match ZQuake's pmove
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2336 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
725912224d
commit
285f6e6ca8
1 changed files with 3 additions and 5 deletions
|
@ -248,6 +248,7 @@ int PM_StepSlideMove (qboolean in_air)
|
||||||
vec3_t original, originalvel, down, up, downvel;
|
vec3_t original, originalvel, down, up, downvel;
|
||||||
float downdist, updist;
|
float downdist, updist;
|
||||||
int blocked;
|
int blocked;
|
||||||
|
float stepsize;
|
||||||
|
|
||||||
// try sliding forward both on ground and up 16 pixels
|
// try sliding forward both on ground and up 16 pixels
|
||||||
// take the move that goes farthest
|
// take the move that goes farthest
|
||||||
|
@ -259,8 +260,6 @@ int PM_StepSlideMove (qboolean in_air)
|
||||||
if (!blocked)
|
if (!blocked)
|
||||||
return blocked; // moved the entire distance
|
return blocked; // moved the entire distance
|
||||||
|
|
||||||
#if 0
|
|
||||||
// disable this until I clear this up with Tonik or someone
|
|
||||||
if (in_air)
|
if (in_air)
|
||||||
{
|
{
|
||||||
// don't let us step up unless it's indeed a step we bumped in
|
// don't let us step up unless it's indeed a step we bumped in
|
||||||
|
@ -283,7 +282,6 @@ int PM_StepSlideMove (qboolean in_air)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
stepsize = pm_stepheight;
|
stepsize = pm_stepheight;
|
||||||
#endif
|
|
||||||
|
|
||||||
VectorCopy (pmove.origin, down);
|
VectorCopy (pmove.origin, down);
|
||||||
VectorCopy (pmove.velocity, downvel);
|
VectorCopy (pmove.velocity, downvel);
|
||||||
|
@ -293,7 +291,7 @@ int PM_StepSlideMove (qboolean in_air)
|
||||||
|
|
||||||
// move up a stair height
|
// move up a stair height
|
||||||
VectorCopy (pmove.origin, dest);
|
VectorCopy (pmove.origin, dest);
|
||||||
dest[2] += pm_stepheight;
|
dest[2] += stepsize;
|
||||||
trace = PM_PlayerTrace (pmove.origin, dest);
|
trace = PM_PlayerTrace (pmove.origin, dest);
|
||||||
if (!trace.startsolid && !trace.allsolid)
|
if (!trace.startsolid && !trace.allsolid)
|
||||||
{
|
{
|
||||||
|
@ -304,7 +302,7 @@ int PM_StepSlideMove (qboolean in_air)
|
||||||
|
|
||||||
// press down the stepheight
|
// press down the stepheight
|
||||||
VectorCopy (pmove.origin, dest);
|
VectorCopy (pmove.origin, dest);
|
||||||
dest[2] -= pm_stepheight;
|
dest[2] -= stepsize;
|
||||||
trace = PM_PlayerTrace (pmove.origin, dest);
|
trace = PM_PlayerTrace (pmove.origin, dest);
|
||||||
if (trace.fraction != 1 && trace.plane.normal[2] < MIN_STEP_NORMAL)
|
if (trace.fraction != 1 && trace.plane.normal[2] < MIN_STEP_NORMAL)
|
||||||
goto usedown;
|
goto usedown;
|
||||||
|
|
Loading…
Reference in a new issue