Compile fixes (mostly focused on windows)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5533 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
200ec8c246
commit
5fa6e12d56
11 changed files with 142 additions and 116 deletions
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@ -155,7 +155,7 @@ IF(${ANDROID})
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# INCLUDE_DIRECTORIES( ${FREETYPE_INCLUDE_DIRS} )
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SET(FTE_DEFINES ${FTE_DEFINES};ANDROID;VKQUAKE;DYNAMIC_LIBPNG;DYNAMIC_LIBJPEG;MULTITHREAD;stricmp=strcasecmp;strnicmp=strncasecmp)
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SET(FTE_DEFINES ${FTE_DEFINES};ANDROID;VKQUAKE;DYNAMIC_LIBPNG;DYNAMIC_LIBJPEG;MULTITHREAD)
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SET(FTE_LIBS ${FTE_LIBS} android log EGL ${ZLIB_LIBRARIES} m ${CMAKE_DL_LIBS})
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SET(FTE_ARCH_FILES
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engine/client/sys_droid.c
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@ -236,7 +236,7 @@ ELSEIF(${UNIX}) #linux(ish)
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SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_X11)
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ENDIF()
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SET(FTE_DEFINES ${FTE_DEFINES};DYNAMIC_LIBPNG;DYNAMIC_LIBJPEG;DYNAMIC_SDL;MULTITHREAD;stricmp=strcasecmp;strnicmp=strncasecmp)
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SET(FTE_DEFINES ${FTE_DEFINES};DYNAMIC_LIBPNG;DYNAMIC_LIBJPEG;DYNAMIC_SDL;MULTITHREAD)
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SET(FTE_LIBS ${FTE_LIBS} ${ZLIB_LIBRARIES} m ${CMAKE_DL_LIBS} pthread ${SDL2_LIBRARIES})
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SET(FTE_ARCH_FILES
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engine/client/sys_linux.c
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@ -285,7 +285,7 @@ ELSEIF(${UNIX}) #linux(ish)
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ENDIF()
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ENDIF()
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SET(FTESV_DEFINES MULTITHREAD;stricmp=strcasecmp;strnicmp=strncasecmp)
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SET(FTESV_DEFINES MULTITHREAD)
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SET(FTESV_ARCH_FILES
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engine/server/sv_sys_unix.c
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engine/common/sys_linux_threads.c
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@ -310,7 +310,7 @@ ELSEIF(1) #SDL
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INCLUDE_DIRECTORIES(${FREETYPE_INCLUDE_DIRS} ${SDL2_INCLUDE_DIRS})
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#SDL2.0.7 supports vulkan, so lets use it.
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SET(FTE_DEFINES ${FTE_DEFINES};FTE_SDL;DYNAMIC_LIBPNG;DYNAMIC_LIBJPEG;stricmp=strcasecmp;strnicmp=strncasecmp)
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SET(FTE_DEFINES ${FTE_DEFINES};FTE_SDL;DYNAMIC_LIBPNG;DYNAMIC_LIBJPEG)
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SET(FTE_LIBS ${FTE_LIBS} ${ZLIB_LIBRARIES} m ${CMAKE_DL_LIBS} ${SDL2_LIBRARIES})
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SET(FTE_ARCH_FILES
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engine/client/sys_sdl.c
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@ -321,7 +321,7 @@ ELSEIF(1) #SDL
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engine/gl/gl_vidsdl.c
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)
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SET(FTESV_DEFINES FTE_SDL;stricmp=strcasecmp;strnicmp=strncasecmp)
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SET(FTESV_DEFINES FTE_SDL)
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SET(FTESV_LIBS ${FTESV_LIBS} ${ZLIB_LIBRARIES} m ${CMAKE_DL_LIBS} ${SDL2_LIBRARIES})
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IF(WIN32)
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@ -774,7 +774,7 @@ ELSE()
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fteqtv/libqtvc/glibc_sucks.c
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engine/common/sha1.c
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)
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SET_TARGET_PROPERTIES(qtv PROPERTIES COMPILE_DEFINITIONS "${FTE_REVISON};stricmp=strcasecmp;strnicmp=strncasecmp")
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SET_TARGET_PROPERTIES(qtv PROPERTIES COMPILE_DEFINITIONS "${FTE_REVISON}")
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IF(WIN32)
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TARGET_LINK_LIBRARIES(qtv ${ZLIB_LIBRARIES} ws2_32 winmm)
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ELSE()
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@ -810,7 +810,7 @@ ELSE()
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engine/http/iwebiface.c
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engine/http/ftpserver.c
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)
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SET_TARGET_PROPERTIES(httpserver PROPERTIES COMPILE_DEFINITIONS "WEBSERVER;WEBSVONLY;${FTE_REVISON};stricmp=strcasecmp;strnicmp=strncasecmp")
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SET_TARGET_PROPERTIES(httpserver PROPERTIES COMPILE_DEFINITIONS "WEBSERVER;WEBSVONLY;${FTE_REVISON}")
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IF(WIN32)
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TARGET_LINK_LIBRARIES(httpserver ${ZLIB_LIBRARIES} ws2_32)
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ENDIF()
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@ -5158,7 +5158,7 @@ void Media_Init(void)
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Cvar_Register(&tts_mode, "Gimmicks");
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#endif
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#ifdef AVAIL_MP3_ACM
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S_RegisterSoundInputPlugin(S_LoadMP3Sound);
