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fteqw/engine/common/fs_xz.c

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#include "quakedef.h"
#include "fs.h"
#ifdef AVAIL_XZDEC
#define XZ_EXTERN static
#define XZ_DEC_DYNALLOC //data comes in periodically, can't use single mode.
//http://tukaani.org/xz/embedded.html
//we use an amalgamation, just because.
//note that the original code has no stable api nor public library.
#if 0
#include "xz/xz_dec_stream.c"
#include "xz/xz_dec_lzma2.c"
#include "xz/xz_crc32.c"
#else
# include <stddef.h>
#if __STDC_VERSION__ >= 199901L || defined(__GNUC__)
# include <stdint.h>
#else
#define uint8_t unsigned char
#define uint16_t unsigned short
#define uint32_t unsigned int
#define uint64_t quint64_t
#endif
//BEGIN xz.h
/*
* XZ decompressor
*
* Authors: Lasse Collin <lasse.collin@tukaani.org>
* Igor Pavlov <http://7-zip.org/>
*
* This file has been put into the public domain.
* You can do whatever you want with this file.
*/
#ifndef XZ_H
#define XZ_H
#ifdef __KERNEL__
# include <linux/stddef.h>
# include <linux/types.h>
#else
# include <stddef.h>
//# include <stdint.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* In Linux, this is used to make extern functions static when needed. */
#ifndef XZ_EXTERN
# define XZ_EXTERN extern
#endif
/**
* enum xz_mode - Operation mode
*
* @XZ_SINGLE: Single-call mode. This uses less RAM than
* than multi-call modes, because the LZMA2
* dictionary doesn't need to be allocated as
* part of the decoder state. All required data
* structures are allocated at initialization,
* so xz_dec_run() cannot return XZ_MEM_ERROR.
* @XZ_PREALLOC: Multi-call mode with preallocated LZMA2
* dictionary buffer. All data structures are
* allocated at initialization, so xz_dec_run()
* cannot return XZ_MEM_ERROR.
* @XZ_DYNALLOC: Multi-call mode. The LZMA2 dictionary is
* allocated once the required size has been
* parsed from the stream headers. If the
* allocation fails, xz_dec_run() will return
* XZ_MEM_ERROR.
*
* It is possible to enable support only for a subset of the above
* modes at compile time by defining XZ_DEC_SINGLE, XZ_DEC_PREALLOC,
* or XZ_DEC_DYNALLOC. The xz_dec kernel module is always compiled
* with support for all operation modes, but the preboot code may
* be built with fewer features to minimize code size.
*/
enum xz_mode {
XZ_SINGLE,
XZ_PREALLOC,
XZ_DYNALLOC
};
/**
* enum xz_ret - Return codes
* @XZ_OK: Everything is OK so far. More input or more
* output space is required to continue. This
* return code is possible only in multi-call mode
* (XZ_PREALLOC or XZ_DYNALLOC).
* @XZ_STREAM_END: Operation finished successfully.
* @XZ_UNSUPPORTED_CHECK: Integrity check type is not supported. Decoding
* is still possible in multi-call mode by simply
* calling xz_dec_run() again.
* Note that this return value is used only if
* XZ_DEC_ANY_CHECK was defined at build time,
* which is not used in the kernel. Unsupported
* check types return XZ_OPTIONS_ERROR if
* XZ_DEC_ANY_CHECK was not defined at build time.
* @XZ_MEM_ERROR: Allocating memory failed. This return code is
* possible only if the decoder was initialized
* with XZ_DYNALLOC. The amount of memory that was
* tried to be allocated was no more than the
* dict_max argument given to xz_dec_init().
* @XZ_MEMLIMIT_ERROR: A bigger LZMA2 dictionary would be needed than
* allowed by the dict_max argument given to
* xz_dec_init(). This return value is possible
* only in multi-call mode (XZ_PREALLOC or
* XZ_DYNALLOC); the single-call mode (XZ_SINGLE)
* ignores the dict_max argument.
* @XZ_FORMAT_ERROR: File format was not recognized (wrong magic
* bytes).
* @XZ_OPTIONS_ERROR: This implementation doesn't support the requested
* compression options. In the decoder this means
* that the header CRC32 matches, but the header
* itself specifies something that we don't support.
* @XZ_DATA_ERROR: Compressed data is corrupt.
* @XZ_BUF_ERROR: Cannot make any progress. Details are slightly
* different between multi-call and single-call
* mode; more information below.
*
* In multi-call mode, XZ_BUF_ERROR is returned when two consecutive calls
* to XZ code cannot consume any input and cannot produce any new output.
* This happens when there is no new input available, or the output buffer
* is full while at least one output byte is still pending. Assuming your
* code is not buggy, you can get this error only when decoding a compressed
* stream that is truncated or otherwise corrupt.
*
* In single-call mode, XZ_BUF_ERROR is returned only when the output buffer
* is too small or the compressed input is corrupt in a way that makes the
* decoder produce more output than the caller expected. When it is
* (relatively) clear that the compressed input is truncated, XZ_DATA_ERROR
* is used instead of XZ_BUF_ERROR.
*/
enum xz_ret {
XZ_OK,
XZ_STREAM_END,
XZ_UNSUPPORTED_CHECK,
XZ_MEM_ERROR,
XZ_MEMLIMIT_ERROR,
XZ_FORMAT_ERROR,
XZ_OPTIONS_ERROR,
XZ_DATA_ERROR,
XZ_BUF_ERROR
};
/**
* struct xz_buf - Passing input and output buffers to XZ code
* @in: Beginning of the input buffer. This may be NULL if and only
* if in_pos is equal to in_size.
* @in_pos: Current position in the input buffer. This must not exceed
* in_size.
* @in_size: Size of the input buffer
* @out: Beginning of the output buffer. This may be NULL if and only
* if out_pos is equal to out_size.
* @out_pos: Current position in the output buffer. This must not exceed
* out_size.
* @out_size: Size of the output buffer
*
* Only the contents of the output buffer from out[out_pos] onward, and
* the variables in_pos and out_pos are modified by the XZ code.
*/
struct xz_buf {
const uint8_t *in;
size_t in_pos;
size_t in_size;
uint8_t *out;
size_t out_pos;
size_t out_size;
};
/**
* struct xz_dec - Opaque type to hold the XZ decoder state
*/
struct xz_dec;
/**
* xz_dec_init() - Allocate and initialize a XZ decoder state
* @mode: Operation mode
* @dict_max: Maximum size of the LZMA2 dictionary (history buffer) for
* multi-call decoding. This is ignored in single-call mode
* (mode == XZ_SINGLE). LZMA2 dictionary is always 2^n bytes
* or 2^n + 2^(n-1) bytes (the latter sizes are less common
* in practice), so other values for dict_max don't make sense.
* In the kernel, dictionary sizes of 64 KiB, 128 KiB, 256 KiB,
* 512 KiB, and 1 MiB are probably the only reasonable values,
* except for kernel and initramfs images where a bigger
* dictionary can be fine and useful.
*
* Single-call mode (XZ_SINGLE): xz_dec_run() decodes the whole stream at
* once. The caller must provide enough output space or the decoding will
* fail. The output space is used as the dictionary buffer, which is why
* there is no need to allocate the dictionary as part of the decoder's
* internal state.
*
* Because the output buffer is used as the workspace, streams encoded using
* a big dictionary are not a problem in single-call mode. It is enough that
* the output buffer is big enough to hold the actual uncompressed data; it
* can be smaller than the dictionary size stored in the stream headers.
*
* Multi-call mode with preallocated dictionary (XZ_PREALLOC): dict_max bytes
* of memory is preallocated for the LZMA2 dictionary. This way there is no
* risk that xz_dec_run() could run out of memory, since xz_dec_run() will
* never allocate any memory. Instead, if the preallocated dictionary is too
* small for decoding the given input stream, xz_dec_run() will return
* XZ_MEMLIMIT_ERROR. Thus, it is important to know what kind of data will be
* decoded to avoid allocating excessive amount of memory for the dictionary.
*
* Multi-call mode with dynamically allocated dictionary (XZ_DYNALLOC):
* dict_max specifies the maximum allowed dictionary size that xz_dec_run()
* may allocate once it has parsed the dictionary size from the stream
* headers. This way excessive allocations can be avoided while still
* limiting the maximum memory usage to a sane value to prevent running the
* system out of memory when decompressing streams from untrusted sources.
*
* On success, xz_dec_init() returns a pointer to struct xz_dec, which is
* ready to be used with xz_dec_run(). If memory allocation fails,
* xz_dec_init() returns NULL.
*/
XZ_EXTERN struct xz_dec *xz_dec_init(enum xz_mode mode, uint32_t dict_max);
/**
* xz_dec_run() - Run the XZ decoder
* @s: Decoder state allocated using xz_dec_init()
* @b: Input and output buffers
*
* The possible return values depend on build options and operation mode.
* See enum xz_ret for details.
*
* Note that if an error occurs in single-call mode (return value is not
* XZ_STREAM_END), b->in_pos and b->out_pos are not modified and the
* contents of the output buffer from b->out[b->out_pos] onward are
* undefined. This is true even after XZ_BUF_ERROR, because with some filter
* chains, there may be a second pass over the output buffer, and this pass
* cannot be properly done if the output buffer is truncated. Thus, you
* cannot give the single-call decoder a too small buffer and then expect to
* get that amount valid data from the beginning of the stream. You must use
* the multi-call decoder if you don't want to uncompress the whole stream.
*/
XZ_EXTERN enum xz_ret xz_dec_run(struct xz_dec *s, struct xz_buf *b);
/**
* xz_dec_reset() - Reset an already allocated decoder state
* @s: Decoder state allocated using xz_dec_init()
*
* This function can be used to reset the multi-call decoder state without
* freeing and reallocating memory with xz_dec_end() and xz_dec_init().
*
* In single-call mode, xz_dec_reset() is always called in the beginning of
* xz_dec_run(). Thus, explicit call to xz_dec_reset() is useful only in
* multi-call mode.
*/
XZ_EXTERN void xz_dec_reset(struct xz_dec *s);
/**
* xz_dec_end() - Free the memory allocated for the decoder state
* @s: Decoder state allocated using xz_dec_init(). If s is NULL,
* this function does nothing.
*/
XZ_EXTERN void xz_dec_end(struct xz_dec *s);
/*
* Standalone build (userspace build or in-kernel build for boot time use)
* needs a CRC32 implementation. For normal in-kernel use, kernel's own
* CRC32 module is used instead, and users of this module don't need to
* care about the functions below.
*/
#ifndef XZ_INTERNAL_CRC32
# ifdef __KERNEL__
# define XZ_INTERNAL_CRC32 0
# else
# define XZ_INTERNAL_CRC32 1
# endif
#endif
/*
* If CRC64 support has been enabled with XZ_USE_CRC64, a CRC64
* implementation is needed too.
*/
#ifndef XZ_USE_CRC64
# undef XZ_INTERNAL_CRC64
# define XZ_INTERNAL_CRC64 0
#endif
#ifndef XZ_INTERNAL_CRC64
# ifdef __KERNEL__
# error Using CRC64 in the kernel has not been implemented.
# else
# define XZ_INTERNAL_CRC64 1
# endif
#endif
#if XZ_INTERNAL_CRC32
/*
* This must be called before any other xz_* function to initialize
* the CRC32 lookup table.
*/
XZ_EXTERN void xz_crc32_init(void);
/*
* Update CRC32 value using the polynomial from IEEE-802.3. To start a new
* calculation, the third argument must be zero. To continue the calculation,
* the previously returned value is passed as the third argument.
*/
XZ_EXTERN uint32_t xz_crc32(const uint8_t *buf, size_t size, uint32_t crc);
#endif
#if XZ_INTERNAL_CRC64
/*
* This must be called before any other xz_* function (except xz_crc32_init())
* to initialize the CRC64 lookup table.
