beam fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@356 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 1 additions and 3 deletions
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@ -192,11 +192,9 @@ void MediaSW_ShowFrameBGR_24_Flip(qbyte *framedata, int inwidth, int inheight);
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void R_ParseParticleEffect (void);
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void R_RunParticleEffect (vec3_t org, vec3_t dir, int color, int count);
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typedef struct beamseg_s beamseg_t;
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typedef struct {
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float lastdist;
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beamseg_t *lastbeam; // last beam point
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struct beamseg_s *lastbeam; // last beam point
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} trailstate_t;
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void R_RocketTrail (vec3_t start, vec3_t end, int type, trailstate_t *oldpoint);
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int R_RunParticleEffectType(vec3_t org, vec3_t dir, float count, int type);
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