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S_RegisterSoundInputPlugin(NULL, S_LoadMP3Sound);
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#endif
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@ -783,6 +783,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define FTE_UNREACHABLE Sys_Error("Unreachable reached: %s %i\n", __FILE__, __LINE__)
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#endif
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#ifdef _WIN32
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//Windows-specific...
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#define stricmp _stricmp
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#define strnicmp _strnicmp
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#else
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//Posix
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#define stricmp strcasecmp
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#define strnicmp strncasecmp
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#endif
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// !!! if this is changed, it must be changed in d_ifacea.h too !!!
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#define CACHE_SIZE 32 // used to align key data structures
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@ -322,33 +322,47 @@ qboolean D3D11_LoadTextureMips(image_t *tex, const struct pendingtextureinfo *mi
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case PTI_EAC_R11_SNORM:
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case PTI_EAC_RG11:
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case PTI_EAC_RG11_SNORM:
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case PTI_ASTC_4X4: //not invented here...
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case PTI_ASTC_4X4_LDR: //not invented here...
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case PTI_ASTC_5X4_LDR:
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case PTI_ASTC_5X5_LDR:
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case PTI_ASTC_6X5_LDR:
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case PTI_ASTC_6X6_LDR:
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case PTI_ASTC_8X5_LDR:
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case PTI_ASTC_8X6_LDR:
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case PTI_ASTC_10X5_LDR:
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case PTI_ASTC_10X6_LDR:
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case PTI_ASTC_8X8_LDR:
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case PTI_ASTC_10X8_LDR:
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case PTI_ASTC_10X10_LDR:
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case PTI_ASTC_12X10_LDR:
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case PTI_ASTC_12X12_LDR:
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case PTI_ASTC_4X4_HDR:
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case PTI_ASTC_5X4_HDR:
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case PTI_ASTC_5X5_HDR:
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case PTI_ASTC_6X5_HDR:
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case PTI_ASTC_6X6_HDR:
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case PTI_ASTC_8X5_HDR:
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case PTI_ASTC_8X6_HDR:
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case PTI_ASTC_10X5_HDR:
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case PTI_ASTC_10X6_HDR:
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case PTI_ASTC_8X8_HDR:
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case PTI_ASTC_10X8_HDR:
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case PTI_ASTC_10X10_HDR:
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case PTI_ASTC_12X10_HDR:
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case PTI_ASTC_12X12_HDR:
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case PTI_ASTC_4X4_SRGB:
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case PTI_ASTC_5X4:
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case PTI_ASTC_5X4_SRGB:
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case PTI_ASTC_5X5:
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case PTI_ASTC_5X5_SRGB:
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case PTI_ASTC_6X5:
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case PTI_ASTC_6X5_SRGB:
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case PTI_ASTC_6X6:
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case PTI_ASTC_6X6_SRGB:
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case PTI_ASTC_8X5:
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case PTI_ASTC_8X5_SRGB:
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case PTI_ASTC_8X6:
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case PTI_ASTC_8X6_SRGB:
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case PTI_ASTC_10X5:
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case PTI_ASTC_10X5_SRGB:
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case PTI_ASTC_10X6:
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case PTI_ASTC_10X6_SRGB:
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case PTI_ASTC_8X8:
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case PTI_ASTC_8X8_SRGB:
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case PTI_ASTC_10X8:
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case PTI_ASTC_10X8_SRGB:
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case PTI_ASTC_10X10:
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case PTI_ASTC_10X10_SRGB:
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case PTI_ASTC_12X10:
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case PTI_ASTC_12X10_SRGB:
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case PTI_ASTC_12X12:
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case PTI_ASTC_12X12_SRGB:
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#ifdef FTE_TARGET_WEB
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case PTI_WHOLEFILE: //basically webgl only...