*/
XZ_EXTERN void xz_crc64_init(void);
/*
* Update CRC64 value using the polynomial from ECMA-182. To start a new
* calculation, the third argument must be zero. To continue the calculation,
* the previously returned value is passed as the third argument.
*/
XZ_EXTERN uint64_t xz_crc64(const uint8_t *buf, size_t size, uint64_t crc);
#endif
#ifdef __cplusplus
}
#endif
#endif
//END xz.h
//BEGIN xz_config.h
/*
* Private includes and definitions for userspace use of XZ Embedded
*
* Author: Lasse Collin <lasse.collin@tukaani.org>
*
* This file has been put into the public domain.
* You can do whatever you want with this file.
*/
#ifndef XZ_CONFIG_H
#define XZ_CONFIG_H
/* Uncomment to enable CRC64 support. */
/* #define XZ_USE_CRC64 */
/* Uncomment as needed to enable BCJ filter decoders. */
/* #define XZ_DEC_X86 */
/* #define XZ_DEC_POWERPC */
/* #define XZ_DEC_IA64 */
/* #define XZ_DEC_ARM */
/* #define XZ_DEC_ARMTHUMB */
/* #define XZ_DEC_SPARC */
/*
* MSVC doesn't support modern C but XZ Embedded is mostly C89
* so these are enough.
*/
#ifdef _MSC_VER
typedef unsigned char bool;
# define true 1
# define false 0
# ifndef inline
# define inline __inline
# endif
#else
# include <stdbool.h>
#endif
#include <stdlib.h>
#include <string.h>
//#include "xz.h"
#define kmalloc(size, flags) malloc(size)
#define kfree(ptr) free(ptr)
#define vmalloc(size) malloc(size)
#define vfree(ptr) free(ptr)
#define memeq(a, b, size) (memcmp(a, b, size) == 0)
#define memzero(buf, size) memset(buf, 0, size)
#ifndef min
# define min(x, y) ((x) < (y) ? (x) : (y))
#endif
#define min_t(type, x, y) min(x, y)
/*
* Some functions have been marked with __always_inline to keep the
* performance reasonable even when the compiler is optimizing for
* small code size. You may be able to save a few bytes by #defining
* __always_inline to plain inline, but don't complain if the code
* becomes slow.
*
* NOTE: System headers on GNU/Linux may #define this macro already,
* so if you want to change it, you need to #undef it first.
*/
#ifndef always_inline
# ifdef __GNUC__
# define always_inline \
inline __attribute__((__always_inline__))
# else
# define always_inline inline
# endif
#endif
/* Inline functions to access unaligned unsigned 32-bit integers */
#ifndef get_unaligned_le32
static inline uint32_t get_unaligned_le32(const uint8_t *buf)
{
return (uint32_t)buf[0]
| ((uint32_t)buf[1] << 8)
| ((uint32_t)buf[2] << 16)
| ((uint32_t)buf[3] << 24);
}
#endif
/*#ifndef get_unaligned_be32
static inline uint32_t get_unaligned_be32(const uint8_t *buf)
{
return (uint32_t)(buf[0] << 24)
| ((uint32_t)buf[1] << 16)
| ((uint32_t)buf[2] << 8)
| (uint32_t)buf[3];
}
#endif
#ifndef put_unaligned_le32
static inline void put_unaligned_le32(uint32_t val, uint8_t *buf)
{
buf[0] = (uint8_t)val;
buf[1] = (uint8_t)(val >> 8);
buf[2] = (uint8_t)(val >> 16);
buf[3] = (uint8_t)(val >> 24);
}
#endif
#ifndef put_unaligned_be32
static inline void put_unaligned_be32(uint32_t val, uint8_t *buf)
{
buf[0] = (uint8_t)(val >> 24);
buf[1] = (uint8_t)(val >> 16);
buf[2] = (uint8_t)(val >> 8);
buf[3] = (uint8_t)val;
}
#endif*/
/*
* Use get_unaligned_le32() also for aligned access for simplicity. On
* little endian systems, #define get_le32(ptr) (*(const uint32_t *)(ptr))
* could save a few bytes in code size.
*/
#ifndef get_le32
# define get_le32 get_unaligned_le32
#endif
#endif
//END xz_config.h
//BEGIN xz_private.h
/*
* Private includes and definitions
*
* Author: Lasse Collin <lasse.collin@tukaani.org>
*
* This file has been put into the public domain.
* You can do whatever you want with this file.
*/
#ifndef XZ_PRIVATE_H
#define XZ_PRIVATE_H
#ifdef __KERNEL__
# include <linux/xz.h>
# include <linux/kernel.h>
# include <asm/unaligned.h>
/* XZ_PREBOOT may be defined only via decompress_unxz.c. */
# ifndef XZ_PREBOOT
# include <linux/slab.h>
# include <linux/vmalloc.h>
# include <linux/string.h>
# ifdef CONFIG_XZ_DEC_X86
# define XZ_DEC_X86
# endif
# ifdef CONFIG_XZ_DEC_POWERPC
# define XZ_DEC_POWERPC
# endif
# ifdef CONFIG_XZ_DEC_IA64
# define XZ_DEC_IA64
# endif
# ifdef CONFIG_XZ_DEC_ARM
# define XZ_DEC_ARM
# endif
# ifdef CONFIG_XZ_DEC_ARMTHUMB
# define XZ_DEC_ARMTHUMB
# endif
# ifdef CONFIG_XZ_DEC_SPARC
# define XZ_DEC_SPARC
# endif
# define memeq(a, b, size) (memcmp(a, b, size) == 0)
# define memzero(buf, size) memset(buf, 0, size)
# endif
# define get_le32(p) le32_to_cpup((const uint32_t *)(p))
#else
/*
* For userspace builds, use a separate header to define the required
* macros and functions. This makes it easier to adapt the code into
* different environments and avoids clutter in the Linux kernel tree.
*/
//# include "xz_config.h"
#endif
/* If no specific decoding mode is requested, enable support for all modes. */
#if !defined(XZ_DEC_SINGLE) && !defined(XZ_DEC_PREALLOC) \
&& !defined(XZ_DEC_DYNALLOC)
# define XZ_DEC_SINGLE
# define XZ_DEC_PREALLOC
# define XZ_DEC_DYNALLOC
#endif
/*
* The DEC_IS_foo(mode) macros are used in "if" statements. If only some
* of the supported modes are enabled, these macros will evaluate to true or
* false at compile time and thus allow the compiler to omit unneeded code.
*/
#ifdef XZ_DEC_SINGLE
# define DEC_IS_SINGLE(mode) ((mode) == XZ_SINGLE)
#else
# define DEC_IS_SINGLE(mode) (false)
#endif
#ifdef XZ_DEC_PREALLOC
# define DEC_IS_PREALLOC(mode) ((mode) == XZ_PREALLOC)
#else
# define DEC_IS_PREALLOC(mode) (false)
#endif
#ifdef XZ_DEC_DYNALLOC
# define DEC_IS_DYNALLOC(mode) ((mode) == XZ_DYNALLOC)
#else
# define DEC_IS_DYNALLOC(mode) (false)
#endif
#if !defined(XZ_DEC_SINGLE)
# define DEC_IS_MULTI(mode) (true)
#elif defined(XZ_DEC_PREALLOC) || defined(XZ_DEC_DYNALLOC)
# define DEC_IS_MULTI(mode) ((mode) != XZ_SINGLE)
#else
# define DEC_IS_MULTI(mode) (false)
#endif
/*
* If any of the BCJ filter decoders are wanted, define XZ_DEC_BCJ.
* XZ_DEC_BCJ is used to enable generic support for BCJ decoders.
*/
#ifndef XZ_DEC_BCJ
# if defined(XZ_DEC_X86) || defined(XZ_DEC_POWERPC) \
|| defined(XZ_DEC_IA64) || defined(XZ_DEC_ARM) \
|| defined(XZ_DEC_ARM) || defined(XZ_DEC_ARMTHUMB) \
|| defined(XZ_DEC_SPARC)
# define XZ_DEC_BCJ
# endif
#endif
/*
* Allocate memory for LZMA2 decoder. xz_dec_lzma2_reset() must be used
* before calling xz_dec_lzma2_run().
*/
XZ_EXTERN struct xz_dec_lzma2 *xz_dec_lzma2_create(enum xz_mode mode,
uint32_t dict_max);
/*
* Decode the LZMA2 properties (one byte) and reset the decoder. Return
* XZ_OK on success, XZ_MEMLIMIT_ERROR if the preallocated dictionary is not
* big enough, and XZ_OPTIONS_ERROR if props indicates something that this
* decoder doesn't support.
*/
XZ_EXTERN enum xz_ret xz_dec_lzma2_reset(struct xz_dec_lzma2 *s,
uint8_t props);
/* Decode raw LZMA2 stream from b->in to b->out. */
XZ_EXTERN enum xz_ret xz_dec_lzma2_run(struct xz_dec_lzma2 *s,
struct xz_buf *b);
/* Free the memory allocated for the LZMA2 decoder. */
XZ_EXTERN void xz_dec_lzma2_end(struct xz_dec_lzma2 *s);
#ifdef XZ_DEC_BCJ
/*
* Allocate memory for BCJ decoders. xz_dec_bcj_reset() must be used before
* calling xz_dec_bcj_run().
*/
XZ_EXTERN struct xz_dec_bcj *xz_dec_bcj_create(bool single_call);
/*
* Decode the Filter ID of a BCJ filter. This implementation doesn't
* support custom start offsets, so no decoding of Filter Properties
* is needed. Returns XZ_OK if the given Filter ID is supported.
* Otherwise XZ_OPTIONS_ERROR is returned.
*/
XZ_EXTERN enum xz_ret xz_dec_bcj_reset(struct xz_dec_bcj *s, uint8_t id);
/*
* Decode raw BCJ + LZMA2 stream. This must be used only if there actually is
* a BCJ filter in the chain. If the chain has only LZMA2, xz_dec_lzma2_run()
* must be called directly.
*/
XZ_EXTERN enum xz_ret xz_dec_bcj_run(struct xz_dec_bcj *s,
struct xz_dec_lzma2 *lzma2,
struct xz_buf *b);
/* Free the memory allocated for the BCJ filters. */
#define xz_dec_bcj_end(s) kfree(s)
#endif
#endif
//END xz_private.h
//BEGIN xz_stream.h
/*
* Definitions for handling the .xz file format
*
* Author: Lasse Collin <lasse.collin@tukaani.org>
*
* This file has been put into the public domain.
* You can do whatever you want with this file.
*/
#ifndef XZ_STREAM_H
#define XZ_STREAM_H
#if defined(__KERNEL__) && !XZ_INTERNAL_CRC32
# include <linux/crc32.h>
# undef crc32
# define xz_crc32(buf, size, crc) \
(~crc32_le(~(uint32_t)(crc), buf, size))
#endif
/*
* See the .xz file format specification at
* http://tukaani.org/xz/xz-file-format.txt
* to understand the container format.
*/
#define STREAM_HEADER_SIZE 12
#define HEADER_MAGIC "\375""7zXZ"
#define HEADER_MAGIC_SIZE 6
#define FOOTER_MAGIC "YZ"
#define FOOTER_MAGIC_SIZE 2
/*
* Variable-length integer can hold a 63-bit unsigned integer or a special
* value indicating that the value is unknown.
*
* Experimental: vli_type can be defined to uint32_t to save a few bytes
* in code size (no effect on speed). Doing so limits the uncompressed and
* compressed size of the file to less than 256 MiB and may also weaken
* error detection slightly.
