Added endifs, moved log.c declarations to common.h but kept SV_LogPlayer in server.h (is this ugly? probably)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2579 fc73d0e0-1445-4013-8a0c-d673dee63da5
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6 changed files with 23 additions and 16 deletions
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@ -1347,7 +1347,9 @@ void R_DrawNameTags(void)
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void V_RenderPlayerViews(int plnum)
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void V_RenderPlayerViews(int plnum)
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{
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{
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#ifdef SIDEVIEWS
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int viewnum;
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int viewnum;
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#endif
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SCR_VRectForPlayer(&r_refdef.vrect, plnum);
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SCR_VRectForPlayer(&r_refdef.vrect, plnum);
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view_message = &view_frame->playerstate[cl.playernum[plnum]];
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view_message = &view_frame->playerstate[cl.playernum[plnum]];
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#ifdef NQPROT
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#ifdef NQPROT
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@ -397,3 +397,17 @@ void TL_InitLanguages(void);
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void T_FreeStrings(void);
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void T_FreeStrings(void);
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char *T_GetString(int num);
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char *T_GetString(int num);
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//
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// log.c
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//
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typedef enum {
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LOG_CONSOLE,
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LOG_PLAYER,
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LOG_TYPES
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} logtype_t;
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void Log_Dir_Callback (struct cvar_s *var, char *oldvalue);
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void Log_Name_Callback (struct cvar_s *var, char *oldvalue);
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void Log_String (logtype_t lognum, char *s);
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void Con_Log (char *s);
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void Log_Logfile_f (void);
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void Log_Init(void);
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@ -263,6 +263,7 @@ void Con_Log (char *s)
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}
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}
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#ifndef CLIENTONLY
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//still to add stuff at:
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//still to add stuff at:
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//connects
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//connects
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//disconnects
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//disconnects
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@ -278,6 +279,7 @@ void SV_LogPlayer(client_t *cl, char *msg)
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Log_String(LOG_PLAYER, line);
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Log_String(LOG_PLAYER, line);
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}
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}
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#endif
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@ -4914,15 +4914,17 @@ void GL_CheckTMUIs0(void);
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void PPL_DrawWorld (void)
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void PPL_DrawWorld (void)
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{
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{
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RSpeedLocals();
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RSpeedLocals();
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dlight_t *l;
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#if 0
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#if 0
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dlight_t *lc, *furthestprev;
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dlight_t *lc, *furthestprev;
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float furthest;
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float furthest;
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#endif
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#endif
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#ifdef PPL
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dlight_t *l;
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int i;
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int i;
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int numlights;
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int numlights;
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vec3_t mins, maxs;
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vec3_t mins, maxs;
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#endif
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int maxshadowlights = gl_maxshadowlights.value;
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int maxshadowlights = gl_maxshadowlights.value;
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@ -491,9 +491,10 @@ void R_DrawSpriteModel (entity_t *e)
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mspriteframe_t *frame;
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mspriteframe_t *frame;
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vec3_t forward, right, up;
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vec3_t forward, right, up;
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msprite_t *psprite;
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msprite_t *psprite;
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qbyte coloursb[4];
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#ifdef Q3SHADERS
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#ifdef Q3SHADERS
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qbyte coloursb[4];
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if (e->forcedshader)
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if (e->forcedshader)
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{
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{
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meshbuffer_t mb;
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meshbuffer_t mb;
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@ -1287,18 +1287,4 @@ typedef struct
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} date_t;
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} date_t;
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void SV_TimeOfDay(date_t *date);
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void SV_TimeOfDay(date_t *date);
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//
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// log.c
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//
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typedef enum {
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LOG_CONSOLE,
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LOG_PLAYER,
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LOG_TYPES
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} logtype_t;
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void Log_Dir_Callback (struct cvar_s *var, char *oldvalue);
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void Log_Name_Callback (struct cvar_s *var, char *oldvalue);
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void Log_String (logtype_t lognum, char *s);
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void Con_Log (char *s);
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void SV_LogPlayer(client_t *cl, char *msg);
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void SV_LogPlayer(client_t *cl, char *msg);
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void Log_Logfile_f (void);
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void Log_Init(void);
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