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fteqw/engine/client/cl_demo.c

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
void CL_FinishTimeDemo (void);
int cls_lastto;
int cls_lasttype;
/*
==============================================================================
DEMO CODE
When a demo is playing back, all NET_SendMessages are skipped, and
NET_GetMessages are read from the demo file.
Whenever cl.time gets past the last received message, another message is
read from the demo file.
==============================================================================
*/
/*
==============
CL_StopPlayback
Called when a demo file runs out, or the user starts a game
==============
*/
void CL_StopPlayback (void)
{
if (!cls.demoplayback)
return;
Media_CaptureDemoEnd();
fclose (cls.demofile);
cls.demofile = NULL;
cls.state = ca_disconnected;
cls.demoplayback = DPB_NONE;
if (cls.timedemo)
CL_FinishTimeDemo ();
}
#define dem_cmd 0
#define dem_read 1
#define dem_set 2
/*
====================
CL_WriteDemoCmd
Writes the player0 user cmd (demos don't support split screen)
====================
*/
void CL_WriteDemoCmd (usercmd_t *pcmd)
{
int i;
float fl;
qbyte c;
usercmd_t cmd;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
fl = LittleFloat((float)realtime);
fwrite (&fl, sizeof(fl), 1, cls.demofile);
c = dem_cmd;
fwrite (&c, sizeof(c), 1, cls.demofile);
// correct for qbyte order, bytes don't matter
cmd = *pcmd;
for (i = 0; i < 3; i++)
cmd.angles[i] = LittleFloat(cmd.angles[i]);
cmd.forwardmove = LittleShort(cmd.forwardmove);
cmd.sidemove = LittleShort(cmd.sidemove);
cmd.upmove = LittleShort(cmd.upmove);
fwrite(&cmd, sizeof(cmd), 1, cls.demofile);
for (i=0 ; i<3 ; i++)
{
fl = LittleFloat (cl.viewangles[0][i]);
fwrite (&fl, 4, 1, cls.demofile);
}
fflush (cls.demofile);
}
/*
====================
CL_WriteDemoMessage
Dumps the current net message, prefixed by the length and view angles
====================
*/
void CL_WriteDemoMessage (sizebuf_t *msg)
{
int len;
float fl;
qbyte c;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
if (!cls.demorecording)
return;
fl = LittleFloat((float)realtime);
fwrite (&fl, sizeof(fl), 1, cls.demofile);
c = dem_read;
fwrite (&c, sizeof(c), 1, cls.demofile);
len = LittleLong (msg->cursize);
fwrite (&len, 4, 1, cls.demofile);
fwrite (msg->data, msg->cursize, 1, cls.demofile);
fflush (cls.demofile);
}
/*
====================
CL_GetDemoMessage
FIXME...
====================
*/
qboolean CL_GetDemoMessage (void)
{
int r, i, j, tracknum;
float f;
float demotime;
qbyte c, msecsadded;
usercmd_t *pcmd;
q1usercmd_t q1cmd;
static float prevtime = 0;
#ifdef NQPROT
if (cls.demoplayback == DPB_NETQUAKE || cls.demoplayback == DPB_QUAKE2)
{ //read the nq demo
if (cls.demoplayback == DPB_QUAKE2 && (cls.netchan.last_received == realtime || cls.netchan.last_received > realtime-0.1))
return 0;
else if (cls.demoplayback == DPB_NETQUAKE && cls.signon == 4/*SIGNONS*/)
{
if (!realtime)
{
cl.gametime = 0;
cl.gametimemark = realtime;
return 0;
}
if (realtime<= cl.gametime && cl.gametime)// > dem_lasttime+realtime)
{
if (realtime <= cl.gametime-1||cls.timedemo)
{
realtime = cl.gametime;
cls.netchan.last_received = realtime;
