diff --git a/quakec/fallout2/menus.qc b/quakec/fallout2/menus.qc
index 3990faf23..9eee3c0ba 100644
--- a/quakec/fallout2/menus.qc
+++ b/quakec/fallout2/menus.qc
@@ -146,12 +146,31 @@ string () RifleString =
 
 string () ChemString =
 {
-	return ("drugs\n     DRUG  |   EFFECTS   |  PRICE\n\n�1� stimpack   heals 05+20     3$\n�2� medkit+    heals 10+50     5$\n�3� adrenaline*+speed/jump    10$\n�4� superstim* heals 20+60    12$\n�5� jet*       aim better     18$\n�e� exit                         \n\n+ requires medic                 \n* requires advanced medic        \n");
+	return ("drugs\n     DRUG  |   EFFECTS   |  PRICE\n"
+		"\n�1� stimpack   heals 05+20     3$\n"
+		"�2� medkit+    heals 10+50     5$\n"
+		"�3� superstim* heals 20+60    12$\n"
+		"�4� adrenaline*+speed/jump    10$\n"
+		"�5� jet*       aim better     18$\n"
+		"�e� exit                         \n"
+		"\n"
+		"+ requires medic                 \n"
+		"* requires advanced medic        \n");
 };
 
 string () ChemString2 =
 {
-	return ("chems\n     DRUG  |   EFFECTS   |  PRICE\n\n�1� adrenaline +60 speed/jump  3$\n�2� stimpack   heals 40        5$\n�3� psycho+    +60 hp/no pain 11$\n�4� medkit*    heals 20+50    12$\n�5� berserk*   adren+psycho   12$\n�6� jet*       aim better     15$\n�e� exit                         \n\n+ requires shaman                \n* requires advanced shaman       \n");
+	return ("chems\n     DRUG  |   EFFECTS   |  PRICE\n"
+		"\n�1� adrenaline +60 speed/jump  3$\n"
+		"�2� stimpack   heals 40        5$\n"
+		"�3� psycho+    +60 hp/no pain 11$\n"
+		"�4� medkit*    heals 20+50    12$\n"
+		"�5� berserk*   adren+psycho   12$\n"
+		"�6� jet*       aim better     15$\n"
+		"�e� exit                         \n"
+		"\n"
+		"+ requires shaman                \n"
+		"* requires advanced shaman       \n");
 };
 
 string () EnergyWeaponsString =