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Workaround for broken bot angles.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2742 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Mark Olsen 2007-10-14 00:54:29 +00:00
parent 612674fc53
commit 306a02204b
2 changed files with 7 additions and 7 deletions

View file

@ -1321,15 +1321,15 @@ void SV_WritePlayerToClient(sizebuf_t *msg, clstate_t *ent)
else
{
memset(&cmd, 0, sizeof(cmd));
cmd.angles[0] = ent->angles[0] * 65535/360.0f;
cmd.angles[1] = ent->angles[1] * 65535/360.0f;
cmd.angles[2] = ent->angles[2] * 65535/360.0f;
cmd.angles[0] = (int)(ent->angles[0] * 65535/360.0f);
cmd.angles[1] = (int)(ent->angles[1] * 65535/360.0f);
cmd.angles[2] = (int)(ent->angles[2] * 65535/360.0f);
}
if (ent->health <= 0)
{ // don't show the corpse looking around...
cmd.angles[0] = 0;
cmd.angles[1] = ent->angles[1]*65535/360;
cmd.angles[1] = (int)(ent->angles[1]*65535/360);
cmd.angles[2] = 0;
}

View file

@ -2032,9 +2032,9 @@ qboolean SV_Physics (void)
SV_PreRunCmd();
ucmd.msec = host_frametime*1000;
ucmd.angles[0] = (unsigned short)(sv_player->v->angles[0] * (65535/360.0f));
ucmd.angles[1] = (unsigned short)(sv_player->v->angles[1] * (65535/360.0f));
ucmd.angles[2] = (unsigned short)(sv_player->v->angles[2] * (65535/360.0f));
ucmd.angles[0] = (int)(sv_player->v->angles[0] * (65535/360.0f));
ucmd.angles[1] = (int)(sv_player->v->angles[1] * (65535/360.0f));
ucmd.angles[2] = (int)(sv_player->v->angles[2] * (65535/360.0f));
ucmd.forwardmove = sv_player->xv->movement[0];
ucmd.sidemove = sv_player->xv->movement[1];
ucmd.upmove = sv_player->xv->movement[2];