}
return 0;
}
}
fread (&net_message.cursize, 4, 1, cls.demofile);
// VectorCopy (cl.mviewangles[0], cl.mviewangles[1]);
if (cls.demoplayback == DPB_NETQUAKE)
{
for (i=0 ; i<3 ; i++)
{
r = fread (&f, 4, 1, cls.demofile);
cl.simangles[0][i] = cl.viewangles[0][i] = LittleFloat (f);
}
}
net_message.cursize = LittleLong (net_message.cursize);
if (net_message.cursize > MAX_NQMSGLEN)
{
Con_Printf ("Demo message > MAX_MSGLEN");
CL_StopPlayback ();
return 0;
}
if (net_message.cursize<0)
{
Con_Printf ("Demo finished\n");
CL_StopPlayback ();
return 0;
}
r = fread (net_message.data, net_message.cursize, 1, cls.demofile);
if (r != 1)
{
CL_StopPlayback ();
return 0;
}
return 1;
}
#endif
readnext:
// read the time from the packet
if (cls.demoplayback == DPB_MVD)
{
if (prevtime > realtime)
prevtime = realtime;
if (realtime + 1.0 < prevtime)
realtime = prevtime - 1.0;
fread(&msecsadded, sizeof(msecsadded), 1, cls.demofile);
demotime = prevtime + msecsadded*(1.0f/1000);
if (msecsadded)
{
cls.netchan.incoming_sequence++;
cls.netchan.incoming_acknowledged++;
cls.netchan.frame_latency = 0;
cls.netchan.last_received = demotime; // just to happy timeout check
}
}
else
{
fread(&demotime, sizeof(demotime), 1, cls.demofile);
demotime = LittleFloat(demotime);
}
// decide if it is time to grab the next message
if (cls.timedemo)
{
if (cls.td_lastframe < 0)
cls.td_lastframe = demotime;
else if (demotime > cls.td_lastframe)
{
cls.td_lastframe = demotime;
// rewind back to time
if (cls.demoplayback == DPB_MVD)
fseek(cls.demofile, ftell(cls.demofile) - sizeof(msecsadded),
SEEK_SET);
else
fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
SEEK_SET);
return 0; // allready read this frame's message
}
if (!cls.td_starttime && cls.state == ca_active)
{ //start the timer only once we are connected.
cls.td_starttime = Sys_DoubleTime();
cls.td_startframe = host_framecount;
}
realtime = demotime; // warp
}
else if (!cl.paused && cls.state >= ca_onserver)
{ // allways grab until fully connected
if (realtime + 1.0 < demotime)
{
// too far back
realtime = demotime - 1.0;
// rewind back to time
if (cls.demoplayback == DPB_MVD)
fseek(cls.demofile, ftell(cls.demofile) - sizeof(msecsadded),
SEEK_SET);
else
fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
SEEK_SET);
return 0;
}
else if (realtime < demotime)
{
// rewind back to time
if (cls.demoplayback == DPB_MVD)
fseek(cls.demofile, ftell(cls.demofile) - sizeof(msecsadded),
SEEK_SET);
else
fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
SEEK_SET);
return 0; // don't need another message yet
}
}
else
realtime = demotime; // we're warping
prevtime = demotime;
if (cls.state < ca_demostart)
Host_Error ("CL_GetDemoMessage: cls.state != ca_active");
// get the msg type
fread (&c, sizeof(c), 1, cls.demofile);
switch (c&7)
{
case dem_cmd :
// user sent input
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
pcmd = &cl.frames[i].cmd[0];
r = fread (&q1cmd, sizeof(q1cmd), 1, cls.demofile);
if (r != 1)
{
CL_StopPlayback ();
return 0;
}
// byte order stuff
for (j = 0; j < 3; j++)
{
q1cmd.angles[j] = LittleFloat(q1cmd.angles[j]);
pcmd->angles[j] = ((int)(q1cmd.angles[j]*65536.0/360)&65535);
}