*/
typedef uint64_t vli_type;
#define VLI_MAX ((vli_type)-1 / 2)
#define VLI_UNKNOWN ((vli_type)-1)
/* Maximum encoded size of a VLI */
#define VLI_BYTES_MAX (sizeof(vli_type) * 8 / 7)
/* Integrity Check types */
enum xz_check {
XZ_CHECK_NONE = 0,
XZ_CHECK_CRC32 = 1,
XZ_CHECK_CRC64 = 4,
XZ_CHECK_SHA256 = 10
};
/* Maximum possible Check ID */
#define XZ_CHECK_MAX 15
#endif
//END xz_stream.h
//BEGIN "xz_lzma2.h"
/*
* LZMA2 definitions
*
* Authors: Lasse Collin <lasse.collin@tukaani.org>
* Igor Pavlov <http://7-zip.org/>
*
* This file has been put into the public domain.
* You can do whatever you want with this file.
*/
#ifndef XZ_LZMA2_H
#define XZ_LZMA2_H
/* Range coder constants */
#define RC_SHIFT_BITS 8
#define RC_TOP_BITS 24
#define RC_TOP_VALUE (1 << RC_TOP_BITS)
#define RC_BIT_MODEL_TOTAL_BITS 11
#define RC_BIT_MODEL_TOTAL (1 << RC_BIT_MODEL_TOTAL_BITS)
#define RC_MOVE_BITS 5
/*
* Maximum number of position states. A position state is the lowest pb
* number of bits of the current uncompressed offset. In some places there
* are different sets of probabilities for different position states.
*/
#define POS_STATES_MAX (1 << 4)
/*
* This enum is used to track which LZMA symbols have occurred most recently
* and in which order. This information is used to predict the next symbol.
*
* Symbols:
* - Literal: One 8-bit byte
* - Match: Repeat a chunk of data at some distance
* - Long repeat: Multi-byte match at a recently seen distance
* - Short repeat: One-byte repeat at a recently seen distance
*
* The symbol names are in from STATE_oldest_older_previous. REP means
* either short or long repeated match, and NONLIT means any non-literal.
*/
enum lzma_state {
STATE_LIT_LIT,
STATE_MATCH_LIT_LIT,
STATE_REP_LIT_LIT,
STATE_SHORTREP_LIT_LIT,
STATE_MATCH_LIT,
STATE_REP_LIT,
STATE_SHORTREP_LIT,
STATE_LIT_MATCH,
STATE_LIT_LONGREP,
STATE_LIT_SHORTREP,
STATE_NONLIT_MATCH,
STATE_NONLIT_REP
};
/* Total number of states */
#define STATES 12
/* The lowest 7 states indicate that the previous state was a literal. */
#define LIT_STATES 7
/* Indicate that the latest symbol was a literal. */
static inline void lzma_state_literal(enum lzma_state *state)
{
if (*state <= STATE_SHORTREP_LIT_LIT)
*state = STATE_LIT_LIT;
else if (*state <= STATE_LIT_SHORTREP)
*state -= 3;
else
*state -= 6;
}
/* Indicate that the latest symbol was a match. */
static inline void lzma_state_match(enum lzma_state *state)
{
*state = *state < LIT_STATES ? STATE_LIT_MATCH : STATE_NONLIT_MATCH;
}
/* Indicate that the latest state was a long repeated match. */
static inline void lzma_state_long_rep(enum lzma_state *state)
{
*state = *state < LIT_STATES ? STATE_LIT_LONGREP : STATE_NONLIT_REP;
}
/* Indicate that the latest symbol was a short match. */
static inline void lzma_state_short_rep(enum lzma_state *state)
{
*state = *state < LIT_STATES ? STATE_LIT_SHORTREP : STATE_NONLIT_REP;
}
/* Test if the previous symbol was a literal. */
static inline bool lzma_state_is_literal(enum lzma_state state)
{
return state < LIT_STATES;
}
/* Each literal coder is divided in three sections:
* - 0x001-0x0FF: Without match byte
* - 0x101-0x1FF: With match byte; match bit is 0
* - 0x201-0x2FF: With match byte; match bit is 1
*
* Match byte is used when the previous LZMA symbol was something else than
* a literal (that is, it was some kind of match).
*/
#define LITERAL_CODER_SIZE 0x300
/* Maximum number of literal coders */
#define LITERAL_CODERS_MAX (1 << 4)
/* Minimum length of a match is two bytes. */
#define MATCH_LEN_MIN 2
/* Match length is encoded with 4, 5, or 10 bits.
*
* Length Bits
* 2-9 4 = Choice=0 + 3 bits
* 10-17 5 = Choice=1 + Choice2=0 + 3 bits
* 18-273 10 = Choice=1 + Choice2=1 + 8 bits
*/
#define LEN_LOW_BITS 3
#define LEN_LOW_SYMBOLS (1 << LEN_LOW_BITS)
#define LEN_MID_BITS 3
#define LEN_MID_SYMBOLS (1 << LEN_MID_BITS)
#define LEN_HIGH_BITS 8
#define LEN_HIGH_SYMBOLS (1 << LEN_HIGH_BITS)
#define LEN_SYMBOLS (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS)
/*
* Maximum length of a match is 273 which is a result of the encoding
* described above.
*/
#define MATCH_LEN_MAX (MATCH_LEN_MIN + LEN_SYMBOLS - 1)
/*
* Different sets of probabilities are used for match distances that have
* very short match length: Lengths of 2, 3, and 4 bytes have a separate
* set of probabilities for each length. The matches with longer length
* use a shared set of probabilities.
*/
#define DIST_STATES 4
/*
* Get the index of the appropriate probability array for decoding
* the distance slot.
*/
static inline uint32_t lzma_get_dist_state(uint32_t len)
{
return len < DIST_STATES + MATCH_LEN_MIN
? len - MATCH_LEN_MIN : DIST_STATES - 1;
}
/*
* The highest two bits of a 32-bit match distance are encoded using six bits.
* This six-bit value is called a distance slot. This way encoding a 32-bit
* value takes 6-36 bits, larger values taking more bits.
*/
#define DIST_SLOT_BITS 6
#define DIST_SLOTS (1 << DIST_SLOT_BITS)
/* Match distances up to 127 are fully encoded using probabilities. Since
* the highest two bits (distance slot) are always encoded using six bits,
* the distances 0-3 don't need any additional bits to encode, since the
* distance slot itself is the same as the actual distance. DIST_MODEL_START
* indicates the first distance slot where at least one additional bit is
* needed.
*/
#define DIST_MODEL_START 4
/*
* Match distances greater than 127 are encoded in three pieces:
* - distance slot: the highest two bits
* - direct bits: 2-26 bits below the highest two bits
* - alignment bits: four lowest bits
*
* Direct bits don't use any probabilities.
*
* The distance slot value of 14 is for distances 128-191.
*/
#define DIST_MODEL_END 14
/* Distance slots that indicate a distance <= 127. */
#define FULL_DISTANCES_BITS (DIST_MODEL_END / 2)
#define FULL_DISTANCES (1 << FULL_DISTANCES_BITS)
/*
* For match distances greater than 127, only the highest two bits and the
* lowest four bits (alignment) is encoded using probabilities.
*/
#define ALIGN_BITS 4
#define ALIGN_SIZE (1 << ALIGN_BITS)
#define ALIGN_MASK (ALIGN_SIZE - 1)
/* Total number of all probability variables */
#define PROBS_TOTAL (1846 + LITERAL_CODERS_MAX * LITERAL_CODER_SIZE)
/*
* LZMA remembers the four most recent match distances. Reusing these
* distances tends to take less space than re-encoding the actual
* distance value.
*/
#define REPS 4
#endif
//END xz_lzma2.h
//BEGIN xz_dec_stream.c
/*
* .xz Stream decoder
*
* Author: Lasse Collin <lasse.collin@tukaani.org>
*
* This file has been put into the public domain.
* You can do whatever you want with this file.
*/
#ifdef XZ_USE_CRC64
# define IS_CRC64(check_type) ((check_type) == XZ_CHECK_CRC64)
#else
# define IS_CRC64(check_type) false
#endif
/* Hash used to validate the Index field */
struct xz_dec_hash {
vli_type unpadded;
vli_type uncompressed;
uint32_t crc32;
};
struct xz_dec {
/* Position in dec_main() */
enum {
SEQ_STREAM_HEADER,
SEQ_BLOCK_START,
SEQ_BLOCK_HEADER,
SEQ_BLOCK_UNCOMPRESS,
SEQ_BLOCK_PADDING,
SEQ_BLOCK_CHECK,
SEQ_INDEX,
SEQ_INDEX_PADDING,
SEQ_INDEX_CRC32,
SEQ_STREAM_FOOTER
} sequence;
/* Position in variable-length integers and Check fields */
uint32_t pos;
/* Variable-length integer decoded by dec_vli() */
vli_type vli;
/* Saved in_pos and out_pos */
size_t in_start;
size_t out_start;
#ifdef XZ_USE_CRC64
/* CRC32 or CRC64 value in Block or CRC32 value in Index */
uint64_t crc;
#else
/* CRC32 value in Block or Index */
uint32_t crc;
#endif
/* Type of the integrity check calculated from uncompressed data */
enum xz_check check_type;
/* Operation mode */
enum xz_mode mode;
/*
* True if the next call to xz_dec_run() is allowed to return
* XZ_BUF_ERROR.
*/
bool allow_buf_error;
/* Information stored in Block Header */
struct {
/*
* Value stored in the Compressed Size field, or
* VLI_UNKNOWN if Compressed Size is not present.
*/
vli_type compressed;
/*
* Value stored in the Uncompressed Size field, or
* VLI_UNKNOWN if Uncompressed Size is not present.
*/
vli_type uncompressed;
/* Size of the Block Header field */
uint32_t size;
} block_header;
/* Information collected when decoding Blocks */
struct {
/* Observed compressed size of the current Block */
vli_type compressed;
/* Observed uncompressed size of the current Block */
vli_type uncompressed;
/* Number of Blocks decoded so far */
vli_type count;
/*
* Hash calculated from the Block sizes. This is used to
* validate the Index field.
*/
struct xz_dec_hash hash;
} block;
/* Variables needed when verifying the Index field */
struct {
/* Position in dec_index() */
enum {
SEQ_INDEX_COUNT,
SEQ_INDEX_UNPADDED,
SEQ_INDEX_UNCOMPRESSED
} sequence;
/* Size of the Index in bytes */
vli_type size;
/* Number of Records (matches block.count in valid files) */
vli_type count;
/*
* Hash calculated from the Records (matches block.hash in
* valid files).
*/
struct xz_dec_hash hash;
} index;
/*
* Temporary buffer needed to hold Stream Header, Block Header,
* and Stream Footer. The Block Header is the biggest (1 KiB)
* so we reserve space according to that. buf[] has to be aligned
* to a multiple of four bytes; the size_t variables before it
* should guarantee this.
*/
struct {
size_t pos;
size_t size;
uint8_t buf[1024];
} temp;
struct xz_dec_lzma2 *lzma2;
#ifdef XZ_DEC_BCJ
struct xz_dec_bcj *bcj;
bool bcj_active;
#endif
};
#ifdef XZ_DEC_ANY_CHECK
/* Sizes of the Check field with different Check IDs */
static const uint8_t check_sizes[16] = {
0,
4, 4, 4,
8, 8, 8,
16, 16, 16,
32, 32, 32,
64, 64, 64
};
#endif
/*
* Fill s->temp by copying data starting from b->in[b->in_pos]. Caller
* must have set s->temp.pos to indicate how much data we are supposed
* to copy into s->temp.buf. Return true once s->temp.pos has reached
* s->temp.size.
