From 512fad39fb5f31d494f82f6a865c60f2431601f4 Mon Sep 17 00:00:00 2001 From: Spoike Date: Mon, 24 Nov 2014 15:20:22 +0000 Subject: [PATCH] allow '$linear:' as a texture flag prefix, in addition to '$nearest:', which is already supported. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4794 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/gl/gl_shader.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/engine/gl/gl_shader.c b/engine/gl/gl_shader.c index 03df23ca4..e54f43228 100644 --- a/engine/gl/gl_shader.c +++ b/engine/gl/gl_shader.c @@ -632,6 +632,12 @@ static int Shader_SetImageFlags(shader_t *shader, shaderpass_t *pass, char **nam flags|= IF_NEAREST; pass->flags |= SHADER_PASS_NEAREST; } + else if (!Q_strnicmp(*name, "$linear:", 8)) + { + *name+=8; + flags|= IF_LINEAR; + pass->flags |= SHADER_PASS_LINEAR; + } else name = NULL; }