From 322fd2a900004d606e17cb3a9803c979d7b301ba Mon Sep 17 00:00:00 2001 From: TimeServ Date: Sun, 12 Mar 2006 22:11:41 +0000 Subject: [PATCH] SW won't Sys_Error on game necessary models git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2099 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/gl/gl_model.c | 2 +- engine/sw/sw_model.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/engine/gl/gl_model.c b/engine/gl/gl_model.c index e52de961f..57de27749 100644 --- a/engine/gl/gl_model.c +++ b/engine/gl/gl_model.c @@ -487,7 +487,7 @@ model_t *GLMod_LoadModel (model_t *mod, qboolean crash) couldntload: if (crash) - Host_EndGame ("Mod_NumForName: %s not found", mod->name); + Host_EndGame ("Mod_NumForName: %s not found or couldn't load", mod->name); mod->type = mod_dummy; mod->mins[0] = -16; diff --git a/engine/sw/sw_model.c b/engine/sw/sw_model.c index 93c20b1e5..2a9bc9e09 100644 --- a/engine/sw/sw_model.c +++ b/engine/sw/sw_model.c @@ -329,7 +329,7 @@ model_t *SWMod_LoadModel (model_t *mod, qboolean crash) if (!buf) { if (crash) - Sys_Error ("Mod_NumForName: %s not found", mod->name); + Host_EndGame ("Mod_NumForName: %s not found or couldn't load", mod->name); mod->type = mod_dummy; mod->mins[0] = -16; @@ -417,7 +417,7 @@ model_t *SWMod_LoadModel (model_t *mod, qboolean crash) couldntload: if (crash) - Sys_Error ("Mod_NumForName: %s not found", mod->name); + Host_EndGame ("Mod_NumForName: %s not found or couldn't load", mod->name); mod->type = mod_dummy; mod->mins[0] = -16;