*/
static bool fill_temp(struct xz_dec *s, struct xz_buf *b)
{
size_t copy_size = min_t(size_t,
b->in_size - b->in_pos, s->temp.size - s->temp.pos);
memcpy(s->temp.buf + s->temp.pos, b->in + b->in_pos, copy_size);
b->in_pos += copy_size;
s->temp.pos += copy_size;
if (s->temp.pos == s->temp.size) {
s->temp.pos = 0;
return true;
}
return false;
}
/* Decode a variable-length integer (little-endian base-128 encoding) */
static enum xz_ret dec_vli(struct xz_dec *s, const uint8_t *in,
size_t *in_pos, size_t in_size)
{
uint8_t byte;
if (s->pos == 0)
s->vli = 0;
while (*in_pos < in_size) {
byte = in[*in_pos];
++*in_pos;
s->vli |= (vli_type)(byte & 0x7F) << s->pos;
if ((byte & 0x80) == 0) {
/* Don't allow non-minimal encodings. */
if (byte == 0 && s->pos != 0)
return XZ_DATA_ERROR;
s->pos = 0;
return XZ_STREAM_END;
}
s->pos += 7;
if (s->pos == 7 * VLI_BYTES_MAX)
return XZ_DATA_ERROR;
}
return XZ_OK;
}
/*
* Decode the Compressed Data field from a Block. Update and validate
* the observed compressed and uncompressed sizes of the Block so that
* they don't exceed the values possibly stored in the Block Header
* (validation assumes that no integer overflow occurs, since vli_type
* is normally uint64_t). Update the CRC32 or CRC64 value if presence of
* the CRC32 or CRC64 field was indicated in Stream Header.
*
* Once the decoding is finished, validate that the observed sizes match
* the sizes possibly stored in the Block Header. Update the hash and
* Block count, which are later used to validate the Index field.
*/
static enum xz_ret dec_block(struct xz_dec *s, struct xz_buf *b)
{
enum xz_ret ret;
s->in_start = b->in_pos;
s->out_start = b->out_pos;
#ifdef XZ_DEC_BCJ
if (s->bcj_active)
ret = xz_dec_bcj_run(s->bcj, s->lzma2, b);
else
#endif
ret = xz_dec_lzma2_run(s->lzma2, b);
s->block.compressed += b->in_pos - s->in_start;
s->block.uncompressed += b->out_pos - s->out_start;
/*
* There is no need to separately check for VLI_UNKNOWN, since
* the observed sizes are always smaller than VLI_UNKNOWN.
*/
if (s->block.compressed > s->block_header.compressed
|| s->block.uncompressed
> s->block_header.uncompressed)
return XZ_DATA_ERROR;
if (s->check_type == XZ_CHECK_CRC32)
s->crc = xz_crc32(b->out + s->out_start,
b->out_pos - s->out_start, s->crc);
#ifdef XZ_USE_CRC64
else if (s->check_type == XZ_CHECK_CRC64)
s->crc = xz_crc64(b->out + s->out_start,
b->out_pos - s->out_start, s->crc);
#endif
if (ret == XZ_STREAM_END) {
if (s->block_header.compressed != VLI_UNKNOWN
&& s->block_header.compressed
!= s->block.compressed)
return XZ_DATA_ERROR;
if (s->block_header.uncompressed != VLI_UNKNOWN
&& s->block_header.uncompressed
!= s->block.uncompressed)
return XZ_DATA_ERROR;
s->block.hash.unpadded += s->block_header.size
+ s->block.compressed;
#ifdef XZ_DEC_ANY_CHECK
s->block.hash.unpadded += check_sizes[s->check_type];
#else
if (s->check_type == XZ_CHECK_CRC32)
s->block.hash.unpadded += 4;
else if (IS_CRC64(s->check_type))
s->block.hash.unpadded += 8;
#endif
s->block.hash.uncompressed += s->block.uncompressed;
s->block.hash.crc32 = xz_crc32(
(const uint8_t *)&s->block.hash,
sizeof(s->block.hash), s->block.hash.crc32);
++s->block.count;
}
return ret;
}
/* Update the Index size and the CRC32 value. */
static void index_update(struct xz_dec *s, const struct xz_buf *b)
{
size_t in_used = b->in_pos - s->in_start;
s->index.size += in_used;
s->crc = xz_crc32(b->in + s->in_start, in_used, s->crc);
}
/*
* Decode the Number of Records, Unpadded Size, and Uncompressed Size
* fields from the Index field. That is, Index Padding and CRC32 are not
* decoded by this function.
*
* This can return XZ_OK (more input needed), XZ_STREAM_END (everything
* successfully decoded), or XZ_DATA_ERROR (input is corrupt).
*/
static enum xz_ret dec_index(struct xz_dec *s, struct xz_buf *b)
{
enum xz_ret ret;
do {
ret = dec_vli(s, b->in, &b->in_pos, b->in_size);
if (ret != XZ_STREAM_END) {
index_update(s, b);
return ret;
}
switch (s->index.sequence) {
case SEQ_INDEX_COUNT:
s->index.count = s->vli;
/*
* Validate that the Number of Records field
* indicates the same number of Records as
* there were Blocks in the Stream.
*/
if (s->index.count != s->block.count)
return XZ_DATA_ERROR;
s->index.sequence = SEQ_INDEX_UNPADDED;
break;
case SEQ_INDEX_UNPADDED:
s->index.hash.unpadded += s->vli;
s->index.sequence = SEQ_INDEX_UNCOMPRESSED;
break;
case SEQ_INDEX_UNCOMPRESSED:
s->index.hash.uncompressed += s->vli;
s->index.hash.crc32 = xz_crc32(
(const uint8_t *)&s->index.hash,
sizeof(s->index.hash),
s->index.hash.crc32);
--s->index.count;
s->index.sequence = SEQ_INDEX_UNPADDED;
break;
}
} while (s->index.count > 0);
return XZ_STREAM_END;
}
/*
* Validate that the next four or eight input bytes match the value
* of s->crc. s->pos must be zero when starting to validate the first byte.
* The "bits" argument allows using the same code for both CRC32 and CRC64.
*/
static enum xz_ret crc_validate(struct xz_dec *s, struct xz_buf *b,
uint32_t bits)
{
do {
if (b->in_pos == b->in_size)
return XZ_OK;
if (((s->crc >> s->pos) & 0xFF) != b->in[b->in_pos++])
return XZ_DATA_ERROR;
s->pos += 8;
} while (s->pos < bits);
s->crc = 0;
s->pos = 0;
return XZ_STREAM_END;
}
#ifdef XZ_DEC_ANY_CHECK
/*
* Skip over the Check field when the Check ID is not supported.
* Returns true once the whole Check field has been skipped over.
*/
static bool check_skip(struct xz_dec *s, struct xz_buf *b)
{
while (s->pos < check_sizes[s->check_type]) {
if (b->in_pos == b->in_size)
return false;
++b->in_pos;
++s->pos;
}
s->pos = 0;
return true;
}
#endif
/* Decode the Stream Header field (the first 12 bytes of the .xz Stream). */
static enum xz_ret dec_stream_header(struct xz_dec *s)
{
if (!memeq(s->temp.buf, HEADER_MAGIC, HEADER_MAGIC_SIZE))
return XZ_FORMAT_ERROR;
if (xz_crc32(s->temp.buf + HEADER_MAGIC_SIZE, 2, 0)
!= get_le32(s->temp.buf + HEADER_MAGIC_SIZE + 2))
return XZ_DATA_ERROR;
if (s->temp.buf[HEADER_MAGIC_SIZE] != 0)
return XZ_OPTIONS_ERROR;
/*
* Of integrity checks, we support none (Check ID = 0),
* CRC32 (Check ID = 1), and optionally CRC64 (Check ID = 4).
* However, if XZ_DEC_ANY_CHECK is defined, we will accept other
* check types too, but then the check won't be verified and
* a warning (XZ_UNSUPPORTED_CHECK) will be given.
*/
s->check_type = s->temp.buf[HEADER_MAGIC_SIZE + 1];
#ifdef XZ_DEC_ANY_CHECK
if (s->check_type > XZ_CHECK_MAX)
return XZ_OPTIONS_ERROR;
if (s->check_type > XZ_CHECK_CRC32 && !IS_CRC64(s->check_type))
return XZ_UNSUPPORTED_CHECK;
#else
if (s->check_type > XZ_CHECK_CRC32 && !IS_CRC64(s->check_type))
return XZ_OPTIONS_ERROR;
#endif
return XZ_OK;
}
/* Decode the Stream Footer field (the last 12 bytes of the .xz Stream) */
static enum xz_ret dec_stream_footer(struct xz_dec *s)
{
if (!memeq(s->temp.buf + 10, FOOTER_MAGIC, FOOTER_MAGIC_SIZE))
return XZ_DATA_ERROR;
if (xz_crc32(s->temp.buf + 4, 6, 0) != get_le32(s->temp.buf))
return XZ_DATA_ERROR;
/*
* Validate Backward Size. Note that we never added the size of the
* Index CRC32 field to s->index.size, thus we use s->index.size / 4
* instead of s->index.size / 4 - 1.
*/
if ((s->index.size >> 2) != get_le32(s->temp.buf + 4))
return XZ_DATA_ERROR;
if (s->temp.buf[8] != 0 || s->temp.buf[9] != s->check_type)
return XZ_DATA_ERROR;
/*
* Use XZ_STREAM_END instead of XZ_OK to be more convenient
* for the caller.
*/
return XZ_STREAM_END;
}
/* Decode the Block Header and initialize the filter chain. */
static enum xz_ret dec_block_header(struct xz_dec *s)
{
enum xz_ret ret;
/*
* Validate the CRC32. We know that the temp buffer is at least
* eight bytes so this is safe.
*/
s->temp.size -= 4;
if (xz_crc32(s->temp.buf, s->temp.size, 0)
!= get_le32(s->temp.buf + s->temp.size))
return XZ_DATA_ERROR;
s->temp.pos = 2;
/*
* Catch unsupported Block Flags. We support only one or two filters
* in the chain, so we catch that with the same test.
*/
#ifdef XZ_DEC_BCJ
if (s->temp.buf[1] & 0x3E)
#else
if (s->temp.buf[1] & 0x3F)
#endif
return XZ_OPTIONS_ERROR;
/* Compressed Size */
if (s->temp.buf[1] & 0x40) {
if (dec_vli(s, s->temp.buf, &s->temp.pos, s->temp.size)
!= XZ_STREAM_END)
return XZ_DATA_ERROR;
s->block_header.compressed = s->vli;
} else {
s->block_header.compressed = VLI_UNKNOWN;
}
/* Uncompressed Size */
if (s->temp.buf[1] & 0x80) {
if (dec_vli(s, s->temp.buf, &s->temp.pos, s->temp.size)
!= XZ_STREAM_END)
return XZ_DATA_ERROR;
s->block_header.uncompressed = s->vli;
} else {
s->block_header.uncompressed = VLI_UNKNOWN;
}
#ifdef XZ_DEC_BCJ
/* If there are two filters, the first one must be a BCJ filter. */
s->bcj_active = s->temp.buf[1] & 0x01;
if (s->bcj_active) {
if (s->temp.size - s->temp.pos < 2)
return XZ_OPTIONS_ERROR;
ret = xz_dec_bcj_reset(s->bcj, s->temp.buf[s->temp.pos++]);
if (ret != XZ_OK)
return ret;
/*
* We don't support custom start offset,
* so Size of Properties must be zero.
*/
if (s->temp.buf[s->temp.pos++] != 0x00)
return XZ_OPTIONS_ERROR;
}
#endif
/* Valid Filter Flags always take at least two bytes. */
if (s->temp.size - s->temp.pos < 2)
return XZ_DATA_ERROR;
/* Filter ID = LZMA2 */
if (s->temp.buf[s->temp.pos++] != 0x21)
return XZ_OPTIONS_ERROR;
/* Size of Properties = 1-byte Filter Properties */
if (s->temp.buf[s->temp.pos++] != 0x01)
return XZ_OPTIONS_ERROR;
/* Filter Properties contains LZMA2 dictionary size. */
if (s->temp.size - s->temp.pos < 1)
return XZ_DATA_ERROR;
ret = xz_dec_lzma2_reset(s->lzma2, s->temp.buf[s->temp.pos++]);
if (ret != XZ_OK)
return ret;
/* The rest must be Header Padding. */
while (s->temp.pos < s->temp.size)
if (s->temp.buf[s->temp.pos++] != 0x00)
return XZ_OPTIONS_ERROR;
s->temp.pos = 0;
s->block.compressed = 0;
s->block.uncompressed = 0;
return XZ_OK;
}
static enum xz_ret dec_main(struct xz_dec *s, struct xz_buf *b)
{
enum xz_ret ret;
/*
* Store the start position for the case when we are in the middle
* of the Index field.