pcmd->forwardmove = q1cmd.forwardmove = LittleShort(q1cmd.forwardmove);
pcmd->sidemove = q1cmd.sidemove = LittleShort(q1cmd.sidemove);
pcmd->upmove = q1cmd.upmove = LittleShort(q1cmd.upmove);
pcmd->msec = q1cmd.msec;
pcmd->buttons = q1cmd.buttons;
cl.frames[i].senttime = demotime;
cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
cls.netchan.outgoing_sequence++;
for (i=0 ; i<3 ; i++)
{
r = fread (&f, 4, 1, cls.demofile);
cl.viewangles[0][i] = LittleFloat (f);
}
break;
case dem_read:
readit:
// get the next message
fread (&net_message.cursize, 4, 1, cls.demofile);
net_message.cursize = LittleLong (net_message.cursize);
//Con_Printf("read: %ld bytes\n", net_message.cursize);
if (net_message.cursize > MAX_OVERALLMSGLEN)
Sys_Error ("Demo message > MAX_OVERALLMSGLEN");
r = fread (net_message.data, net_message.cursize, 1, cls.demofile);
if (r != 1)
{
CL_StopPlayback ();
return 0;
}
if (cls.demoplayback == DPB_MVD)
{
switch(cls_lasttype)
{
case dem_multiple:
tracknum = spec_track[0];
if (!autocam[0])
tracknum = -1;
if (tracknum == -1 || !(cls_lastto & (1 << tracknum)))
goto readnext;
break;
case dem_single:
tracknum = spec_track[0];
if (!autocam[0])
tracknum = -1;
if (tracknum == -1 || cls_lastto != tracknum)
goto readnext;
break;
}
}
break;
case dem_set :
fread (&i, 4, 1, cls.demofile);
cls.netchan.outgoing_sequence = LittleLong(i);
fread (&i, 4, 1, cls.demofile);
cls.netchan.incoming_sequence = LittleLong(i);
if (cls.demoplayback == DPB_MVD)
cls.netchan.incoming_acknowledged = cls.netchan.incoming_sequence;
goto readnext;
case dem_multiple:
fread (&i, sizeof(i), 1, cls.demofile);
cls_lastto = LittleLong(i);
cls_lasttype = dem_multiple;
goto readit;
case dem_single:
cls_lastto = c >> 3;
cls_lasttype = dem_single;
goto readit;
case dem_stats:
cls_lastto = c >> 3;
cls_lasttype = dem_stats;
goto readit;
case dem_all:
cls_lastto = 0;
cls_lasttype = dem_all;
goto readit;
default :
Con_Printf("Corrupted demo.\n");
CL_StopPlayback ();
return 0;
}
return 1;
}
/*
====================
CL_GetMessage
Handles recording and playback of demos, on top of NET_ code
====================
*/
qboolean CL_GetMessage (void)
{
if (cls.demoplayback != DPB_NONE)
return CL_GetDemoMessage ();
if (!NET_GetPacket (NS_CLIENT))
return false;
CL_WriteDemoMessage (&net_message);
return true;
}
#ifdef NQPROT
int CLNQ_GetMessage (void)
{
int r;
if (!cls.netcon)
return 0;
// int i;
// float f;
while (1)
{
r = NET_GetMessage (cls.netcon);
if (r == -1)
{
NET_Close(cls.netcon);
cls.netcon = cls.netchan.qsocket = NULL;
}
if (cls.netcon)
NET_StringToAdr(cls.netcon->address, &net_from);
if (r != 1 && r != 2)
return r;
// discard nop keepalive message
if (net_message.cursize == 1 && net_message.data[0] == svc_nop)
Con_Printf ("<-- server to client keepalive\n");
else
{
/* if (cls.demorecording)
CL_WriteDemoMessage (&net_message);
*/
return r;
}
}
}
#endif
/*
====================
CL_Stop_f
stop recording a demo
====================
*/
void CL_Stop_f (void)
{
if (!cls.demorecording)
{
SV_MVDStop_f();
Con_Printf ("Not recording a demo.\n");
return;
}
// write a disconnect message to the demo file
SZ_Clear (&net_message);
MSG_WriteLong (&net_message, -1); // -1 sequence means out of band
