I left some debug code in there, whoops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4081 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 0 additions and 21 deletions
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@ -3582,7 +3582,6 @@ void CMQ3_CalcPHS (void)
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for (i=0 ; i<numclusters ; i++, dest += rowwords, scan += rowbytes)
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for (i=0 ; i<numclusters ; i++, dest += rowwords, scan += rowbytes)
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{
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{
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memcpy (dest, scan, rowbytes);
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memcpy (dest, scan, rowbytes);
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Hunk_Check();
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for (j=0 ; j<rowbytes ; j++)
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for (j=0 ; j<rowbytes ; j++)
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{
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{
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bitbyte = scan[j];
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bitbyte = scan[j];
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@ -3599,7 +3598,6 @@ void CMQ3_CalcPHS (void)
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src = (unsigned int *)(map_q3pvs->data) + index*rowwords;
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src = (unsigned int *)(map_q3pvs->data) + index*rowwords;
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for (l=0 ; l<rowwords ; l++)
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for (l=0 ; l<rowwords ; l++)
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dest[l] |= src[l];
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dest[l] |= src[l];
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Hunk_Check();
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}
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}
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}
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}
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for (j=0 ; j<numclusters ; j++)
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for (j=0 ; j<numclusters ; j++)
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@ -3870,33 +3868,24 @@ cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned *c
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#endif
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#endif
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case QR_NONE: //dedicated only
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case QR_NONE: //dedicated only
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mapisq3 = true;
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mapisq3 = true;
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Hunk_Check();
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noerrors = noerrors && CModQ3_LoadShaders (&header.lumps[Q3LUMP_SHADERS]);
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noerrors = noerrors && CModQ3_LoadShaders (&header.lumps[Q3LUMP_SHADERS]);
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Hunk_Check();
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noerrors = noerrors && CModQ3_LoadPlanes (&header.lumps[Q3LUMP_PLANES]);
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noerrors = noerrors && CModQ3_LoadPlanes (&header.lumps[Q3LUMP_PLANES]);
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Hunk_Check();
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noerrors = noerrors && CModQ3_LoadLeafBrushes (&header.lumps[Q3LUMP_LEAFBRUSHES]);
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noerrors = noerrors && CModQ3_LoadLeafBrushes (&header.lumps[Q3LUMP_LEAFBRUSHES]);
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Hunk_Check();
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noerrors = noerrors && CModQ3_LoadBrushes (&header.lumps[Q3LUMP_BRUSHES]);
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noerrors = noerrors && CModQ3_LoadBrushes (&header.lumps[Q3LUMP_BRUSHES]);
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Hunk_Check();
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if (header.version == 1)
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if (header.version == 1)
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{
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{
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noerrors = noerrors && CModRBSP_LoadBrushSides (&header.lumps[Q3LUMP_BRUSHSIDES]);
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noerrors = noerrors && CModRBSP_LoadBrushSides (&header.lumps[Q3LUMP_BRUSHSIDES]);
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Hunk_Check();
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noerrors = noerrors && CModRBSP_LoadVertexes (&header.lumps[Q3LUMP_DRAWVERTS]);
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noerrors = noerrors && CModRBSP_LoadVertexes (&header.lumps[Q3LUMP_DRAWVERTS]);
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}
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}
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else
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else
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{
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{
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noerrors = noerrors && CModQ3_LoadBrushSides (&header.lumps[Q3LUMP_BRUSHSIDES]);
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noerrors = noerrors && CModQ3_LoadBrushSides (&header.lumps[Q3LUMP_BRUSHSIDES]);
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Hunk_Check();
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noerrors = noerrors && CModQ3_LoadVertexes (&header.lumps[Q3LUMP_DRAWVERTS]);
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noerrors = noerrors && CModQ3_LoadVertexes (&header.lumps[Q3LUMP_DRAWVERTS]);
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}
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}
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Hunk_Check();
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if (header.version == 1)
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if (header.version == 1)
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noerrors = noerrors && CModRBSP_LoadFaces (&header.lumps[Q3LUMP_SURFACES]);
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noerrors = noerrors && CModRBSP_LoadFaces (&header.lumps[Q3LUMP_SURFACES]);
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else
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else
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noerrors = noerrors && CModQ3_LoadFaces (&header.lumps[Q3LUMP_SURFACES]);
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noerrors = noerrors && CModQ3_LoadFaces (&header.lumps[Q3LUMP_SURFACES]);
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Hunk_Check();
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#if defined(GLQUAKE) || defined(D3DQUAKE)
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#if defined(GLQUAKE) || defined(D3DQUAKE)
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if (qrenderer != QR_NONE)
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if (qrenderer != QR_NONE)
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{
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{
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@ -3934,20 +3923,13 @@ Hunk_Check();
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}
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}
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}
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}
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#endif
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#endif
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Hunk_Check();
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noerrors = noerrors && CModQ3_LoadLeafFaces (&header.lumps[Q3LUMP_LEAFSURFACES]);
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noerrors = noerrors && CModQ3_LoadLeafFaces (&header.lumps[Q3LUMP_LEAFSURFACES]);
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Hunk_Check();
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noerrors = noerrors && CModQ3_LoadLeafs (&header.lumps[Q3LUMP_LEAFS]);
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noerrors = noerrors && CModQ3_LoadLeafs (&header.lumps[Q3LUMP_LEAFS]);
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Hunk_Check();
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noerrors = noerrors && CModQ3_LoadNodes (&header.lumps[Q3LUMP_NODES]);
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noerrors = noerrors && CModQ3_LoadNodes (&header.lumps[Q3LUMP_NODES]);
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Hunk_Check();
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noerrors = noerrors && CModQ3_LoadSubmodels (&header.lumps[Q3LUMP_MODELS]);
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noerrors = noerrors && CModQ3_LoadSubmodels (&header.lumps[Q3LUMP_MODELS]);
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Hunk_Check();
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noerrors = noerrors && CModQ3_LoadVisibility (&header.lumps[Q3LUMP_VISIBILITY]);
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noerrors = noerrors && CModQ3_LoadVisibility (&header.lumps[Q3LUMP_VISIBILITY]);
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Hunk_Check();
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if (noerrors)
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if (noerrors)
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CMod_LoadEntityString (&header.lumps[Q3LUMP_ENTITIES]);
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CMod_LoadEntityString (&header.lumps[Q3LUMP_ENTITIES]);
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Hunk_Check();
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if (!noerrors)
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if (!noerrors)
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{
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{
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@ -4008,15 +3990,12 @@ Hunk_Check();
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Hunk_FreeToLowMark(start);
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Hunk_FreeToLowMark(start);
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return NULL;
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return NULL;
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}
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}
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Hunk_Check();
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#ifndef CLIENTONLY
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#ifndef CLIENTONLY
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CMQ3_CalcPHS();
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CMQ3_CalcPHS();
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#endif
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#endif
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Hunk_Check();
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// BZ_Free(map_verts);
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// BZ_Free(map_verts);
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BZ_Free(map_faces);
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BZ_Free(map_faces);
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BZ_Free(map_leaffaces);
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BZ_Free(map_leaffaces);
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Hunk_Check();
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break;
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break;
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default:
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default:
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#ifdef SERVERONLY
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#ifdef SERVERONLY
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