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@ -970,7 +970,6 @@ static qboolean (D3D9_SCR_UpdateScreen) (void)
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{
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//extern int keydown[];
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//extern cvar_t vid_conheight;
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int uimenu;
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#ifdef TEXTEDITOR
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//extern qboolean editormodal;
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#endif
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@ -1065,12 +1064,6 @@ static qboolean (D3D9_SCR_UpdateScreen) (void)
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Shader_DoReload();
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#ifdef VM_UI
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uimenu = UI_MenuState();
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#else
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uimenu = 0;
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#endif
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d3d9error(IDirect3DDevice9_BeginScene(pD3DDev9));
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/*
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#ifdef TEXTEDITOR
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@ -1093,19 +1086,6 @@ static qboolean (D3D9_SCR_UpdateScreen) (void)
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D3D9_Set2D();
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if (Media_ShowFilm())
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{
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M_Draw(0);
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// V_UpdatePalette (false);
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Media_RecordFrame();
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// R2D_BrightenScreen();
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if (R2D_Flush)
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R2D_Flush();
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IDirect3DDevice9_EndScene(pD3DDev9);
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D3D9_VID_SwapBuffers();
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return true;
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}
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//
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// do 3D refresh drawing, and then update the screen
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//
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@ -1114,25 +1094,20 @@ static qboolean (D3D9_SCR_UpdateScreen) (void)
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noworld = false;
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nohud = false;
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#ifdef VM_CG
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if (CG_Refresh())
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if (topmenu && topmenu->isopaque)
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nohud = true;
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#ifdef VM_CG
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else if (CG_Refresh())
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nohud = true;
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else
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#endif
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#ifdef CSQC_DAT
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if (CSQC_DrawView())
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else if (CSQC_DrawView())
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nohud = true;
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else
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#endif
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if (uimenu != 1)
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{
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if (r_worldentity.model && cls.state == ca_active)
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else if (r_worldentity.model && cls.state == ca_active)
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V_RenderView (nohud);
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else
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{
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noworld = true;
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}
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}
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R2D_BrightenScreen();
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nohud = true;
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}
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SCR_DrawTwoDimensional(uimenu, nohud);
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SCR_DrawTwoDimensional(nohud);
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V_UpdatePalette (false);
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Media_RecordFrame();
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@ -1316,7 +1316,6 @@ static qboolean (D3D11_SCR_UpdateScreen) (void)
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{
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//extern int keydown[];
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//extern cvar_t vid_conheight;
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int uimenu;
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#ifdef TEXTEDITOR
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//extern qboolean editormodal;
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#endif
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@ -1369,12 +1368,6 @@ static qboolean (D3D11_SCR_UpdateScreen) (void)
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Shader_DoReload();
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#ifdef VM_UI
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uimenu = UI_MenuState();
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#else
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uimenu = 0;
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#endif
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// d3d11error(IDirect3DDevice9_BeginScene(pD3DDev9));
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/*
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#ifdef TEXTEDITOR
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@ -1394,16 +1387,6 @@ static qboolean (D3D11_SCR_UpdateScreen) (void)
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}
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#endif
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*/
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if (Media_ShowFilm())
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{
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M_Draw(0);
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// V_UpdatePalette (false);
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Media_RecordFrame();
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// R2D_BrightenScreen();
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// IDirect3DDevice9_EndScene(pD3DDev9);
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D3D11_PresentOrCrash();
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return true;
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}
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//
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// do 3D refresh drawing, and then update the screen
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@ -1413,25 +1396,20 @@ static qboolean (D3D11_SCR_UpdateScreen) (void)
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noworld = false;
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nohud = false;
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#ifdef VM_CG
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if (CG_Refresh())
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if (topmenu && topmenu->isopaque)
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nohud = true;
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#ifdef VM_CG
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else if (CG_Refresh())
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nohud = true;
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else
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#endif
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#ifdef CSQC_DAT
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if (CSQC_DrawView())
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else if (CSQC_DrawView())
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nohud = true;
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else
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#endif
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if (uimenu != 1)
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{
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if (r_worldentity.model && cls.state == ca_active)
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else if (r_worldentity.model && cls.state == ca_active)