*/
s->in_start = b->in_pos;
while (true) {
switch (s->sequence) {
case SEQ_STREAM_HEADER:
/*
* Stream Header is copied to s->temp, and then
* decoded from there. This way if the caller
* gives us only little input at a time, we can
* still keep the Stream Header decoding code
* simple. Similar approach is used in many places
* in this file.
*/
if (!fill_temp(s, b))
return XZ_OK;
/*
* If dec_stream_header() returns
* XZ_UNSUPPORTED_CHECK, it is still possible
* to continue decoding if working in multi-call
* mode. Thus, update s->sequence before calling
* dec_stream_header().
*/
s->sequence = SEQ_BLOCK_START;
ret = dec_stream_header(s);
if (ret != XZ_OK)
return ret;
case SEQ_BLOCK_START:
/* We need one byte of input to continue. */
if (b->in_pos == b->in_size)
return XZ_OK;
/* See if this is the beginning of the Index field. */
if (b->in[b->in_pos] == 0) {
s->in_start = b->in_pos++;
s->sequence = SEQ_INDEX;
break;
}
/*
* Calculate the size of the Block Header and
* prepare to decode it.
*/
s->block_header.size
= ((uint32_t)b->in[b->in_pos] + 1) * 4;
s->temp.size = s->block_header.size;
s->temp.pos = 0;
s->sequence = SEQ_BLOCK_HEADER;
case SEQ_BLOCK_HEADER:
if (!fill_temp(s, b))
return XZ_OK;
ret = dec_block_header(s);
if (ret != XZ_OK)
return ret;
s->sequence = SEQ_BLOCK_UNCOMPRESS;
case SEQ_BLOCK_UNCOMPRESS:
ret = dec_block(s, b);
if (ret != XZ_STREAM_END)
return ret;
s->sequence = SEQ_BLOCK_PADDING;
case SEQ_BLOCK_PADDING:
/*
* Size of Compressed Data + Block Padding
* must be a multiple of four. We don't need
* s->block.compressed for anything else
* anymore, so we use it here to test the size
* of the Block Padding field.
*/
while (s->block.compressed & 3) {
if (b->in_pos == b->in_size)
return XZ_OK;
if (b->in[b->in_pos++] != 0)
return XZ_DATA_ERROR;
++s->block.compressed;
}
s->sequence = SEQ_BLOCK_CHECK;
case SEQ_BLOCK_CHECK:
if (s->check_type == XZ_CHECK_CRC32) {
ret = crc_validate(s, b, 32);
if (ret != XZ_STREAM_END)
return ret;
}
else if (IS_CRC64(s->check_type)) {
ret = crc_validate(s, b, 64);
if (ret != XZ_STREAM_END)
return ret;
}
#ifdef XZ_DEC_ANY_CHECK
else if (!check_skip(s, b)) {
return XZ_OK;
}
#endif
s->sequence = SEQ_BLOCK_START;
break;
case SEQ_INDEX:
ret = dec_index(s, b);
if (ret != XZ_STREAM_END)
return ret;
s->sequence = SEQ_INDEX_PADDING;
case SEQ_INDEX_PADDING:
while ((s->index.size + (b->in_pos - s->in_start))
& 3) {
if (b->in_pos == b->in_size) {
index_update(s, b);
return XZ_OK;
}
if (b->in[b->in_pos++] != 0)
return XZ_DATA_ERROR;
}
/* Finish the CRC32 value and Index size. */
index_update(s, b);
/* Compare the hashes to validate the Index field. */
if (!memeq(&s->block.hash, &s->index.hash,
sizeof(s->block.hash)))
return XZ_DATA_ERROR;
s->sequence = SEQ_INDEX_CRC32;
case SEQ_INDEX_CRC32:
ret = crc_validate(s, b, 32);
if (ret != XZ_STREAM_END)
return ret;
s->temp.size = STREAM_HEADER_SIZE;
s->sequence = SEQ_STREAM_FOOTER;
case SEQ_STREAM_FOOTER:
if (!fill_temp(s, b))
return XZ_OK;
return dec_stream_footer(s);
}
}
/* Never reached */
}
/*
* xz_dec_run() is a wrapper for dec_main() to handle some special cases in
* multi-call and single-call decoding.
*
* In multi-call mode, we must return XZ_BUF_ERROR when it seems clear that we
* are not going to make any progress anymore. This is to prevent the caller
* from calling us infinitely when the input file is truncated or otherwise
* corrupt. Since zlib-style API allows that the caller fills the input buffer
* only when the decoder doesn't produce any new output, we have to be careful
* to avoid returning XZ_BUF_ERROR too easily: XZ_BUF_ERROR is returned only
* after the second consecutive call to xz_dec_run() that makes no progress.
*
* In single-call mode, if we couldn't decode everything and no error
* occurred, either the input is truncated or the output buffer is too small.
* Since we know that the last input byte never produces any output, we know
* that if all the input was consumed and decoding wasn't finished, the file
* must be corrupt. Otherwise the output buffer has to be too small or the
* file is corrupt in a way that decoding it produces too big output.
*
* If single-call decoding fails, we reset b->in_pos and b->out_pos back to
* their original values. This is because with some filter chains there won't
* be any valid uncompressed data in the output buffer unless the decoding
* actually succeeds (that's the price to pay of using the output buffer as
* the workspace).
*/
XZ_EXTERN enum xz_ret xz_dec_run(struct xz_dec *s, struct xz_buf *b)
{
size_t in_start;
size_t out_start;
enum xz_ret ret;
if (DEC_IS_SINGLE(s->mode))
xz_dec_reset(s);
in_start = b->in_pos;
out_start = b->out_pos;
ret = dec_main(s, b);
if (DEC_IS_SINGLE(s->mode)) {
if (ret == XZ_OK)
ret = b->in_pos == b->in_size
? XZ_DATA_ERROR : XZ_BUF_ERROR;
if (ret != XZ_STREAM_END) {
b->in_pos = in_start;
b->out_pos = out_start;
}
} else if (ret == XZ_OK && in_start == b->in_pos
&& out_start == b->out_pos) {
if (s->allow_buf_error)
ret = XZ_BUF_ERROR;
s->allow_buf_error = true;
} else {
s->allow_buf_error = false;
}
return ret;
}
XZ_EXTERN struct xz_dec *xz_dec_init(enum xz_mode mode, uint32_t dict_max)
{
struct xz_dec *s = kmalloc(sizeof(*s), GFP_KERNEL);
if (s == NULL)
return NULL;
s->mode = mode;
#ifdef XZ_DEC_BCJ
s->bcj = xz_dec_bcj_create(DEC_IS_SINGLE(mode));
if (s->bcj == NULL)
goto error_bcj;
#endif
s->lzma2 = xz_dec_lzma2_create(mode, dict_max);
if (s->lzma2 == NULL)
goto error_lzma2;
xz_dec_reset(s);
return s;
error_lzma2:
#ifdef XZ_DEC_BCJ
xz_dec_bcj_end(s->bcj);
error_bcj:
#endif
kfree(s);
return NULL;
}
XZ_EXTERN void xz_dec_reset(struct xz_dec *s)
{
s->sequence = SEQ_STREAM_HEADER;
s->allow_buf_error = false;
s->pos = 0;
s->crc = 0;
memzero(&s->block, sizeof(s->block));
memzero(&s->index, sizeof(s->index));
s->temp.pos = 0;
s->temp.size = STREAM_HEADER_SIZE;
}
XZ_EXTERN void xz_dec_end(struct xz_dec *s)
{
if (s != NULL) {
xz_dec_lzma2_end(s->lzma2);
#ifdef XZ_DEC_BCJ
xz_dec_bcj_end(s->bcj);
#endif
kfree(s);
}
}
//END xz_dec_stream.c
//BEGIN xz_dec_lzma2.c
/*
* LZMA2 decoder
*
* Authors: Lasse Collin <lasse.collin@tukaani.org>
* Igor Pavlov <http://7-zip.org/>
*
* This file has been put into the public domain.
* You can do whatever you want with this file.
*/
/*
* Range decoder initialization eats the first five bytes of each LZMA chunk.
*/
#define RC_INIT_BYTES 5
/*
* Minimum number of usable input buffer to safely decode one LZMA symbol.
* The worst case is that we decode 22 bits using probabilities and 26
* direct bits. This may decode at maximum of 20 bytes of input. However,
* lzma_main() does an extra normalization before returning, thus we
* need to put 21 here.
*/
#define LZMA_IN_REQUIRED 21
/*
* Dictionary (history buffer)
*
* These are always true:
* start <= pos <= full <= end
* pos <= limit <= end
*
* In multi-call mode, also these are true:
* end == size
* size <= size_max
* allocated <= size
*
* Most of these variables are size_t to support single-call mode,
* in which the dictionary variables address the actual output
* buffer directly.
*/
struct dictionary {
/* Beginning of the history buffer */
uint8_t *buf;
/* Old position in buf (before decoding more data) */
size_t start;
/* Position in buf */
size_t pos;
/*
* How full dictionary is. This is used to detect corrupt input that
* would read beyond the beginning of the uncompressed stream.
*/
size_t full;
/* Write limit; we don't write to buf[limit] or later bytes. */
size_t limit;
/*
* End of the dictionary buffer. In multi-call mode, this is
* the same as the dictionary size. In single-call mode, this
* indicates the size of the output buffer.
*/
size_t end;
/*
* Size of the dictionary as specified in Block Header. This is used
* together with "full" to detect corrupt input that would make us
* read beyond the beginning of the uncompressed stream.
*/
uint32_t size;
/*
* Maximum allowed dictionary size in multi-call mode.
* This is ignored in single-call mode.
*/
uint32_t size_max;
/*
* Amount of memory currently allocated for the dictionary.
* This is used only with XZ_DYNALLOC. (With XZ_PREALLOC,
* size_max is always the same as the allocated size.)
*/
uint32_t allocated;
/* Operation mode */
enum xz_mode mode;
};
/* Range decoder */
struct rc_dec {
uint32_t range;
uint32_t code;
/*
* Number of initializing bytes remaining to be read
* by rc_read_init().
*/
uint32_t init_bytes_left;
/*
* Buffer from which we read our input. It can be either
* temp.buf or the caller-provided input buffer.
*/
const uint8_t *in;
size_t in_pos;
size_t in_limit;
};
/* Probabilities for a length decoder. */
struct lzma_len_dec {
/* Probability of match length being at least 10 */
uint16_t choice;
/* Probability of match length being at least 18 */
uint16_t choice2;
/* Probabilities for match lengths 2-9 */
uint16_t low[POS_STATES_MAX][LEN_LOW_SYMBOLS];
/* Probabilities for match lengths 10-17 */
uint16_t mid[POS_STATES_MAX][LEN_MID_SYMBOLS];
/* Probabilities for match lengths 18-273 */
uint16_t high[LEN_HIGH_SYMBOLS];
};
struct lzma_dec {
/* Distances of latest four matches */
uint32_t rep0;
uint32_t rep1;
uint32_t rep2;
uint32_t rep3;
/* Types of the most recently seen LZMA symbols */
enum lzma_state state;
/*
* Length of a match. This is updated so that dict_repeat can
* be called again to finish repeating the whole match.
