||
#include <ppapi/c/pp_errors.h>
|
||||
#include <ppapi/c/ppb.h>
|
||||
#include <ppapi/c/ppb_core.h>
|
||||
#include <ppapi/c/ppb_graphics_3d.h>
|
||||
#include <ppapi/c/ppb_instance.h>
|
||||
#include <ppapi/c/ppp.h>
|
||||
#include <ppapi/c/ppp_instance.h>
|
||||
#include <ppapi/c/ppb_input_event.h>
|
||||
#include <ppapi/c/ppp_input_event.h>
|
||||
#include <ppapi/c/ppb_var.h>
|
||||
#include <ppapi/c/ppb_messaging.h>
|
||||
#include <ppapi/c/ppb_file_system.h>
|
||||
#include <ppapi/c/ppb_file_ref.h>
|
||||
#include <ppapi/c/ppb_file_io.h>
|
||||
#include <ppapi/c/ppb_url_loader.h>
|
||||
#include <ppapi/c/ppb_url_response_info.h>
|
||||
#include <ppapi/c/ppb_url_request_info.h>
|
||||
#include <ppapi/c/ppb_audio.h>
|
||||
#include <ppapi/c/ppb_audio_config.h>
|
||||
#include <ppapi/c/ppb_mouse_lock.h>
|
||||
#include <ppapi/c/ppp_mouse_lock.h>
|
||||
#include <ppapi/c/ppb_fullscreen.h>
|
||||
#include <ppapi/c/ppb_websocket.h>
|
||||
|
||||
#include <ppapi/c/pp_input_event.h>
|
||||
#include <ppapi/gles2/gl2ext_ppapi.h>
|
||||
|
||||
PPB_Core *ppb_core = NULL;
|
||||
PPB_Graphics3D *graphics3d_interface = NULL;
|
||||
PPB_Instance *instance_interface = NULL;
|
||||
PPB_Messaging *ppb_messaging_interface = NULL;
|
||||
PPB_Var *ppb_var_interface = NULL;
|
||||
PPB_InputEvent *ppb_inputevent_interface = NULL;
|
||||
PPB_KeyboardInputEvent *ppb_keyboardinputevent_interface = NULL;
|
||||
PPB_MouseInputEvent *ppb_mouseinputevent_interface = NULL;
|
||||
PPB_WheelInputEvent *ppb_wheelinputevent_interface = NULL;
|
||||
PPB_FileIO *ppb_fileio = NULL;
|
||||
PPB_FileRef *ppb_fileref = NULL;
|
||||
PPB_FileSystem *ppb_filesystem = NULL;
|
||||
PPB_URLLoader *urlloader = NULL;
|
||||
PPB_URLRequestInfo *urlrequestinfo = NULL;
|
||||
PPB_URLResponseInfo *urlresponseinfo = NULL;
|
||||
PPB_Audio *audio_interface = NULL;
|
||||
PPB_AudioConfig *audioconfig_interface = NULL;
|
||||
PPB_MouseLock *ppb_mouselock_interface = NULL;
|
||||
PPB_Fullscreen *ppb_fullscreen_interface = NULL;
|
||||
PPB_WebSocket *ppb_websocket_interface = NULL;;
|
||||
PP_Instance pp_instance;
|
||||
PPB_GetInterface sys_gbi;
|
||||
static double lasttime;
|
||||
static qboolean mouselocked;
|
||||
static qboolean shuttingdown;
|
||||
|
||||
qboolean FSPPAPI_Init(int *filenocookie);
|
||||
|
||||
unsigned short htons(unsigned short a)
|
||||
{
|
||||
union
|
||||
{
|
||||
unsigned char c[2];
|
||||
unsigned short s;
|
||||
} u;
|
||||
u.s = a;
|
||||
|
||||
return u.c[0] | (unsigned short)(u.c[1]<<8);
|
||||
}
|
||||
unsigned short ntohs(unsigned short a)
|
||||
{
|
||||
return htons(a);
|
||||
}
|
||||
unsigned int htonl(unsigned int a)
|
||||
{
|
||||
union
|
||||
{
|
||||
unsigned char c[4];
|
||||
unsigned int s;
|
||||
} u;
|
||||
u.s = a;
|
||||
|
||||
return u.c[0] | (unsigned int)(u.c[1]<<8) | (unsigned int)(u.c[2]<<16) | (unsigned int)(u.c[3]<<24);
|
||||
}
|
||||
unsigned long ntohl(unsigned long a)
|
||||
{
|
||||
return htonl(a);
|
||||
}
|
||||
|
||||
qboolean isDedicated = false;
|
||||
|
||||
|
||||
dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
void Sys_CloseLibrary(dllhandle_t *lib)
|
||||
{
|
||||
}
|
||||
void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
char *Sys_GetNameForAddress(dllhandle_t *module, void *address)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
qboolean Sys_RandomBytes(qbyte *string, int len)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//q2...
|
||||
void Sys_UnloadGame (void)
|
||||
{
|
||||
}
|
||||
//q2...
|
||||
void *Sys_GetGameAPI (void *parms)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
qboolean Sys_InitTerminal (void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
void Sys_CloseTerminal (void)
|
||||
{
|
||||
}
|
||||
|
||||
char *Sys_GetClipboard(void)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
void Sys_CloseClipboard(char *buf)
|
||||
{
|
||||
}
|
||||
void Sys_SaveClipboard(char *text)
|
||||
{
|
||||
}
|
||||
void Sys_ServerActivity(void)
|
||||
{
|
||||
}
|
||||
|
||||
char *Sys_ConsoleInput (void)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
void Sys_SendKeyEvents(void)
|
||||
{
|
||||
}
|
||||
|
||||
void Sys_Init (void)
|
||||
{
|
||||
}
|
||||
void Sys_Shutdown(void)
|
||||
{
|
||||
}
|
||||
|
||||
//nacl supposedly has no way to implement this (other than us writing a listfile in each directory)
|
||||
int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, int, void *), void *parm)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
|
||||
{
|
||||
*width = 1024;
|
||||
*height = 768;
|
||||
*bpp = 32;
|
||||
*refreshrate = 60;
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// an error will cause the entire program to exit
|
||||
NORETURN void VARGS Sys_Error (const char *error, ...)
|
||||
{
|
||||
va_list argptr;
|
||||
char string[1024];
|
||||
|
||||
va_start (argptr, error);
|
||||
vsnprintf (string, sizeof(string)-1, error, argptr);
|
||||
va_end (argptr);
|
||||
|
||||
Sys_Printf("Sys_Error: ");
|
||||
Sys_Printf("%s", string);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
static struct PP_Var CStrToVar(const char* str)
|
||||
{
|
||||
if (ppb_var_interface != NULL)
|
||||
{
|
||||
return ppb_var_interface->VarFromUtf8(str, strlen(str));
|
||||
}
|
||||
return PP_MakeUndefined();
|
||||
}
|
||||
void VARGS Sys_Printf (char *fmt, ...)