MSG_WriteByte (&net_message, svc_disconnect);
MSG_WriteString (&net_message, "EndOfDemo");
CL_WriteDemoMessage (&net_message);
// finish up
fclose (cls.demofile);
cls.demofile = NULL;
cls.demorecording = false;
Con_Printf ("Completed demo\n");
}
/*
====================
CL_WriteDemoMessage
Dumps the current net message, prefixed by the length and view angles
====================
*/
void CL_WriteRecordDemoMessage (sizebuf_t *msg, int seq)
{
int len;
int i;
float fl;
qbyte c;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
if (!cls.demorecording)
return;
fl = LittleFloat((float)realtime);
fwrite (&fl, sizeof(fl), 1, cls.demofile);
c = dem_read;
fwrite (&c, sizeof(c), 1, cls.demofile);
len = LittleLong (msg->cursize + 8);
fwrite (&len, 4, 1, cls.demofile);
i = LittleLong(seq);
fwrite (&i, 4, 1, cls.demofile);
fwrite (&i, 4, 1, cls.demofile);
fwrite (msg->data, msg->cursize, 1, cls.demofile);
fflush (cls.demofile);
}
void CL_WriteSetDemoMessage (void)
{
int len;
float fl;
qbyte c;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
if (!cls.demorecording)
return;
fl = LittleFloat((float)realtime);
fwrite (&fl, sizeof(fl), 1, cls.demofile);
c = dem_set;
fwrite (&c, sizeof(c), 1, cls.demofile);
len = LittleLong(cls.netchan.outgoing_sequence);
fwrite (&len, 4, 1, cls.demofile);
len = LittleLong(cls.netchan.incoming_sequence);
fwrite (&len, 4, 1, cls.demofile);
fflush (cls.demofile);
}
/*
====================
CL_Record_f
record <demoname> <server>
====================
*/
void CL_Record_f (void)
{
int c;
char name[MAX_OSPATH];
int namelen = sizeof(name);
sizebuf_t buf;
char buf_data[MAX_QWMSGLEN];
int n, i, j;
char *s, *p, *fname;
entity_t *ent;
entity_state_t *es, blankes;
player_info_t *player;
extern char gamedirfile[];
int seq = 1;
c = Cmd_Argc();
if (c > 2)
{
Con_Printf ("record <demoname>\n");
return;
}
if (cls.state != ca_active)
{
Con_Printf ("You must be connected to record.\n");
return;
}
if (cls.demorecording)
CL_Stop_f();
namelen -= strlen(com_gamedir)+1;
if (c == 2) //user supplied a name
{
fname = Cmd_Argv(1);
}
else
{ //automagically generate a name
if (cl.spectator)
{ // FIXME: if tracking a player, use his name
fname = va ("spec_%s_%s",
TP_PlayerName(),
TP_MapName());
}
else
{ // guess game type and write demo name
i = TP_CountPlayers();
if (cl.teamplay && i >= 3)
{ // Teamplay
fname = va ("%s_%s_vs_%s_%s",
TP_PlayerName(),
TP_PlayerTeam(),
TP_EnemyTeam(),
TP_MapName());
}
else
{
if (i == 2)
{ // Duel
fname = va ("%s_vs_%s_%s",
TP_PlayerName(),
TP_EnemyName(),
TP_MapName());
}
else if (i > 2)
{ // FFA
fname = va ("%s_ffa_%s",
TP_PlayerName(),
TP_MapName());
}
else
{ // one player
fname = va ("%s_%s",
TP_PlayerName(),
TP_MapName());
}
}
}
}
while(p = strstr(fname, ".."))
{
p[0] = '_';
p[1] = '_';
}
// Make sure the filename doesn't contain illegal characters
for (p=fname ; *p ; p++)
{
char c;
*p &= 0x7F; // strip high bit
c = *p;
if (c<=' ' || c=='?' || c=='*' || (c!=2&&(c=='\\' || c=='/')) || c==':'
|| c=='<' || c=='>' || c=='"' || c=='.')
*p = '_';
}
strncpy(name, va("%s/%s", com_gamedir, fname), sizeof(name)-1-8);
name[sizeof(name)-1-8] = '\0';
//make a unique name (unless the user specified it).
