diff --git a/quakec/fallout2/menus.qc b/quakec/fallout2/menus.qc index 3990faf23..9eee3c0ba 100644 --- a/quakec/fallout2/menus.qc +++ b/quakec/fallout2/menus.qc @@ -146,12 +146,31 @@ string () RifleString = string () ChemString = { - return ("drugs\n DRUG | EFFECTS | PRICE\n\n�1� stimpack heals 05+20 3$\n�2� medkit+ heals 10+50 5$\n�3� adrenaline*+speed/jump 10$\n�4� superstim* heals 20+60 12$\n�5� jet* aim better 18$\n�e� exit \n\n+ requires medic \n* requires advanced medic \n"); + return ("drugs\n DRUG | EFFECTS | PRICE\n" + "\n�1� stimpack heals 05+20 3$\n" + "�2� medkit+ heals 10+50 5$\n" + "�3� superstim* heals 20+60 12$\n" + "�4� adrenaline*+speed/jump 10$\n" + "�5� jet* aim better 18$\n" + "�e� exit \n" + "\n" + "+ requires medic \n" + "* requires advanced medic \n"); }; string () ChemString2 = { - return ("chems\n DRUG | EFFECTS | PRICE\n\n�1� adrenaline +60 speed/jump 3$\n�2� stimpack heals 40 5$\n�3� psycho+ +60 hp/no pain 11$\n�4� medkit* heals 20+50 12$\n�5� berserk* adren+psycho 12$\n�6� jet* aim better 15$\n�e� exit \n\n+ requires shaman \n* requires advanced shaman \n"); + return ("chems\n DRUG | EFFECTS | PRICE\n" + "\n�1� adrenaline +60 speed/jump 3$\n" + "�2� stimpack heals 40 5$\n" + "�3� psycho+ +60 hp/no pain 11$\n" + "�4� medkit* heals 20+50 12$\n" + "�5� berserk* adren+psycho 12$\n" + "�6� jet* aim better 15$\n" + "�e� exit \n" + "\n" + "+ requires shaman \n" + "* requires advanced shaman \n"); }; string () EnergyWeaponsString =