*/
uint32_t len;
/*
* LZMA properties or related bit masks (number of literal
* context bits, a mask dervied from the number of literal
* position bits, and a mask dervied from the number
* position bits)
*/
uint32_t lc;
uint32_t literal_pos_mask; /* (1 << lp) - 1 */
uint32_t pos_mask; /* (1 << pb) - 1 */
/* If 1, it's a match. Otherwise it's a single 8-bit literal. */
uint16_t is_match[STATES][POS_STATES_MAX];
/* If 1, it's a repeated match. The distance is one of rep0 .. rep3. */
uint16_t is_rep[STATES];
/*
* If 0, distance of a repeated match is rep0.
* Otherwise check is_rep1.
*/
uint16_t is_rep0[STATES];
/*
* If 0, distance of a repeated match is rep1.
* Otherwise check is_rep2.
*/
uint16_t is_rep1[STATES];
/* If 0, distance of a repeated match is rep2. Otherwise it is rep3. */
uint16_t is_rep2[STATES];
/*
* If 1, the repeated match has length of one byte. Otherwise
* the length is decoded from rep_len_decoder.
*/
uint16_t is_rep0_long[STATES][POS_STATES_MAX];
/*
* Probability tree for the highest two bits of the match
* distance. There is a separate probability tree for match
* lengths of 2 (i.e. MATCH_LEN_MIN), 3, 4, and [5, 273].
*/
uint16_t dist_slot[DIST_STATES][DIST_SLOTS];
/*
* Probility trees for additional bits for match distance
* when the distance is in the range [4, 127].
*/
uint16_t dist_special[FULL_DISTANCES - DIST_MODEL_END];
/*
* Probability tree for the lowest four bits of a match
* distance that is equal to or greater than 128.
*/
uint16_t dist_align[ALIGN_SIZE];
/* Length of a normal match */
struct lzma_len_dec match_len_dec;
/* Length of a repeated match */
struct lzma_len_dec rep_len_dec;
/* Probabilities of literals */
uint16_t literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
};
struct lzma2_dec {
/* Position in xz_dec_lzma2_run(). */
enum lzma2_seq {
SEQ_CONTROL,
SEQ_UNCOMPRESSED_1,
SEQ_UNCOMPRESSED_2,
SEQ_COMPRESSED_0,
SEQ_COMPRESSED_1,
SEQ_PROPERTIES,
SEQ_LZMA_PREPARE,
SEQ_LZMA_RUN,
SEQ_COPY
} sequence;
/* Next position after decoding the compressed size of the chunk. */
enum lzma2_seq next_sequence;
/* Uncompressed size of LZMA chunk (2 MiB at maximum) */
uint32_t uncompressed;
/*
* Compressed size of LZMA chunk or compressed/uncompressed
* size of uncompressed chunk (64 KiB at maximum)
*/
uint32_t compressed;
/*
* True if dictionary reset is needed. This is false before
* the first chunk (LZMA or uncompressed).
*/
bool need_dict_reset;
/*
* True if new LZMA properties are needed. This is false
* before the first LZMA chunk.
*/
bool need_props;
};
struct xz_dec_lzma2 {
/*
* The order below is important on x86 to reduce code size and
* it shouldn't hurt on other platforms. Everything up to and
* including lzma.pos_mask are in the first 128 bytes on x86-32,
* which allows using smaller instructions to access those
* variables. On x86-64, fewer variables fit into the first 128
* bytes, but this is still the best order without sacrificing
* the readability by splitting the structures.
*/
struct rc_dec rc;
struct dictionary dict;
struct lzma2_dec lzma2;
struct lzma_dec lzma;
/*
* Temporary buffer which holds small number of input bytes between
* decoder calls. See lzma2_lzma() for details.
*/
struct {
uint32_t size;
uint8_t buf[3 * LZMA_IN_REQUIRED];
} temp;
};
/**************
* Dictionary *
**************/
/*
* Reset the dictionary state. When in single-call mode, set up the beginning
* of the dictionary to point to the actual output buffer.
*/
static void dict_reset(struct dictionary *dict, struct xz_buf *b)
{
if (DEC_IS_SINGLE(dict->mode)) {
dict->buf = b->out + b->out_pos;
dict->end = b->out_size - b->out_pos;
}
dict->start = 0;
dict->pos = 0;
dict->limit = 0;
dict->full = 0;
}
/* Set dictionary write limit */
static void dict_limit(struct dictionary *dict, size_t out_max)
{
if (dict->end - dict->pos <= out_max)
dict->limit = dict->end;
else
dict->limit = dict->pos + out_max;
}
/* Return true if at least one byte can be written into the dictionary. */
static inline bool dict_has_space(const struct dictionary *dict)
{
return dict->pos < dict->limit;
}
/*
* Get a byte from the dictionary at the given distance. The distance is
* assumed to valid, or as a special case, zero when the dictionary is
* still empty. This special case is needed for single-call decoding to
* avoid writing a '\0' to the end of the destination buffer.
*/
static inline uint32_t dict_get(const struct dictionary *dict, uint32_t dist)
{
size_t offset = dict->pos - dist - 1;
if (dist >= dict->pos)
offset += dict->end;
return dict->full > 0 ? dict->buf[offset] : 0;
}
/*
* Put one byte into the dictionary. It is assumed that there is space for it.
*/
static inline void dict_put(struct dictionary *dict, uint8_t byte)
{
dict->buf[dict->pos++] = byte;
if (dict->full < dict->pos)
dict->full = dict->pos;
}
/*
* Repeat given number of bytes from the given distance. If the distance is
* invalid, false is returned. On success, true is returned and *len is
* updated to indicate how many bytes were left to be repeated.
*/
static bool dict_repeat(struct dictionary *dict, uint32_t *len, uint32_t dist)
{
size_t back;
uint32_t left;
if (dist >= dict->full || dist >= dict->size)
return false;
left = min_t(size_t, dict->limit - dict->pos, *len);
*len -= left;
back = dict->pos - dist - 1;
if (dist >= dict->pos)
back += dict->end;
do {
dict->buf[dict->pos++] = dict->buf[back++];
if (back == dict->end)
back = 0;
} while (--left > 0);
if (dict->full < dict->pos)
dict->full = dict->pos;
return true;
}
/* Copy uncompressed data as is from input to dictionary and output buffers. */
static void dict_uncompressed(struct dictionary *dict, struct xz_buf *b,
uint32_t *left)
{
size_t copy_size;
while (*left > 0 && b->in_pos < b->in_size
&& b->out_pos < b->out_size) {
copy_size = min(b->in_size - b->in_pos,
b->out_size - b->out_pos);
if (copy_size > dict->end - dict->pos)
copy_size = dict->end - dict->pos;
if (copy_size > *left)
copy_size = *left;
*left -= copy_size;
memcpy(dict->buf + dict->pos, b->in + b->in_pos, copy_size);
dict->pos += copy_size;
if (dict->full < dict->pos)
dict->full = dict->pos;
if (DEC_IS_MULTI(dict->mode)) {
if (dict->pos == dict->end)
dict->pos = 0;
memcpy(b->out + b->out_pos, b->in + b->in_pos,
copy_size);
}
dict->start = dict->pos;
b->out_pos += copy_size;
b->in_pos += copy_size;
}
}
/*
* Flush pending data from dictionary to b->out. It is assumed that there is
* enough space in b->out. This is guaranteed because caller uses dict_limit()
* before decoding data into the dictionary.
*/
static uint32_t dict_flush(struct dictionary *dict, struct xz_buf *b)
{
size_t copy_size = dict->pos - dict->start;
if (DEC_IS_MULTI(dict->mode)) {
if (dict->pos == dict->end)
dict->pos = 0;
memcpy(b->out + b->out_pos, dict->buf + dict->start,
copy_size);
}
dict->start = dict->pos;
b->out_pos += copy_size;
return copy_size;
}
/*****************
* Range decoder *
*****************/
/* Reset the range decoder. */
static void rc_reset(struct rc_dec *rc)
{
rc->range = (uint32_t)-1;
rc->code = 0;
rc->init_bytes_left = RC_INIT_BYTES;
}
/*
* Read the first five initial bytes into rc->code if they haven't been
* read already. (Yes, the first byte gets completely ignored.)
*/
static bool rc_read_init(struct rc_dec *rc, struct xz_buf *b)
{
while (rc->init_bytes_left > 0) {
if (b->in_pos == b->in_size)
return false;
rc->code = (rc->code << 8) + b->in[b->in_pos++];
--rc->init_bytes_left;
}
return true;
}
/* Return true if there may not be enough input for the next decoding loop. */
static inline bool rc_limit_exceeded(const struct rc_dec *rc)
{
return rc->in_pos > rc->in_limit;
}
/*
* Return true if it is possible (from point of view of range decoder) that
* we have reached the end of the LZMA chunk.
*/
static inline bool rc_is_finished(const struct rc_dec *rc)
{
return rc->code == 0;
}
/* Read the next input byte if needed. */
static always_inline void rc_normalize(struct rc_dec *rc)
{
if (rc->range < RC_TOP_VALUE) {
rc->range <<= RC_SHIFT_BITS;
rc->code = (rc->code << RC_SHIFT_BITS) + rc->in[rc->in_pos++];
}
}
/*
* Decode one bit. In some versions, this function has been splitted in three
* functions so that the compiler is supposed to be able to more easily avoid
* an extra branch. In this particular version of the LZMA decoder, this
* doesn't seem to be a good idea (tested with GCC 3.3.6, 3.4.6, and 4.3.3
* on x86). Using a non-splitted version results in nicer looking code too.
*
* NOTE: This must return an int. Do not make it return a bool or the speed
* of the code generated by GCC 3.x decreases 10-15 %. (GCC 4.3 doesn't care,
* and it generates 10-20 % faster code than GCC 3.x from this file anyway.)
