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Added support for GL_EXT_compiled_vertex_array

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@382 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-10-28 07:07:44 +00:00
parent d5ce9a1c68
commit 76b15ade25

View file

@ -257,6 +257,12 @@ void GL_CheckExtensions (void *(*getglfunction) (char *name))
bindTexFunc = (void *)getglext("glBindTexture");
}
if (strstr(gl_extensions, "GL_EXT_compiled_vertex_array"))
{
qglLockArraysEXT = (void *)getglext("glLockArraysEXT");
qglUnlockArraysEXT = (void *)getglext("glUnlockArraysEXT");
}
gl_config.tex_env_combine = !!strstr(gl_extensions, "GL_EXT_texture_env_combine");
gl_config.env_add = !!strstr(gl_extensions, "GL_EXT_texture_env_add");
gl_config.nv_tex_env_combine4 = !!strstr(gl_extensions, "GL_NV_texture_env_combine4");