diff --git a/engine/shaders/glsl/drawflat_wall.glsl b/engine/shaders/glsl/drawflat_wall.glsl index 7353e32e1..07e324d6a 100644 --- a/engine/shaders/glsl/drawflat_wall.glsl +++ b/engine/shaders/glsl/drawflat_wall.glsl @@ -1,7 +1,7 @@ !!cvard_srgb_b r_floorcolor !!cvard_srgb_b r_wallcolor !!permu FOG -!!samps lm:0 +!!samps lm=0 //this is for the '286' preset walls, and just draws lightmaps coloured based upon surface normals. diff --git a/engine/shaders/glsl/fixedemu.glsl b/engine/shaders/glsl/fixedemu.glsl index 7dcf2be82..6a92f2fd7 100644 --- a/engine/shaders/glsl/fixedemu.glsl +++ b/engine/shaders/glsl/fixedemu.glsl @@ -1,5 +1,5 @@ !!ver 100-450 -!!samps sourcetex:0 +!!samps sourcetex=0 //this shader is present for support for gles/gl3core contexts //it is single-texture-with-vertex-colours, and doesn't do anything special.