Added stopmusic
because fans of 'stopsound' might appreciate it
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5280 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -498,6 +498,11 @@ void Media_NamedTrack_f(void)
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else
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else
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Media_NamedTrack(Cmd_Argv(1), Cmd_Argv(1));
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Media_NamedTrack(Cmd_Argv(1), Cmd_Argv(1));
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}
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}
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void Media_StopTrack_f(void)
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{
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*media_playtrack = *media_loopingtrack = 0;
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Media_Changed(MEDIA_GAMEMUSIC);
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}
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void Media_NumberedTrack(unsigned int initialtrack, unsigned int looptrack)
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void Media_NumberedTrack(unsigned int initialtrack, unsigned int looptrack)
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{
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{
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@ -5179,4 +5184,5 @@ void Media_Init(void)
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#endif
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#endif
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Cmd_AddCommand("music", Media_NamedTrack_f);
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Cmd_AddCommand("music", Media_NamedTrack_f);
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Cmd_AddCommand("stopmusic", Media_StopTrack_f);
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}
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}
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