|
||||
{
|
||||
va_list argptr;
|
||||
char string[1024];
|
||||
|
||||
va_start (argptr, fmt);
|
||||
vsnprintf (string, sizeof(string)-1, fmt, argptr);
|
||||
va_end (argptr);
|
||||
|
||||
//this stuff generally doesn't even get shown
|
||||
printf("%s", string);
|
||||
if (pp_instance)
|
||||
ppb_messaging_interface->PostMessage(pp_instance, CStrToVar(string));
|
||||
}
|
||||
|
||||
void Sys_Quit (void)
|
||||
{
|
||||
Sys_Printf("Sys_Quit\n");
|
||||
|
||||
shuttingdown = true;
|
||||
}
|
||||
void Sys_RecentServer(char *command, char *target, char *title, char *desc)
|
||||
{
|
||||
}
|
||||
|
||||
void Sys_mkdir (char *path)
|
||||
{
|
||||
}
|
||||
qboolean Sys_remove (char *path)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
#include <sys/time.h>
|
||||
static int secbase;
|
||||
double Sys_DoubleTime(void)
|
||||
{
|
||||
struct timeval tp;
|
||||
struct timezone tzp;
|
||||
|
||||
gettimeofday(&tp, &tzp);
|
||||
|
||||
if (!secbase)
|
||||
{
|
||||
secbase = tp.tv_sec;
|
||||
return tp.tv_usec/1000000.0;
|
||||
}
|
||||
|
||||
return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
|
||||
}
|
||||
|
||||
unsigned int Sys_Milliseconds (void)
|
||||
{
|
||||
return Sys_DoubleTime()*1000;
|
||||
}
|
||||
|
||||
void FrameEvent(void* user_data, int32_t result)
|
||||
{
|
||||
if (shuttingdown)
|
||||
{
|
||||
if (!mouselocked && ppb_mouselock_interface)
|
||||
ppb_mouselock_interface->UnlockMouse(pp_instance);
|
||||
if (ppb_fullscreen_interface)
|
||||
ppb_fullscreen_interface->SetFullscreen(pp_instance, PP_FALSE);
|
||||
Host_Shutdown ();
|
||||
ppb_inputevent_interface->RequestInputEvents(pp_instance, 0);
|
||||
shuttingdown = false;
|
||||
return;
|
||||
}
|
||||
if (pp_instance)
|
||||
{
|
||||
double newtime = Sys_DoubleTime();
|
||||
Host_Frame(newtime - lasttime);
|
||||
lasttime = newtime;
|
||||
|
||||
// Sys_Printf("Frame %f\n", newtime);
|
||||
|
||||
struct PP_CompletionCallback ccb = {FrameEvent, user_data, PP_COMPLETIONCALLBACK_FLAG_NONE};
|
||||
ppb_core->CallOnMainThread(0, ccb, 0);
|
||||
}
|
||||
}
|
||||
void startquake(void)
|
||||
{
|
||||
const char *args [] =
|
||||
{
|
||||
"ftedroid",
|
||||
"",
|
||||
""
|
||||
};
|
||||
quakeparms_t parms;
|
||||
parms.basedir = ""; /*filled in later*/
|
||||
parms.argc = 1;
|
||||
parms.argv = args;
|
||||
//FIXME: do something with the embed arguments
|
||||
parms.memsize = 16*1024*1024;
|
||||
parms.membase = malloc(parms.memsize);
|
||||
if (!parms.membase)
|
||||
{
|
||||
Sys_Printf("Unable to alloc heap\n");
|
||||
return;
|
||||
}
|
||||
|
||||
Sys_Printf("Starting up\n");
|
||||
|
||||
COM_InitArgv(parms.argc, parms.argv);
|
||||
TL_InitLanguages();
|
||||
#ifdef SERVERONLY
|
||||
SV_Init(&parms);
|
||||
#else
|
||||
Host_Init(&parms);
|
||||
#endif
|
||||
|
||||
lasttime = Sys_DoubleTime();
|
||||
|
||||
FrameEvent(NULL, 0);
|
||||
}
|
||||
|
||||
void trystartquake(void* user_data, int32_t result)
|
||||
{
|
||||
if (FSPPAPI_Init(&result))
|
||||
startquake();
|
||||
else
|
||||
{
|
||||
struct PP_CompletionCallback ccb = {trystartquake, user_data, PP_COMPLETIONCALLBACK_FLAG_NONE};
|
||||
ppb_core->CallOnMainThread(100, ccb, result);
|
||||
}
|
||||
}
|
||||
|
||||
static PP_Bool Instance_DidCreate(PP_Instance instance,
|
||||
uint32_t argc,
|
||||
const char* argn[],
|
||||
const char* argv[])
|
||||
{
|
||||
pp_instance = instance;
|
||||
|
||||
//FIXME: do something with the embed arguments
|
||||
|
||||
ppb_inputevent_interface->RequestInputEvents(pp_instance, PP_INPUTEVENT_CLASS_MOUSE | PP_INPUTEVENT_CLASS_KEYBOARD | PP_INPUTEVENT_CLASS_WHEEL);
|
||||
|
||||
trystartquake(NULL, 0);
|
||||
|
||||
return PP_TRUE;
|
||||
}
|
||||
|
||||
static void cb_mouselocked(void* user_data, int32_t result)
|
||||
{
|
||||
if (result == PP_OK)
|
||||
{
|
||||
mouselocked = true;
|
||||
}
|
||||
}
|
||||
static void ppp_mouseunlocked(PP_Instance instance)
|
||||
{
|
||||
mouselocked = false;
|
||||
}
|
||||
|
||||
unsigned int domkeytoquake(unsigned int code)
|
||||
{
|
||||
#define K_PRINTSCREEN ' '
|
||||
unsigned int tab[256] =
|
||||
{
|
||||
/* 0*/ 0,0,0,0,0,0,0,0, K_BACKSPACE,K_TAB,0,0,0,K_ENTER,0,0,
|
||||
/* 16*/ K_SHIFT,K_CTRL,K_ALT,K_PAUSE,K_CAPSLOCK,0,0,0, 0,0,0,K_ESCAPE,0,0,0,0,
|
||||
/* 32*/ ' ',K_PGUP,K_PGDN,K_END,K_HOME,K_LEFTARROW,K_UPARROW,K_RIGHTARROW, K_DOWNARROW,0,0,0,K_PRINTSCREEN,K_INS,K_DEL,0,
|
||||
/* 48*/ '0','1','2','3','4','5','6','7', '8','9',0,0,0,0,0,0,
|
||||
|
||||
/* 64*/ 0,'a','b','c','d','e','f','g', 'h','i','j','k','l','m','n','o',
|
||||
/* 80*/ 'p','q','r','s','t','u','v','w', 'x','y','z',K_LWIN,K_RWIN,K_APP,0,0,
|
||||
/* 96*/ K_KP_INS,K_KP_END,K_KP_DOWNARROW,K_KP_PGDN,K_KP_LEFTARROW,K_KP_5,K_KP_RIGHTARROW,K_KP_HOME, K_KP_UPARROW,K_KP_PGDN,K_KP_STAR,K_KP_PLUS,0,K_KP_MINUS,K_KP_DEL,K_KP_SLASH,
|
||||
/*112*/ K_F1,K_F2,K_F3,K_F4,K_F5,K_F6,K_F7,K_F8, K_F9,K_F10,K_F11,K_F12,0,0,0,0,
|
||||
/*128*/ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
|
||||
/*144*/ K_KP_NUMLOCK,K_SCRLCK,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
|
||||
/*160*/ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
|
||||
