fix to particle run list
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2375 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -4447,7 +4447,7 @@ void DrawParticleTypes (void (*texturedparticles)(particle_t *,part_type_t*), vo
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// delete from run list if necessary
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if (!type->particles && !type->beams)
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{
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if (!prevtype)
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if (part_run_list == type)
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part_run_list = type->nexttorun;
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else
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prevtype->nexttorun = type->nexttorun;
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