From 5d0f3608c1d6951f335e1840122c8865681d6413 Mon Sep 17 00:00:00 2001 From: Spoike Date: Fri, 27 Aug 2004 00:41:51 +0000 Subject: [PATCH] Trying to figure out why MVD playback causes the player to not be able to move... git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@58 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/cl_input.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/engine/client/cl_input.c b/engine/client/cl_input.c index 0a3b165f6..a6d6c62b2 100644 --- a/engine/client/cl_input.c +++ b/engine/client/cl_input.c @@ -734,6 +734,8 @@ void CL_SendCmd (void) cmd = &cl.frames[i].cmd[0]; memset(cmd, 0, sizeof(*cmd)); + cmd->msec = host_frametime*1000; + independantphysics[0].msec = 0; // get basic movement from keyboard CL_BaseMove (cmd, 0);