From 62b1e27620e1509450b2bc4889d9a2255f379c4a Mon Sep 17 00:00:00 2001 From: Shpoike Date: Sun, 25 Aug 2024 04:13:59 +0100 Subject: [PATCH] Fix player skins with software banding. --- engine/gl/gl_alias.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/gl/gl_alias.c b/engine/gl/gl_alias.c index ea6083fea..2d8a4eff1 100644 --- a/engine/gl/gl_alias.c +++ b/engine/gl/gl_alias.c @@ -1127,7 +1127,7 @@ static shader_t *GL_ChooseSkin(galiasinfo_t *inf, model_t *model, int surfnum, e cm->texnum.paletted = R_LoadTexture(va("paletted$%x$%x$%i$%i$%i$%s", tc, bc, cm->skinnum, subframe, pc, cm->name), - scaled_width, scaled_height, PTI_P8, pixels8, IF_NEAREST|IF_NOMIPMAP); + scaled_width, scaled_height, PTI_P8, pixels8, IF_PALETTIZE|IF_NEAREST|IF_NOMIPMAP); }