Fixed the rotation instant death in h2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2409 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -594,7 +594,7 @@ qboolean SV_PushAngles (edict_t *pusher, vec3_t move, vec3_t amove)
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// figure movement due to the pusher's amove
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VectorSubtract (check->v->origin, pusher->v->origin, org);
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org2[0] = DotProduct (org, forward);
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org2[1] = DotProduct (org, right);
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org2[1] = -DotProduct (org, right);
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org2[2] = DotProduct (org, up);
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VectorSubtract (org2, org, move2);
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VectorAdd (check->v->origin, move2, check->v->origin);
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