diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c
index dbb3cebd1..902ec4952 100644
--- a/engine/client/cl_main.c
+++ b/engine/client/cl_main.c
@@ -150,8 +150,8 @@ cvar_t	name		= CVARFC("name",		"Player",	CVAR_ARCHIVE | CVAR_USERINFO, Name_Call
 cvar_t	team		= CVARF("team",			"",			CVAR_ARCHIVE | CVAR_USERINFO);
 cvar_t	skin		= CVARAF("skin",		"",			"_cl_playerskin"/*dp*/, CVAR_ARCHIVE | CVAR_USERINFO);
 cvar_t	model		= CVARAF("model",		"",			"_cl_playermodel"/*dp*/, CVAR_ARCHIVE | CVAR_USERINFO);
-cvar_t	topcolor	= CVARF("topcolor",		"",			CVAR_ARCHIVE | CVAR_USERINFO);
-cvar_t	bottomcolor	= CVARF("bottomcolor",	"",			CVAR_ARCHIVE | CVAR_USERINFO);
+cvar_t	topcolor	= CVARF("topcolor",		"13",			CVAR_ARCHIVE | CVAR_USERINFO);
+cvar_t	bottomcolor	= CVARF("bottomcolor",	"12",			CVAR_ARCHIVE | CVAR_USERINFO);
 cvar_t	rate		= CVARAFD("rate",		"30000"/*"6480"*/,		"_cl_rate"/*dp*/, CVAR_ARCHIVE | CVAR_USERINFO, "A rough measure of the bandwidth to try to use while playing. Too high a value may result in 'buffer bloat'.");
 static cvar_t	drate		= CVARFD("drate",		"3000000",	CVAR_ARCHIVE | CVAR_USERINFO, "A rough measure of the bandwidth to try to use while downloading (in bytes per second).");		// :)
 static cvar_t	noaim		= CVARF("noaim",		"",			CVAR_ARCHIVE | CVAR_USERINFO);