Utilize dynamiclight_spawnstatic on csaddon and fixes a problem with spawning lights on x64 builds (#293)
* Fixed first 32 lights not working on csaddon on 64 bits builds * Added a comment back... * fix the fix for the comment. I love Git * double check that the new selectedlight is not the same as the old selectedlight (oldl) just in case.
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1 changed files with 34 additions and 43 deletions
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@ -383,51 +383,42 @@ float(float keyc, float unic, vector m) editor_lights_key =
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}
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else if (unic == 'i' || unic == 'I')
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{
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traceline(o, t, TRUE, world);
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float oldl = selectedlight;
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for (selectedlight = 32; ; selectedlight+=1)
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{
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if (!(float)dynamiclight_get(selectedlight, LFIELD_RADIUS))
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{
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if (oldl >= 32 && (!((float)dynamiclight_get(selectedlight, LFIELD_RADIUS) > 50)))
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{
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/*dupe the current light*/
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dynamiclight_set(selectedlight, LFIELD_RADIUS, dynamiclight_get(oldl, LFIELD_RADIUS));
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dynamiclight_set(selectedlight, LFIELD_COLOUR, dynamiclight_get(oldl, LFIELD_COLOUR));
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dynamiclight_set(selectedlight, LFIELD_FOV, dynamiclight_get(oldl, LFIELD_FOV));
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dynamiclight_set(selectedlight, LFIELD_STYLE, dynamiclight_get(oldl, LFIELD_STYLE));
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dynamiclight_set(selectedlight, LFIELD_ANGLES, dynamiclight_get(oldl, LFIELD_ANGLES));
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dynamiclight_set(selectedlight, LFIELD_FLAGS, dynamiclight_get(oldl, LFIELD_FLAGS));
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dynamiclight_set(selectedlight, LFIELD_AMBIENTSCALE, dynamiclight_get(oldl, LFIELD_AMBIENTSCALE));
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dynamiclight_set(selectedlight, LFIELD_DIFFUSESCALE, dynamiclight_get(oldl, LFIELD_DIFFUSESCALE));
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dynamiclight_set(selectedlight, LFIELD_SPECULARSCALE, dynamiclight_get(oldl, LFIELD_SPECULARSCALE));
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dynamiclight_set(selectedlight, LFIELD_CUBEMAPNAME, dynamiclight_get(oldl, LFIELD_CUBEMAPNAME));
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dynamiclight_set(selectedlight, LFIELD_CORONA, dynamiclight_get(oldl, LFIELD_CORONA));
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dynamiclight_set(selectedlight, LFIELD_CORONASCALE, dynamiclight_get(oldl, LFIELD_CORONASCALE));
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dynamiclight_set(selectedlight, LFIELD_ROTATION, dynamiclight_get(oldl, LFIELD_ROTATION));
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}
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else
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{
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/*reset the light's properties*/
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dynamiclight_set(selectedlight, LFIELD_RADIUS, 300);
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dynamiclight_set(selectedlight, LFIELD_COLOUR, '1 1 1');
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dynamiclight_set(selectedlight, LFIELD_FOV, 0);
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dynamiclight_set(selectedlight, LFIELD_STYLE, 0);
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dynamiclight_set(selectedlight, LFIELD_ANGLES, '0 0 0');
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dynamiclight_set(selectedlight, LFIELD_FLAGS, LFLAG_REALTIMEMODE);
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dynamiclight_set(selectedlight, LFIELD_AMBIENTSCALE, autocvar_r_editlights_import_ambient);
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dynamiclight_set(selectedlight, LFIELD_DIFFUSESCALE, autocvar_r_editlights_import_diffuse);
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dynamiclight_set(selectedlight, LFIELD_SPECULARSCALE, autocvar_r_editlights_import_specular);
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dynamiclight_set(selectedlight, LFIELD_CUBEMAPNAME, "");
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dynamiclight_set(selectedlight, LFIELD_CORONA, 0);