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V_RenderView (nohud);
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else
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{
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noworld = true;
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}
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}
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D3D11_Set2D();
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@ -1454,7 +1432,7 @@ static qboolean (D3D11_SCR_UpdateScreen) (void)
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nohud = true;
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}
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SCR_DrawTwoDimensional(uimenu, nohud);
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SCR_DrawTwoDimensional(nohud);
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V_UpdatePalette (false);
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@ -1128,16 +1128,6 @@ static qboolean (D3D8_SCR_UpdateScreen) (void)
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}
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#endif
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*/
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if (Media_ShowFilm())
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{
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M_Draw(0);
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// V_UpdatePalette (false);
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Media_RecordFrame();
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// R2D_BrightenScreen();
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IDirect3DDevice8_EndScene(pD3DDev8);
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IDirect3DDevice8_Present(pD3DDev8, NULL, NULL, NULL, NULL);
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return true;
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}
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//
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// do 3D refresh drawing, and then update the screen
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@ -1149,25 +1139,23 @@ static qboolean (D3D8_SCR_UpdateScreen) (void)
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D3D8_Set2D();
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#ifdef VM_CG
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if (CG_Refresh())
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if (topmenu && topmenu->isopaque)
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nohud = true;
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#ifdef VM_CG
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else if (CG_Refresh())
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nohud = true;
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else
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#endif
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#ifdef CSQC_DAT
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if (CSQC_DrawView())
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else if (CSQC_DrawView())
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nohud = true;
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else
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#endif
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if (uimenu != 1)
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else if (uimenu != 1)
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{
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if (r_worldentity.model && cls.state == ca_active)
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V_RenderView (nohud);
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else
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{
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noworld = true;
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}
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}
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R2D_BrightenScreen();
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@ -175,10 +175,8 @@ qboolean GLSCR_UpdateScreen (void)
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if (r_worldentity.model && cls.state == ca_active)
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V_RenderView (nohud);
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else
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{
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noworld = true;
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}
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}
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GL_Set2D (false);
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@ -58,6 +58,18 @@ typedef unsigned char qbyte;
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#pragma warning(disable : 4267)
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#endif
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#ifndef stricmp
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#ifdef _WIN32
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//Windows-specific...
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#define stricmp _stricmp
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#define strnicmp _strnicmp
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#else
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//Posix
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#define stricmp strcasecmp
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#define strnicmp strncasecmp
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#endif
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#endif
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//extern progfuncs_t *progfuncs;
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typedef struct sharedvar_s
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{
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@ -138,6 +138,57 @@ char *va(const char *format, ...) //Identical in function to the one in Quake, t
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return string;
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}
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#ifdef _WIN32
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// don't use these functions in MSVC8
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#if (_MSC_VER < 1400)
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int QDECL linuxlike_snprintf(char *buffer, int size, const char *format, ...)
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{
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#undef _vsnprintf
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int ret;
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va_list argptr;
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if (size <= 0)
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return 0;
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size--;
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va_start (argptr, format);
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ret = _vsnprintf (buffer,size, format,argptr);
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va_end (argptr);
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buffer[size] = '\0';
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return ret;
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}
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int QDECL linuxlike_vsnprintf(char *buffer, int size, const char *format, va_list argptr)
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{
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#undef _vsnprintf
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int ret;
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if (size <= 0)
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return 0;
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size--;
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ret = _vsnprintf (buffer,size, format,argptr);
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buffer[size] = '\0';
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return ret;
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}
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#else
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int VARGS linuxlike_snprintf_vc8(char *buffer, int size, const char *format, ...)
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{
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int ret;
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va_list argptr;
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va_start (argptr, format);
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ret = vsnprintf_s (buffer,size, _TRUNCATE, format,argptr);
|
||||
va_end (argptr);
|
||||
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
void Con_Printf(const char *format, ...)
|
||||
{
|
||||
va_list argptr;
|
||||
|
|
|
@ -176,7 +176,7 @@ typedef struct {
|
|||
struct wstats_s;
|
||||
|
||||
|
||||
#define F(t, n, args) t (QDECL *n) args;
|
||||
#define F(t, n, args) t (QDECL *n) args
|
||||
|
||||
typedef struct //core stuff
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue