Okay, so that just quadroupled my framerate...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@614 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -834,11 +834,17 @@ void R_LoadRTLights(void)
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char fname[MAX_QPATH];
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char fname[MAX_QPATH];
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char *file;
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char *file;
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char *end;
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char *end;
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int i;
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vec3_t org;
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vec3_t org;
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float radius;
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float radius;
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vec3_t rgb;
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vec3_t rgb;
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for (i=0 ; i<MAX_DLIGHTS ; i++)
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{
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cl_dlights[i].radius = 0;
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}
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COM_StripExtension(cl.worldmodel->name, fname);
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COM_StripExtension(cl.worldmodel->name, fname);
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strncat(fname, ".rtlights", MAX_QPATH-1);
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strncat(fname, ".rtlights", MAX_QPATH-1);
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