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remove unrendered effects from spikeset explosions, should speed things up slightly

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2156 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2006-04-04 23:59:35 +00:00
parent 6d6f8e1f6e
commit 24fbd6f1d2
2 changed files with 0 additions and 60 deletions

View file

@ -244,35 +244,6 @@ char *particle_set_spikeset =
/////////////////////////////////////////////////
//rocket explosions
"r_part randomspark\n"
"{\n"
"count 1\n"
"texture \"ball\"\n"
"rgb 255 128 76\n"
"gravity 400\n"
"spawnmode ball\n"
"die 2\n"
"blend add\n"
"randomvel 128\n"
"cliptype randomspark\n"
"type texturedspark\n"
"}\n"
"r_part insaneshrapnal\n"
"{\n"
"count 24\n"
"texture \"ball\"\n"
"rgb 255 128 76\n"
"gravity 400\n"
"die 2\n"
"blend add\n"
"randomvel 512\n"
"veladd 1\n"
"cliptype randomspark\n"
"clipcount 5\n"
"type texturedspark\n"
"}\n"
"r_part ember\n"
"{\n"
"count 1\n"
@ -310,7 +281,6 @@ char *particle_set_spikeset =
"emit ember\n"
"emitinterval 0.01\n"
"spawnmode circle\n"
"assoc insaneshrapnal\n"
"}\n"
//the heart of the explosion

View file

@ -245,35 +245,6 @@ r_part pe_73
/////////////////////////////////////////////////
//rocket explosions
r_part randomspark
{
count 1
texture "ball"
rgb 255 128 76
gravity 400
spawnmode ball
die 2
blend add
randomvel 128
cliptype randomspark
type texturedspark
}
r_part insaneshrapnal
{
count 24
texture "ball"
rgb 255 128 76
gravity 400
die 2
blend add
randomvel 512
veladd 1
cliptype randomspark
clipcount 5
type texturedspark
}
r_part ember
{
count 1
@ -311,7 +282,6 @@ r_part expgib
emit ember
emitinterval 0.01
spawnmode circle
assoc insaneshrapnal
}
//the heart of the explosion