strcat (name, ".qwd"); //we have the space
if (c != 2)
{
FILE *f;
f = fopen (name, "rb");
if (f)
{
COM_StripExtension(name, name);
p = name + strlen(name);
strcat(p, "_XX.qwd");
p++;
i = 0;
do
{
fclose (f);
p[0] = i%100 + '0';
p[1] = i%10 + '0';
f = fopen (name, "rb");
i++;
} while (f && i < 100);
}
}
//
// open the demo file
//
cls.demofile = fopen (name, "wb");
if (!cls.demofile)
{
Con_Printf ("ERROR: couldn't open.\n");
return;
}
Con_Printf ("recording to %s.\n", name);
cls.demorecording = true;
/*-------------------------------------------------*/
// serverdata
// send the info about the new client to all connected clients
memset(&buf, 0, sizeof(buf));
buf.data = buf_data;
buf.maxsize = sizeof(buf_data);
// send the serverdata
MSG_WriteByte (&buf, svc_serverdata);
#ifdef PROTOCOL_VERSION_FTE
if (cls.fteprotocolextensions) //maintain demo compatability
{
MSG_WriteLong (&buf, PROTOCOL_VERSION_FTE);
MSG_WriteLong (&buf, cls.fteprotocolextensions);
}
#endif
MSG_WriteLong (&buf, PROTOCOL_VERSION);
MSG_WriteLong (&buf, cl.servercount);
MSG_WriteString (&buf, gamedirfile);
for (i = 0; i < cl.splitclients; i++)
{
if (cl.spectator)
MSG_WriteByte (&buf, cl.playernum[i] | 128);
else
MSG_WriteByte (&buf, cl.playernum[i]);
}
if (cls.fteprotocolextensions & PEXT_SPLITSCREEN)
MSG_WriteByte (&buf, 128);
// send full levelname
MSG_WriteString (&buf, cl.levelname);
// send the movevars
MSG_WriteFloat(&buf, movevars.gravity);
MSG_WriteFloat(&buf, movevars.stopspeed);
MSG_WriteFloat(&buf, movevars.maxspeed);
MSG_WriteFloat(&buf, movevars.spectatormaxspeed);
MSG_WriteFloat(&buf, movevars.accelerate);
MSG_WriteFloat(&buf, movevars.airaccelerate);
MSG_WriteFloat(&buf, movevars.wateraccelerate);
MSG_WriteFloat(&buf, movevars.friction);
MSG_WriteFloat(&buf, movevars.waterfriction);
MSG_WriteFloat(&buf, movevars.entgravity);
// send server info string
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("fullserverinfo \"%s\"\n", cl.serverinfo) );
// send music (delayed)
MSG_WriteByte (&buf, svc_cdtrack);
MSG_WriteByte (&buf, 0); // none in demos
#ifdef PEXT_SETVIEW
if (cl.viewentity[0]) //tell the player if we have a different view entity
{
MSG_WriteByte (&buf, svc_setview);
MSG_WriteByte (&buf, cl.viewentity[0]);
}
#endif
// flush packet
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
// soundlist
MSG_WriteByte (&buf, svc_soundlist);
MSG_WriteByte (&buf, 0);
n = 0;
s = cl.sound_name[n+1];
while (*s)
{
MSG_WriteString (&buf, s);
if (buf.cursize > MAX_QWMSGLEN/2)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, n);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
MSG_WriteByte (&buf, svc_soundlist);
MSG_WriteByte (&buf, n + 1);
}
n++;
s = cl.sound_name[n+1];
}
if (buf.cursize)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
// modellist
MSG_WriteByte (&buf, svc_modellist);
MSG_WriteByte (&buf, 0);
n = 0;
s = cl.model_name[n+1];
while (*s)
{
MSG_WriteString (&buf, s);
if (buf.cursize > MAX_QWMSGLEN/2)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, n);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
MSG_WriteByte (&buf, svc_modellist);
MSG_WriteByte (&buf, n + 1);
}
n++;
s = cl.model_name[n+1];
}
if (buf.cursize)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
// spawnstatic
for (i = 0; i < cl.num_statics; i++)
{
ent = cl_static_entities + i;
MSG_WriteByte (&buf, svc_spawnstatic);
for (j = 1; j < MAX_MODELS; j++)
if (ent->model == cl.model_precache[j])
break;
if (j == MAX_MODELS)
MSG_WriteByte (&buf, 0);
else
MSG_WriteByte (&buf, j);
MSG_WriteByte (&buf, ent->frame);
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, ent->skinnum);
for (j=0 ; j<3 ; j++)
{
MSG_WriteCoord (&buf, ent->origin[j]);
MSG_WriteAngle (&buf, ent->angles[j]);
}
if (buf.cursize > MAX_QWMSGLEN/2) {
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
// spawnstaticsound
// static sounds are skipped in demos, life is hard
// baselines
memset(&blankes, 0, sizeof(blankes));
for (i = 0; i < MAX_EDICTS; i++)
{
es = cl_baselines + i;
if (memcmp(es, &blankes, sizeof(blankes)))
{
MSG_WriteByte (&buf,svc_spawnbaseline);
MSG_WriteShort (&buf, i);
MSG_WriteByte (&buf, es->modelindex);
MSG_WriteByte (&buf, es->frame);
MSG_WriteByte (&buf, es->colormap);
MSG_WriteByte (&buf, es->skinnum);
for (j=0 ; j<3 ; j++)
{
MSG_WriteCoord(&buf, es->origin[j]);
MSG_WriteAngle(&buf, es->angles[j]);
}
if (buf.cursize > MAX_QWMSGLEN/2)
{
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
}
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("cmd spawn %i\n", cl.servercount) );
if (buf.cursize)
{
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
// send current status of all other players
for (i = 0; i < MAX_CLIENTS; i++)
{
player = cl.players + i;
MSG_WriteByte (&buf, svc_updatefrags);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, player->frags);
MSG_WriteByte (&buf, svc_updateping);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, player->ping);
MSG_WriteByte (&buf, svc_updatepl);
MSG_WriteByte (&buf, i);
MSG_WriteByte (&buf, player->pl);
MSG_WriteByte (&buf, svc_updateentertime);
MSG_WriteByte (&buf, i);
MSG_WriteFloat (&buf, player->entertime);
MSG_WriteByte (&buf, svc_updateuserinfo);
MSG_WriteByte (&buf, i);
MSG_WriteLong (&buf, player->userid);
MSG_WriteString (&buf, player->userinfo);
if (buf.cursize > MAX_QWMSGLEN/2)
{
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
// send all current light styles
for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
{
MSG_WriteByte (&buf, svc_lightstyle);
MSG_WriteByte (&buf, (char)i);
MSG_WriteString (&buf, cl_lightstyle[i].map);
}
for (i = 0; i < MAX_CL_STATS; i++)
{
MSG_WriteByte (&buf, svc_updatestatlong);
MSG_WriteByte (&buf, i);
MSG_WriteLong (&buf, cl.stats[0][i]);
if (buf.cursize > MAX_QWMSGLEN/2) {
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
#if 0
MSG_WriteByte (&buf, svc_updatestatlong);
MSG_WriteByte (&buf, STAT_TOTALMONSTERS);
MSG_WriteLong (&buf, cl.stats[STAT_TOTALMONSTERS]);
MSG_WriteByte (&buf, svc_updatestatlong);
MSG_WriteByte (&buf, STAT_SECRETS);
MSG_WriteLong (&buf, cl.stats[STAT_SECRETS]);
MSG_WriteByte (&buf, svc_updatestatlong);
MSG_WriteByte (&buf, STAT_MONSTERS);
MSG_WriteLong (&buf, cl.stats[STAT_MONSTERS]);
#endif
// get the client to check and download skins
// when that is completed, a begin command will be issued
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("skins\n") );
CL_WriteRecordDemoMessage (&buf, seq++);
CL_WriteSetDemoMessage();
// done
}
/*
====================
CL_ReRecord_f
record <demoname>
====================
*/
void CL_ReRecord_f (void)
{
int c;
char name[MAX_OSPATH];
char *s;
c = Cmd_Argc();
if (c != 2)
{
Con_Printf ("rerecord <demoname>\n");
return;
}
if (!*cls.servername) {
Con_Printf("No server to reconnect to...\n");
return;
}
if (cls.demorecording)
CL_Stop_f();
s = Cmd_Argv(1);
if (strstr(s, ".."))
{
Con_Printf ("Relative paths not allowed.\n");
return;
}
sprintf (name, "%s/%s", com_gamedir, s);
//
// open the demo file
//
COM_DefaultExtension (name, ".qwd");
cls.demofile = fopen (name, "wb");
if (!cls.demofile)
{
Con_Printf ("ERROR: couldn't open.\n");
return;
}
Con_Printf ("recording to %s.\n", name);
cls.demorecording = true;
CL_Disconnect();
CL_BeginServerReconnect();
}
/*
====================
CL_PlayDemo_f
play [demoname]
====================
*/
void CL_PlayDemo_f (void)
{
char name[256];
int ft, c, neg;
int len;
char type;
int protocol;
int start;
if (Cmd_Argc() != 2)
{
Con_Printf ("playdemo <demoname> : plays a demo\n");
return;
}
//
// disconnect from server
//
CL_Disconnect ();
//
// open the demo file
//
strcpy (name, Cmd_Argv(1));
COM_DefaultExtension (name, ".qwd");
COM_FOpenFile (name, &cls.demofile);
if (!cls.demofile)
{
strcpy (name, Cmd_Argv(1));
COM_DefaultExtension (name, ".dem");
COM_FOpenFile (name, &cls.demofile);
}
if (!cls.demofile)
{
strcpy (name, Cmd_Argv(1));
COM_DefaultExtension (name, ".mvd");
COM_FOpenFile (name, &cls.demofile);
}
if (!cls.demofile)
{
Con_Printf ("ERROR: couldn't open.\n");
cls.demonum = -1; // stop demo loop
return;
}
Con_Printf ("Playing demo from %s.\n", name);
if (!Q_strcasecmp(name + strlen(name) - 3, "mvd"))
cls.demoplayback = DPB_MVD;
else
cls.demoplayback = DPB_QUAKEWORLD;
cls.state = ca_demostart;
Netchan_Setup (NS_CLIENT, &cls.netchan, net_from, 0);
realtime = 0;
cl.gametime = 0;
cl.gametimemark = realtime;
cls.netchan.last_received=0;
start = ftell(cls.demofile);
fread(&len, sizeof(len), 1, cls.demofile);
fread(&type, sizeof(type), 1, cls.demofile);
fread(&protocol, sizeof(protocol), 1, cls.demofile);
fseek(cls.demofile, start, SEEK_SET);
if (len > 5 && type == svcq2_serverdata && protocol == PROTOCOL_VERSION_Q2)
{
#ifdef Q2CLIENT
cls.demoplayback = DPB_QUAKE2;
cls.q2server = true;
#else
Con_Printf ("ERROR: cannot play Quake2 demos.\n");
CL_StopPlayback();
return;
#endif
}
else
{
#ifdef Q2CLIENT
cls.q2server = false;
#endif
ft = 0; //work out if the first line is a int for the track number.
while ((c = getc(cls.demofile)) != '\n')
{
if (c == '-')
neg = true;
else if (c < '0' || c > '9')
break;
else
ft = ft * 10 + (c - '0');
}
if (c == '\n')
{
#ifndef NQPROT
Con_Printf ("ERROR: cannot play NQ demos.\n");
CL_StopPlayback();
return;
#else
cls.demoplayback = DPB_NETQUAKE; //nq demos. :o)
#endif
}
else
fseek(cls.demofile, start, SEEK_SET); //quakeworld demo, so go back to start.
}
}
/*
====================
CL_FinishTimeDemo
====================
*/
void CL_FinishTimeDemo (void)
{
int frames;
float time;
cls.timedemo = false;
// the first frame didn't count
frames = (host_framecount - cls.td_startframe) - 1;
time = Sys_DoubleTime() - cls.td_starttime;
if (!time)
time = 1;
Con_Printf ("%i frames %5.1f seconds %5.1f fps\n", frames, time, frames/time);
}
/*
====================
CL_TimeDemo_f
timedemo [demoname]
====================
*/
void CL_TimeDemo_f (void)
{
if (Cmd_Argc() != 2)
{
Con_Printf ("timedemo <demoname> : gets demo speeds\n");
return;
}
CL_PlayDemo_f ();
if (cls.state != ca_demostart)
return;
// cls.td_starttime will be grabbed at the second frame of the demo, so
// all the loading time doesn't get counted
cls.timedemo = true;
cls.td_starttime = Sys_DoubleTime();
cls.td_startframe = host_framecount;
cls.td_lastframe = -1; // get a new message this frame
}