random quick fixes...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3980 fc73d0e0-1445-4013-8a0c-d673dee63da5
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9ee7301d32
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8 changed files with 14 additions and 4 deletions
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@ -91,10 +91,14 @@ qboolean CL_FilterModelindex(int modelindex, int frame)
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void CL_FreeDlights(void)
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{
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#if defined(GLQUAKE) || defined(D3DQUAKE)
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#ifdef RTLIGHTS
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int i;
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for (i = 0; i < rtlights_max; i++)
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if (cl_dlights[i].worldshadowmesh)
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SH_FreeShadowMesh(cl_dlights[i].worldshadowmesh);
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#endif
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#endif
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rtlights_max = cl_maxdlights = 0;
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BZ_Free(cl_dlights);
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@ -764,6 +764,7 @@ static void CL_DecodeStateSize(unsigned short solid, int modelindex, vec3_t mins
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}
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/*called on packet reception*/
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#include "pr_common.h"
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void CL_PlayerFrameUpdated(player_state_t *plstate, entity_state_t *state, int sequence)
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{
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/*update the prediction info*/
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@ -2095,12 +2095,14 @@ void Surf_DrawWorld (void)
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}
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else
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#endif
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#ifdef MAP_DOOM
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if (currentmodel->fromgame == fg_doom)
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{
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vis = NULL;
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GLR_DoomWorld();
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}
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else
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#endif
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#ifdef TERRAIN
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if (currentmodel->type == mod_heightmap)
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{
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@ -5053,7 +5053,7 @@ qboolean Mod_LoadPSKModel(model_t *mod, void *buffer)
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gmdl[i].ofs_st_array = (char*)stcoord - (char*)&gmdl[i];
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gmdl[i].numverts = num_vtxw;
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#else
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for (i = 0; i < num_matt; i++, skin++, gshaders++)
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for (i = 0; i < num_matt; i++)
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{
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#endif
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@ -688,8 +688,10 @@ int Netchan_Transmit (netchan_t *chan, int length, qbyte *data, int rate)
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*(int*)&send.data[(offset - hsz) + 0] = LittleLong(w1);
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*(int*)&send.data[(offset - hsz) + 4] = LittleLong(w2);
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#ifndef SERVERONLY
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if (chan->sock == NS_CLIENT)
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*(short*)&send.data[offset - 4] = LittleShort(cls.qport);
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#endif
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*(short*)&send.data[offset - 2] = LittleShort(((offset-hsz)>>2) | (more?1:0));
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NET_SendPacket (chan->sock, (no - offset) + hsz, send.data + offset - hsz, chan->remote_address);
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@ -800,9 +800,9 @@ typedef struct entity_state_s
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vec3_t origin;
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vec3_t angles;
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#if defined(Q2CLIENT) || defined(Q2SERVER)
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union
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{
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#if defined(Q2CLIENT) || defined(Q2SERVER)
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struct
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{
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int renderfx; //q2
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@ -812,6 +812,7 @@ typedef struct entity_state_s
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qbyte sound; //q2
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qbyte event; //q2
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} q2;
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#endif
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struct
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{
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/*info to predict other players, so I don't get yelled at if fte were to stop supporting it*/
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@ -821,7 +822,6 @@ typedef struct entity_state_s
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short velocity[3]; // 1/8th
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} q1;
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} u;
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#endif
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unsigned short modelindex2; //q2/vweps
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unsigned short frame;
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@ -658,7 +658,7 @@ string_t PR_AllocTempString (progfuncs_t *progfuncs, char *str)
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return (string_t)((unsigned int)i | 0x40000000);
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}
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string_t PR_AllocTempStringLen (progfuncs_t *progfuncs, char **str, int len)
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string_t PR_AllocTempStringLen (progfuncs_t *progfuncs, char **str, unsigned int len)
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{
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char **ntable;
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int newmax;
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@ -309,6 +309,7 @@ void SV_New_f (void)
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split->connection_started = realtime;
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#ifdef SVRANKING
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split->stats_started = realtime;
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#endif
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splitnum++;
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}
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}
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