*/
static always_inline int rc_bit(struct rc_dec *rc, uint16_t *prob)
{
uint32_t bound;
int bit;
rc_normalize(rc);
bound = (rc->range >> RC_BIT_MODEL_TOTAL_BITS) * *prob;
if (rc->code < bound) {
rc->range = bound;
*prob += (RC_BIT_MODEL_TOTAL - *prob) >> RC_MOVE_BITS;
bit = 0;
} else {
rc->range -= bound;
rc->code -= bound;
*prob -= *prob >> RC_MOVE_BITS;
bit = 1;
}
return bit;
}
/* Decode a bittree starting from the most significant bit. */
static always_inline uint32_t rc_bittree(struct rc_dec *rc,
uint16_t *probs, uint32_t limit)
{
uint32_t symbol = 1;
do {
if (rc_bit(rc, &probs[symbol]))
symbol = (symbol << 1) + 1;
else
symbol <<= 1;
} while (symbol < limit);
return symbol;
}
/* Decode a bittree starting from the least significant bit. */
static always_inline void rc_bittree_reverse(struct rc_dec *rc,
uint16_t *probs,
uint32_t *dest, uint32_t limit)
{
uint32_t symbol = 1;
uint32_t i = 0;
do {
if (rc_bit(rc, &probs[symbol])) {
symbol = (symbol << 1) + 1;
*dest += 1 << i;
} else {
symbol <<= 1;
}
} while (++i < limit);
}
/* Decode direct bits (fixed fifty-fifty probability) */
static inline void rc_direct(struct rc_dec *rc, uint32_t *dest, uint32_t limit)
{
uint32_t mask;
do {
rc_normalize(rc);
rc->range >>= 1;
rc->code -= rc->range;
mask = (uint32_t)0 - (rc->code >> 31);
rc->code += rc->range & mask;
*dest = (*dest << 1) + (mask + 1);
} while (--limit > 0);
}
/********
* LZMA *
********/
/* Get pointer to literal coder probability array. */
static uint16_t *lzma_literal_probs(struct xz_dec_lzma2 *s)
{
uint32_t prev_byte = dict_get(&s->dict, 0);
uint32_t low = prev_byte >> (8 - s->lzma.lc);
uint32_t high = (s->dict.pos & s->lzma.literal_pos_mask) << s->lzma.lc;
return s->lzma.literal[low + high];
}
/* Decode a literal (one 8-bit byte) */
static void lzma_literal(struct xz_dec_lzma2 *s)
{
uint16_t *probs;
uint32_t symbol;
uint32_t match_byte;
uint32_t match_bit;
uint32_t offset;
uint32_t i;
probs = lzma_literal_probs(s);
if (lzma_state_is_literal(s->lzma.state)) {
symbol = rc_bittree(&s->rc, probs, 0x100);
} else {
symbol = 1;
match_byte = dict_get(&s->dict, s->lzma.rep0) << 1;
offset = 0x100;
do {
match_bit = match_byte & offset;
match_byte <<= 1;
i = offset + match_bit + symbol;
if (rc_bit(&s->rc, &probs[i])) {
symbol = (symbol << 1) + 1;
offset &= match_bit;
} else {
symbol <<= 1;
offset &= ~match_bit;
}
} while (symbol < 0x100);
}
dict_put(&s->dict, (uint8_t)(symbol&0xff));
lzma_state_literal(&s->lzma.state);
}
/* Decode the length of the match into s->lzma.len. */
static void lzma_len(struct xz_dec_lzma2 *s, struct lzma_len_dec *l,
uint32_t pos_state)
{
uint16_t *probs;
uint32_t limit;
if (!rc_bit(&s->rc, &l->choice)) {
probs = l->low[pos_state];
limit = LEN_LOW_SYMBOLS;
s->lzma.len = MATCH_LEN_MIN;
} else {
if (!rc_bit(&s->rc, &l->choice2)) {
probs = l->mid[pos_state];
limit = LEN_MID_SYMBOLS;
s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS;
} else {
probs = l->high;
limit = LEN_HIGH_SYMBOLS;
s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS
+ LEN_MID_SYMBOLS;
}
}
s->lzma.len += rc_bittree(&s->rc, probs, limit) - limit;
}
/* Decode a match. The distance will be stored in s->lzma.rep0. */
static void lzma_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
{
uint16_t *probs;
uint32_t dist_slot;
uint32_t limit;
lzma_state_match(&s->lzma.state);
s->lzma.rep3 = s->lzma.rep2;
s->lzma.rep2 = s->lzma.rep1;
s->lzma.rep1 = s->lzma.rep0;
lzma_len(s, &s->lzma.match_len_dec, pos_state);
probs = s->lzma.dist_slot[lzma_get_dist_state(s->lzma.len)];
dist_slot = rc_bittree(&s->rc, probs, DIST_SLOTS) - DIST_SLOTS;
if (dist_slot < DIST_MODEL_START) {
s->lzma.rep0 = dist_slot;
} else {
limit = (dist_slot >> 1) - 1;
s->lzma.rep0 = 2 + (dist_slot & 1);
if (dist_slot < DIST_MODEL_END) {
s->lzma.rep0 <<= limit;
probs = s->lzma.dist_special + s->lzma.rep0
- dist_slot - 1;
rc_bittree_reverse(&s->rc, probs,
&s->lzma.rep0, limit);
} else {
rc_direct(&s->rc, &s->lzma.rep0, limit - ALIGN_BITS);
s->lzma.rep0 <<= ALIGN_BITS;
rc_bittree_reverse(&s->rc, s->lzma.dist_align,
&s->lzma.rep0, ALIGN_BITS);
}
}
}
/*
* Decode a repeated match. The distance is one of the four most recently
* seen matches. The distance will be stored in s->lzma.rep0.
*/
static void lzma_rep_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
{
uint32_t tmp;
if (!rc_bit(&s->rc, &s->lzma.is_rep0[s->lzma.state])) {
if (!rc_bit(&s->rc, &s->lzma.is_rep0_long[
s->lzma.state][pos_state])) {
lzma_state_short_rep(&s->lzma.state);
s->lzma.len = 1;
return;
}
} else {
if (!rc_bit(&s->rc, &s->lzma.is_rep1[s->lzma.state])) {
tmp = s->lzma.rep1;
} else {
if (!rc_bit(&s->rc, &s->lzma.is_rep2[s->lzma.state])) {
tmp = s->lzma.rep2;
} else {
tmp = s->lzma.rep3;
s->lzma.rep3 = s->lzma.rep2;
}
s->lzma.rep2 = s->lzma.rep1;
}
s->lzma.rep1 = s->lzma.rep0;
s->lzma.rep0 = tmp;
}
lzma_state_long_rep(&s->lzma.state);
lzma_len(s, &s->lzma.rep_len_dec, pos_state);
}
/* LZMA decoder core */
static bool lzma_main(struct xz_dec_lzma2 *s)
{
uint32_t pos_state;
/*
* If the dictionary was reached during the previous call, try to
* finish the possibly pending repeat in the dictionary.
*/
if (dict_has_space(&s->dict) && s->lzma.len > 0)
dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0);
/*
* Decode more LZMA symbols. One iteration may consume up to
* LZMA_IN_REQUIRED - 1 bytes.
*/
while (dict_has_space(&s->dict) && !rc_limit_exceeded(&s->rc)) {
pos_state = s->dict.pos & s->lzma.pos_mask;
if (!rc_bit(&s->rc, &s->lzma.is_match[
s->lzma.state][pos_state])) {
lzma_literal(s);
} else {
if (rc_bit(&s->rc, &s->lzma.is_rep[s->lzma.state]))
lzma_rep_match(s, pos_state);
else
lzma_match(s, pos_state);
if (!dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0))
return false;
}
}
/*
* Having the range decoder always normalized when we are outside
* this function makes it easier to correctly handle end of the chunk.
*/
rc_normalize(&s->rc);
return true;
}
/*
* Reset the LZMA decoder and range decoder state. Dictionary is nore reset
* here, because LZMA state may be reset without resetting the dictionary.
*/
static void lzma_reset(struct xz_dec_lzma2 *s)
{
uint16_t *probs;
size_t i;
s->lzma.state = STATE_LIT_LIT;
s->lzma.rep0 = 0;
s->lzma.rep1 = 0;
s->lzma.rep2 = 0;
s->lzma.rep3 = 0;
/*
* All probabilities are initialized to the same value. This hack
* makes the code smaller by avoiding a separate loop for each
* probability array.
*
* This could be optimized so that only that part of literal
* probabilities that are actually required. In the common case
* we would write 12 KiB less.
*/
probs = s->lzma.is_match[0];
for (i = 0; i < PROBS_TOTAL; ++i)
probs[i] = RC_BIT_MODEL_TOTAL / 2;
rc_reset(&s->rc);
}
/*
* Decode and validate LZMA properties (lc/lp/pb) and calculate the bit masks
* from the decoded lp and pb values. On success, the LZMA decoder state is
* reset and true is returned.
*/
static bool lzma_props(struct xz_dec_lzma2 *s, uint8_t props)
{
if (props > (4 * 5 + 4) * 9 + 8)
return false;
s->lzma.pos_mask = 0;
while (props >= 9 * 5) {
props -= 9 * 5;
++s->lzma.pos_mask;
}
s->lzma.pos_mask = (1 << s->lzma.pos_mask) - 1;
s->lzma.literal_pos_mask = 0;
while (props >= 9) {
props -= 9;
++s->lzma.literal_pos_mask;
}
s->lzma.lc = props;
if (s->lzma.lc + s->lzma.literal_pos_mask > 4)
return false;
s->lzma.literal_pos_mask = (1 << s->lzma.literal_pos_mask) - 1;
lzma_reset(s);
return true;
}
/*********
* LZMA2 *
*********/
/*
* The LZMA decoder assumes that if the input limit (s->rc.in_limit) hasn't
* been exceeded, it is safe to read up to LZMA_IN_REQUIRED bytes. This
* wrapper function takes care of making the LZMA decoder's assumption safe.
*
* As long as there is plenty of input left to be decoded in the current LZMA
* chunk, we decode directly from the caller-supplied input buffer until
* there's LZMA_IN_REQUIRED bytes left. Those remaining bytes are copied into
* s->temp.buf, which (hopefully) gets filled on the next call to this
* function. We decode a few bytes from the temporary buffer so that we can
* continue decoding from the caller-supplied input buffer again.
*/
static bool lzma2_lzma(struct xz_dec_lzma2 *s, struct xz_buf *b)
{
size_t in_avail;
uint32_t tmp;
in_avail = b->in_size - b->in_pos;
if (s->temp.size > 0 || s->lzma2.compressed == 0) {
tmp = 2 * LZMA_IN_REQUIRED - s->temp.size;
if (tmp > s->lzma2.compressed - s->temp.size)
tmp = s->lzma2.compressed - s->temp.size;
if (tmp > in_avail)
tmp = in_avail;
memcpy(s->temp.buf + s->temp.size, b->in + b->in_pos, tmp);
if (s->temp.size + tmp == s->lzma2.compressed) {
memzero(s->temp.buf + s->temp.size + tmp,
sizeof(s->temp.buf)
- s->temp.size - tmp);
s->rc.in_limit = s->temp.size + tmp;
} else if (s->temp.size + tmp < LZMA_IN_REQUIRED) {
s->temp.size += tmp;
b->in_pos += tmp;
return true;
} else {
s->rc.in_limit = s->temp.size + tmp - LZMA_IN_REQUIRED;
}
s->rc.in = s->temp.buf;
s->rc.in_pos = 0;
if (!lzma_main(s) || s->rc.in_pos > s->temp.size + tmp)
return false;
s->lzma2.compressed -= s->rc.in_pos;
if (s->rc.in_pos < s->temp.size) {
s->temp.size -= s->rc.in_pos;
memmove(s->temp.buf, s->temp.buf + s->rc.in_pos,
s->temp.size);
return true;
}
b->in_pos += s->rc.in_pos - s->temp.size;
s->temp.size = 0;
}
in_avail = b->in_size - b->in_pos;
if (in_avail >= LZMA_IN_REQUIRED) {
s->rc.in = b->in;
s->rc.in_pos = b->in_pos;
if (in_avail >= s->lzma2.compressed + LZMA_IN_REQUIRED)
s->rc.in_limit = b->in_pos + s->lzma2.compressed;
else
s->rc.in_limit = b->in_size - LZMA_IN_REQUIRED;
if (!lzma_main(s))
return false;
in_avail = s->rc.in_pos - b->in_pos;
if (in_avail > s->lzma2.compressed)
return false;
s->lzma2.compressed -= in_avail;
b->in_pos = s->rc.in_pos;
}
in_avail = b->in_size - b->in_pos;
if (in_avail < LZMA_IN_REQUIRED) {
if (in_avail > s->lzma2.compressed)
in_avail = s->lzma2.compressed;
memcpy(s->temp.buf, b->in + b->in_pos, in_avail);
s->temp.size = in_avail;
b->in_pos += in_avail;
}
return true;
}
/*
* Take care of the LZMA2 control layer, and forward the job of actual LZMA
* decoding or copying of uncompressed chunks to other functions.
*/
XZ_EXTERN enum xz_ret xz_dec_lzma2_run(struct xz_dec_lzma2 *s,
struct xz_buf *b)
{
uint32_t tmp;
while (b->in_pos < b->in_size || s->lzma2.sequence == SEQ_LZMA_RUN) {
switch (s->lzma2.sequence) {
case SEQ_CONTROL:
/*
* LZMA2 control byte
*
* Exact values:
* 0x00 End marker
* 0x01 Dictionary reset followed by
* an uncompressed chunk
* 0x02 Uncompressed chunk (no dictionary reset)
*
* Highest three bits (s->control & 0xE0):
* 0xE0 Dictionary reset, new properties and state
* reset, followed by LZMA compressed chunk
* 0xC0 New properties and state reset, followed
* by LZMA compressed chunk (no dictionary
* reset)
* 0xA0 State reset using old properties,
* followed by LZMA compressed chunk (no
* dictionary reset)
* 0x80 LZMA chunk (no dictionary or state reset)
*
* For LZMA compressed chunks, the lowest five bits
* (s->control & 1F) are the highest bits of the
* uncompressed size (bits 16-20).