/*176*/ 0,0,0,0,0,0,0,0, 0,0,';','=',',','-','.','/',
|
||||
/*192*/ '\'',0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
|
||||
/*208*/ 0,0,0,0,0,0,0,0, 0,0,0,'[','\\',']','#','`',
|
||||
/*224*/ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
|
||||
/*240*/ 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
|
||||
};
|
||||
if (code >= sizeof(tab)/sizeof(tab[0]))
|
||||
{
|
||||
Con_DPrintf("You just pressed key %u, but I don't know what its meant to be\n", code);
|
||||
return 0;
|
||||
}
|
||||
if (!tab[code])
|
||||
Con_DPrintf("You just pressed key %u, but I don't know what its meant to be\n", code);
|
||||
return tab[code];
|
||||
}
|
||||
|
||||
void IN_QueueKey(int down, int keycode, int unicode);
|
||||
void IN_QueueMouse(int act, int ptrid, float x, float y, int button);
|
||||
void IN_AmmendUnicode(int unicode);
|
||||
PP_Bool InputEvent_HandleEvent(PP_Instance pp_instance, PP_Resource resource)
|
||||
{
|
||||
extern cvar_t vid_fullscreen;
|
||||
if (!pp_instance || !host_initialized)
|
||||
return PP_FALSE;
|
||||
|
||||
switch(ppb_inputevent_interface->GetType(resource))
|
||||
{
|
||||
case PP_INPUTEVENT_TYPE_MOUSEDOWN:
|
||||
if (vid_fullscreen.ival)
|
||||
{
|
||||
if (ppb_fullscreen_interface)
|
||||
ppb_fullscreen_interface->SetFullscreen(pp_instance, PP_TRUE);
|
||||
|
||||
if (!mouselocked && ppb_mouselock_interface)
|
||||
{
|
||||
struct PP_CompletionCallback ccb = {cb_mouselocked, NULL, PP_COMPLETIONCALLBACK_FLAG_NONE};
|
||||
int res = ppb_mouselock_interface->LockMouse(pp_instance, ccb);
|
||||
if (res != PP_OK_COMPLETIONPENDING)
|
||||
cb_mouselocked(NULL, res);
|
||||
else
|
||||
return PP_TRUE;
|
||||
}
|
||||
}
|
||||
IN_QueueMouse(1, 0, 0, 0, ppb_mouseinputevent_interface->GetButton(resource));
|
||||
return PP_TRUE;
|
||||
case PP_INPUTEVENT_TYPE_MOUSEUP:
|
||||
IN_QueueMouse(2, 0, 0, 0, ppb_mouseinputevent_interface->GetButton(resource));
|
||||
return PP_TRUE;
|
||||
case PP_INPUTEVENT_TYPE_MOUSEMOVE:
|
||||
{
|
||||
struct PP_Point p;
|
||||
if (mouselocked)
|
||||
{
|
||||
p = ppb_mouseinputevent_interface->GetMovement(resource);
|
||||
IN_QueueMouse(3, 0, p.x, p.y, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
p = ppb_mouseinputevent_interface->GetPosition(resource);
|
||||
IN_QueueMouse(0, 0, p.x, p.y, 0);
|
||||
}
|
||||
}
|
||||
return PP_TRUE;
|
||||
case PP_INPUTEVENT_TYPE_MOUSEENTER:
|
||||
//we don't really care too much if it leave the window
|
||||
// Con_Printf("mouseenter\n");
|
||||
return PP_TRUE;
|
||||
case PP_INPUTEVENT_TYPE_MOUSELEAVE:
|
||||
//we don't really care too much if it leave the window (should throttle framerates perhaps, but that's all)
|
||||
// Con_Printf("mouseleave\n");
|
||||
return PP_TRUE;
|
||||
case PP_INPUTEVENT_TYPE_WHEEL:
|
||||
{
|
||||
struct PP_FloatPoint p;
|
||||
p = ppb_wheelinputevent_interface->GetTicks(resource);
|
||||
//BUG: the value is fractional.
|
||||
while (p.x >= 1)
|
||||
{
|
||||
IN_QueueKey(1, K_MWHEELUP, 0);
|
||||
IN_QueueKey(0, K_MWHEELUP, 0);
|
||||
p.x--;
|
||||
}
|
||||
while (p.x <= -1)
|
||||
{
|
||||
IN_QueueKey(1, K_MWHEELDOWN, 0);
|
||||
IN_QueueKey(0, K_MWHEELDOWN, 0);
|
||||
p.x++;
|
||||
}
|
||||
}
|
||||
return PP_TRUE;
|
||||
case PP_INPUTEVENT_TYPE_RAWKEYDOWN:
|
||||
// Con_Printf("rawkeydown\n");
|
||||
return PP_FALSE;
|
||||
case PP_INPUTEVENT_TYPE_KEYDOWN:
|
||||
IN_QueueKey(1, domkeytoquake(ppb_keyboardinputevent_interface->GetKeyCode(resource)), 0);
|
||||
return PP_FALSE;
|
||||
case PP_INPUTEVENT_TYPE_KEYUP:
|
||||
IN_QueueKey(0, domkeytoquake(ppb_keyboardinputevent_interface->GetKeyCode(resource)), 0);
|
||||
return PP_TRUE;
|
||||
case PP_INPUTEVENT_TYPE_CHAR:
|
||||
{
|
||||
const unsigned char *s;
|
||||
unsigned int c;
|
||||
unsigned int len;
|
||||
len = 0;
|
||||
s = ppb_var_interface->VarToUtf8(ppb_keyboardinputevent_interface->GetCharacterText(resource), &len);
|
||||
while(len)
|
||||
{
|
||||
if (*s & 0x80)
|
||||
{
|
||||
if (!(*s & 0x40))
|
||||
{
|
||||
//illegal encoding
|
||||
c = '?';
|
||||
len -= 1;
|
||||
}
|
||||
else if (!(*s & 0x20) && (s[1] & 0xc0) == 0x80)
|
||||
{
|
||||
c = ((s[0] & 0x1f)<<6) | ((s[1] & 0x3f)<<0);
|
||||
if (c < (1<<7))
|
||||
c = '?';
|
||||
len -= 2;
|
||||
}
|
||||
else if (!(*s & 0x10) && (s[1] & 0xc0) == 0x80 && (s[2] & 0xc0) == 0x80)
|
||||
{
|
||||
c = ((s[0] & 0x0f)<<12) | ((s[1] & 0x3f)<<6) | ((s[2] & 0x3f)<<0);
|
||||
if (c < (1<<13))
|
||||
c = '?';
|
||||
len -= 3;
|
||||
}
|
||||
else if (!(*s & 0x08) && (s[1] & 0xc0) == 0x80 && (s[2] & 0xc0) == 0x80 && (s[3] & 0xc0) == 0x80)
|
||||
{
|
||||
c = ((s[0] & 0x07)<<18) | ((s[1] & 0x3f)<<12) | ((s[2] & 0x3f)<<6) | ((s[3] & 0x3f)<<0);
|
||||
if (c < (1<<19))
|
||||
c = '?';
|
||||
len -= 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
//too lazy to handle that encoding
|
||||
c = '?';
|
||||
len -= 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
c = *s;
|
||||
len--;
|
||||
}
|
||||
|
||||
IN_AmmendUnicode(c);
|
||||
}
|
||||
}
|
||||
return PP_TRUE;
|
||||
case PP_INPUTEVENT_TYPE_CONTEXTMENU:
|
||||
//We don't care about the context menu, we just want to be able to right-click.
|
||||
return PP_TRUE;
|
||||
default:
|
||||
Con_Printf("Unknown input event type\n");
|
||||
break;
|
||||
}
|
||||
return PP_FALSE;
|
||||
}
|
||||
|
||||
static void Instance_DidDestroy(PP_Instance instance)
|
||||
{
|
||||
}
|
||||
static void Instance_DidChangeView(PP_Instance instance, PP_Resource view_resource)
|
||||
{
|
||||
}
|
||||
static void Instance_DidChangeFocus(PP_Instance instance, PP_Bool has_focus)
|
||||
{
|
||||
}
|
||||
static PP_Bool Instance_HandleDocumentLoad(PP_Instance instance, PP_Resource url_loader)
|
||||
{
|
||||
return PP_FALSE;
|
||||
}
|
||||
|
||||
|
||||
PP_EXPORT int32_t PPP_InitializeModule(PP_Module a_module_id, PPB_GetInterface get_browser)
|
||||
{
|
||||
ppb_core = (PPB_Core*)(get_browser(PPB_CORE_INTERFACE));
|
||||
sys_gbi = get_browser;
|
||||
graphics3d_interface = (PPB_Graphics3D*)(get_browser(PPB_GRAPHICS_3D_INTERFACE));
|
||||
ppb_messaging_interface = (PPB_Messaging*)(get_browser(PPB_MESSAGING_INTERFACE));
|
||||
ppb_var_interface = (PPB_Var*)(get_browser(PPB_VAR_INTERFACE));
|
||||
instance_interface = (PPB_Instance*)(get_browser(PPB_INSTANCE_INTERFACE));
|
||||
ppb_inputevent_interface = (PPB_InputEvent*)(get_browser(PPB_INPUT_EVENT_INTERFACE));
|
||||
ppb_keyboardinputevent_interface = (PPB_KeyboardInputEvent*)(get_browser(PPB_KEYBOARD_INPUT_EVENT_INTERFACE));
|
||||
ppb_mouseinputevent_interface = (PPB_MouseInputEvent*)(get_browser(PPB_MOUSE_INPUT_EVENT_INTERFACE));
|
||||
ppb_wheelinputevent_interface = (PPB_WheelInputEvent*)(get_browser(PPB_WHEEL_INPUT_EVENT_INTERFACE));
|
||||
ppb_fileio = (PPB_FileIO*)(get_browser(PPB_FILEIO_INTERFACE));
|
||||
ppb_fileref = (PPB_FileRef*)(get_browser(PPB_FILEREF_INTERFACE));
|
||||
ppb_filesystem = (PPB_FileSystem*)(get_browser(PPB_FILESYSTEM_INTERFACE));
|
||||
urlloader = (PPB_URLLoader*)(get_browser(PPB_URLLOADER_INTERFACE ));
|
||||
urlrequestinfo = (PPB_URLRequestInfo*)(get_browser(PPB_URLREQUESTINFO_INTERFACE));
|
||||
urlresponseinfo = (PPB_URLResponseInfo*)(get_browser(PPB_URLRESPONSEINFO_INTERFACE));
|
||||
audio_interface = (PPB_Audio*)(get_browser(PPB_AUDIO_INTERFACE));
|
||||
audioconfig_interface = (PPB_AudioConfig*)(get_browser(PPB_AUDIO_CONFIG_INTERFACE));
|
||||
ppb_mouselock_interface = (PPB_MouseLock*)(get_browser(PPB_MOUSELOCK_INTERFACE));
|
||||
ppb_fullscreen_interface = (PPB_Fullscreen*)(get_browser(PPB_FULLSCREEN_INTERFACE));
|
||||
ppb_websocket_interface = (PPB_WebSocket*)(get_browser(PPB_WEBSOCKET_INTERFACE));
|
||||
|
||||
glInitializePPAPI(sys_gbi);
|
||||
|
||||
return PP_OK;
|
||||
}
|
||||
PP_EXPORT const void* PPP_GetInterface(const char* interface_name)
|
||||
{
|
||||
if (strcmp(interface_name, PPP_INSTANCE_INTERFACE) == 0)
|
||||
{
|
||||
static PPP_Instance instance_interface =
|
||||
{
|
||||
&Instance_DidCreate,
|
||||
&Instance_DidDestroy,
|
||||
&Instance_DidChangeView,
|
||||
&Instance_DidChangeFocus,
|
||||
&Instance_HandleDocumentLoad,
|
||||
};
|
||||
return &instance_interface;
|
||||
}
|
||||
if (strcmp(interface_name, PPP_INPUT_EVENT_INTERFACE) == 0)
|
||||
{
|
||||
static PPP_InputEvent input_event_interface =
|
||||
{
|
||||
&InputEvent_HandleEvent
|
||||
};
|
||||
return &input_event_interface;
|
||||
}
|
||||
if (strcmp(interface_name, PPP_MOUSELOCK_INTERFACE ) == 0)
|
||||
{
|
||||
static PPP_MouseLock mouselock_interface =
|
||||
{
|
||||
&ppp_mouseunlocked
|
||||
};
|
||||
return &mouselock_interface;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
PP_EXPORT void PPP_ShutdownModule()
|
||||
{
|
||||
}
|
|
@ -2843,7 +2843,8 @@ PF_ambientsound
|
|||
*/
|
||||
void PF_ambientsound_Internal (float *pos, char *samp, float vol, float attenuation)
|
||||
{
|
||||
int i, soundnum;
|
||||
int i, soundnum, j;
|
||||
sizebuf_t *buf[3] = {&sv.signon, &sv.nqmulticast, &sv.multicast};
|
||||
|
||||
// check to see if samp was properly precached
|
||||
for (soundnum=1 ; *sv.strings.sound_precache[soundnum] ; soundnum++)
|
||||
|
@ -2861,17 +2862,17 @@ void PF_ambientsound_Internal (float *pos, char *samp, float vol, float attenuat
|
|||
if (soundnum > 255)
|
||||
return;
|
||||
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
// add an svc_spawnambient command to the level signon packet
|
||||
|
||||
MSG_WriteByte (&sv.signon,svc_spawnstaticsound);
|
||||
MSG_WriteByte (buf[j],svc_spawnstaticsound);
|
||||
for (i=0 ; i<3 ; i++)
|
||||
MSG_WriteCoord(&sv.signon, pos[i]);
|
||||
|
||||
MSG_WriteByte (&sv.signon, soundnum);
|
||||
|
||||
MSG_WriteByte (&sv.signon, vol*255);
|
||||
MSG_WriteByte (&sv.signon, attenuation*64);
|
||||
|
||||
MSG_WriteCoord(buf[j], pos[i]);
|
||||
MSG_WriteByte (buf[j], soundnum);
|
||||
MSG_WriteByte (buf[j], vol*255);
|
||||
MSG_WriteByte (buf[j], attenuation*64);
|
||||
}
|
||||
SV_Multicast(pos, MULTICAST_ALL_R);
|
||||
}
|
||||
|
||||
static void QCBUILTIN PF_ambientsound (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||
|
@ -3329,7 +3330,10 @@ static void QCBUILTIN PF_dropclient (progfuncs_t *prinst, struct globalvars_s *p
|
|||
|
||||
// so long and thanks for all the fish
|
||||
if (cl->netchan.remote_address.type == NA_LOOPBACK)
|
||||
{
|
||||
Cbuf_AddText ("disconnect\n", RESTRICT_INSECURE);
|
||||
return; //don't drop the local client. It looks wrong.
|
||||
}
|
||||
cl->drop = true;
|
||||
return;
|
||||
}
|
||||
|
@ -3511,7 +3515,7 @@ static void QCBUILTIN PF_h2dprintf (progfuncs_t *prinst, struct globalvars_s *pr
|
|||
sprintf (temp, "%5.1f",v);
|
||||
|
||||
Q_strncpyz(printable, PR_GetStringOfs(prinst, OFS_PARM0), sizeof(printable));
|
||||
while(pct = strstr(printable, "%s"))
|
||||
while((pct = strstr(printable, "%s")))
|
||||
{
|
||||
if ((pct-printable) + strlen(temp) + strlen(pct) > sizeof(printable))
|
||||
break;
|
||||
|
@ -3530,7 +3534,7 @@ static void QCBUILTIN PF_h2dprintv (progfuncs_t *prinst, struct globalvars_s *pr
|
|||
sprintf (temp, "'%5.1f %5.1f %5.1f'", G_VECTOR(OFS_PARM1)[0], G_VECTOR(OFS_PARM1)[1], G_VECTOR(OFS_PARM1)[2]);
|
||||
|
||||
Q_strncpyz(printable, PR_GetStringOfs(prinst, OFS_PARM0), sizeof(printable));
|
||||
while(pct = strstr(printable, "%s"))
|
||||
while((pct = strstr(printable, "%s")))
|
||||
{
|
||||
if ((pct-printable) + strlen(temp) + strlen(pct) > sizeof(printable))
|
||||
break;
|
||||
|
@ -8900,15 +8904,15 @@ BuiltinList_t BuiltinList[] = { //nq qw h2 ebfs
|
|||
{"rotatevectorsbytag", PF_Fixme, 0, 0, 0, 244, "vector(entity ent, float tagnum)"}, // #234
|
||||
|
||||
#ifdef SQL
|
||||
{"sqlconnect", PF_sqlconnect, 0, 0, 0, 250, "float([string host], [string user], [string pass], [string defaultdb], [string driver]) sqlconnect (FTE_SQL)
|
||||
{"sqldisconnect", PF_sqldisconnect, 0, 0, 0, 251, "void(float serveridx) sqldisconnect (FTE_SQL)
|
||||
{"sqlopenquery", PF_sqlopenquery, 0, 0, 0, 252, "float(float serveridx, void(float serveridx, float queryidx, float rows, float columns, float eof) callback, float querytype, string query) sqlopenquery (FTE_SQL)
|
||||
{"sqlclosequery", PF_sqlclosequery, 0, 0, 0, 253, "void(float serveridx, float queryidx) sqlclosequery (FTE_SQL)
|
||||
{"sqlreadfield", PF_sqlreadfield, 0, 0, 0, 254, "string(float serveridx, float queryidx, float row, float column) sqlreadfield (FTE_SQL)
|
||||
{"sqlerror", PF_sqlerror, 0, 0, 0, 255, "string(float serveridx, [float queryidx]) sqlerror (FTE_SQL)
|
||||
{"sqlescape", PF_sqlescape, 0, 0, 0, 256, "string(float serveridx, string data) sqlescape (FTE_SQL)
|
||||
{"sqlversion", PF_sqlversion, 0, 0, 0, 257, "string(float serveridx) sqlversion (FTE_SQL)
|
||||
{"sqlreadfloat", PF_sqlreadfloat, 0, 0, 0, 258, "float(float serveridx, float queryidx, float row, float column) sqlreadfloat (FTE_SQL)
|
||||
{"sqlconnect", PF_sqlconnect, 0, 0, 0, 250, "float(optional string host, optional string user, optional string pass, optional string defaultdb, optional string driver)"} // sqlconnect (FTE_SQL)
|
||||
{"sqldisconnect", PF_sqldisconnect, 0, 0, 0, 251, "void(float serveridx)"} // sqldisconnect (FTE_SQL)
|
||||
{"sqlopenquery", PF_sqlopenquery, 0, 0, 0, 252, "float(float serveridx, void(float serveridx, float queryidx, float rows, float columns, float eof) callback, float querytype, string query)"} // sqlopenquery (FTE_SQL)
|
||||
{"sqlclosequery", PF_sqlclosequery, 0, 0, 0, 253, "void(float serveridx, float queryidx)"} // sqlclosequery (FTE_SQL)
|
||||
{"sqlreadfield", PF_sqlreadfield, 0, 0, 0, 254, "string(float serveridx, float queryidx, float row, float column)"} // sqlreadfield (FTE_SQL)
|
||||
{"sqlerror", PF_sqlerror, 0, 0, 0, 255, "string(float serveridx, optional float queryidx)"} // sqlerror (FTE_SQL)
|
||||
{"sqlescape", PF_sqlescape, 0, 0, 0, 256, "string(float serveridx, string data)"} // sqlescape (FTE_SQL)
|
||||
{"sqlversion", PF_sqlversion, 0, 0, 0, 257, "string(float serveridx)"} // sqlversion (FTE_SQL)
|
||||
{"sqlreadfloat", PF_sqlreadfloat, 0, 0, 0, 258, "float(float serveridx, float queryidx, float row, float column)"} // sqlreadfloat (FTE_SQL)
|
||||
#endif
|
||||
{"stoi", PF_stoi, 0, 0, 0, 259, "int(string)"},
|
||||
{"itos", PF_itos, 0, 0, 0, 260, "string(int)"},
|
||||
|
@ -9227,7 +9231,7 @@ BuiltinList_t BuiltinList[] = { //nq qw h2 ebfs
|
|||
//DP_QC_WHICHPACK
|
||||
{"whichpack", PF_whichpack, 0, 0, 0, 503, "string(string filename)"},//
|
||||
//DP_CSQC_QUERYRENDERENTITY
|
||||
{"getentity", PF_Fixme, 0, 0, 0, 504, "__variant(float entnum, fload fieldnum)"},
|
||||
{"getentity", PF_Fixme, 0, 0, 0, 504, "__variant(float entnum, float fieldnum)"},
|
||||
|
||||
//DP_QC_URI_ESCAPE
|
||||
{"uri_escape", PF_uri_escape, 0, 0, 0, 510, "string(string in)"},//
|
||||
|
@ -9878,6 +9882,7 @@ void PR_DumpPlatform_f(void)
|
|||
{"FL_ONGROUND", "const float", QW|NQ|CS, FL_ONGROUND},
|
||||
{"FL_PARTIALGROUND", "const float", QW|NQ|CS, FL_PARTIALGROUND},
|
||||
{"FL_WATERJUMP", "const float", QW|NQ|CS, FL_WATERJUMP},
|
||||
{"FL_JUMPRELEASED", "const float", NQ|CS, FL_JUMPRELEASED},
|
||||
{"FL_FINDABLE_NONSOLID","const float", QW|NQ|CS, FL_FINDABLE_NONSOLID},
|
||||
// {"FL_MOVECHAIN_ANGLE", "const float", QW|NQ, FL_MOVECHAIN_ANGLE},
|
||||
{"FL_LAGGEDMOVE", "const float", QW|NQ, FLQW_LAGGEDMOVE},
|
||||
|
|
|
@ -23,12 +23,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#ifndef CLIENTONLY
|
||||
#define Q2EDICT_NUM(i) (q2edict_t*)((char *)ge->edicts+i*ge->edict_size)
