From 5e523f6c2979f8cb9cad7f9badee206cc537efd6 Mon Sep 17 00:00:00 2001 From: Spoike Date: Sat, 20 Nov 2004 01:09:18 +0000 Subject: [PATCH] Well, this makes tga files nicer looking. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@490 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/gl/gl_draw.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/engine/gl/gl_draw.c b/engine/gl/gl_draw.c index 4bb1290e8..9a0c34183 100644 --- a/engine/gl/gl_draw.c +++ b/engine/gl/gl_draw.c @@ -1133,6 +1133,8 @@ void GLDraw_Character (int x, int y, unsigned int num) frow = row*0.0625; fcol = col*0.0625; size = 0.0625; + glEnable(GL_BLEND); + glDisable(GL_ALPHA_TEST); glBegin (GL_QUADS); glTexCoord2f (fcol, frow); @@ -1538,7 +1540,6 @@ void GLDraw_ConsoleBackground (int lines) y = (vid.height * 3) >> 2; conback->width = vid.conwidth; conback->height = vid.conheight; - if (lines > y) { glColor3f (1,1,1);