Added a dummy SW video renderer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2670 fc73d0e0-1445-4013-8a0c-d673dee63da5
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88
engine/sw/vid_null.c
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88
engine/sw/vid_null.c
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#include "quakedef.h"
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qbyte vid_curpal[768];
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#ifdef IN_XFLIP
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cvar_t in_xflip = {"in_xflip", "0"};
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#endif
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qboolean SWVID_Init(rendererstate_t *info, unsigned char *palette)
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{
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return false;
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}
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void SWVID_ShiftPalette(unsigned char *p)
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{
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}
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void SWVID_SetPalette(unsigned char *palette)
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{
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}
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void SWVID_Shutdown(void)
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{
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}
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void SWVID_Update(vrect_t *rects)
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{
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}
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void Sys_SendKeyEvents(void)
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{
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}
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void SWD_BeginDirectRect(int x, int y, qbyte *pbitmap, int width, int height)
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{
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}
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void SWD_EndDirectRect(int x, int y, int width, int height)
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{
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}
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void SWVID_LockBuffer (void)
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{
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}
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void SWVID_UnlockBuffer (void)
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{
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}
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int SWVID_ForceUnlockedAndReturnState (void)
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{
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return 0;
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}
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void SWVID_ForceLockState (int lk)
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{
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}
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void SWVID_HandlePause (qboolean pause)
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{
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}
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void SWVID_SetCaption(char *text)
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{
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}
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/*** Input ***/
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void IN_ReInit(void)
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{
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}
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void IN_Init(void)
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{
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}
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void IN_Shutdown(void)
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{
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}
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void IN_Commands(void)
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{
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}
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void IN_Move(usercmd_t *cmd, int pnum)
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{
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}
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