From 6b2b084b760d46df1d2e4bedecf8ad629e3fb44c Mon Sep 17 00:00:00 2001 From: Spoike Date: Wed, 1 Feb 2006 22:34:24 +0000 Subject: [PATCH] don't look for qwprogs quite so much in single player. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1923 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/server/pr_cmds.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/server/pr_cmds.c b/engine/server/pr_cmds.c index f99dd9d4a..a4f9543e2 100644 --- a/engine/server/pr_cmds.c +++ b/engine/server/pr_cmds.c @@ -948,7 +948,7 @@ void Q_InitProgs(void) svs.numprogs=0; d1 = COM_FDepthFile("progs.dat", true); - d2 = COM_FDepthFile("qwprogs.dat", true); + d2 = COM_FDepthFile("qwprogs.dat", true) + (!deathmatch.value * 3); if (d1 < d2) //progs.dat is closer to the gamedir strcpy(addons, "progs.dat"); else if (d1 > d2) //qwprogs.dat is closest