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dynamiclight_set(selectedlight, LFIELD_CORONASCALE, 1);
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dynamiclight_set(selectedlight, LFIELD_ROTATION, '0 0 0');
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}
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selectedlight = dynamiclight_spawnstatic(trace_endpos + trace_plane_normal*4f, 300, '1 1 1');
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/*place it at the pointed location*/
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traceline(o, t, TRUE, world);
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dynamiclight_set(selectedlight, LFIELD_ORIGIN, trace_endpos + trace_plane_normal*4f);
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break;
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}
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if ((float)dynamiclight_get(oldl, LFIELD_RADIUS) != 0f && oldl != selectedlight)
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{
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//dupe the current light
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dynamiclight_set(selectedlight, LFIELD_RADIUS, dynamiclight_get(oldl, LFIELD_RADIUS));
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dynamiclight_set(selectedlight, LFIELD_COLOUR, dynamiclight_get(oldl, LFIELD_COLOUR));
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dynamiclight_set(selectedlight, LFIELD_FOV, dynamiclight_get(oldl, LFIELD_FOV));
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dynamiclight_set(selectedlight, LFIELD_STYLE, dynamiclight_get(oldl, LFIELD_STYLE));
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dynamiclight_set(selectedlight, LFIELD_ANGLES, dynamiclight_get(oldl, LFIELD_ANGLES));
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dynamiclight_set(selectedlight, LFIELD_FLAGS, dynamiclight_get(oldl, LFIELD_FLAGS));
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dynamiclight_set(selectedlight, LFIELD_AMBIENTSCALE, dynamiclight_get(oldl, LFIELD_AMBIENTSCALE));
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dynamiclight_set(selectedlight, LFIELD_DIFFUSESCALE, dynamiclight_get(oldl, LFIELD_DIFFUSESCALE));
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dynamiclight_set(selectedlight, LFIELD_SPECULARSCALE, dynamiclight_get(oldl, LFIELD_SPECULARSCALE));
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dynamiclight_set(selectedlight, LFIELD_CUBEMAPNAME, dynamiclight_get(oldl, LFIELD_CUBEMAPNAME));
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dynamiclight_set(selectedlight, LFIELD_CORONA, dynamiclight_get(oldl, LFIELD_CORONA));
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dynamiclight_set(selectedlight, LFIELD_CORONASCALE, dynamiclight_get(oldl, LFIELD_CORONASCALE));
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dynamiclight_set(selectedlight, LFIELD_ROTATION, dynamiclight_get(oldl, LFIELD_ROTATION));
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}else
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{
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/*reset the light's properties*/
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dynamiclight_set(selectedlight, LFIELD_RADIUS, 300);
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dynamiclight_set(selectedlight, LFIELD_COLOUR, '1 1 1');
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dynamiclight_set(selectedlight, LFIELD_FOV, 0);
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dynamiclight_set(selectedlight, LFIELD_STYLE, 0);
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dynamiclight_set(selectedlight, LFIELD_ANGLES, '0 0 0');
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dynamiclight_set(selectedlight, LFIELD_FLAGS, LFLAG_REALTIMEMODE);
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dynamiclight_set(selectedlight, LFIELD_AMBIENTSCALE, autocvar_r_editlights_import_ambient);
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dynamiclight_set(selectedlight, LFIELD_DIFFUSESCALE, autocvar_r_editlights_import_diffuse);
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dynamiclight_set(selectedlight, LFIELD_SPECULARSCALE, autocvar_r_editlights_import_specular);
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dynamiclight_set(selectedlight, LFIELD_CUBEMAPNAME, "");
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dynamiclight_set(selectedlight, LFIELD_CORONA, 0);
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dynamiclight_set(selectedlight, LFIELD_CORONASCALE, 1);
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dynamiclight_set(selectedlight, LFIELD_ROTATION, '0 0 0');
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}
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}
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else if (unic == '[')
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