*
* A new LZMA2 stream must begin with a dictionary
* reset. The first LZMA chunk must set new
* properties and reset the LZMA state.
*
* Values that don't match anything described above
* are invalid and we return XZ_DATA_ERROR.
*/
tmp = b->in[b->in_pos++];
if (tmp == 0x00)
return XZ_STREAM_END;
if (tmp >= 0xE0 || tmp == 0x01) {
s->lzma2.need_props = true;
s->lzma2.need_dict_reset = false;
dict_reset(&s->dict, b);
} else if (s->lzma2.need_dict_reset) {
return XZ_DATA_ERROR;
}
if (tmp >= 0x80) {
s->lzma2.uncompressed = (tmp & 0x1F) << 16;
s->lzma2.sequence = SEQ_UNCOMPRESSED_1;
if (tmp >= 0xC0) {
/*
* When there are new properties,
* state reset is done at
* SEQ_PROPERTIES.
*/
s->lzma2.need_props = false;
s->lzma2.next_sequence
= SEQ_PROPERTIES;
} else if (s->lzma2.need_props) {
return XZ_DATA_ERROR;
} else {
s->lzma2.next_sequence
= SEQ_LZMA_PREPARE;
if (tmp >= 0xA0)
lzma_reset(s);
}
} else {
if (tmp > 0x02)
return XZ_DATA_ERROR;
s->lzma2.sequence = SEQ_COMPRESSED_0;
s->lzma2.next_sequence = SEQ_COPY;
}
break;
case SEQ_UNCOMPRESSED_1:
s->lzma2.uncompressed
+= (uint32_t)b->in[b->in_pos++] << 8;
s->lzma2.sequence = SEQ_UNCOMPRESSED_2;
break;
case SEQ_UNCOMPRESSED_2:
s->lzma2.uncompressed
+= (uint32_t)b->in[b->in_pos++] + 1;
s->lzma2.sequence = SEQ_COMPRESSED_0;
break;
case SEQ_COMPRESSED_0:
s->lzma2.compressed
= (uint32_t)b->in[b->in_pos++] << 8;
s->lzma2.sequence = SEQ_COMPRESSED_1;
break;
case SEQ_COMPRESSED_1:
s->lzma2.compressed
+= (uint32_t)b->in[b->in_pos++] + 1;
s->lzma2.sequence = s->lzma2.next_sequence;
break;
case SEQ_PROPERTIES:
if (!lzma_props(s, b->in[b->in_pos++]))
return XZ_DATA_ERROR;
s->lzma2.sequence = SEQ_LZMA_PREPARE;
case SEQ_LZMA_PREPARE:
if (s->lzma2.compressed < RC_INIT_BYTES)
return XZ_DATA_ERROR;
if (!rc_read_init(&s->rc, b))
return XZ_OK;
s->lzma2.compressed -= RC_INIT_BYTES;
s->lzma2.sequence = SEQ_LZMA_RUN;
case SEQ_LZMA_RUN:
/*
* Set dictionary limit to indicate how much we want
* to be encoded at maximum. Decode new data into the
* dictionary. Flush the new data from dictionary to
* b->out. Check if we finished decoding this chunk.
* In case the dictionary got full but we didn't fill
* the output buffer yet, we may run this loop
* multiple times without changing s->lzma2.sequence.
*/
dict_limit(&s->dict, min_t(size_t,
b->out_size - b->out_pos,
s->lzma2.uncompressed));
if (!lzma2_lzma(s, b))
return XZ_DATA_ERROR;
s->lzma2.uncompressed -= dict_flush(&s->dict, b);
if (s->lzma2.uncompressed == 0) {
if (s->lzma2.compressed > 0 || s->lzma.len > 0
|| !rc_is_finished(&s->rc))
return XZ_DATA_ERROR;
rc_reset(&s->rc);
s->lzma2.sequence = SEQ_CONTROL;
} else if (b->out_pos == b->out_size
|| (b->in_pos == b->in_size
&& s->temp.size
< s->lzma2.compressed)) {
return XZ_OK;
}
break;
case SEQ_COPY:
dict_uncompressed(&s->dict, b, &s->lzma2.compressed);
if (s->lzma2.compressed > 0)
return XZ_OK;
s->lzma2.sequence = SEQ_CONTROL;
break;
}
}
return XZ_OK;
}
XZ_EXTERN struct xz_dec_lzma2 *xz_dec_lzma2_create(enum xz_mode mode,
uint32_t dict_max)
{
struct xz_dec_lzma2 *s = kmalloc(sizeof(*s), GFP_KERNEL);
if (s == NULL)
return NULL;
s->dict.mode = mode;
s->dict.size_max = dict_max;
if (DEC_IS_PREALLOC(mode)) {
s->dict.buf = vmalloc(dict_max);
if (s->dict.buf == NULL) {
kfree(s);
return NULL;
}
} else if (DEC_IS_DYNALLOC(mode)) {
s->dict.buf = NULL;
s->dict.allocated = 0;
}
return s;
}
XZ_EXTERN enum xz_ret xz_dec_lzma2_reset(struct xz_dec_lzma2 *s, uint8_t props)
{
/* This limits dictionary size to 3 GiB to keep parsing simpler. */
if (props > 39)
return XZ_OPTIONS_ERROR;
s->dict.size = 2 + (props & 1);
s->dict.size <<= (props >> 1) + 11;
if (DEC_IS_MULTI(s->dict.mode)) {
if (s->dict.size > s->dict.size_max)
return XZ_MEMLIMIT_ERROR;
s->dict.end = s->dict.size;
if (DEC_IS_DYNALLOC(s->dict.mode)) {
if (s->dict.allocated < s->dict.size) {
vfree(s->dict.buf);
s->dict.buf = vmalloc(s->dict.size);
if (s->dict.buf == NULL) {
s->dict.allocated = 0;
return XZ_MEM_ERROR;
}
}
}
}
s->lzma.len = 0;
s->lzma2.sequence = SEQ_CONTROL;
s->lzma2.need_dict_reset = true;
s->temp.size = 0;
return XZ_OK;
}
XZ_EXTERN void xz_dec_lzma2_end(struct xz_dec_lzma2 *s)
{
if (DEC_IS_MULTI(s->dict.mode))
vfree(s->dict.buf);
kfree(s);
}
//END xz_dec_lzma2.c
//BEGIN xz_crc32.c
/*
* CRC32 using the polynomial from IEEE-802.3
*
* Authors: Lasse Collin <lasse.collin@tukaani.org>
* Igor Pavlov <http://7-zip.org/>
*
* This file has been put into the public domain.
* You can do whatever you want with this file.
*/
/*
* This is not the fastest implementation, but it is pretty compact.
* The fastest versions of xz_crc32() on modern CPUs without hardware
* accelerated CRC instruction are 3-5 times as fast as this version,
* but they are bigger and use more memory for the lookup table.
*/
/*
* STATIC_RW_DATA is used in the pre-boot environment on some architectures.
* See <linux/decompress/mm.h> for details.
*/
#ifndef STATIC_RW_DATA
# define STATIC_RW_DATA static
#endif
STATIC_RW_DATA uint32_t xz_crc32_table[256];
XZ_EXTERN void xz_crc32_init(void)
{
const uint32_t poly = 0xEDB88320;
uint32_t i;
uint32_t j;
uint32_t r;
for (i = 0; i < 256; ++i) {
r = i;
for (j = 0; j < 8; ++j)
r = (r >> 1) ^ (poly & ~((r & 1) - 1));
xz_crc32_table[i] = r;
}
return;
}
XZ_EXTERN uint32_t xz_crc32(const uint8_t *buf, size_t size, uint32_t crc)
{
crc = ~crc;
while (size != 0) {
crc = xz_crc32_table[*buf++ ^ (crc & 0xFF)] ^ (crc >> 8);
--size;
}
return ~crc;
}
//END xz_crc32.c
#endif
//returns an unseekable write-only file that will decompress any data that is written to it.
//decompressed data will be written to the output
typedef struct
{
vfsfile_t vf;
vfsfile_t *outfile;
qbyte out[65536];
struct xz_buf b;
struct xz_dec *s;
} vf_xz_dec_t;
static qboolean QDECL FS_XZ_Dec_Close(vfsfile_t *f)
{
vf_xz_dec_t *n = (vf_xz_dec_t*)f;
VFS_CLOSE(n->outfile);
if (n->s)
xz_dec_end(n->s);
Z_Free(n);
return true;
}
static int QDECL FS_XZ_Dec_Write(vfsfile_t *f, const void *buffer, int len)
{
enum xz_ret ret;
vf_xz_dec_t *n = (vf_xz_dec_t*)f;
n->b.in = buffer;
n->b.in_size = len;
n->b.in_pos = 0;
while(n->b.in_pos < n->b.in_size)
{
ret = xz_dec_run(n->s, &n->b);
if (n->b.out_pos == sizeof(n->out))
{
if (VFS_WRITE(n->outfile, n->out, n->b.out_pos) != n->b.out_pos)
return -1;
n->b.out_pos = 0;
}
if (ret == XZ_OK)
continue;
#ifdef XZ_DEC_ANY_CHECK
if (ret == XZ_UNSUPPORTED_CHECK)
{
Con_Printf("XZ: Unsupported check; not verifying "
"file integrity\n");
continue;
}
#endif
if (VFS_WRITE(n->outfile, n->out, n->b.out_pos) != n->b.out_pos)
return -1;
n->b.out_pos = 0;
if (ret == XZ_STREAM_END)
continue;
switch (ret)
{
case XZ_STREAM_END:
xz_dec_end(n->s);
n->s = NULL;
break;
case XZ_MEM_ERROR:
Con_Printf("Memory allocation failed\n");
break;
case XZ_MEMLIMIT_ERROR:
Con_Printf("Memory usage limit reached\n");
break;
case XZ_FORMAT_ERROR:
Con_Printf("Not a .xz file\n");
break;
case XZ_OPTIONS_ERROR:
Con_Printf("Unsupported options in the .xz headers\n");
break;
case XZ_DATA_ERROR:
case XZ_BUF_ERROR:
Con_Printf("File is corrupt\n");
break;
default:
Con_Printf("Bug!\n");
break;
}
return -1;
}
return n->b.in_pos;
}
vfsfile_t *FS_XZ_DecompressWriteFilter(vfsfile_t *outfile)
{
vf_xz_dec_t *n = Z_Malloc(sizeof(*n));
xz_crc32_init();
#ifdef XZ_USE_CRC64
xz_crc64_init();
#endif
n->outfile = outfile;
n->s = xz_dec_init(XZ_DYNALLOC, 1 << 27);
if (!n->s)
{
Z_Free(n);
return NULL;
}
n->b.in = NULL;
n->b.in_pos = 0;
n->b.in_size = 0;
n->b.out = n->out;
n->b.out_pos = 0;
n->b.out_size = sizeof(n->out);
n->vf.Flush = NULL;
n->vf.GetLen = NULL;
n->vf.ReadBytes = NULL;
n->vf.Seek = NULL;
n->vf.Tell = NULL;
n->vf.Close = FS_XZ_Dec_Close;
n->vf.WriteBytes = FS_XZ_Dec_Write;
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6). tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly. rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents. qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate). rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan. ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released! reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming. fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation. fixed ogg decoder to retain sync properly if seeked. updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?) r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing. added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc. added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is. fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded. fixed potential crash inside runclientphys. experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server. browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server). updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
n->vf.seekstyle = SS_UNSEEKABLE;
return &n->vf;
}
#endif