allow cross-origin websocket connections.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4351 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
9f4d7529df
commit
675c34777c
1 changed files with 2 additions and 1 deletions
|
@ -2806,9 +2806,10 @@ closesvstream:
|
|||
|
||||
Con_Printf("Websocket request for %s from %s\n", arg[WCATTR_URL], NET_AdrToString (adr, sizeof(adr), &st->remoteaddr));
|
||||
|
||||
resp = va( "HTTP/1.1 101 Switching Protocols\r\n"
|
||||
resp = va( "HTTP/1.1 101 WebSocket Protocol Handshak\r\n"
|
||||
"Upgrade: websocket\r\n"
|
||||
"Connection: Upgrade\r\n"
|
||||
"Access-Control-Allow-Origin: *\r\n" //allow cross-origin requests. this means you can use any domain to play on any public server.
|
||||
"Sec-WebSocket-Accept: %s\r\n"
|
||||
// "Sec-WebSocket-Protocol: FTEWebSocket\r\n"
|
||||
"\r\n", acceptkey);
|
||||
|
|
Loading…
Reference in a new issue