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "winquake.h"
|
||||
#else
|
||||
#include <netinet/in.h>
|
||||
#endif
|
||||
|
||||
void SV_Savegame_f (void);
|
||||
void SV_Loadgame_f (void);
|
||||
#define INVIS_CHAR1 12
|
||||
|
@ -163,7 +157,9 @@ cvar_t sv_port_tcp = CVARC("sv_port_tcp", "", SV_Tcpport_Callback);
|
|||
cvar_t sv_port_tcp6 = CVARC("sv_port_tcp6", "", SV_Tcpport6_Callback);
|
||||
#endif
|
||||
#endif
|
||||
#ifdef HAVE_IPV4
|
||||
cvar_t sv_port_ipv4 = CVARC("sv_port", "27500", SV_Port_Callback);
|
||||
#endif
|
||||
#ifdef IPPROTO_IPV6
|
||||
cvar_t sv_port_ipv6 = CVARC("sv_port_ipv6", "", SV_PortIPv6_Callback);
|
||||
#endif
|
||||
|
@ -4117,8 +4113,10 @@ void SV_InitLocal (void)
|
|||
Cvar_Register (&sv_port_ipx, cvargroup_servercontrol);
|
||||
sv_port_ipx.restriction = RESTRICT_MAX;
|
||||
#endif
|
||||
#ifdef HAVE_IPV4
|
||||
Cvar_Register (&sv_port_ipv4, cvargroup_servercontrol);
|
||||
sv_port_ipv4.restriction = RESTRICT_MAX;
|
||||
#endif
|
||||
|
||||
Cvar_Register (&sv_reportheartbeats, cvargroup_servercontrol);
|
||||
|
||||
|
@ -4210,8 +4208,10 @@ void SV_InitLocal (void)
|
|||
int port = atoi(com_argv[p+1]);
|
||||
if (!port)
|
||||
port = PORT_QWSERVER;
|
||||
#ifdef HAVE_IPV4
|
||||
if (*sv_port_ipv4.string)
|
||||
Cvar_SetValue(&sv_port_ipv4, port);
|
||||
#endif
|
||||
#ifdef IPPROTO_IPV6
|
||||
if (*sv_port_ipv6.string)
|
||||
Cvar_SetValue(&sv_port_ipv6, port);
|
||||
|
|
|
@ -82,8 +82,10 @@ void DestClose(mvddest_t *d, qboolean destroyfiles)
|
|||
BZ_Free(d->cache);
|
||||
if (d->file)
|
||||
VFS_CLOSE(d->file);
|
||||
#ifdef HAVE_TCP
|
||||
if (d->socket)
|
||||
UDP_CloseSocket(d->socket);
|
||||
#endif
|
||||
|
||||
if (destroyfiles)
|
||||
{
|
||||
|
@ -136,6 +138,9 @@ void DestFlush(qboolean compleate)
|
|||
break;
|
||||
|
||||
case DEST_STREAM:
|
||||
#ifndef HAVE_TCP
|
||||
d->error = true;
|
||||
#else
|
||||
if (d->cacheused && !d->error)
|
||||
{
|
||||
len = send(d->socket, d->cache, d->cacheused, 0);
|
||||
|
@ -154,6 +159,7 @@ void DestFlush(qboolean compleate)
|
|||
d->error = true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
|
||||
case DEST_NONE:
|
||||
|
@ -175,6 +181,10 @@ void DestFlush(qboolean compleate)
|
|||
|
||||
void SV_MVD_RunPendingConnections(void)
|
||||
{
|
||||
#ifndef HAVE_TCP
|
||||
if (demo.pendingdest)
|
||||
Sys_Error("demo.pendingdest not null");
|
||||
#else
|
||||
unsigned short ushort_result;
|
||||
char *e;
|
||||
int len;
|
||||
|
@ -547,6 +557,7 @@ void SV_MVD_RunPendingConnections(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
int DestCloseAllFlush(qboolean destroyfiles, qboolean mvdonly)
|
||||
|
@ -2062,6 +2073,9 @@ void SV_MVD_Record_f (void)
|
|||
|
||||
void SV_MVD_QTVReverse_f (void)
|
||||
{
|
||||
#ifndef HAVE_TCP
|
||||
Con_Printf ("%s is not supported in this build\n", Cmd_Argv(0));
|
||||
#else
|
||||
char *ip;
|
||||
if (sv.state != ss_active)
|
||||
{
|
||||
|
@ -2142,7 +2156,7 @@ void SV_MVD_QTVReverse_f (void)
|
|||
}
|
||||
|
||||
//SV_MVD_Record (dest);
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -2355,7 +2369,8 @@ void SV_MVDEasyRecord_f (void)
|
|||
SV_MVD_Record (SV_InitRecordFile(name2));
|
||||
}
|
||||
|
||||
int MVD_StreamStartListening(int port)
|
||||
#ifdef HAVE_TCP
|
||||
static int MVD_StreamStartListening(int port)
|
||||
{
|
||||
int sock;
|
||||
|
||||
|
@ -2390,9 +2405,11 @@ int MVD_StreamStartListening(int port)
|
|||
|
||||
return sock;
|
||||
}
|
||||
#endif
|
||||
|
||||
void SV_MVDStream_Poll(void)
|
||||
{
|
||||
#ifdef HAVE_TCP
|
||||
static int listensocket=INVALID_SOCKET;
|
||||
static int listenport;
|
||||
int _true = true;
|
||||
|
@ -2475,6 +2492,7 @@ void SV_MVDStream_Poll(void)
|
|||
SV_MVD_InitPendingStream(client, ip);
|
||||
|
||||
// SV_MVD_Record (SV_InitStream(client));
|
||||
#endif
|
||||
}
|
||||
|
||||
void SV_MVDList_f (void)
|
||||
|
|
|
@ -1168,11 +1168,9 @@ SV_PreSpawn_f
|
|||
*/
|
||||
void SVQW_PreSpawn_f (void)
|
||||
{
|
||||
unsigned buf, bufs;
|
||||
unsigned initbuf, buf, start;
|
||||
unsigned check;
|
||||
|
||||
unsigned statics;
|
||||
|
||||
if (host_client->state != cs_connected)
|
||||
{
|
||||
Con_Printf ("prespawn not valid -- already spawned\n");
|
||||
|
@ -1187,22 +1185,7 @@ void SVQW_PreSpawn_f (void)
|
|||
return;
|
||||
}
|
||||
|
||||
#ifdef SERVER_DEMO_PLAYBACK
|
||||
if (sv.democausesreconnect)
|
||||
bufs = sv.num_demosignon_buffers;
|
||||
else
|
||||
#endif
|
||||
bufs = sv.num_signon_buffers;
|
||||
statics = sv.num_static_entities;
|
||||
buf = atoi(Cmd_Argv(2));
|
||||
|
||||
if (buf >= bufs+statics+sv.world.num_edicts+255)
|
||||
{
|
||||
SV_EndRedirect();
|
||||
Con_Printf ("SV_Modellist_f: %s send an invalid index\n", host_client->name);
|
||||
SV_DropClient(host_client);
|
||||
return;
|
||||
}
|
||||
buf = initbuf = atoi(Cmd_Argv(2));
|
||||
|
||||
if (!buf)
|
||||
{
|
||||
|
@ -1243,26 +1226,58 @@ void SVQW_PreSpawn_f (void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (buf >= bufs
|
||||
#ifdef SERVER_DEMO_PLAYBACK
|
||||
&& !sv.democausesreconnect
