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Enable loading of qvm game code in browser. (#282)

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Daniel Svensson 2025-02-01 19:06:06 +01:00 committed by GitHub
parent 247556928f
commit 7052af8eb3
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@ -295,7 +295,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#if !defined(USE_INTERNAL_BULLET) && !defined(USE_INTERNAL_ODE) && !defined(MODELFMT_GLTF) && !defined(STATIC_EZHUD) && !defined(STATIC_OPENSSL) && !defined(STATIC_Q3) #if !defined(USE_INTERNAL_BULLET) && !defined(USE_INTERNAL_ODE) && !defined(MODELFMT_GLTF) && !defined(STATIC_EZHUD) && !defined(STATIC_OPENSSL) && !defined(STATIC_Q3)
#undef PLUGINS //pointless #undef PLUGINS //pointless
#endif #endif
#undef VM_Q1 //no dlls
#undef MAP_PROC //meh #undef MAP_PROC //meh
// #undef HALFLIFEMODELS //blurgh // #undef HALFLIFEMODELS //blurgh
#undef SUPPORT_ICE //requires udp, so not usable. webrtc could be used instead, but that logic is out of our hands. #undef SUPPORT_ICE //requires udp, so not usable. webrtc could be used instead, but that logic is out of our hands.