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Added new cvar: sv_fullredirect.

This cvar will cause connecting clients to instead connect to the ip:port specified in the cvar whenever the server is full. Must be a full globally-routable ip and port.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3899 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2011-09-06 20:53:38 +00:00
parent 5a7f34bd50
commit 788cce8b36
3 changed files with 67 additions and 14 deletions

View file

@ -331,6 +331,7 @@ typedef struct client_s
client_conn_state_t state;
int spectator; // non-interactive
int redirect;
qboolean sendinfo; // at end of frame, send info to all
// this prevents malicious multiple broadcasts

View file

@ -532,10 +532,13 @@ void SV_DropClient (client_t *drop)
Z_Free(drop->centerprintstring);
drop->centerprintstring = NULL;
if (drop->spectator)
Con_Printf ("Spectator %s removed\n",drop->name);
else
Con_Printf ("Client %s removed\n",drop->name);
if (!drop->redirect)
{
if (drop->spectator)
Con_Printf ("Spectator %s removed\n",drop->name);
else
Con_Printf ("Client %s removed\n",drop->name);
}
if (drop->download)
{
@ -1674,6 +1677,7 @@ client_t *SVC_DirectConnect(void)
int challenge;
int huffcrc = 0;
char guid[128] = "";
qboolean redirect = false;
int maxpacketentities;
@ -2096,8 +2100,20 @@ client_t *SVC_DirectConnect(void)
if (svprogfuncs)
{
if (spectator && spectators >= maxspectators.ival)
newcl = NULL;
redirect = true;
if (!spectator && clients >= maxclients.ival)
redirect = true;
}
else
{
if (clients >= maxclients.ival)
redirect = true;
}
if (redirect)
{
extern cvar_t sv_fullredirect;
if (!*sv_fullredirect.string)
newcl = NULL;
}
@ -2383,7 +2399,10 @@ client_t *SVC_DirectConnect(void)
{
SV_AcceptMessage (protocol);
if (newcl->spectator)
if (redirect)
{
}
else if (newcl->spectator)
{
SV_BroadcastTPrintf(PRINT_LOW, STL_SPECTATORCONNECTED, newcl->name);
// Con_Printf ("Spectator %s connected\n", newcl->name);
@ -2409,10 +2428,15 @@ client_t *SVC_DirectConnect(void)
}
newcl->sendinfo = true;
for (i = 0; i < sizeof(sv_motd)/sizeof(sv_motd[0]); i++)
if (redirect)
numssclients = 1;
else
{
if (*sv_motd[i].string)
SV_ClientPrintf(newcl, PRINT_CHAT, "%s\n", sv_motd[i].string);
for (i = 0; i < sizeof(sv_motd)/sizeof(sv_motd[0]); i++)
{
if (*sv_motd[i].string)
SV_ClientPrintf(newcl, PRINT_CHAT, "%s\n", sv_motd[i].string);
}
}
SV_CheckRecentCrashes(newcl);
@ -2482,10 +2506,12 @@ client_t *SVC_DirectConnect(void)
}
newcl->controller = NULL;
if (!redirect)
{
Sys_ServerActivity();
Sys_ServerActivity();
PIN_ShowMessages(newcl);
PIN_ShowMessages(newcl);
}
if (ISNQCLIENT(newcl))
{
@ -2494,6 +2520,7 @@ client_t *SVC_DirectConnect(void)
SVNQ_New_f();
}
newcl->redirect = redirect;
return newcl;

View file

@ -44,6 +44,7 @@ cvar_t sv_spectalk = SCVAR("sv_spectalk", "1");
cvar_t sv_mapcheck = SCVAR("sv_mapcheck", "1");
cvar_t sv_fullredirect = CVARD("sv_fullredirect", "", "This is the ip:port to redirect players to when the server is full");
cvar_t sv_antilag = CVARFD("sv_antilag", "1", CVAR_SERVERINFO, "Attempt to backdate impacts to compensate for lag. 0=completely off. 1=mod-controlled. 2=forced, which might break certain uses of traceline.");
cvar_t sv_antilag_frac = CVARF("sv_antilag_frac", "1", CVAR_SERVERINFO);
cvar_t sv_cheatpc = CVAR("sv_cheatpc", "125");
@ -218,6 +219,14 @@ void SV_New_f (void)
if (host_client->state == cs_spawned)
return;
if (host_client->redirect)
{
char *msg = va("connect \"%s\"\n", sv_fullredirect.string);
ClientReliableWrite_Begin (host_client, svc_stufftext, 2+strlen(msg));
ClientReliableWrite_String (host_client, msg);
return;
}
/* splitt delay
host_client->state = cs_connected;
host_client->connection_started = realtime;
@ -406,6 +415,14 @@ void SVNQ_New_f (void)
char message[2048];
int i;
if (host_client->redirect)
{
char *msg = va("connect \"%s\"\n", sv_fullredirect.string);
ClientReliableWrite_Begin (host_client, svc_stufftext, 2+strlen(msg));
ClientReliableWrite_String (host_client, msg);
return;
}
if (!host_client->pextknown)
{
MSG_WriteByte (&host_client->netchan.message, svc_stufftext);
@ -3252,9 +3269,16 @@ The client is going to disconnect, so remove the connection immediately
*/
void SV_Drop_f (void)
{
extern cvar_t sv_fullredirect;
SV_EndRedirect ();
if (!host_client->spectator)
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTDROPPED, host_client->name);
if (host_client->redirect)
SV_BroadcastPrintf (PRINT_HIGH, "%s redirected to %s\n", host_client->name, sv_fullredirect.string);
else
{
if (!host_client->spectator)
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTDROPPED, host_client->name);
}
SV_DropClient (host_client);
}
@ -6562,6 +6586,7 @@ void SV_UserInit (void)
Cvar_Register (&sv_spectalk, cvargroup_servercontrol);
Cvar_Register (&sv_mapcheck, cvargroup_servercontrol);
Cvar_Register (&sv_fullredirect, cvargroup_servercontrol);
Cvar_Register (&sv_antilag, cvargroup_servercontrol);
Cvar_Register (&sv_antilag_frac, cvargroup_servercontrol);
Cvar_Register (&sv_cheatpc, cvargroup_servercontrol);