|
||||
if (sv.democausesreconnect)
|
||||
{
|
||||
if (host_client->netchan.message.cursize+sv.demosignon_buffer_size[buf]+30 < host_client->netchan.message.maxsize)
|
||||
{
|
||||
SZ_Write (&host_client->netchan.message,
|
||||
sv.demosignon_buffers[buf],
|
||||
sv.demosignon_buffer_size[buf]);
|
||||
buf++;
|
||||
}
|
||||
start = sv.num_demosignon_buffers;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
)
|
||||
{
|
||||
int i;
|
||||
entity_state_t from;
|
||||
entity_state_t *state;
|
||||
edict_t *ent;
|
||||
svcustomtents_t *ctent;
|
||||
start = 0;
|
||||
|
||||
if (buf >= start)
|
||||
{
|
||||
while (host_client->netchan.message.cursize < (host_client->netchan.message.maxsize/2)) //static entities
|
||||
{
|
||||
i = buf - start;
|
||||
if (i >= sv.num_signon_buffers)
|
||||
break;
|
||||
|
||||
if (host_client->netchan.message.cursize+sv.signon_buffer_size[i]+30 < host_client->netchan.message.maxsize)
|
||||
{
|
||||
SZ_Write (&host_client->netchan.message,
|
||||
sv.signon_buffers[i],
|
||||
sv.signon_buffer_size[i]);
|
||||
buf++;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
start += sv.num_signon_buffers;
|
||||
|
||||
if (buf >= start)
|
||||
{
|
||||
memset(&from, 0, sizeof(from));
|
||||
while (host_client->netchan.message.cursize < (host_client->netchan.message.maxsize/2)) //static entities
|
||||
{
|
||||
if (buf - bufs >= sv.num_static_entities)
|
||||
if (buf - start >= sv.num_static_entities)
|
||||
break;
|
||||
|
||||
state = &sv_staticentities[buf - bufs];
|
||||
state = &sv_staticentities[buf - start];
|
||||
buf++;
|
||||
|
||||
if (host_client->fteprotocolextensions & PEXT_SPAWNSTATIC2)
|
||||
|
@ -1294,69 +1309,14 @@ void SVQW_PreSpawn_f (void)
|
|||
continue;
|
||||
}
|
||||
}
|
||||
while (host_client->netchan.message.cursize < (host_client->netchan.message.maxsize/2)) //baselines
|
||||
}
|
||||
start += sv.num_static_entities;
|
||||
|
||||
if (buf >= start)
|
||||
{
|
||||
if (buf - bufs - sv.num_static_entities >= sv.world.num_edicts)
|
||||
break;
|
||||
|
||||
ent = EDICT_NUM(svprogfuncs, buf - bufs - sv.num_static_entities);
|
||||
|
||||
state = &ent->baseline;
|
||||
if (!state->number || !state->modelindex)
|
||||
{ //ent doesn't have a baseline
|
||||
buf++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!ent)
|
||||
{
|
||||
MSG_WriteByte(&host_client->netchan.message, svc_spawnbaseline);
|
||||
|
||||
MSG_WriteShort (&host_client->netchan.message, buf - bufs - sv.num_static_entities);
|
||||
|
||||
MSG_WriteByte (&host_client->netchan.message, 0);
|
||||
|
||||
MSG_WriteByte (&host_client->netchan.message, 0);
|
||||
MSG_WriteByte (&host_client->netchan.message, 0);
|
||||
MSG_WriteByte (&host_client->netchan.message, 0);
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
MSG_WriteCoord(&host_client->netchan.message, 0);
|
||||
MSG_WriteAngle(&host_client->netchan.message, 0);
|
||||
}
|
||||
}
|
||||
else if (state->number >= host_client->max_net_ents || state->modelindex >= host_client->maxmodels)
|
||||
{
|
||||
/*can't send this ent*/
|
||||
}
|
||||
else if (host_client->fteprotocolextensions & PEXT_SPAWNSTATIC2)
|
||||
{
|
||||
MSG_WriteByte(&host_client->netchan.message, svcfte_spawnbaseline2);
|
||||
SVQW_WriteDelta(&from, state, &host_client->netchan.message, true, host_client->fteprotocolextensions);
|
||||
}
|
||||
else if (state->modelindex < 256)
|
||||
{
|
||||
MSG_WriteByte(&host_client->netchan.message, svc_spawnbaseline);
|
||||
|
||||
MSG_WriteShort (&host_client->netchan.message, buf - bufs - sv.num_static_entities);
|
||||
|
||||
MSG_WriteByte (&host_client->netchan.message, state->modelindex);
|
||||
|
||||
MSG_WriteByte (&host_client->netchan.message, state->frame);
|
||||
MSG_WriteByte (&host_client->netchan.message, (int)state->colormap);
|
||||
MSG_WriteByte (&host_client->netchan.message, (int)state->skinnum);
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
MSG_WriteCoord(&host_client->netchan.message, state->origin[i]);
|
||||
MSG_WriteAngle(&host_client->netchan.message, state->angles[i]);
|
||||
}
|
||||
}
|
||||
|
||||
buf++;
|
||||
}
|
||||
while (host_client->netchan.message.cursize < (host_client->netchan.message.maxsize/2))
|
||||
{
|
||||
i = buf - bufs - sv.num_static_entities - sv.world.num_edicts;
|
||||
i = buf - start;
|
||||
if (i >= 255)
|
||||
break;
|
||||
|
||||
|
@ -1393,36 +1353,83 @@ void SVQW_PreSpawn_f (void)
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (buf >= bufs)
|
||||
start += 255;
|
||||
|
||||
if (buf >= start)
|
||||
{
|
||||
buf = bufs+sv.num_static_entities+sv.world.num_edicts+255;
|
||||
while (host_client->netchan.message.cursize < (host_client->netchan.message.maxsize/2)) //baselines
|
||||
{
|
||||
if (buf - start >= sv.world.num_edicts)
|
||||
break;
|
||||
|
||||
ent = EDICT_NUM(svprogfuncs, buf - start);
|
||||
|
||||
state = &ent->baseline;
|
||||
if (!state->number || !state->modelindex)
|
||||
{ //ent doesn't have a baseline
|
||||
buf++;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
|
||||
if (!ent)
|
||||
{
|
||||
#ifdef SERVER_DEMO_PLAYBACK
|
||||
if (sv.democausesreconnect)
|
||||
MSG_WriteByte(&host_client->netchan.message, svc_spawnbaseline);
|
||||
|
||||
MSG_WriteShort (&host_client->netchan.message, buf - start);
|
||||
|
||||
MSG_WriteByte (&host_client->netchan.message, 0);
|
||||
|
||||
MSG_WriteByte (&host_client->netchan.message, 0);
|
||||
MSG_WriteByte (&host_client->netchan.message, 0);
|
||||
MSG_WriteByte (&host_client->netchan.message, 0);
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
if (host_client->netchan.message.cursize+sv.signon_buffer_size[buf]+30 < host_client->netchan.message.maxsize)
|
||||
MSG_WriteCoord(&host_client->netchan.message, 0);
|
||||
MSG_WriteAngle(&host_client->netchan.message, 0);
|
||||
}
|
||||
}
|
||||
else if (state->number >= host_client->max_net_ents || state->modelindex >= host_client->maxmodels)
|
||||
{
|
||||
SZ_Write (&host_client->netchan.message,
|
||||
sv.demosignon_buffers[buf],
|
||||
sv.demosignon_buffer_size[buf]);
|
||||
/*can't send this ent*/
|
||||
}
|
||||
else if (host_client->fteprotocolextensions & PEXT_SPAWNSTATIC2)
|
||||
{
|
||||
MSG_WriteByte(&host_client->netchan.message, svcfte_spawnbaseline2);
|
||||
SVQW_WriteDelta(&from, state, &host_client->netchan.message, true, host_client->fteprotocolextensions);
|
||||
}
|
||||
else if (state->modelindex < 256)
|
||||
{
|
||||
MSG_WriteByte(&host_client->netchan.message, svc_spawnbaseline);
|
||||
|
||||
MSG_WriteShort (&host_client->netchan.message, buf - start);
|
||||
|
||||
MSG_WriteByte (&host_client->netchan.message, state->modelindex);
|
||||
|
||||
MSG_WriteByte (&host_client->netchan.message, state->frame);
|
||||
MSG_WriteByte (&host_client->netchan.message, (int)state->colormap);
|
||||
MSG_WriteByte (&host_client->netchan.message, (int)state->skinnum);
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
MSG_WriteCoord(&host_client->netchan.message, state->origin[i]);
|
||||
MSG_WriteAngle(&host_client->netchan.message, state->angles[i]);
|
||||
}
|
||||
}
|
||||
|
||||
buf++;
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
start += sv.world.num_edicts;
|
||||
}
|
||||
|
||||
if (initbuf >= start)
|
||||
{
|
||||
if (host_client->netchan.message.cursize+sv.signon_buffer_size[buf]+30 < host_client->netchan.message.maxsize)
|
||||
{
|
||||
SZ_Write (&host_client->netchan.message,
|
||||
sv.signon_buffers[buf],
|
||||
sv.signon_buffer_size[buf]);
|
||||
buf++;
|
||||
SV_EndRedirect();
|
||||
Con_Printf ("SV_Modellist_f: %s send an invalid index\n", host_client->name);
|
||||
SV_DropClient(host_client);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (buf == bufs+sv.num_static_entities+sv.world.num_edicts+255)
|
||||
|
||||
if (buf == start)
|
||||
{ // all done prespawning
|
||||
MSG_WriteByte (&host_client->netchan.message, svc_stufftext);
|
||||
MSG_WriteString (&host_client->netchan.message, va("cmd spawn %i\n",svs.spawncount) );
|
||||
|
@ -4584,6 +4591,20 @@ void SVNQ_PreSpawn_f (void)
|
|||
}
|
||||
|
||||
st = 0;
|
||||
|
||||
if (buf >= st)
|
||||
{
|
||||
while (host_client->netchan.message.cursize < (host_client->netchan.message.maxsize/2))
|
||||
{
|
||||
i = buf-st;
|
||||
if (i >= sv.num_signon_buffers)
|
||||
break;
|
||||
buf++;
|
||||
SZ_Write (&host_client->netchan.message, sv.signon_buffers[i], sv.signon_buffer_size[i]);
|
||||
}
|
||||
}
|
||||
st += sv.num_signon_buffers;
|
||||
|
||||
if (buf >= st)
|
||||
{
|
||||
while (host_client->netchan.message.cursize < (host_client->netchan.message.maxsize/2)) //baselines
|
||||
|
@ -4655,19 +4676,6 @@ void SVNQ_PreSpawn_f (void)
|
|||
}
|
||||
st += sv.world.max_edicts;
|
||||
|
||||
if (buf >= st)
|
||||
{
|
||||
while (host_client->netchan.message.cursize < (host_client->netchan.message.maxsize/2))
|
||||
{
|
||||
i = buf-st;
|
||||
if (i >= sv.num_signon_buffers)
|
||||
break;
|
||||
buf++;
|
||||
SZ_Write (&host_client->netchan.message, sv.signon_buffers[i], sv.signon_buffer_size[i]);
|
||||
}
|
||||
}
|
||||
st += sv.num_signon_buffers;
|
||||
|
||||
if (st == buf)
|
||||
{
|
||||
MSG_WriteByte (&host_client->netchan.message, svc_signonnum);
|
||||
|
|
|
@ -25,6 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
model_t *loadmodel;
|
||||
char loadname[32]; // for hunk tags
|
||||
|
||||
qboolean GL_LoadHeightmapModel (model_t *mod, void *buffer);
|
||||
qboolean Mod_LoadBrushModel (model_t *mod, void *buffer);
|
||||
qboolean Mod_LoadQ2BrushModel (model_t *mod, void *buffer);
|
||||
qboolean D3_LoadMap_CollisionMap(model_t *mod, char *buf);
|
||||
|
@ -479,6 +480,14 @@ model_t *Mod_LoadModel (model_t *mod, qboolean crash)
|
|||
break;
|
||||
}
|
||||
#endif
|
||||
#ifdef TERRAIN
|
||||
if (!strcmp(com_token, "terrain")) //custom format, text based.
|
||||
{
|
||||
if (!GL_LoadHeightmapModel(mod, buf))
|
||||
goto couldntload;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
|
||||
Con_Printf (CON_ERROR "Mod_NumForName: %s: format not recognised\n", mod->name);
|
||||
couldntload:
|
||||
|
|
Loading…
Reference in a new issue